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Fixed two typo's in commit 615fd498bc
[oweals/minetest.git]
/
src
/
map.cpp
2012-11-22
xyzz
Merge pull request #268 from khonkhortisan/image_button
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2012-11-03
PilzAdam
Merge pull request #274 from PilzAdam/falling
267/head
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2012-11-03
PilzAdam
Merge pull request #243 from xyzz/liquid_renewable
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2012-09-07
Ilya Zhuravlev
Add liquid_renewable property.
243/head
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2012-09-04
Perttu Ahola
Reorganize ClientMap rendering code for a bit more...
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2012-07-27
Perttu Ahola
Tweak rollback and liquids
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2012-07-27
Perttu Ahola
Tweak rollback stuff
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2012-07-27
Perttu Ahola
ABM and liquid overload skip
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2012-07-27
Perttu Ahola
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
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2012-07-26
Perttu Ahola
Don't track liquids for rollback because of too much log
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2012-07-26
Perttu Ahola
Experimental-ish rollback functionality
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2012-07-23
darkrose
Implement node timers
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-06-04
Perttu Ahola
Add ignore_world_load_errors configuration option and...
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2012-06-03
Perttu Ahola
NodeMetaRef:{to,from}_table and lua_api.txt additions
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2012-06-03
Kahrl
WIP node metadata, node timers
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2012-03-28
Perttu Ahola
Remove unnecessary debug output
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2012-03-28
Perttu Ahola
Reduce EnvRef:set_node() time tenfold by postponing...
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2012-03-27
Perttu Ahola
Re-implement and re-tune mapgen v2
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2012-03-27
Perttu Ahola
Remove usage of mapgen::add_random_objects(block)
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2012-03-27
Perttu Ahola
Remove some debug output
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2012-03-27
Perttu Ahola
Do post-mapgen lighting using the VoxelManipulator...
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2012-03-27
Perttu Ahola
voxalgo::clearLightAndCollectSources
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2012-03-27
Perttu Ahola
Post-mapgen lighting optimization
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2012-03-27
Perttu Ahola
Make mapgen generate stuff in chunks of 3^3 mapblocks
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2012-03-15
Perttu Ahola
Move ClientMap to clientmap.{h,cpp}
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2012-03-15
Kahrl
MapBlockMesh, mesh animation system, urgent mesh update...
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2012-03-11
Perttu Ahola
Clean up log messages everywhere
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2012-01-22
Kahrl
Create node metadata when placing nodes again
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2012-01-22
Kahrl
Node placement / mineral / serialization / iron freq...
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2011-11-29
Perttu Ahola
Print debug stacks to infostream rather than errorstrea...
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2011-11-29
Perttu Ahola
Quick fix to a bug that makes it possible to raise...
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2011-11-29
Perttu Ahola
GenericNodeMetadata and an example furnace
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2011-11-29
Perttu Ahola
Replace old active block random node modifying things...
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2011-11-29
Perttu Ahola
Fix a random commented-out piece of lighting code,...
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2011-11-29
Perttu Ahola
Make map generator as much threaded as possible (not...
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2011-11-29
Perttu Ahola
Print out number of blocks in memory at unload
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2011-11-29
Perttu Ahola
Don't allow placing CONTENT_IGNORE with Map::setNode...
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2011-11-29
Perttu Ahola
Make liquid_alternative_* to be strings
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2011-11-29
Perttu Ahola
Store metadata as metadata name in node definition
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2011-11-29
Perttu Ahola
Default to saving stuff more often to minimize lag...
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2011-11-29
Perttu Ahola
Don't print 'Blocks modified by: ' in Map::timerUpdate...
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2011-11-29
Perttu Ahola
Don't print all block saves to verbosestream; rather...
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2011-11-29
Perttu Ahola
Add reason parameter to setModified and print it out...
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2011-11-29
Perttu Ahola
Do not expose CONTENT_* stuff in content_mapnode.h...
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2011-11-29
Perttu Ahola
Node definition names
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2011-11-29
Perttu Ahola
Remove node content-dependent stuff from map.cpp
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2011-11-29
Perttu Ahola
GameDef compiles
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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2011-11-29
Perttu Ahola
Allocate MapBlock::m_node_metadata on heap to allow...
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2011-11-29
Perttu Ahola
Move ContentFeatures to mapnode_contentfeatures.{h...
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2011-11-08
Perttu Ahola
Reset block usage timer on client only if it is very...
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2011-11-03
Perttu Ahola
Possible fix to bases of islands/hills getting culled...
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2011-11-03
Perttu Ahola
Tune occlusion culling a bit more
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2011-11-03
Perttu Ahola
Tune occlusion culling a bit
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2011-11-03
Perttu Ahola
Very simple occlusion culling
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2011-11-02
Perttu Ahola
occlusion culling fix, a little reshaping of map render...
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2011-10-20
Perttu Ahola
Improve Connection with threading and some kind of...
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2011-10-18
Perttu Ahola
Try to tune fog to work well on high-end machines also
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2011-10-18
Perttu Ahola
Tune map rendering and related diagnostics
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2011-10-17
Perttu Ahola
Add /clearobjects
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2011-10-17
Perttu Ahola
Add some rendering statistics to profiler
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2011-10-16
Perttu Ahola
Fix chest not working after walked away and came back
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2011-10-16
Perttu Ahola
Fix map delete on windows (concatenate paths correctly...
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2011-10-16
Perttu Ahola
Use the logger; also, default to not showing much crap...
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2011-10-12
Perttu Ahola
Header file tweaking; mainly for speed
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'marktraceur/master'
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'kahrl/sectors2sqlite...
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2011-09-26
Perttu Ahola
Merge branch 'view_bobbing_and_vielded_tool'
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'darkrose/master'
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2011-09-24
Mark Holmquist
Adding (most) of the sapling functionality. It has...
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2011-09-23
darkrose
remove content_* things from map.cpp
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2011-09-22
darkrose
added locking chests - clean patch
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2011-09-08
Kahrl
trying something else... also replaced M_PI by PI every...
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2011-09-08
Kahrl
attempting to merge Queatz/the-wielded-tool and kahrl...
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2011-09-07
Kahrl
Collected and moved existing camera infrastructure...
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2011-09-07
Kahrl
Removed unused camera_position and camera_direction...
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2011-09-06
Perttu Ahola
Remove block file from disk when saved to database
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2011-09-06
Perttu Ahola
Speed up periodical map unloading by moving beginSave...
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2011-09-06
Perttu Ahola
Merge remote-tracking branch 'queatz/sqlite-map'
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2011-09-06
Kahrl
allow specifying a fixed seed in the config file for...
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2011-09-04
JacobF
These numbers were well exceeding 2^32...
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2011-09-02
JacobF
Initial sqlite3 maps.
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2011-08-22
Giuseppe Bilotta
Hopefully fix 'dangling water'
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2011-08-22
Perttu Ahola
Merge remote-tracking branch 'oblomov/me_cmd'
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2011-08-22
Perttu Ahola
Merge remote-tracking branch 'oblomov/new_input'
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2011-08-22
Perttu Ahola
Flowing lava updates lighting
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2011-08-22
Perttu Ahola
Merge remote-tracking branch 'oblomov/liquid_fixes'
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2011-08-22
Perttu Ahola
Merge branch 'lava'
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2011-08-16
Giuseppe Bilotta
Optimize for viscosity 1
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2011-08-16
Giuseppe Bilotta
Viscous fluids
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2011-08-16
Giuseppe Bilotta
Make sure all neighbors of changed fluids are activated
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2011-08-16
Giuseppe Bilotta
Let the liquids flow in the open
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2011-08-16
Giuseppe Bilotta
Ensure air neighbors to liquids that can flow are enque...
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2011-08-16
Giuseppe Bilotta
Ensure param2 is set correctly in transformLiquids
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2011-08-16
Giuseppe Bilotta
Use defines for liquid levels
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2011-08-16
Giuseppe Bilotta
transformLiquid: small optimization and whitespace...
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2011-08-15
Perttu Ahola
small fix to transformLiquids
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2011-08-05
Perttu Ahola
merged delta and c55
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