Make mapgen factory setup more elegant, add mapgen_v6.h
[oweals/minetest.git] / src / itemdef.cpp
2012-12-02 Perttu AholaHandle day-night transition in shader and make light...
2012-12-01 Perttu AholaOn-demand item meshes and textures
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-16 Perttu AholaNode texture animation
2012-06-10 Perttu AholaNode placement client-side prediction
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-20 Perttu AholaAttempt to fix some minor memory leaks
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-11 Perttu AholaClean up log messages everywhere
2012-03-10 Perttu AholaDigging time groups WIP
2012-02-28 Perttu AholaMerge remote-tracking branch 'jn/random-fixes'
2012-02-24 Jonathan Neuschäferitemdef: handle the !render-to-target case
2012-01-12 KahrlThe huge item definition and item namespace unification...