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Add set_breath and get_breath to lua API.
[oweals/minetest.git]
/
src
/
nodedef.h
2013-07-14
Kahrl
Change ContentFeatures array to a vector
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2013-07-13
proller
Leveled nodebox
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2013-07-02
Kahrl
Remove texture atlas / AtlasPointer, rename getTextureR...
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2013-06-21
Weblate
Merge remote-tracking branch 'origin/master'
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2013-06-19
PilzAdam
Add drowning
780/head
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2013-05-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-04-25
Perttu Ahola
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
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2013-04-25
RealBadAngel
Add new drawtype GLASSLIKE_FRAMED
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2013-03-31
Weblate
Merge remote branch 'origin/master'
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2013-03-30
kwolekr
Optimize CNodeDefManager::getIds
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2013-03-30
Weblate
Merge remote branch 'origin/master'
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2013-03-23
Jürgen Doser
Include backface_culling flag in serialization format...
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2013-02-28
Weblate
Merge remote branch 'origin/master'
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2013-02-26
kwolekr
Merge pull request #482 from proller/liquid
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2013-02-24
Sfan5
Update Copyright Years
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2013-02-24
PilzAdam
Change Minetest-c55 to Minetest
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2013-02-23
kwolekr
Merge pull request #431 from sapier/dtime_clamping
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2013-02-19
Jeija
Disable placement prediction for nodes that use on_righ...
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2012-12-01
PilzAdam
Merge support for anaglyph stereo
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2012-11-29
Perttu Ahola
Support serialization of protocol 13 ContentFeatures
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2012-11-22
xyzz
Merge pull request #268 from khonkhortisan/image_button
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2012-11-03
PilzAdam
Merge pull request #274 from PilzAdam/falling
267/head
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2012-11-03
PilzAdam
Merge pull request #243 from xyzz/liquid_renewable
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2012-09-07
Ilya Zhuravlev
Add liquid_renewable property.
243/head
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2012-06-17
Kahrl
Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17
Perttu Ahola
Optimize headers
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-16
Perttu Ahola
Node texture animation
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2012-06-05
Perttu Ahola
Add after_destruct and cache the existence of on_constr...
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-06-03
Kahrl
WIP node metadata, node timers
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2012-03-31
Perttu Ahola
Allow group:groupname in ABM definition and implement...
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2012-03-24
Perttu Ahola
Add sound.dig
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2012-03-24
Perttu Ahola
Add sounds, tune things
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2012-03-24
Perttu Ahola
Add event manager and use it to trigger sounds
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2012-03-15
Kahrl
MapBlockMesh, mesh animation system, urgent mesh update...
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2012-03-10
Perttu Ahola
itemgroup.h and ItemGroupList typedef
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2012-03-10
Perttu Ahola
Digging time groups WIP
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2012-01-22
Kahrl
Node placement / mineral / serialization / iron freq...
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2011-12-04
Perttu Ahola
Make ToolItem and MaterialItem to convert names by...
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2011-12-03
Perttu Ahola
Node definition aliases
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2011-11-29
Kahrl
Add node definitions in Lua and do not use content_mapn...
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2011-11-29
Perttu Ahola
Make liquid_alternative_* to be strings
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2011-11-29
Perttu Ahola
Store metadata as metadata name in node definition
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2011-11-29
Perttu Ahola
Optimize map generator for the dynamic content ids...
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2011-11-29
Perttu Ahola
Improved MaterialItem (stores nodename)
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2011-11-29
Perttu Ahola
Node definition names
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2011-11-29
Perttu Ahola
Add name field to ContentFeatures
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2011-11-29
Perttu Ahola
Remove burn time definitions from FurnaceNodeMetadata
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2011-11-29
Perttu Ahola
Remove old comments
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2011-11-29
Perttu Ahola
Move cook result properly to ContentFeatures
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2011-11-29
Perttu Ahola
Clean nodefeat and content_mapnode a bit
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2011-11-29
Perttu Ahola
Fix flowing water being always opaque
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2011-11-29
Perttu Ahola
Node definitions transfer
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2011-11-29
Perttu Ahola
Completely generalized mesh generation; ContentFeatures...
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2011-11-29
Perttu Ahola
Clean more
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2011-11-29
Perttu Ahola
Prepare more for node definition serialization
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2011-11-29
Perttu Ahola
Better node texture generation
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2011-11-29
Perttu Ahola
Update inventory texture too
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2011-11-29
Perttu Ahola
Properly update textures in node definitions
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2011-11-29
Perttu Ahola
Make possible and do update textures in node definition...
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2011-11-29
Perttu Ahola
GameDef compiles
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