Move ClientMap to clientmap.{h,cpp}
[oweals/minetest.git] / src / environment.h
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 Perttu AholaImmediate smoke puff when a normal entity is punched...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaInitialize ABM timer to random value to spread processing
2012-01-02 Perttu AholaFix ABM trigger chance being often way too high
2011-12-28 Perttu AholaAdd EnvRef:get_objects_inside_radius(pos, radius)
2011-12-03 Perttu AholaAdd ABM required neighbor check
2011-12-02 Perttu AholaFix player double damage
2011-12-02 Perttu AholaMove ServerRemotePlayer to a separate file
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-11-29 Perttu AholaHandle ActiveBlockModifier intervals properly, down...
2011-11-29 Perttu AholaReplace old active block random node modifying things...
2011-11-29 Perttu AholaMake blocks to be loaded from disk when the active...
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-10-17 Perttu AholaAdd /clearobjects
2011-10-14 Perttu Aholamobv2
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-07 KahrlRemoved unused camera_position and camera_direction...
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/me_cmd'
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/new_input'
2011-08-22 Perttu AholaMerge branch 'lava'
2011-08-14 Perttu Aholalava!
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu Aholamade screen go slightly blue when underwater
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholareorganized a lot of stuff and modified mapgen and...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-05 Perttu Aholatried to reduce unnecessary map saving disk i/o a bit
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-05-31 Perttu AholaReduced server CPU usage on NodeMetadata step()s. Also...
2011-05-29 Perttu Aholaplayer passwords and privileges in world/auth.txt
2011-05-24 Perttu AholaMerged CiaranG's fence and fixed two things
2011-05-24 Perttu Aholaa work-in-progress map modified callback interface...
2011-05-22 Perttu Aholamerged password change menu
2011-05-22 Perttu AholaSome work-in-progress stuff and many comment updates
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-05-21 Perttu AholaFixed a small memory leak in ServerEnvironment and...
2011-04-29 Perttu Aholarandom comment updates
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-10 Perttu Aholachanged server to do object management at longer interv...
2011-04-10 Perttu Aholaimplemented rats in new system to verify that it works
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-02-23 Perttu Aholaupdated scripting api a bit
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-17 Perttu Aholafixed erroneus handling of many players with no peer...
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-11-29 Perttu Aholalicense stuff
2010-11-26 Perttu AholaInitial files