Performance fix + SAO factorization
[oweals/minetest.git] / src / network /
2017-01-02 sfan5Move TileAnimation code to seperate file
2017-01-01 Loic BlotFix non reverted change on TOSERVER_BREATH compat
2017-01-01 Loic BlotBreath cheat fix: server side 4978/head
2016-12-29 sfan5Fix interact range check (thanks to @lhofhansl)
2016-12-29 Rogier-5Use the outgoing split sequence number for every outgoi...
2016-12-26 sfan5Various anticheat improvements
2016-12-11 Rogier-5Fix computation of viewing range (in blocks) sent to...
2016-12-03 Lars HofhanslOptimize block sent: Fix rendering issue
2016-11-30 lhofhanslOptimize/adjust blocks/ActiveObjects sent at the server...
2016-11-26 TeTpaAkaWieldhand: Allow overriding the hand
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-11-12 raymooAdd control information to player interacts (#4685)
2016-10-30 Loic BlotFix overloading problems mentioned by clang
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-13 raymooAttached particle spawners
2016-10-08 Loic BlotMore code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2016-10-06 Loic BlotUse more unordered_maps to improve performance in c...
2016-10-04 Loic BlotChat: new settings to prevent spam 4571/head
2016-08-26 Auke KokMake plantlike drawtype more fun
2016-06-03 Robert KiralySapier's fix for the RESEND RELIABLE problem (#4170)
2016-05-28 Auke KokParticles: Add option to remove particles on collision
2016-05-22 est31Tolerate packet reordering in the early init process 4140/head
2016-03-29 sfan5Fix small formatting issue in SRP debug output
2016-03-20 ShadowNinjaClean up Strfnd
2016-03-15 est31Add option to not send pre v25 init packet 3855/head
2016-03-15 est31Much better API for auth.{cpp, h}
2016-03-14 HybridDogFix player teleportation bug whilst sneaking
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-02-23 nerzhulGOTBLOCKS & DELETEBLOCKS: test packet size only once 3771/head
2016-01-23 Auke KokBackface culling: Ignore setting in tiledef from old...
2016-01-09 ASL97Cache disable_anticheat and check it for "interacted_to...
2016-01-04 gregorycuFix for commit 87dcee6 It uses the wrong variable and...
2016-01-03 gregorycuPrevent technically unsafe access with empty vector
2015-12-02 Alex FordAdd on_secondary_use when right clicking an item in...
2015-11-13 est31Only allow players with shout to chat
2015-11-06 est31Add server side ncurses terminal
2015-10-14 ShadowNinjaAlways use errorstream for DEBUG_EXCEPTION_HANDLER
2015-10-14 ShadowNinjaUse warningstream for log messages with WARNING
2015-10-12 KahrlFix how address is logged when a wrong password is...
2015-10-04 kwolekrRemove redundant code in player interact handler
2015-09-14 est31Serialisation: documentation fixes, clarifying renames...
2015-09-10 est31networkprotocol.h: remove "u16 command" from doc
2015-09-01 est31Hide minimap if it has been disabled by server
2015-08-25 David JonesChange i++ to ++i
2015-08-24 ShadowNinjaClean up threading 2613/head
2015-08-15 nerzhulRemove unused function from connection.{cpp,h}
2015-08-10 kwolekrMake NetworkPacket respect serialized string size limits
2015-08-06 kwolekrFix BufferedPacket race condition (fixes #2983)
2015-08-06 kwolekrFix critical vulnerabilities and bugs with NetworkPacket
2015-08-06 kwolekrconnection: Make assertions non-fatal for received...
2015-08-01 Břetislav Štecsrc/network/connection.h: Fix race condition
2015-07-27 est31Fix srp.cpp:815 leak
2015-07-24 est31Bump protocol to 26
2015-07-23 est31Optional reconnect functionality
2015-07-21 est31Ask auth handler to create auth when a default password...
2015-07-16 RealBadAngelFix relief mapping issues
2015-07-14 Loic Blotconnection.cpp: remove unused constructor
2015-07-14 kwolekrRemove raw message output on AOM deserialization failure
2015-07-10 kwolekrFix damage flash when damage disabled
2015-07-08 est31Use UTF-8 instead of narrow
2015-07-07 est31Client: better m_proto_ver initialisation
2015-06-23 Loic BlotTypo fix on previous @est31 commit
2015-06-23 est31Small TOCLIENT_HELLO logging fix
2015-06-23 Craig DavisonUse actionstream instead of errorstream when failing...
2015-06-20 est31Generic CAO cleanups and renames for clarification
2015-05-22 est31Deny empty username early in the protocol
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-18 est31Lower log level for unexpected behaviour
2015-05-16 est31Fix build since last commit
2015-05-16 est31Finalize init packets and enable protocol v25
2015-05-11 est31Make early protocol auth mechanism generic, and add SRP
2015-05-04 Jay ArndtStop NetworkPacket methods from producing bloated packets
2015-04-22 est31Protocol 25: wstring -> string for custom access denial...
2015-04-17 est31Refactor around translatePassword
2015-04-06 est31Make comments consistent with TOSERVER_INIT -> TOSERVER...
2015-04-05 Loic BlotTOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable...
2015-04-05 Loic BlotFix uninitialized variabled in ConnectionEvent
2015-04-03 est31Remove errorstream logging on password change
2015-04-03 Loic BlotCreate PacketError exception and use it with ACTIVEOBJE...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-04-01 Loic BlotNetworkPacket: reading outside packet is now clearer.
2015-03-31 Loic BlotConnection::Receive(): receive Network Packet instead...
2015-03-31 Loic BlotRunCommandQueues: little optimization
2015-03-31 Loic BlotTypo in getOutgoingSequenceNumber => successfull to...
2015-03-30 Loic BlotUse Buffer not SharedBuffer in NetworkPacket::oldForgeP...
2015-03-29 Loic Blotqueued_commands must be a std::deque. RunCommandQueues...
2015-03-28 ShadowNinjaChange error_message from wstring to string
2015-03-27 ShadowNinjaClean up and tweak build system 2402/head
2015-03-24 Loic BlotDon't send an InventoryAction at each setInventoryModif...
2015-03-22 Loic BlotRemove unused ConnectionCommand::sendToAll function...
2015-03-21 poet-nohitSendInventory when handleCommand_Interact is a use.
2015-03-18 Loic BlotServerpacketHandler: spelling fixes
2015-03-17 Loic BlotUse the NetworkPacket api to read full version string...
2015-03-16 Loic BlotRename packethandler/{client,server}.cpp to {client...
2015-03-16 Loic BlotIf player is dead, permit it to respawn, even if damage...
2015-03-13 Loic BlotReplace NetworkPacket pointers to references
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