Fix alpha for liquid nodes (#5494)
[oweals/minetest.git] / src / mg_schematic.cpp
2017-03-11 Dániel JuhászLight calculation: New bulk node lighting code
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-03-30 est31mg_schematic: fix leak in lua API, and small cleanup
2015-11-05 kwolekrSchematics: Add core.place_schematic_on_vmanip API
2015-10-02 paramatMapnode: Replace rotateAlongYAxis with improved version
2015-09-22 paramatMapnode: Add rotateAlongYAxisFull supporting 24 facedirs
2015-05-15 kwolekrSchematics: Fix probability values for .mts version 1
2015-05-09 kwolekrSchematics: Add per-node force placement option
2015-05-08 kwolekrTests: Add schematic unittests
2015-05-07 kwolekrSchematics: Add indent-with-space option for schematic...
2015-05-07 kwolekrNodeResolver: Remove NodeResolveMethod
2015-04-17 est31Fix build since: "Remove referenced schematics from...
2015-04-17 kwolekrSchematics: Remove referenced schematics from Decoratio...
2015-04-17 est31Fix build for < C++11 since last commit
2015-04-16 kwolekrSchematics: Refactor NodeResolver and add NodeResolveMethod
2015-04-13 kwolekrSchematics: Reorganize (de)serialization and add Lua...
2015-03-31 kwolekrGenElementManager: Pass opaque handles to Lua and renam...
2015-03-24 kwolekrSchematics: Error if unable to open file
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-01-05 kwolekrShorten ManualMapVoxelManipulator to MMVManip
2014-12-28 kwolekrSet fallback content if resolving content vector requir...
2014-12-27 kwolekrRedefine NodeResolver interface and replace with callba...
2014-12-12 kwolekrAdd minetest.clear_registered_decorations() and clear_r...
2014-12-08 Craig RobbinsFix compiler warning (signed vs. unsigned)
2014-12-06 kwolekrSchematics: Fix minetest.place_schematic() when defined...
2014-11-13 kwolekrAdd Generator Element Management framework
2014-11-01 kwolekrSplit up mapgen.cpp