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* refactored liquid transformation code (has some flaws)
[oweals/minetest.git]
/
src
/
map.cpp
2011-07-18
Felix Krause
* refactored liquid transformation code (has some flaws)
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2011-07-16
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-14
Nils Dagsson Moskopp
* possibly improved water flow, by flyx86
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2011-07-01
Perttu Ahola
Fixed objects being sometimes not able to be stored...
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-27
Perttu Ahola
tried to fix block selection in map rendering a bit
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2011-06-26
Perttu Ahola
map unloading is now a whole lot better
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2011-06-26
Perttu Ahola
fixed block unloading from memory (a better fix coming...
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2011-06-26
Perttu Ahola
reorganized stuff
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2011-06-26
Perttu Ahola
reorganized a lot of stuff and modified mapgen and...
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-25
Perttu Ahola
even more code refactoring
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2011-06-25
Perttu Ahola
more reorganizing of map code
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2011-06-25
Perttu Ahola
cleaned map stuff
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2011-06-25
Perttu Ahola
moved mapgen stuff around abit
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2011-06-25
Perttu Ahola
moved map generator to separate source files
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2011-06-25
Perttu Ahola
mapgen stuff
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2011-06-25
Perttu Ahola
New map generator added (and SQLite, messed up the...
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2011-06-18
Perttu Ahola
Changed MapBlockObjects to be never written anymore...
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2011-06-18
Perttu Ahola
farmesh is now usable.
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2011-06-17
Perttu Ahola
modified iron amount a bit
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2011-06-17
Perttu Ahola
Moved stuff from mapblock{h,cpp} to mapblock_mesh....
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2011-06-17
Perttu Ahola
Moved some mapnode content stuff from mapnode.{h,cpp...
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2011-06-16
Perttu Ahola
Probably fixed the single-MapBlock generator using...
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2011-06-05
Perttu Ahola
tried to reduce unnecessary map saving disk i/o a bit
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2011-06-04
Perttu Ahola
Messed around with genmap.py. Now supports format versi...
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2011-06-02
Nils Dagsson Moskopp
+ papyrus
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2011-06-01
Perttu Ahola
more merging - hopefully all spare heads are now gone
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2011-06-01
Perttu Ahola
merged an old head into main branch
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2011-06-01
Perttu Ahola
Merged CiaranG's fence graphic updates (ugh, well,...
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2011-06-01
teddydestodes
Merge remote-tracking branch 'upstream/master'
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2011-06-01
Nils Dagsson Moskopp
* clay is rarer now
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2011-06-01
Nils Dagsson Moskopp
+ clay and associated items
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2011-05-30
Perttu Ahola
Reduced the CPU usage of the sent block selector algorithm
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2011-05-30
Nils Dagsson Moskopp
+ cactii
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2011-05-24
Perttu Ahola
Merged CiaranG's fence and fixed two things
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2011-05-24
Perttu Ahola
Added a check that avoids server crash (unhandled excep...
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2011-05-22
Perttu Ahola
mud placed in sunlight no longer instantly turns to...
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2011-05-22
Perttu Ahola
Preliminary "active block" stuff + set up test code...
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2011-05-20
Perttu Ahola
Merge: New map directory structure and player passwords
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2011-05-18
Ciaran Gultnieks
New map directory structure that avoids map size being...
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2011-05-16
Perttu Ahola
merged CiaranG's stuff again: auto-admin powers to...
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2011-05-16
Ciaran Gultnieks
Get rid of all the string format warnings caused by...
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2011-05-03
Perttu Ahola
Hopefully fixed the bug of huge mineral deposits rarely...
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2011-04-29
Perttu Ahola
random comment updates
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2011-04-26
Perttu Ahola
Changed a bit of the code that is and should still...
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2011-04-26
Perttu Ahola
forgot to change one thing back
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2011-04-26
Perttu Ahola
tested out and commented out some new stuff for the...
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2011-04-25
Perttu Ahola
A small fix to unnecessary saving of map metadata
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2011-04-25
Perttu Ahola
Optimized map saving and sending (server-side)
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2011-04-24
Perttu Ahola
updated menu a bit, and some other small fixes
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2011-04-21
Perttu Ahola
Some work-in-progress in hp and mobs and a frightening...
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2011-04-11
Perttu Ahola
updated example map generator python script
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2011-04-11
Perttu Ahola
fixed warnings reported by cppcheck
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2011-04-10
Perttu Ahola
hopefully fixed a bit more
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2011-04-10
Perttu Ahola
improved old map support
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2011-04-10
Perttu Ahola
added ignoring of map_meta.txt to better support old...
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2011-04-10
Perttu Ahola
better support for old maps
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2011-04-10
Perttu Ahola
missing include for server build
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2011-04-10
Perttu Ahola
Map generation is now properly threaded and doesn't...
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2011-04-10
Perttu Ahola
a commit before starting to reorganize the map loading...
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2011-04-10
Perttu Ahola
new-style rats are now generated in the map
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2011-04-10
Perttu Ahola
new object system
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2011-04-05
Perttu Ahola
Furnace is now usable. Added more tools.
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2011-04-04
Perttu Ahola
initial workings of the furnace
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2011-04-04
Perttu Ahola
changed node metadata format to better accomodate futur...
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2011-04-04
Perttu Ahola
Node metadata framework
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2011-04-03
Perttu Ahola
Made a proper queued thread to client for handling...
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2011-04-03
Perttu Ahola
Modified block mesh generation to have clearer input...
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2011-04-03
Perttu Ahola
commit before some more radical changes
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2011-04-03
Perttu Ahola
copied draft of updateNodeMeshes from backup
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2011-04-03
Perttu Ahola
Revert mapgen to best working version (2)
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2011-04-02
Perttu Ahola
Mapgen is better now. Not a lot, but a bit!
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2011-04-02
Perttu Ahola
commit before some radical changes
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2011-03-02
Perttu Ahola
mapgen work-in-progress
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2011-02-28
Perttu Ahola
mapgen tweaking
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2011-02-28
Perttu Ahola
tweaked mapgen
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2011-02-28
Perttu Ahola
tweaked mapgen
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2011-02-28
Perttu Ahola
added trees (very glitchy) and changed grass texture
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2011-02-28
Perttu Ahola
A third try on terrain generation. No trees yet.
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2011-02-23
Perttu Ahola
mainly work on object scripting api
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2011-02-20
Perttu Ahola
Temporary commit; lots of test code and stuff
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2011-02-16
Perttu Ahola
fixed invalid block loading (the action is to generate...
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2011-02-16
Perttu Ahola
small fixes: crack texture, server build on windows...
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2011-02-15
Perttu Ahola
mud gets now grass onto it when placed into sunlight...
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2011-02-14
Perttu Ahola
server now won't crash when it is tries to generate...
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2011-02-14
Perttu Ahola
Some fiddling around with fog... not much changed
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2011-02-14
Perttu Ahola
fixed bug in sneaking
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2011-02-14
Perttu Ahola
added sneaking/crouching and changelog
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2011-02-13
Perttu Ahola
mapgen parameter tweaking
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2011-02-11
Perttu Ahola
now it works nicely
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2011-02-11
Perttu Ahola
fully working i guess
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2011-02-10
Perttu Ahola
work-in-progress texture atlas optimization
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2011-02-08
Perttu Ahola
made it to work with my windows compiler
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2011-02-07
Perttu Ahola
bug-fixin'
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2011-02-06
Perttu Ahola
mapgen tweaking
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2011-02-05
Perttu Ahola
mapgen stuff
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2011-02-04
Perttu Ahola
added sand to map generator
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2011-02-03
Perttu Ahola
nicer looking water
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