2011-06-18 |
Perttu Ahola | farmesh is now usable. |
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2011-06-17 |
Perttu Ahola | modified iron amount a bit |
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2011-06-17 |
Perttu Ahola | Moved stuff from mapblock{h,cpp} to mapblock_mesh.... |
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2011-06-17 |
Perttu Ahola | Moved some mapnode content stuff from mapnode.{h,cpp... |
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2011-06-16 |
Perttu Ahola | Probably fixed the single-MapBlock generator using... |
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2011-06-05 |
Perttu Ahola | tried to reduce unnecessary map saving disk i/o a bit |
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2011-06-04 |
Perttu Ahola | Messed around with genmap.py. Now supports format versi... |
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2011-06-01 |
Perttu Ahola | more merging - hopefully all spare heads are now gone |
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2011-06-01 |
Perttu Ahola | merged an old head into main branch |
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2011-06-01 |
Perttu Ahola | Merged CiaranG's fence graphic updates (ugh, well,... |
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2011-05-30 |
Perttu Ahola | Reduced the CPU usage of the sent block selector algorithm |
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2011-05-24 |
Perttu Ahola | Merged CiaranG's fence and fixed two things |
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2011-05-24 |
Perttu Ahola | Added a check that avoids server crash (unhandled excep... |
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2011-05-22 |
Perttu Ahola | mud placed in sunlight no longer instantly turns to... |
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2011-05-22 |
Perttu Ahola | Preliminary "active block" stuff + set up test code... |
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2011-05-20 |
Perttu Ahola | Merge: New map directory structure and player passwords |
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2011-05-18 |
Ciaran Gultnieks | New map directory structure that avoids map size being... |
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2011-05-16 |
Perttu Ahola | merged CiaranG's stuff again: auto-admin powers to... |
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2011-05-16 |
Ciaran Gultnieks | Get rid of all the string format warnings caused by... |
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2011-05-03 |
Perttu Ahola | Hopefully fixed the bug of huge mineral deposits rarely... |
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2011-04-29 |
Perttu Ahola | random comment updates |
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2011-04-26 |
Perttu Ahola | Changed a bit of the code that is and should still... |
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2011-04-26 |
Perttu Ahola | forgot to change one thing back |
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2011-04-26 |
Perttu Ahola | tested out and commented out some new stuff for the... |
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2011-04-25 |
Perttu Ahola | A small fix to unnecessary saving of map metadata |
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2011-04-25 |
Perttu Ahola | Optimized map saving and sending (server-side) |
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2011-04-24 |
Perttu Ahola | updated menu a bit, and some other small fixes |
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2011-04-21 |
Perttu Ahola | Some work-in-progress in hp and mobs and a frightening... |
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2011-04-11 |
Perttu Ahola | updated example map generator python script |
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2011-04-11 |
Perttu Ahola | fixed warnings reported by cppcheck |
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2011-04-10 |
Perttu Ahola | hopefully fixed a bit more |
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2011-04-10 |
Perttu Ahola | improved old map support |
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2011-04-10 |
Perttu Ahola | added ignoring of map_meta.txt to better support old... |
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2011-04-10 |
Perttu Ahola | better support for old maps |
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2011-04-10 |
Perttu Ahola | missing include for server build |
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2011-04-10 |
Perttu Ahola | Map generation is now properly threaded and doesn't... |
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2011-04-10 |
Perttu Ahola | a commit before starting to reorganize the map loading... |
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2011-04-10 |
Perttu Ahola | new-style rats are now generated in the map |
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2011-04-10 |
Perttu Ahola | new object system |
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2011-04-05 |
Perttu Ahola | Furnace is now usable. Added more tools. |
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2011-04-04 |
Perttu Ahola | initial workings of the furnace |
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2011-04-04 |
Perttu Ahola | changed node metadata format to better accomodate futur... |
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2011-04-04 |
Perttu Ahola | Node metadata framework |
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2011-04-03 |
Perttu Ahola | Made a proper queued thread to client for handling... |
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2011-04-03 |
Perttu Ahola | Modified block mesh generation to have clearer input... |
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2011-04-03 |
Perttu Ahola | commit before some more radical changes |
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2011-04-03 |
Perttu Ahola | copied draft of updateNodeMeshes from backup |
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2011-04-03 |
Perttu Ahola | Revert mapgen to best working version (2) |
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2011-04-02 |
Perttu Ahola | Mapgen is better now. Not a lot, but a bit! |
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2011-04-02 |
Perttu Ahola | commit before some radical changes |
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2011-03-02 |
Perttu Ahola | mapgen work-in-progress |
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2011-02-28 |
Perttu Ahola | mapgen tweaking |
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2011-02-28 |
Perttu Ahola | tweaked mapgen |
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2011-02-28 |
Perttu Ahola | tweaked mapgen |
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2011-02-28 |
Perttu Ahola | added trees (very glitchy) and changed grass texture |
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2011-02-28 |
Perttu Ahola | A third try on terrain generation. No trees yet. |
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2011-02-23 |
Perttu Ahola | mainly work on object scripting api |
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2011-02-20 |
Perttu Ahola | Temporary commit; lots of test code and stuff |
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2011-02-16 |
Perttu Ahola | fixed invalid block loading (the action is to generate... |
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2011-02-16 |
Perttu Ahola | small fixes: crack texture, server build on windows... |
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2011-02-15 |
Perttu Ahola | mud gets now grass onto it when placed into sunlight... |
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2011-02-14 |
Perttu Ahola | server now won't crash when it is tries to generate... |
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2011-02-14 |
Perttu Ahola | Some fiddling around with fog... not much changed |
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2011-02-14 |
Perttu Ahola | fixed bug in sneaking |
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2011-02-14 |
Perttu Ahola | added sneaking/crouching and changelog |
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2011-02-13 |
Perttu Ahola | mapgen parameter tweaking |
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2011-02-11 |
Perttu Ahola | now it works nicely |
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2011-02-11 |
Perttu Ahola | fully working i guess |
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2011-02-10 |
Perttu Ahola | work-in-progress texture atlas optimization |
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2011-02-08 |
Perttu Ahola | made it to work with my windows compiler |
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2011-02-07 |
Perttu Ahola | bug-fixin' |
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2011-02-06 |
Perttu Ahola | mapgen tweaking |
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2011-02-05 |
Perttu Ahola | mapgen stuff |
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2011-02-04 |
Perttu Ahola | added sand to map generator |
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2011-02-03 |
Perttu Ahola | nicer looking water |
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2011-02-03 |
Perttu Ahola | all kinds of tweaking and fixing |
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2011-02-03 |
Perttu Ahola | some generation-time mud flow tweaking |
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2011-02-02 |
Perttu Ahola | some tweaking |
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2011-02-02 |
Perttu Ahola | more tweaking |
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2011-02-01 |
Perttu Ahola | Map generator tweaking. Still doesn't resume from save... |
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2011-02-01 |
Perttu Ahola | end-of-day. |
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2011-02-01 |
Perttu Ahola | tweaking mapgenv2 settings for maximum awesomeness. |
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2011-02-01 |
Perttu Ahola | This map generator is starting to look pretty good... |
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2011-02-01 |
Perttu Ahola | partly working chunk-based map generator (doesn't save... |
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2011-01-29 |
Perttu Ahola | map generation framework under development... not quite... |
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2011-01-25 |
Perttu Ahola | Reworked texture, material, mineral and whatever handling |
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2011-01-25 |
Perttu Ahola | removed alternative name "pressure" from param2 |
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2011-01-24 |
Perttu Ahola | Faster lighting at map generation time |
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2011-01-24 |
Perttu Ahola | Mainly some texture tweaking |
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2011-01-23 |
Perttu Ahola | small fixes here and there |
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2011-01-23 |
Perttu Ahola | OMG! Main Menu! |
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2011-01-17 |
Perttu Ahola | . |
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2011-01-17 |
Perttu Ahola | minecraft-style water done (but no texture animation... |
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2011-01-17 |
Perttu Ahola | old water removed, some fixes here and there |
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2011-01-17 |
Perttu Ahola | fine-tuning of map generator and server and stuff. |
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2011-01-16 |
Perttu Ahola | Initial commit of mapgen v.2. Lacks configuration and... |
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2011-01-15 |
Perttu Ahola | generate-time lighting optimization |
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2011-01-14 |
Perttu Ahola | tweaking around, including mapgen, player speed in... |
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2011-01-08 |
Perttu Ahola | Lots of small stuff |
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2011-01-08 |
Perttu Ahola | Made dungeons a bit rarer |
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