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Remove unused file
[oweals/minetest.git]
/
src
/
player.cpp
2015-07-23
est31
Optional reconnect functionality
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2015-07-21
Loic Blot
Remove profiler.h include where it's not needed. Remove...
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2015-06-16
est31
Add list-rings
2795/head
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2015-03-28
Loic Blot
Fix uninitialized variable Player::local_animation_speed
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2015-03-22
Loic Blot
Player: Fix a deadlock triggered by previous commit...
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2015-03-22
Loic Blot
Protect Player::hud from concurrent modifications
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2015-02-05
SmallJoker
Give full breath after death
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2014-11-08
Kahrl
Implement WieldMeshSceneNode which improves wield mesh...
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2014-10-01
ShadowNinja
Make players check inventory modification properly
1535/head
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2014-10-01
ShadowNinja
Simplify player modification checks
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2014-09-21
ShadowNinja
Split settings into seperate source and header files
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2014-07-02
sapier
Fix memory leaks in GenericCAO, ShaderSource and Player...
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2014-06-28
SmallJoker
Make player files saving again
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2014-06-23
ShadowNinja
Store the maximum player file tries in a constant
1346/head
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2014-06-23
ShadowNinja
Only try to load from possible player files
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2014-06-23
ShadowNinja
Only keep players loaded while they're connected
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2014-05-31
sapier
Small cleanup of hud add/remove code
1332/head
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2014-01-16
BlockMen
Prevent player jumping into nodes from below
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2013-12-03
PilzAdam
Add sneak and sneak_glitch to set_physics_override()
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2013-08-14
Kahrl
Omnicleanup: header cleanup, add ModApiUtil shared...
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2013-08-07
Kahrl
Fix various memory access problems detected by valgrind
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2013-07-20
RealBadAngel
Add set_breath and get_breath to lua API.
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2013-06-28
PilzAdam
Dont write player files all the time
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2013-06-22
PilzAdam
Print playername when failing to read playerfile and...
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2013-06-21
Weblate
Merge remote-tracking branch 'origin/master'
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2013-06-19
PilzAdam
Add drowning
780/head
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2013-06-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-05-25
Kahrl
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT...
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2013-05-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-04-25
kwolekr
Generalize hud_builtin_enable into hud_set_flags
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2013-04-25
sapier
Move player collisionbox to player class
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2013-04-24
Diego Martínez
Added support to disable built-in HUD elements
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2013-04-07
Weblate
Merge remote branch 'origin/master'
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2013-04-05
MirceaKitsune
Allow modifying movement speed, jump height and gravity...
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2013-02-28
Weblate
Merge remote branch 'origin/master'
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2013-02-26
kwolekr
Merge pull request #482 from proller/liquid
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2013-02-24
Sfan5
Update Copyright Years
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2013-02-24
PilzAdam
Change Minetest-c55 to Minetest
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2013-02-23
kwolekr
Merge pull request #431 from sapier/dtime_clamping
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2013-02-16
kwolekr
Merge pull request #465 from doserj/mod_selection_empty...
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2013-02-15
Perttu Ahola
Some kind of middleway values for player acceleration...
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2013-02-15
Perttu Ahola
Restore old acceleration behavior until something is...
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2013-02-13
MirceaKitsune
Improved Player Physics
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2012-09-01
Ilya Zhuravlev
Add InventoryList width property & allow custom craftin...
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2012-07-22
Perttu Ahola
minetest.register_on_player_receive_fields()
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2012-07-19
Perttu Ahola
Allow defining player's inventory form in Lua
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2012-06-17
Kahrl
Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-03-31
Perttu Ahola
Add 'fly' and 'fast' privileges and the underlying...
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2012-03-29
Perttu Ahola
Simple fix for camera blinking black when jumping into...
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2012-03-29
Kahrl
added PlayerSAO and RemotePlayer, removed ServerRemoteP...
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2012-03-24
Perttu Ahola
Add event manager and use it to trigger sounds
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2012-03-24
Perttu Ahola
LocalPlayer::getStandingNodePos()
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2012-03-15
Perttu Ahola
Revert old 4BS/s walk speed for now
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2012-03-10
Perttu Ahola
Faster player movement and smaller collision box
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-05
Kahrl
Players stay in environment even when dead, damage...
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2012-01-25
Kahrl
Fix craftresult_is_preview flood in log and remove...
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2012-01-22
Kahrl
Inventory menu (with dragging) improved. Crafting is...
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2011-12-02
Perttu Ahola
Move ServerRemotePlayer to a separate file
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2011-12-01
Perttu Ahola
Make players be again visible from a long distance
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2011-12-01
Perttu Ahola
Players are more like objects + related stuff
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2011-12-01
Perttu Ahola
Player-is-SAO WIP
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2011-11-29
Perttu Ahola
Proper player inventory and hp modification tracking...
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2011-11-29
Kahrl
CraftItem rework and Lua interface
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2011-11-29
Perttu Ahola
Player movement speed and node access distance checking
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2011-11-29
Perttu Ahola
Clean mapnode.h and fix other files accordingly
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2011-11-29
Perttu Ahola
GameDef compiles
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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2011-11-29
Perttu Ahola
Move ContentFeatures to mapnode_contentfeatures.{h...
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2011-11-29
Perttu Ahola
Scripting WIP: dynamic object stuff
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2011-11-29
Perttu Ahola
ServerRemotePlayer implements ServerActiveObject
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2011-10-16
Perttu Ahola
Better player damage prevention when falling on unloade...
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2011-10-15
Perttu Ahola
Fix some "Conditional jump or move depends on uninitial...
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2011-10-12
Perttu Ahola
Header file tweaking; mainly for speed
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2011-09-19
Kahrl
Added sprite extruder
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2011-09-08
Kahrl
attempting to merge Queatz/the-wielded-tool and kahrl...
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2011-09-07
JacobF
Display which tool the player is holding
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2011-09-06
JacobF
Pause in unloaded territory instead of collide
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2011-08-11
Giuseppe Bilotta
Keep track of player item
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2011-08-05
Perttu Ahola
merged delta and c55
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2011-08-01
Nils Dagsson Moskopp
Merge pull request #47 from MarkTraceur/master
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2011-08-01
Mark Holmquist
Fixing ladders again
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2011-08-01
Mark Holmquist
Fixed a few problems in the ladder update, and changed...
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2011-08-01
Mark Holmquist
Ladders implemented!
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2011-07-31
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-30
Perttu Ahola
Fixed handling of inventory in creative mode (normal...
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2011-07-30
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-24
Perttu Ahola
merged fix to decapitated trees; other bugs now exists
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2011-07-23
Perttu Ahola
merged jungle and bluish shadows
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2011-07-23
Perttu Ahola
merged the content type extension and delta
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2011-07-23
Perttu Ahola
extended content-type range
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-26
Perttu Ahola
improved player fall damage detection
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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