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Typo in getOutgoingSequenceNumber => successfull to successful
[oweals/minetest.git]
/
src
/
network
/
2015-03-31
Loic Blot
Typo in getOutgoingSequenceNumber => successfull to...
tree
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commitdiff
2015-03-30
Loic Blot
Use Buffer not SharedBuffer in NetworkPacket::oldForgeP...
tree
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commitdiff
2015-03-29
Loic Blot
queued_commands must be a std::deque. RunCommandQueues...
tree
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commitdiff
2015-03-28
ShadowNinja
Change error_message from wstring to string
tree
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commitdiff
2015-03-27
ShadowNinja
Clean up and tweak build system
2402/head
tree
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commitdiff
2015-03-24
Loic Blot
Don't send an InventoryAction at each setInventoryModif...
tree
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commitdiff
2015-03-22
Loic Blot
Remove unused ConnectionCommand::sendToAll function...
tree
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commitdiff
2015-03-21
poet-nohit
SendInventory when handleCommand_Interact is a use.
tree
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commitdiff
2015-03-18
Loic Blot
ServerpacketHandler: spelling fixes
tree
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commitdiff
2015-03-17
Loic Blot
Use the NetworkPacket api to read full version string...
tree
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commitdiff
2015-03-16
Loic Blot
Rename packethandler/{client,server}.cpp to {client...
tree
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commitdiff
2015-03-16
Loic Blot
If player is dead, permit it to respawn, even if damage...
tree
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commitdiff
2015-03-13
Loic Blot
Replace NetworkPacket pointers to references
tree
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commitdiff
2015-03-13
Loic Blot
Prepare Protocol v25 init & authentication.
tree
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commitdiff
2015-03-13
Loic Blot
Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLI...
tree
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commitdiff
2015-03-13
Loic Blot
Rename some packet and handlers to <packet>_Legacy...
tree
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commitdiff
2015-03-13
Loic Blot
Use the new Player::isDead function when it's the case
tree
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commitdiff
2015-03-12
Loic Blot
handleCommand_Breath mustn't update breath is player...
tree
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commitdiff
2015-03-12
Loic Blot
Don't handle PlayerPos packet coming from client if...
tree
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commitdiff
2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
tree
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commitdiff
2015-03-06
ShadowNinja
Clean up database API and save the local map on an...
tree
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commitdiff
2015-03-05
Loic Blot
Server.cpp Use std::list instead of std::vector for...
tree
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commitdiff
2015-03-05
Loic Blot
Remove Queue class which uses std::list and use native...
tree
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commitdiff
2015-03-04
Loic Blot
ClientInterface::getClientIDs doesn't need a std::list...
tree
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commitdiff
2015-03-04
Loic Blot
We always know playerSAO when calling SendInventory...
tree
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commitdiff
2015-03-04
Loic Blot
Send Position packet on event, don't check it at each...
tree
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commitdiff
2015-03-04
Loic Blot
Send Inventory packet on event, don't check it at each...
tree
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commitdiff
2015-03-03
Loic Blot
Send Breath packet on event, don't check it at each...
tree
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commitdiff
2015-03-03
Loic Blot
Send Player HP when setHP (or a setHP caller) is called...
tree
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commitdiff
2015-02-23
Craig Robbins
Fix wrapDegrees family of functions
tree
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commitdiff
2015-02-21
Loic Blot
Fix some memory leaks on packet sending.
tree
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commitdiff
2015-02-21
Loic Blot
Move sha1.hpp and base64.hpp to util/
tree
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commitdiff
2015-02-21
Loic Blot
Use proper CMakeLists.txt for network and client direct...
tree
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commitdiff
2015-02-19
Ner'zhul
Typo fix in networkprotocol.h
tree
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commitdiff
2015-02-16
Loic Blot
[Patch 2/4] Network rework: packet writing, sending...
tree
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commitdiff
2015-02-10
Loic Blot
Network Layer 7 rework (Packet handling)
tree
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commitdiff