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Use random-generated fallback textures when real textures are not found
[oweals/minetest.git]
/
src
/
mapnode.cpp
2011-02-11
Perttu Ahola
new texture stuff quite working
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2011-02-10
Perttu Ahola
some texture stuff
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2011-02-10
Perttu Ahola
work-in-progress texture atlas optimization
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2011-02-07
Perttu Ahola
bug-fixin'
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2011-02-03
Perttu Ahola
nicer looking water
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2011-02-03
Perttu Ahola
all kinds of tweaking and fixing
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2011-02-03
Perttu Ahola
a little backwards compatibility with coal
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2011-02-02
Perttu Ahola
some tweaking
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2011-02-01
Perttu Ahola
This map generator is starting to look pretty good...
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2011-01-28
Perttu Ahola
server builds now!
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2011-01-27
Perttu Ahola
Now texture handling is fast. Also now players are...
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2011-01-26
Perttu Ahola
backing up some stuff
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2011-01-25
Perttu Ahola
Reworked texture, material, mineral and whatever handling
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2011-01-17
Perttu Ahola
minecraft-style water done (but no texture animation...
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2011-01-17
Perttu Ahola
old water removed, some fixes here and there
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2011-01-07
Perttu Ahola
Added a more flexible path system (and fixed some minor...
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2010-12-24
Perttu Ahola
minecraft-like crafting
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2010-12-22
Perttu Ahola
crafting system!
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2010-12-20
Perttu Ahola
framework for modifying textures
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2010-12-18
Perttu Ahola
before adding day/night lighting
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2010-12-13
Perttu Ahola
added some missing files
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