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Mapgen: Don't spread light of nodes outside the desired area
[oweals/minetest.git]
/
src
/
mapgen_flat.cpp
2016-03-21
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Mgv7/flat/fractal: Stop tunnel-floor biome nodes being...
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2016-03-14
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Mapgen: Fix light in tunnels at mapchunk borders
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2016-02-09
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FindSpawnPos: Let mapgens decide what spawn altitude...
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2016-02-02
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Mgv5/v7/flat/fractal: Move tunnel noise calculation...
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2016-01-14
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Mgv7/flat/fractal: Place biome top node on tunnel entra...
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2015-12-02
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Mgv5/v7/flat/fractal: More large pseudorandom caves
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2015-11-21
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Mapgen: Add global 'decorations' flag
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2015-11-11
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Mapgen: Add flat mapgen in hidden form
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