2012-03-24 |
Perttu Ahola | Add sound.dig |
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2012-03-24 |
Perttu Ahola | Add sounds, tune things |
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2012-03-24 |
Perttu Ahola | Digging and placing sounds |
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2012-03-24 |
Perttu Ahola | Add event manager and use it to trigger sounds |
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2012-03-24 |
Perttu Ahola | c55sound continued |
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2012-03-24 |
Perttu Ahola | celeron55's sound system initial framework |
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2012-03-22 |
Perttu Ahola | Remove useless clearing of the Z buffer |
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2012-03-21 |
Perttu Ahola | Goddamn MSVC pow overload ambiguities |
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2012-03-21 |
Perttu Ahola | Add different automatic profiler graph drawing style... |
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2012-03-21 |
Perttu Ahola | Add more graph colors, add mainloop_dtime graph, make... |
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2012-03-21 |
Perttu Ahola | Modify and clean main loop to allow measuring the prope... |
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2012-03-21 |
Perttu Ahola | Profiler graph |
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2012-03-18 |
Perttu Ahola | Dynamic sky, fog and cloud colors; sun and moon |
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2012-03-15 |
Perttu Ahola | Move ClientMap to clientmap.{h,cpp} |
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2012-03-15 |
Perttu Ahola | Add Client::getEnv() and remove some unnecessary wrappers |
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2012-03-15 |
Kahrl | MapBlockMesh, mesh animation system, urgent mesh update... |
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2012-03-15 |
Perttu Ahola | Fix initial moving of mouse above the "exit to menu... |
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2012-03-15 |
Perttu Ahola | Add "simple singleplayer mode"; Fix a number of GUI... |
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2012-03-12 |
Perttu Ahola | Make finish quicktune and leave it unused (as intended) |
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2012-03-11 |
Perttu Ahola | command-line/world game selection |
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2012-03-11 |
Perttu Ahola | Limit crack update speed |
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2012-03-11 |
Perttu Ahola | When mouse button is held down in air, show continuous... |
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2012-03-11 |
Perttu Ahola | Improve command-line parameters |
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2012-03-10 |
Perttu Ahola | Tune "Connecting to server" and "Waiting content" screens |
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2012-03-10 |
Kahrl | Chat console, including a number of rebases and modific... |
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2012-03-10 |
Perttu Ahola | Starting the game in the pause menu is lame, don't... |
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2012-03-10 |
Perttu Ahola | Initial directory structure rework |
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2012-03-10 |
Perttu Ahola | Fix and tune things, add tool "recharge" animation... |
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2012-03-10 |
Perttu Ahola | ClientActiveObject::debugInfoText() |
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2012-03-10 |
Perttu Ahola | Damage groups WIP |
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2012-03-10 |
Perttu Ahola | Don't draw cracks when digging is impossible |
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2012-03-10 |
Perttu Ahola | Digging time groups WIP |
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2012-02-28 |
celeron55 | Merge pull request #46 from garrosh/master |
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2012-02-06 |
Perttu Ahola | Tune brightness stuff and fog color |
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2012-02-06 |
Perttu Ahola | Fix calculating if block is in viewing range; fix fog... |
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2012-02-02 |
Perttu Ahola | Merge remote-tracking branch 'kahrl/hidehud' |
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2012-02-01 |
Kahrl | Page up/down: don't display the old value, it was a... |
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2012-02-01 |
Kahrl | Page up and down change the minimum viewing range |
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2012-02-01 |
Kahrl | Show the top line too when only chat, but not HUD is... |
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2012-01-31 |
Kahrl | F1 toggles HUD, F2 toggles chat, F5 toggles debug info... |
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2012-01-22 |
Kahrl | Inventory menu (with dragging) improved. Crafting is... |
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2012-01-22 |
Kahrl | Node placement / mineral / serialization / iron freq... |
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2012-01-12 |
Kahrl | The huge item definition and item namespace unification... |
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2012-01-02 |
Perttu Ahola | Fix server sending stuff before textures have been... |
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2011-12-11 |
Perttu Ahola | Extend load screen maximum time |
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2011-12-03 |
Perttu Ahola | Show infotext for unknown nodes |
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2011-11-29 |
Kahrl | CraftItem rework and Lua interface |
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2011-11-29 |
Perttu Ahola | Print errors from local log to chat |
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2011-11-29 |
Kahrl | Add IDropAction and related stuff |
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2011-11-29 |
Perttu Ahola | Make object hit delay smaller for fun; actually it... |
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2011-11-29 |
Perttu Ahola | When digging a node, don't switch to punching an object... |
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2011-11-29 |
Perttu Ahola | Remove #include <content_mapnode.h> from game.cpp |
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2011-11-29 |
Perttu Ahola | Improve loading screen and protocol |
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2011-11-29 |
Perttu Ahola | Fix flowing water being always opaque |
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2011-11-29 |
Perttu Ahola | Completely generalized mesh generation; ContentFeatures... |
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2011-11-29 |
Perttu Ahola | Better node texture generation |
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2011-11-29 |
Perttu Ahola | Properly update textures in node definitions |
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2011-11-29 |
Perttu Ahola | Modify mod and texture directory hierarchies |
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2011-11-29 |
Perttu Ahola | Move tool definitions to script |
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2011-11-29 |
Perttu Ahola | Tool definition transfer to client |
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2011-11-29 |
Perttu Ahola | Make fence post selection box smaller and create code... |
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2011-11-29 |
Perttu Ahola | GameDef compiles |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Allocate MapBlock::m_node_metadata on heap to allow... |
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2011-11-29 |
Perttu Ahola | Generic NodeMetadata text input |
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2011-11-29 |
Perttu Ahola | Generalize selection boxes |
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2011-11-29 |
Perttu Ahola | Move ContentFeatures to mapnode_contentfeatures.{h... |
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2011-11-02 |
Perttu Ahola | occlusion culling fix, a little reshaping of map render... |
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2011-10-18 |
Perttu Ahola | Try to tune fog to work well on high-end machines also |
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2011-10-18 |
Perttu Ahola | Tune map rendering and related diagnostics |
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2011-10-18 |
Perttu Ahola | Fix client profiler print interval |
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2011-10-17 |
Perttu Ahola | F2 toggles profiler display in client |
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2011-10-17 |
Perttu Ahola | Display RTT (round trip time, ping) on client status... |
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2011-10-17 |
Perttu Ahola | Add some rendering statistics to profiler |
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2011-10-16 |
Perttu Ahola | Some more profiler stuff to get the hang on what really... |
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2011-10-16 |
Perttu Ahola | Improve debug profiler usage for investigating CPU... |
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2011-10-16 |
Perttu Ahola | Fix map delete on windows (concatenate paths correctly... |
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2011-10-16 |
Perttu Ahola | Use the logger; also, default to not showing much crap... |
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2011-10-15 |
Perttu Ahola | Handle death and respawn better |
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2011-10-15 |
Perttu Ahola | Improve mobv2 |
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2011-10-14 |
Perttu Ahola | mobv2 |
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2011-10-12 |
Perttu Ahola | Header file tweaking; mainly for speed |
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2011-09-26 |
Perttu Ahola | Merge remote-tracking branch 'marktraceur/master' |
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2011-09-26 |
Perttu Ahola | Merge remote-tracking branch 'kahrl/sectors2sqlite... |
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2011-09-26 |
Perttu Ahola | Merge branch 'view_bobbing_and_vielded_tool' |
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2011-09-26 |
Perttu Ahola | Fix single-frame lag in camera yaw/pitch, tune view... |
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2011-09-20 |
Kahrl | Create a separate scene manager for the wielded tool... |
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2011-09-20 |
Kahrl | Digging animation |
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2011-09-19 |
Kahrl | Added sprite extruder |
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2011-09-14 |
Kahrl | Made wielded tool move slightly (and smoothly) during... |
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2011-09-08 |
Kahrl | trying something else... also replaced M_PI by PI every... |
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2011-09-08 |
Kahrl | attempting to merge Queatz/the-wielded-tool and kahrl... |
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2011-09-08 |
Kahrl | Implemented view bobbing (testing simple lemniscate... |
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2011-09-07 |
Kahrl | Collected and moved existing camera infrastructure... |
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2011-09-07 |
Kahrl | Removed unused camera_position and camera_direction... |
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2011-09-07 |
JacobF | Display which tool the player is holding |
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2011-08-22 |
Perttu Ahola | Inventory transparency; very loosely based on sapier... |
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2011-08-22 |
Perttu Ahola | Merge remote-tracking branch 'oblomov/me_cmd' |
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2011-08-22 |
Perttu Ahola | Merge remote-tracking branch 'oblomov/new_input' |
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2011-08-22 |
Giuseppe Bilotta | Introduce hotkey for calling up a command window |
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