utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interf...
[oweals/minetest.git] / src / map.h
2011-10-17 Perttu AholaAdd /clearobjects
2011-10-16 Perttu AholaFix chest not working after walked away and came back
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
2011-09-26 Perttu AholaMerge remote-tracking branch 'darkrose/master'
2011-09-22 darkroseadded locking chests - clean patch
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-07 KahrlCollected and moved existing camera infrastructure...
2011-09-07 KahrlRemoved unused camera_position and camera_direction...
2011-09-06 Perttu AholaMerge remote-tracking branch 'queatz/sqlite-map'
2011-09-04 JacobFThese numbers were well exceeding 2^32...
2011-09-02 JacobFInitial sqlite3 maps.
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu AholaFixed objects being sometimes not able to be stored...
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholamap unloading is now a whole lot better
2011-06-26 Perttu Aholafixed block unloading from memory (a better fix coming...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu Aholaeven more code refactoring
2011-06-25 Perttu Aholamore reorganizing of map code
2011-06-25 Perttu Aholacleaned map stuff
2011-06-25 Perttu Aholamoved mapgen stuff around abit
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-18 Perttu Aholafarmesh is now usable.
2011-06-05 Perttu Ahola...and the map part of that
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-05-31 Perttu AholaReduced server CPU usage on NodeMetadata step()s. Also...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-18 Ciaran GultnieksNew map directory structure that avoids map size being...
2011-04-29 Perttu Aholarandom comment updates
2011-04-25 Perttu AholaOptimized map saving and sending (server-side)
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-11 Perttu Aholafixed warnings reported by cppcheck
2011-04-10 Perttu Aholabetter support for old maps
2011-04-10 Perttu AholaMap generation is now properly threaded and doesn't...
2011-04-10 Perttu Aholaa commit before starting to reorganize the map loading...
2011-04-04 Perttu Aholainitial workings of the furnace
2011-04-04 Perttu AholaNode metadata framework
2011-04-03 Perttu Aholacommit before some more radical changes
2011-04-03 Perttu AholaRevert mapgen to best working version (2)
2011-04-02 Perttu AholaMapgen is better now. Not a lot, but a bit!
2011-04-02 Perttu Aholacommit before some radical changes
2011-03-02 Perttu Aholamapgen work-in-progress
2011-02-28 Perttu Aholatweaked mapgen
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-11 Perttu Aholasome fixes to make compiling on some bsd easier
2011-02-11 Perttu Aholanow it works nicely
2011-02-11 Perttu Aholafully working i guess
2011-02-10 Perttu Aholawork-in-progress texture atlas optimization
2011-02-05 Perttu Aholamapgen stuff
2011-02-04 Perttu Aholaadded sand to map generator
2011-02-01 Perttu AholaThis map generator is starting to look pretty good...
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-29 Perttu Aholamap generation framework under development... not quite...
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-24 Perttu AholaFaster lighting at map generation time
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-17 Perttu Aholafine-tuning of map generator and server and stuff.
2011-01-16 Perttu AholaInitial commit of mapgen v.2. Lacks configuration and...
2011-01-07 Perttu Aholaremoving unused code and comments
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-25 Perttu Aholabetter caves
2010-12-21 Perttu Aholaorganizing stuff.
2010-12-21 Perttu AholaCracking blocks while digging
2010-12-20 Perttu Aholasome tinkering with gui. removed updating of configurat...
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-12-14 Perttu Aholatinkering around
2010-12-13 Perttu Aholain before messing with face drawing orientation
2010-12-12 Perttu Aholastarting to separate "material" to "content" and "tile"
2010-12-11 Perttu Aholacommit before some radicallish changes to water behavior
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu Aholadefault setting change, random tinkering
2010-11-29 Perttu AholaWindows bug fixes
2010-11-29 Perttu Aholafixed face updating slowness bug
2010-11-29 Perttu Aholasitä sun tätä tekeillä, toimii kivasti
2010-11-27 Perttu AholaWorking version before block send priorization update
2010-11-26 Perttu AholaInitial files