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LBM content mapping map doesn't need to be ordered, use std::unordered_map
[oweals/minetest.git]
/
src
/
environment.cpp
2017-07-07
Dániel Juhász
Expose getPointedThing to Lua
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2017-06-17
Loïc Blot
Cpp11 initializers 2 (#5999)
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2017-06-16
Loïc Blot
C++11 patchset 9: move hardcoded init parameters to...
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2017-04-25
ShadowNinja
Rename Scripting API files for consistency
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2017-04-19
Loïc Blot
Fix various copy instead of const ref reported by cppch...
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2017-04-06
Loïc Blot
LINT: Switch whitelist check from egrep to awk
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2017-03-17
Loïc Blot
[CSM] Add core.get_timeofday & core.get_day_count env...
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2017-03-13
Loic Blot
[CSM] Client side modding
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2017-01-08
Loic Blot
Move ServerEnvironment to dedicated cpp/header files
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2017-01-08
Loic Blot
Move ClientEnvironment to dedicated cpp/header files
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2017-01-08
lhofhansl
Get neighbor from same map block if possible in ABMHand...
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2017-01-04
Lars Hofhansl
Fixes for using std:vector in ABMHander and further...
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2017-01-04
Rogier-5
Use std::vector instead of std::map in class ABMHandler
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2017-01-04
Dániel Juhász
Improve getPointedThing() (#4346)
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2017-01-01
Loic Blot
Breath cheat fix: server side
4978/head
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2016-12-24
Rogier
Move PP() and PP2() macros to basic_macros.h
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2016-12-24
Lars Hofhansl
Process ABMs in a spherical volume instead of cubic
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2016-10-30
Ner'zhul
PlayerSAO/LocalPlayer refactor: (#4612)
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2016-10-20
paramat
Changes to static object storage limit and error message
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2016-10-13
raymoo
Attached particle spawners
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2016-10-09
Loic Blot
Environment cleanup
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2016-10-08
Loic Blot
Move RemotePlayer code to its own cpp/header
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2016-10-08
Loic Blot
RemotePlayer/LocalPlayer Player base class proper separ...
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2016-10-08
Loic Blot
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
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2016-10-08
Loic Blot
Player/LocalPlayer/RemotePlayer inheritance cleanup...
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2016-10-05
Loic Blot
Replace various std::map with UNORDERED_MAP + various...
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2016-06-11
Ekdohibs
Make node timers more efficient
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2016-04-27
obneq
Handle particle spawners in env and delete expired ids
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2016-03-19
Auke Kok
Allow NodeTimer, ABM and block mgmt interval changes.
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2016-03-09
Auke Kok
Avoid try/catch for settings.
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2016-03-09
Auke Kok
Add consistent monotonic day counter - get_day_count()
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2016-03-07
est31
Add minetest.register_lbm() to run code on block load...
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2016-02-26
rubenwardy
Cache some settings
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2016-02-11
Kahrl
Add '/clearobjects quick'
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2015-11-04
est31
Fix time progressing too fast
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2015-11-04
est31
Time: use locks again
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2015-11-03
est31
Time: Remove serverside getter, and use atomic operations
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2015-10-27
est31
Environment: Time of day fixes and add serverside getter
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2015-10-18
paramat
ABMs: Make catch-up behaviour optional
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2015-10-14
ShadowNinja
Rename macros with two leading underscores
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2015-10-14
ShadowNinja
Use warningstream for log messages with WARNING
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2015-09-23
Loic Blot
Save and remove player by pointer
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2015-09-19
Loic Blot
Little optimization on getAdded/Removed activeobjects...
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2015-09-16
est31
Fix object position border checking
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2015-09-15
est31
Disallow placing entities outside safe boundaries
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2015-09-08
Loic Blot
Change m_client_event_queue's type to std::queue
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2015-08-25
David Jones
Change i++ to ++i
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2015-08-24
ShadowNinja
Clean up threading
2613/head
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2015-08-16
kwolekr
SEnv: Remove static_exists from ActiveObjects in delete...
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2015-08-01
Břetislav Štec
src/environment.cpp: Fix NULL pointer dereference
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2015-07-24
Loic Blot
Remove some old dead code. Fix some Clang warnings...
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2015-07-23
est31
Optional reconnect functionality
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2015-07-17
est31
Server kicks: make messages configurable, cache wstring
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2015-07-16
nerzhul
Kick players when shutting down server and there is...
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2015-07-14
kwolekr
Remove raw message output on AOM deserialization failure
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2015-06-20
est31
Generic CAO cleanups and renames for clarification
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2015-06-20
est31
Make attached objects visible in 3rd person view
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2015-05-18
kwolekr
Record MapBlock modification reasons as flags instead...
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2015-04-22
nerzhul
Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...
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2015-04-21
kwolekr
Revert "m_active_object_messages is used like a queue...
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2015-04-21
Loic Blot
m_active_object_messages is used like a queue. Use...
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2015-04-16
Loic Blot
Use std::vector instead of std::set for Environment...
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2015-04-01
Craig Robbins
Move globals from main.cpp to more sane locations
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2015-04-01
kwolekr
Fix usage of destroyed mutex
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2015-03-17
Craig Robbins
Minor bug fix (lag between damage flash and hearts...
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2015-03-17
Craig Robbins
Fix various damage related bugs (client-side)
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2015-03-13
Loic Blot
Use the new Player::isDead function when it's the case
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2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
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2015-03-05
Loic Blot
Fix issue #2441: crash on respawn, since a conversion...
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2015-03-05
Loic Blot
Performance improvement: Use std::list instead of std...
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2015-03-05
Loic Blot
Remove Queue class which uses std::list and use native...
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2015-03-04
Loic Blot
Use std::vector instead of std::list in StaticObjectLis...
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2015-03-04
Loic Blot
ABMHandler and player_collisions use sequential read...
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2015-03-04
Loic Blot
ASyncRunStep doesn't need to lock when do setTimeOfDayS...
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2015-02-17
Loic Blot
Change many useless std::list into Environment class...
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2015-02-17
Loic Blot
Replace std::list by std::vector into ServerMap::listAl...
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2015-02-17
Loic Blot
SAO: re-add old ActiveObjectTypes for a future migratio...
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2015-02-05
gregorycu
Fix dying of lava causes repeated death This is a bugfi...
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2014-12-12
Anton
Use std::string::empty() instead of size() where applicable
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-11-14
Craig Robbins
Remove most exceptions from getNode() (and variants)
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2014-11-08
Kahrl
Implement WieldMeshSceneNode which improves wield mesh...
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2014-11-08
SmallJoker
Replace setting unlimited_player_transfer_distance...
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2014-10-24
Pavel Puchkin
Remove remenants of mob code
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2014-10-01
ShadowNinja
Make players check inventory modification properly
1535/head
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2014-10-01
ShadowNinja
Simplify player modification checks
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2014-09-21
ShadowNinja
Split settings into seperate source and header files
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2014-09-01
kwolekr
Update Mapgen VoxelManipulator on buffer invalidation
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2014-06-28
SmallJoker
Make player files saving again
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2014-06-23
ShadowNinja
Store the maximum player file tries in a constant
1346/head
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2014-06-23
ShadowNinja
Only try to load from possible player files
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2014-06-23
ShadowNinja
Only keep players loaded while they're connected
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2014-06-22
sapier
Fix race condition on accessing m_time_of_day_speed...
1406/head
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2014-06-22
sapier
Speedup attachement handling by replacing vector search...
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2014-04-18
proller
Remove liquid_finite and weather
1235/head
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2014-04-15
Sfan5
Fix all warnings reported by clang
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2014-03-24
Ciaran Gultnieks
Fix merge mistake when rebasing for PR #1169
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2014-03-12
Selat
Remove goto from Environment::removePlayer
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2014-03-09
Ciaran Gultnieks
Update ABM object counts when triggers add objects
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2014-03-06
Ciaran Gultnieks
Stop wasting time in abm - performance improvement
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