2013-04-06 |
sapier | Add Dijkstra A* and A* without prefetching pathfind... |
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2013-04-05 |
MirceaKitsune | Allow modifying movement speed, jump height and gravity... |
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2013-03-30 |
Weblate | Merge remote branch 'origin/master' |
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2013-03-27 |
sapier | Closed add object <-> object collision handling |
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2013-03-11 |
Ilya Zhuravlev | Migrate to STL containers/algorithms. |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2013-02-23 |
kwolekr | Merge pull request #431 from sapier/dtime_clamping |
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2013-02-16 |
kwolekr | Merge pull request #465 from doserj/mod_selection_empty... |
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2013-02-13 |
MirceaKitsune | Improved Player Physics |
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2013-01-26 |
kwolekr | Merge pull request #447 from sapier/add_lua_log_paramet... |
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2013-01-21 |
kwolekr | The new mapgen, noise functions, et al. |
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2013-01-11 |
Jürgen Doser | fixes node timer bug (fixes #407). 417/head |
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2013-01-02 |
Perttu Ahola | Add ServerEnvironment::setNode()/removeNode() to allow... |
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2012-12-02 |
Perttu Ahola | Smooth day-night transitions |
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2012-12-01 |
PilzAdam | Merge support for anaglyph stereo |
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2012-11-26 |
Perttu Ahola | Default server step to 0.1s and sync object/player... |
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2012-11-26 |
Perttu Ahola | Move util/serialize.h out from staticobject.h for small... |
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2012-11-26 |
Perttu Ahola | Proper versioning of new network-serialized stuff |
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2012-11-25 |
MirceaKitsune | Send animations, bone overrides and attachments in... |
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2012-11-03 |
PilzAdam | Merge pull request #243 from xyzz/liquid_renewable |
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2012-09-09 |
Perttu Ahola | Add dtime_s to entity activation |
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2012-09-09 |
Perttu Ahola | Fix ServerActiveObject stuff |
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2012-09-09 |
Perttu Ahola | Fix wielditem entity drawtype brightness control |
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2012-09-01 |
Perttu Ahola | Fix the bouncy node related stuff a bit |
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2012-09-01 |
Perttu Ahola | Add bouncy node group |
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2012-09-01 |
Perttu Ahola | Add disable_jump and fall_damage_add_percent node groups |
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2012-08-12 |
darkrose | fix node timers so on_timer gets the correct position |
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2012-07-27 |
Perttu Ahola | ABM and liquid overload skip |
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2012-07-27 |
Perttu Ahola | Fix server build (a missing header) |
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2012-07-26 |
Perttu Ahola | Experimental-ish rollback functionality |
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2012-07-23 |
darkrose | Implement node timers |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-06-03 |
Kahrl | WIP node metadata, node timers |
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2012-04-15 |
Perttu Ahola | Add a hack to get rid of the rare "ERROR: StaticObjectL... |
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2012-04-09 |
Perttu Ahola | Fix ABM handling on block activation |
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2012-03-31 |
Perttu Ahola | Add 'fly' and 'fast' privileges and the underlying... |
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2012-03-31 |
Perttu Ahola | Allow group:groupname in ABM definition and implement... |
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2012-03-29 |
Perttu Ahola | Raise the player fall damage threshold to a much more... |
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2012-03-29 |
Kahrl | added PlayerSAO and RemotePlayer, removed ServerRemoteP... |
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2012-03-18 |
Perttu Ahola | Dynamic sky, fog and cloud colors; sun and moon |
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2012-03-15 |
Perttu Ahola | Move ClientMap to clientmap.{h,cpp} |
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2012-03-15 |
Kahrl | MapBlockMesh, mesh animation system, urgent mesh update... |
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2012-03-11 |
Perttu Ahola | Clean up log messages everywhere |
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2012-03-10 |
Perttu Ahola | Immediate smoke puff when a normal entity is punched... |
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2012-02-28 |
celeron55 | Merge pull request #46 from garrosh/master |
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2012-02-05 |
Kahrl | Players stay in environment even when dead, damage... |
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2012-01-22 |
Kahrl | Node placement / mineral / serialization / iron freq... |
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2012-01-03 |
Perttu Ahola | Limit range of ABM timer initial value randomization |
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2012-01-02 |
Perttu Ahola | Initialize ABM timer to random value to spread processing |
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2012-01-02 |
Perttu Ahola | Fix ABM trigger chance being often way too high |
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2011-12-28 |
Perttu Ahola | Add EnvRef:get_objects_inside_radius(pos, radius) |
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2011-12-03 |
Perttu Ahola | Add ABM required neighbor check |
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2011-12-02 |
Perttu Ahola | Fix player double damage |
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2011-12-02 |
Perttu Ahola | Move ServerRemotePlayer to a separate file |
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2011-12-01 |
Perttu Ahola | Make players be again visible from a long distance |
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2011-12-01 |
Perttu Ahola | Players are more like objects + related stuff |
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2011-12-01 |
Perttu Ahola | Player-is-SAO WIP |
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2011-12-01 |
Perttu Ahola | Add ServerActiveObject::removingFromEnvironment() |
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2011-11-29 |
Perttu Ahola | Fix player getting reset to 0,0 at connect if being... |
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2011-11-29 |
Perttu Ahola | Fix active_object_count and active_object_count_wider... |
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2011-11-29 |
Perttu Ahola | Silly MSVC doesn't know how to handle type conversions... |
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2011-11-29 |
Perttu Ahola | Comment out debug output in ServerEnvironment::activate... |
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2011-11-29 |
Perttu Ahola | Handle ActiveBlockModifier intervals properly, down... |
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2011-11-29 |
Perttu Ahola | Replace old active block random node modifying things... |
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2011-11-29 |
Perttu Ahola | Make blocks to be loaded from disk when the active... |
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2011-11-29 |
Perttu Ahola | Fix player getting thrown underground after connecting |
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2011-11-29 |
Perttu Ahola | Make lighting update occur immediately after ClientActi... |
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2011-11-29 |
Perttu Ahola | Optimize active block modifier stuff (was left horribly... |
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2011-11-29 |
Kahrl | Add node definitions in Lua and do not use content_mapn... |
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2011-11-29 |
Perttu Ahola | Add reason parameter to setModified and print it out... |
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2011-11-29 |
Perttu Ahola | Do not expose CONTENT_* stuff in content_mapnode.h... |
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2011-11-29 |
Perttu Ahola | GameDef compiles |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Allocate MapBlock::m_node_metadata on heap to allow... |
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2011-11-29 |
Perttu Ahola | Move ContentFeatures to mapnode_contentfeatures.{h... |
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2011-11-29 |
Perttu Ahola | Scripting WIP: Add global environment step function... |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-10-17 |
Perttu Ahola | Fix object duplication bug |
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2011-10-17 |
Perttu Ahola | Add /clearobjects |
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2011-10-17 |
Perttu Ahola | Made a scheme to get rid of the objects in the worst... |
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2011-10-17 |
Perttu Ahola | Attempt to fix objects getting multiplicated by objects... |
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2011-10-17 |
Perttu Ahola | Add a log message to SEnv and make it load objects... |
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2011-10-17 |
Perttu Ahola | Workaround for blocks having a huge amount of active... |
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2011-10-17 |
celeron55 | Improve active object handling log output |
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2011-10-16 |
Perttu Ahola | Some more profiler stuff to get the hang on what really... |
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2011-10-16 |
Perttu Ahola | Improve debug profiler usage for investigating CPU... |
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2011-10-16 |
Perttu Ahola | Make dungeon masters not shoot the walls with no reason |
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2011-10-16 |
Perttu Ahola | Better player damage prevention when falling on unloade... |
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2011-10-16 |
Perttu Ahola | Use the logger; also, default to not showing much crap... |
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2011-10-16 |
Perttu Ahola | Add peaceful / not peaceful distinction in mobs and... |
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2011-10-15 |
Perttu Ahola | Make dungeon masters though and make oerkkis disappear... |
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2011-10-15 |
Perttu Ahola | Improve mobv2 |
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2011-10-14 |
Perttu Ahola | mobv2 |
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2011-10-12 |
Perttu Ahola | Header file tweaking; mainly for speed |
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