Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons
[oweals/minetest.git] / src / mapgen_v5.cpp
2015-05-17 paramatMapgen v5/v7: Detect sandstone, enable sandstone brick...
2015-05-12 paramatMapgen v5/6/7: Cleanup node resolver and aliases
2015-04-16 paramatMgv5: Fix above/below ground spawn when water level...
2015-04-16 paramatMgv5/v7: Add check for water for deciding biome node...
2015-04-07 paramatCavegen: Remove now unnecessary checks for water, lava...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-31 kwolekrGenElementManager: Pass opaque handles to Lua and renam...
2015-03-22 paramatMgv7: 1 up , 1 down overgeneration for chunk border...
2015-03-19 paramatMgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk...
2015-03-12 paramatMgv5/mgv7: Add desert temples if desert stone detected...
2015-03-08 paramatHeightmaps: Fix uninitialised values in mgv5/mgv6....
2015-03-07 ngosangRespect game mapgen flags and save world noise params 2404/head
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-05 Craig RobbinsFix mapgen using unitialised height map values
2015-03-04 paramatCavegen, mgv5: Cleanup code
2015-02-26 paramatBiome API: Re-calculate biome at every surface in a...
2015-02-21 paramatMgv5: Remove blobgen. Remove crumble and wetness noises
2015-01-24 paramatMgv5: Skip calculation of filler, heat and humidity...
2015-01-19 paramatMapgen V5: Various improvements
2015-01-12 paramatMapgen V5: Move cave generation from base terrain loop...
2015-01-05 kwolekrOptionally specify propagateSunlight area in calcLighting
2015-01-04 kwolekrLighting: Fix nearly all issues
2015-01-01 paramatMgV5/6/7: Generate dungeons above water level
2014-12-30 kwolekrFix some lingering code style issues
2014-12-30 kwolekrMapgen: Use getBlockSeed2() for blockseeds (much better...
2014-12-29 paramatBiome API: Add shore top and shore filler nodes, underw...
2014-12-20 paramatRe-add hacky fix for underwater grass, to fix mgv7...
2014-12-12 kwolekrMapgens: Rename m_emerge to prevent name collisions
2014-12-11 kwolekrClean up Noise macros
2014-12-11 kwolekrNoise: Automatically transform noise maps if needed
2014-12-10 kwolekrNoise: Create a deep copy of NoiseParams
2014-12-09 kwolekrBiomes: Make biome heat and humidity noise parameters...
2014-12-08 kwolekrAdd flags and lacunarity as new noise parameters
2014-12-07 kwolekrMapgen V5: Fix use of uninitialized value in ctor
2014-12-06 kwolekrRewrite generate notification mechanism
2014-12-04 paramatAdd definable node_stone to biome API, mgv5, mgv7....
2014-11-21 paramatMgv5 1 up 1 down overgeneration for biome surface conti...
2014-11-21 paramatMgv5 get ground level at point function. Fast spawn...
2014-11-14 kwolekrFix warnings and other misc. minor changes
2014-11-13 kwolekrMapgen v7: Fix uninitialized spflags
2014-11-13 kwolekrAdd Generator Element Management framework
2014-11-10 Zeno-Merge pull request #1825 from Zeno-/control_key_cache
2014-11-10 paramatTune cave noise scales to 6. Fix blobs spflag, now...
2014-11-08 paramatAdd mgv5. New noise code, uses biome API. Eased 3d...