Translation to Portuguese of Brazil for Minetest
[oweals/minetest.git] / src / content_sao.cpp
2013-04-09 sapierfix objects colliding with its own collision boxes 637/head
2013-04-05 MirceaKitsuneAllow modifying movement speed, jump height and gravity...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-29 PilzAdamNew damage system, add damageGroups to ToolCapabilities...
2013-03-27 sapierClosed add object <-> object collision handling
2013-03-17 RealBadAngellua methods set_look_pitch and set_look_yaw
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-23 Perttu AholaInitialize all member variables of LuaEntitySAO
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-29 Perttu AholaFull protocol 13 compatibility on server side
2012-11-26 Perttu AholaFix LuaEntitySAO::getClientInitializationData() and...
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-25 MirceaKitsuneAllow Vanessa's texture filtering / mipmap patch to...
2012-11-25 MirceaKitsuneUpdate attachments at the ending of the addToScene...
2012-11-25 MirceaKitsuneSend animations, bone overrides and attachments in...
2012-11-25 MirceaKitsuneEnable client-side attachments, add detachment code
2012-11-25 MirceaKitsuneFix some remaining issues with attachments, now they...
2012-11-25 MirceaKitsuneComplete the attachment framework.
2012-11-25 MirceaKitsuneFramework for the attachment system, new object propert...
2012-11-25 MirceaKitsuneGet the new animation framework properly working
2012-11-25 MirceaKitsuneJoint positioning and rotation code, and fix a problem...
2012-11-25 MirceaKitsuneProperly read the mesh from LUA.
2012-11-25 MirceaKitsune3D model support for players using Irrlicht. Also ready...
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-09 Perttu AholaAdd dtime_s to entity activation
2012-07-25 Perttu AholaRemove special handling of creative mode
2012-07-21 Perttu AholaServer-side checking of digging; disable_anticheat...
2012-06-17 KahrlCustom boxy nodes (stairs, slabs) and collision changes
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-11 Perttu AholaAdd comment about ItemSAO being deprecated
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-04-08 Perttu AholaFix crash after 'LuaEntity name "particles:smoke" not...
2012-04-01 Perttu AholaFix disabling of player movement cheat detection in...
2012-04-01 Perttu AholaDon't apply player movement cheat detection in singleplayer
2012-03-31 Perttu AholaAdd server-side enforcement of the 'fast' privilege...
2012-03-30 Perttu AholaFix the position of LuaEntityCAOs not getting updated...
2012-03-30 Perttu AholaObjectRef:set_armor_groups() and ObjectRef:set_properti...
2012-03-30 Perttu AholaObjectProperties
2012-03-29 Perttu AholaUse GenericCAO in place of LuaEntityCAO and PlayerCAO
2012-03-29 Perttu AholaAdd GenericCAO and player armor groups, but don't use...
2012-03-29 Kahrladded PlayerSAO and RemotePlayer, removed ServerRemoteP...
2012-03-11 Perttu AholaClean up log messages everywhere
2012-03-10 Perttu AholaImmediate smoke puff when a normal entity is punched...
2012-03-10 Perttu AholaFix and tune things, add tool "recharge" animation...
2012-03-10 Perttu AholaLuaEntity armor groups
2012-03-10 Perttu AholaDamage groups WIP
2012-03-10 Perttu AholaEntity damage system WIP; Remove C++ mobs
2012-03-10 Perttu Aholaitemgroup.h and ItemGroupList typedef
2012-03-10 Perttu AholaDigging time groups WIP
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaAdd ObjectRef:getvelocity(), ObjectRef:setyaw() and...
2012-01-02 Perttu AholaObjectRef:get_entity_name() and fixing of comments...
2011-12-04 Perttu AholaDelete unknown LuaEntities when punched
2011-12-02 Perttu AholaRemove obsolete createPickedUpItem()
2011-12-02 Perttu AholaAdd time_from_last_punch to Lua API
2011-12-01 Perttu AholaPlayers are more like objects + related stuff
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaImprove luaentity sprite functionality (and add some...
2011-11-29 Perttu AholaReshape LuaEntityCAO implementation a bit and make...
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaClean mapnode.h and fix other files accordingly
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaHandle undefined objects better
2011-11-29 Perttu AholaScripting WIP: dynamic object stuff
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP; Lua entity step callback works
2011-11-29 Perttu Aholarandom scripting work-in-progress
2011-11-29 Perttu AholaScripting WIP
2011-10-17 Perttu AholaRemove very floody log message of MobV2SAO
2011-10-16 Perttu AholaFix punching of oerkkis
2011-10-16 Perttu AholaSome more profiler stuff to get the hang on what really...
2011-10-16 Perttu AholaMake dungeon masters not shoot the walls with no reason
2011-10-16 Perttu AholaUse the logger; also, default to not showing much crap...
2011-10-16 Perttu AholaAdd peaceful / not peaceful distinction in mobs and...
2011-10-15 Perttu AholaReplace M_PI with PI
2011-10-15 Perttu AholaMake dungeon masters though and make oerkkis disappear...
2011-10-15 Perttu AholaImprove mobv2
2011-10-14 Perttu Aholamobv2
2011-09-06 Perttu AholaMerge remote-tracking branch 'queatz/sqlite-map'
2011-09-06 JacobFNow SAOs will reflect changes to their temporary invent...
2011-07-30 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-30 Perttu AholaRats are now eatable. Also made their selection box...
2011-07-30 Perttu AholaMade rats cookable and made them spawn near trees
2011-07-24 Perttu Aholamerged fix to decapitated trees; other bugs now exists
2011-07-23 Perttu Aholamerged the content type extension and delta
2011-07-23 Perttu Aholamerged some stuff from upstream while merging delta
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