Translation to Portuguese of Brazil for Minetest
[oweals/minetest.git] / src / map.h
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-23 Mukul SatiSet of changes to build mineTest using Visual Studio...
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-26 kwolekrMisc. cleanup and minor fixes
2013-02-26 kwolekrAdd multi-Emerge thread support
2013-02-26 kwolekrAdd emerge.cpp, initial EmergeThread changes
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-24 prollernew adjustable finite liquid 482/head
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-02-02 WeblateMerge remote branch 'origin/master'
2013-01-29 kwolekrMerge pull request #442 from kwolekr/mingw_compile_fix
2013-01-29 kwolekrMerge pull request #441 from kwolekr/mapgen_factories
2013-01-26 kwolekrMerge pull request #447 from sapier/add_lua_log_paramet...
2013-01-23 kwolekrMake mapgen factory setup more elegant, add mapgen_v6.h 441/head
2013-01-21 kwolekrFinish and clean up mapgen configuration
2013-01-21 kwolekrThe new mapgen, noise functions, et al.
2012-07-26 Perttu AholaExperimental-ish rollback functionality
2012-07-23 darkroseImplement node timers
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-06-03 KahrlWIP node metadata, node timers
2012-03-28 Perttu AholaArea-based MapEditEvent ignore and that put to use...
2012-03-28 Perttu AholaReduce EnvRef:set_node() time tenfold by postponing...
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2011-11-29 Perttu AholaReplace old active block random node modifying things...
2011-11-29 Perttu AholaClean mapnode.h and fix other files accordingly
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-10-17 Perttu AholaAdd /clearobjects
2011-10-16 Perttu AholaFix chest not working after walked away and came back
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
2011-09-26 Perttu AholaMerge remote-tracking branch 'darkrose/master'
2011-09-22 darkroseadded locking chests - clean patch
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-07 KahrlCollected and moved existing camera infrastructure...
2011-09-07 KahrlRemoved unused camera_position and camera_direction...
2011-09-06 Perttu AholaMerge remote-tracking branch 'queatz/sqlite-map'
2011-09-04 JacobFThese numbers were well exceeding 2^32...
2011-09-02 JacobFInitial sqlite3 maps.
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu AholaFixed objects being sometimes not able to be stored...
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholamap unloading is now a whole lot better
2011-06-26 Perttu Aholafixed block unloading from memory (a better fix coming...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu Aholaeven more code refactoring
2011-06-25 Perttu Aholamore reorganizing of map code
2011-06-25 Perttu Aholacleaned map stuff
2011-06-25 Perttu Aholamoved mapgen stuff around abit
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-18 Perttu Aholafarmesh is now usable.
2011-06-05 Perttu Ahola...and the map part of that
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-05-31 Perttu AholaReduced server CPU usage on NodeMetadata step()s. Also...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-18 Ciaran GultnieksNew map directory structure that avoids map size being...
2011-04-29 Perttu Aholarandom comment updates
2011-04-25 Perttu AholaOptimized map saving and sending (server-side)
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-11 Perttu Aholafixed warnings reported by cppcheck
2011-04-10 Perttu Aholabetter support for old maps
2011-04-10 Perttu AholaMap generation is now properly threaded and doesn't...
2011-04-10 Perttu Aholaa commit before starting to reorganize the map loading...
2011-04-04 Perttu Aholainitial workings of the furnace
2011-04-04 Perttu AholaNode metadata framework
2011-04-03 Perttu Aholacommit before some more radical changes
2011-04-03 Perttu AholaRevert mapgen to best working version (2)
2011-04-02 Perttu AholaMapgen is better now. Not a lot, but a bit!
2011-04-02 Perttu Aholacommit before some radical changes
2011-03-02 Perttu Aholamapgen work-in-progress
2011-02-28 Perttu Aholatweaked mapgen
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-11 Perttu Aholasome fixes to make compiling on some bsd easier
2011-02-11 Perttu Aholanow it works nicely
2011-02-11 Perttu Aholafully working i guess
2011-02-10 Perttu Aholawork-in-progress texture atlas optimization
2011-02-05 Perttu Aholamapgen stuff
2011-02-04 Perttu Aholaadded sand to map generator
2011-02-01 Perttu AholaThis map generator is starting to look pretty good...
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-29 Perttu Aholamap generation framework under development... not quite...
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-24 Perttu AholaFaster lighting at map generation time
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
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