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Fix water-glass and water-lava surfaces
[oweals/minetest.git]
/
src
/
map.h
2011-10-17
Perttu Ahola
Add /clearobjects
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2011-10-16
Perttu Ahola
Fix chest not working after walked away and came back
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'marktraceur/master'
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'kahrl/sectors2sqlite...
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2011-09-26
Perttu Ahola
Merge branch 'view_bobbing_and_vielded_tool'
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'darkrose/master'
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2011-09-22
darkrose
added locking chests - clean patch
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2011-09-08
Kahrl
attempting to merge Queatz/the-wielded-tool and kahrl...
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2011-09-07
Kahrl
Collected and moved existing camera infrastructure...
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2011-09-07
Kahrl
Removed unused camera_position and camera_direction...
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2011-09-06
Perttu Ahola
Merge remote-tracking branch 'queatz/sqlite-map'
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2011-09-04
JacobF
These numbers were well exceeding 2^32...
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2011-09-02
JacobF
Initial sqlite3 maps.
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-01
Perttu Ahola
Fixed objects being sometimes not able to be stored...
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-26
Perttu Ahola
map unloading is now a whole lot better
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2011-06-26
Perttu Ahola
fixed block unloading from memory (a better fix coming...
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-25
Perttu Ahola
even more code refactoring
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2011-06-25
Perttu Ahola
more reorganizing of map code
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2011-06-25
Perttu Ahola
cleaned map stuff
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2011-06-25
Perttu Ahola
moved mapgen stuff around abit
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2011-06-25
Perttu Ahola
New map generator added (and SQLite, messed up the...
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2011-06-18
Perttu Ahola
farmesh is now usable.
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2011-06-05
Perttu Ahola
...and the map part of that
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2011-06-01
Perttu Ahola
more merging - hopefully all spare heads are now gone
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2011-06-01
Perttu Ahola
merged an old head into main branch
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2011-06-01
Perttu Ahola
Merged CiaranG's fence graphic updates (ugh, well,...
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2011-05-31
Perttu Ahola
Reduced server CPU usage on NodeMetadata step()s. Also...
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2011-05-20
Perttu Ahola
Merge: New map directory structure and player passwords
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2011-05-18
Ciaran Gultnieks
New map directory structure that avoids map size being...
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2011-04-29
Perttu Ahola
random comment updates
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2011-04-25
Perttu Ahola
Optimized map saving and sending (server-side)
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2011-04-21
Perttu Ahola
Some work-in-progress in hp and mobs and a frightening...
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2011-04-11
Perttu Ahola
fixed warnings reported by cppcheck
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2011-04-10
Perttu Ahola
better support for old maps
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2011-04-10
Perttu Ahola
Map generation is now properly threaded and doesn't...
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2011-04-10
Perttu Ahola
a commit before starting to reorganize the map loading...
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2011-04-04
Perttu Ahola
initial workings of the furnace
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2011-04-04
Perttu Ahola
Node metadata framework
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2011-04-03
Perttu Ahola
commit before some more radical changes
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2011-04-03
Perttu Ahola
Revert mapgen to best working version (2)
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2011-04-02
Perttu Ahola
Mapgen is better now. Not a lot, but a bit!
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2011-04-02
Perttu Ahola
commit before some radical changes
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2011-03-02
Perttu Ahola
mapgen work-in-progress
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2011-02-28
Perttu Ahola
tweaked mapgen
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2011-02-28
Perttu Ahola
A third try on terrain generation. No trees yet.
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2011-02-23
Perttu Ahola
mainly work on object scripting api
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2011-02-21
Perttu Ahola
preliminary lua scripting framework for objects
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2011-02-20
Perttu Ahola
Temporary commit; lots of test code and stuff
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2011-02-11
Perttu Ahola
some fixes to make compiling on some bsd easier
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2011-02-11
Perttu Ahola
now it works nicely
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2011-02-11
Perttu Ahola
fully working i guess
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2011-02-10
Perttu Ahola
work-in-progress texture atlas optimization
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2011-02-05
Perttu Ahola
mapgen stuff
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2011-02-04
Perttu Ahola
added sand to map generator
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2011-02-01
Perttu Ahola
This map generator is starting to look pretty good...
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2011-02-01
Perttu Ahola
partly working chunk-based map generator (doesn't save...
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2011-01-29
Perttu Ahola
map generation framework under development... not quite...
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2011-01-25
Perttu Ahola
Reworked texture, material, mineral and whatever handling
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2011-01-24
Perttu Ahola
Faster lighting at map generation time
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2011-01-17
Perttu Ahola
minecraft-style water done (but no texture animation...
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2011-01-17
Perttu Ahola
old water removed, some fixes here and there
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2011-01-17
Perttu Ahola
fine-tuning of map generator and server and stuff.
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2011-01-16
Perttu Ahola
Initial commit of mapgen v.2. Lacks configuration and...
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2011-01-07
Perttu Ahola
removing unused code and comments
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2010-12-26
Perttu Ahola
drawing range updater update and myrand() (but not...
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2010-12-26
Perttu Ahola
new viewing range updater algorithm
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2010-12-25
Perttu Ahola
better caves
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2010-12-21
Perttu Ahola
organizing stuff.
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2010-12-21
Perttu Ahola
Cracking blocks while digging
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2010-12-20
Perttu Ahola
some tinkering with gui. removed updating of configurat...
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2010-12-19
Perttu Ahola
added dedicated server build without irrlicht
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2010-12-19
Perttu Ahola
day/night working client side
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2010-12-18
Perttu Ahola
before daynight mesh cache
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2010-12-14
Perttu Ahola
tinkering around
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2010-12-13
Perttu Ahola
in before messing with face drawing orientation
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2010-12-12
Perttu Ahola
starting to separate "material" to "content" and "tile"
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2010-12-11
Perttu Ahola
commit before some radicallish changes to water behavior
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2010-11-29
Perttu Ahola
license stuff
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2010-11-29
Perttu Ahola
default setting change, random tinkering
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2010-11-29
Perttu Ahola
Windows bug fixes
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2010-11-29
Perttu Ahola
fixed face updating slowness bug
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2010-11-29
Perttu Ahola
sitä sun tätä tekeillä, toimii kivasti
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2010-11-27
Perttu Ahola
Working version before block send priorization update
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2010-11-26
Perttu Ahola
Initial files
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