Performance fix + SAO factorization
[oweals/minetest.git] / src / mapgen_valleys.cpp
2016-12-14 paramatCavegen: Wider tunnels in mgflat, mgfractal, mgvalleys
2016-07-21 paramatMgvalleys / cavegen: Place riverbed nodes under river...
2016-07-03 kwolekrAdd MapSettingsManager and new mapgen setting script...
2016-06-24 paramatMgflat/fractal/v7/valleys: Denser 3D noise tunnels
2016-06-05 kwolekrMapgen: Optimize biomemap creation by combining with...
2016-06-05 paramatBiome API: Add per-biome riverbed material and depth
2016-05-28 kwolekrMapgen: Combine dungeon generation code
2016-05-28 kwolekrMapgen: Deduplicate common constructor code
2016-05-28 kwolekrMapgen: Remove calculateNoise from most mapgens
2016-05-28 kwolekrCavegen: Re-add small caves to CavesRandomWalk
2016-05-28 kwolekrCavegen: Remove CavesRandomWalk dependency on Mapgen
2016-05-28 kwolekrCavegen: Merge CaveV5 and CaveV7 into CavesRandomWalk
2016-05-28 kwolekrFix MgStoneType and BiomeType enum names
2016-05-28 kwolekrMapgen: Combine generateBiomes, dustTopNodes, and gener...
2016-05-28 kwolekrMove biome calculation to BiomeGen
2016-04-29 paramatMapgen: Make 3D noise tunnels' width settable
2016-04-12 paramatMgvalleys: Don't let cavegen place biome nodes everywhere
2016-04-08 paramatMapgen: Optimise cave noises and tunnel excavation
2016-03-14 paramatMapgen: Fix light in tunnels at mapchunk borders
2016-03-04 Duane RobertsonMgvalleys: Correct spawn problems
2016-02-27 Duane RobertsonMgvalleys: Add Dry Riverbeds
2016-02-09 paramatFindSpawnPos: Let mapgens decide what spawn altitude...
2016-02-02 Duane RobertsonMgvalleys: fix riverbeds below sea level
2016-01-31 Duane RobertsonMgvalleys: use standard caves
2016-01-18 Duane RobertsonCorrect overflowing rivers in Valleys mapgen.
2016-01-16 Duane RobertsonPrevent spawning in rivers with valleys mapgen. Remove...
2016-01-14 Duane RobertsonAdd Valleys mapgen.