utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interf...
[oweals/minetest.git] / src / mapblock.cpp
2011-10-14 Perttu Aholamobv2
2011-10-12 Perttu AholaSaner block modification flag operation for not saving...
2011-07-30 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-25 Perttu Aholafix server build
2011-07-24 Perttu AholaAdded a mapblock analyzing function for debugging use...
2011-07-24 Perttu Aholamerged fix to decapitated trees; other bugs now exists
2011-07-23 Perttu Aholamerged jungle and bluish shadows
2011-07-23 Perttu Aholamerged the content type extension and delta
2011-07-23 Perttu Aholaextended content-type range
2011-07-21 Perttu AholaAttempt to fix the big bug. Now server either stops...
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu Aholainitial steps in doing content type extension
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholafixed block unloading from memory (a better fix coming...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu Aholamore reorganizing of map code
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-18 Perttu AholaChanged MapBlockObjects to be never written anymore...
2011-06-17 Perttu AholaMoved stuff from mapblock{h,cpp} to mapblock_mesh....
2011-06-17 Perttu AholaMoved some mapnode content stuff from mapnode.{h,cpp...
2011-06-07 Nils Dagsson Moskopp+ rail
2011-06-07 Nils Dagsson Moskopp+ rail
2011-06-04 Perttu AholaMessed around with genmap.py. Now supports format versi...
2011-06-02 Nils Dagsson Moskopp+ papyrus
2011-06-02 Nils Dagsson Moskopp+ papyrus
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu Aholamerged fence graphic updates another time...
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-06-01 Nils Dagsson Moskopp* improved fence dimensions (cuboid side lengths now...
2011-06-01 Nils Dagsson Moskopp* improved fence dimensions (cuboid side lengths now...
2011-05-31 Ciaran GultnieksSlightly better texture coordinates for fences
2011-05-31 Nils Dagsson Moskopp* improved fence dimensions (cuboid side lengths now...
2011-05-31 Nils Dagsson Moskopp* improved fence dimensions (cuboid side lengths now...
2011-05-30 Perttu AholaReduced the CPU usage of the sent block selector algorithm
2011-05-30 Ciaran GultnieksAbility to set texture coordinates on a generated cuboi...
2011-05-24 Perttu AholaMerged CiaranG's fence and fixed two things
2011-05-24 Ciaran GultnieksAdded fences (but still needs an icon or something...
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-05-09 Perttu Aholamerged CiaranG's changes: the glass block
2011-05-09 Ciaran GultnieksAdded glass, with rendering and furnace support.
2011-05-03 Perttu AholaFixed a temporary solution of server shutting down...
2011-04-24 Perttu AholaTuned polygon generation to sort the triangles for...
2011-04-24 Perttu Ahola...Now the tesselation should actually work
2011-04-24 Perttu AholaOptimized smooth lighting calculation code
2011-04-24 Perttu Aholacleaned the smooth lighting code a bit
2011-04-24 Perttu Aholadisable tiling of textures only if smooth lighting...
2011-04-24 Perttu AholaAdded a setting for disabling smooth lighting. Updated...
2011-04-24 Perttu AholaAdded a simple software "ambient occlusion" effect...
2011-04-23 Perttu Aholafixed flowing water lighting when it is below a solid...
2011-04-22 Perttu AholaRemoved IrrlichtWrapper
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-11 Perttu Aholasupport for format 0 and 1 maps
2011-04-10 Perttu Aholaimplemented rats in new system to verify that it works
2011-04-04 Perttu Aholachanged node metadata format to better accomodate futur...
2011-04-04 Perttu Aholanow the server builds
2011-04-04 Perttu Aholafully implemented the sign with the new framework
2011-04-03 Perttu AholaMade a proper queued thread to client for handling...
2011-04-03 Perttu AholaModified block mesh generation to have clearer input...
2011-04-03 Perttu Aholacommit before some more radical changes
2011-04-03 Perttu AholaRevert mapgen to best working version (2)
2011-04-02 Perttu AholaMapgen is better now. Not a lot, but a bit!
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-18 Perttu Aholarandom code cleaning, shouldn't affect anything
2011-02-15 Perttu AholaCtrl+C handling on POSIX, some commands for server...
2011-02-14 Perttu Aholaremoved useless SMaterial parameter from mapblock
2011-02-13 Perttu Aholachanged sky color and made new style leaves a bit more...
2011-02-11 Perttu Aholanow it works nicely
2011-02-11 Perttu Aholafully working i guess
2011-02-11 Perttu Aholanew texture stuff quite working
2011-02-10 Perttu Aholafixes toward mingw compatibility
2011-02-10 Perttu Aholawork-in-progress texture atlas optimization
2011-02-07 Perttu Aholabug-fixin'
2011-02-05 Perttu Aholamapgen stuff
2011-02-03 Perttu Aholanicer looking water
2011-02-03 Perttu Aholawater drawing glitch fix
2011-02-03 Perttu Aholaa little backwards compatibility with coal
2011-02-01 Perttu AholaThis map generator is starting to look pretty good...
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-29 Perttu Aholamap generation framework under development... not quite...
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-26 Perttu Aholabacking up some stuff
2011-01-25 Perttu Aholacomments
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-25 Perttu Aholaremoved alternative name "pressure" from param2
2011-01-24 Perttu AholaMainly some texture tweaking
2011-01-23 Perttu Aholasmall fixes here and there
2011-01-23 Perttu AholaOMG! Main Menu!
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-17 Perttu Aholacommit before messing with water
2011-01-15 Perttu Aholagenerate-time lighting optimization
2011-01-15 Perttu Aholajust backuppin' a working mapblock.cpp
2011-01-14 Perttu Aholatweaking around, including mapgen, player speed in...
2011-01-07 Perttu AholaAdded a more flexible path system (and fixed some minor...
2010-12-27 Perttu Aholaoops, forgot some test code in
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