Performance fix + SAO factorization
[oweals/minetest.git] / src / environment.h
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-08 Loic BlotMove ServerEnvironment to dedicated cpp/header files
2017-01-08 Loic BlotMove ClientEnvironment to dedicated cpp/header files
2017-01-04 Dániel JuhászImprove getPointedThing() (#4346)
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-13 raymooAttached particle spawners
2016-10-09 Loic BlotEnvironment cleanup
2016-10-08 Loic BlotMove RemotePlayer code to its own cpp/header
2016-10-08 Loic BlotRemotePlayer/LocalPlayer Player base class proper separ...
2016-10-08 Loic BlotMore code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-04-27 obneqHandle particle spawners in env and delete expired ids
2016-03-19 Auke KokAllow NodeTimer, ABM and block mgmt interval changes.
2016-03-09 Auke KokAdd consistent monotonic day counter - get_day_count()
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-02-11 KahrlAdd '/clearobjects quick'
2015-11-04 est31Time: use locks again
2015-11-03 est31Time: Remove serverside getter, and use atomic operations
2015-10-28 kwolekrAdd DISABLE_CLASS_COPY macro (and use it)
2015-10-27 est31Environment: Time of day fixes and add serverside getter
2015-10-18 paramatABMs: Make catch-up behaviour optional
2015-09-23 Loic BlotSave and remove player by pointer
2015-09-19 Loic BlotLittle optimization on getAdded/Removed activeobjects...
2015-09-08 Loic BlotChange m_client_event_queue's type to std::queue
2015-08-24 ShadowNinjaClean up threading 2613/head
2015-08-16 kwolekrSEnv: Remove static_exists from ActiveObjects in delete...
2015-07-23 est31Optional reconnect functionality
2015-07-16 nerzhulKick players when shutting down server and there is...
2015-06-20 est31Generic CAO cleanups and renames for clarification
2015-06-20 est31Make attached objects visible in 3rd person view
2015-04-22 nerzhulRe-apply 972d17baea81ffe6d508b291ef97207a4822e1da...
2015-04-21 kwolekrRevert "m_active_object_messages is used like a queue...
2015-04-21 Loic Blotm_active_object_messages is used like a queue. Use...
2015-04-16 Loic BlotUse std::vector instead of std::set for Environment...
2015-03-05 Loic BlotPerformance improvement: Use std::list instead of std...
2015-03-04 Loic BlotABMHandler and player_collisions use sequential read...
2015-03-04 Loic BlotASyncRunStep doesn't need to lock when do setTimeOfDayS...
2015-02-17 Loic BlotChange many useless std::list into Environment class...
2015-01-19 kwolekrFix all warnings and remove -Wno-unused-but-set cflag
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-11-08 SmallJokerReplace setting unlimited_player_transfer_distance...
2014-06-23 ShadowNinjaOnly keep players loaded while they're connected
2014-06-22 sapierFix race condition on accessing m_time_of_day_speed... 1406/head
2014-06-22 sapierSpeedup attachement handling by replacing vector search...
2014-04-18 prollerRemove liquid_finite and weather 1235/head
2014-04-15 Sfan5Fix all warnings reported by clang
2014-03-09 Ciaran GultnieksUpdate ABM object counts when triggers add objects
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2014-02-09 kwolekrServerEnvironment: Remove direct dependency on EmergeMa...
2014-02-01 Perttu AholaAdd player:override_day_night_ratio() for arbitrarily...
2014-01-11 NovatuxAdd forceloading
2013-12-12 stujones11Make line_of_sight return blocking node position
2013-11-30 NovatuxAdd minetest.swap_node
2013-09-17 kwolekrWeather: Clean up getHeat/getHumidity somewhat
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-08-03 Perttu AholaFix anticheat
2013-07-27 prollerWeather support
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning 780/head
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-24 sapierMove scriptapi to separate folder (by sapier)
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-06 sapierAdd Dijkstra A* and A* without prefetching pathfind...
2013-04-05 PilzAdamFix nick completion
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-26 kwolekrAdd emerge.cpp, initial EmergeThread changes
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-01-26 kwolekrMerge pull request #447 from sapier/add_lua_log_paramet...
2013-01-21 kwolekrThe new mapgen, noise functions, et al.
2013-01-02 Perttu AholaAdd ServerEnvironment::setNode()/removeNode() to allow...
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-26 Perttu AholaDefault server step to 0.1s and sync object/player...
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-09 Perttu AholaAdd dtime_s to entity activation
2012-07-27 Perttu AholaABM and liquid overload skip
2012-07-26 Perttu AholaExperimental-ish rollback functionality
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 Perttu AholaImmediate smoke puff when a normal entity is punched...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaInitialize ABM timer to random value to spread processing
2012-01-02 Perttu AholaFix ABM trigger chance being often way too high
2011-12-28 Perttu AholaAdd EnvRef:get_objects_inside_radius(pos, radius)
2011-12-03 Perttu AholaAdd ABM required neighbor check
2011-12-02 Perttu AholaFix player double damage
2011-12-02 Perttu AholaMove ServerRemotePlayer to a separate file
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-11-29 Perttu AholaHandle ActiveBlockModifier intervals properly, down...
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