2014-11-14 |
Craig Robbins | Remove most exceptions from getNode() (and variants) |
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2014-04-18 |
proller | Remove liquid_finite and weather 1235/head |
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2013-11-17 |
kwolekr | Actually fix weather |
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2013-09-17 |
kwolekr | Weather: Clean up getHeat/getHumidity somewhat |
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2013-08-14 |
Kahrl | Omnicleanup: header cleanup, add ModApiUtil shared... |
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2013-08-01 |
proller | Weather backward compatibility |
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2013-07-27 |
proller | Weather support |
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2013-03-30 |
Weblate | Merge remote branch 'origin/master' |
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2013-03-11 |
Ilya Zhuravlev | Migrate to STL containers/algorithms. |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2012-09-04 |
Perttu Ahola | Reorganize ClientMap rendering code for a bit more... |
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2012-07-23 |
Perttu Ahola | Fix map deserialization and remove old serialization... |
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2012-07-23 |
darkrose | Implement node timers |
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2012-06-17 |
Perttu Ahola | Optimize headers |
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2012-06-16 |
Perttu Ahola | Properly and efficiently use split utility headers |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-06-03 |
Kahrl | WIP node metadata, node timers |
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2012-03-28 |
Perttu Ahola | Reduce EnvRef:set_node() time tenfold by postponing... |
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2012-03-15 |
Kahrl | MapBlockMesh, mesh animation system, urgent mesh update... |
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2012-01-22 |
Kahrl | Node placement / mineral / serialization / iron freq... |
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2012-01-12 |
Kahrl | The huge item definition and item namespace unification... |
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2011-11-29 |
Perttu Ahola | Replace old active block random node modifying things... |
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2011-11-29 |
Perttu Ahola | Add reason parameter to setModified and print it out... |
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2011-11-29 |
Perttu Ahola | Node definition names |
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2011-11-29 |
Perttu Ahola | GameDef compiles |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Allocate MapBlock::m_node_metadata on heap to allow... |
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2011-10-14 |
Perttu Ahola | mobv2 |
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2011-10-12 |
Perttu Ahola | Saner block modification flag operation for not saving... |
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2011-07-30 |
Nils Dagsson Moskopp | Merge remote-tracking branch 'origin/upstream' |
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2011-07-24 |
Perttu Ahola | Added a mapblock analyzing function for debugging use... |
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2011-07-14 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-07-14 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-06-27 |
Nils Dagsson Moskopp | Merge pull request #13 from Bahamada/upstream_merge |
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2011-06-27 |
Nils Dagsson Moskopp | Merge pull request #13 from Bahamada/upstream_merge |
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2011-06-26 |
Sebastian Rühl | Merge branch 'master' of https://github.com/erlehmann... |
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2011-06-26 |
Sebastian Rühl | Merge branch 'master' of https://github.com/erlehmann... |
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2011-06-25 |
Perttu Ahola | more reorganizing of map code |
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2011-06-25 |
Perttu Ahola | New map generator added (and SQLite, messed up the... |
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2011-06-18 |
Perttu Ahola | Changed MapBlockObjects to be never written anymore... |
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2011-06-17 |
Perttu Ahola | Moved stuff from mapblock{h,cpp} to mapblock_mesh.... |
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2011-06-05 |
Perttu Ahola | tried to reduce unnecessary map saving disk i/o a bit |
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2011-06-01 |
Perttu Ahola | merged an old head into main branch |
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2011-05-22 |
Perttu Ahola | Preliminary "active block" stuff + set up test code... |
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2011-04-10 |
Perttu Ahola | implemented rats in new system to verify that it works |
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2011-04-10 |
Perttu Ahola | new object system |
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2011-04-04 |
Perttu Ahola | now the server builds |
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2011-04-03 |
Perttu Ahola | Made a proper queued thread to client for handling... |
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2011-04-03 |
Perttu Ahola | Modified block mesh generation to have clearer input... |
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2011-04-03 |
Perttu Ahola | commit before some more radical changes |
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2011-04-03 |
Perttu Ahola | Revert mapgen to best working version (2) |
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2011-04-02 |
Perttu Ahola | Mapgen is better now. Not a lot, but a bit! |
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2011-02-01 |
Perttu Ahola | partly working chunk-based map generator (doesn't save... |
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2011-01-29 |
Perttu Ahola | map generation framework under development... not quite... |
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2011-01-17 |
Perttu Ahola | minecraft-style water done (but no texture animation... |
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2011-01-17 |
Perttu Ahola | old water removed, some fixes here and there |
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2011-01-15 |
Perttu Ahola | generate-time lighting optimization |
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2010-12-26 |
Perttu Ahola | better grass generation (integration to sunlight propag... |
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2010-12-23 |
Perttu Ahola | a mutex added to TempMods which hopefully fixes rare... |
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2010-12-21 |
Perttu Ahola | organizing stuff. |
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2010-12-21 |
Perttu Ahola | Cracking blocks while digging |
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2010-12-20 |
Perttu Ahola | some tinkering with gui. removed updating of configurat... |
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2010-12-19 |
Perttu Ahola | added dedicated server build without irrlicht |
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2010-12-19 |
Perttu Ahola | day/night working client side |
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2010-12-18 |
Perttu Ahola | before daynight mesh cache |
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2010-12-18 |
Perttu Ahola | before adding day/night lighting |
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2010-12-13 |
Perttu Ahola | grass edges workin' |
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2010-12-13 |
Perttu Ahola | in before messing with face drawing orientation |
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2010-12-13 |
Perttu Ahola | commit before content-tile separation |
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2010-12-13 |
Perttu Ahola | working nicely |
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2010-12-11 |
Perttu Ahola | commit before some radicallish changes to water behavior |
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2010-11-29 |
Perttu Ahola | license stuff |
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2010-11-29 |
Perttu Ahola | sitä sun tätä tekeillä, toimii kivasti |
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2010-11-27 |
Perttu Ahola | Working version before block send priorization update |
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2010-11-26 |
Perttu Ahola | Initial files |
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