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[CSM] Don't Load the package library (#6944)
[oweals/minetest.git]
/
src
/
content_sao.cpp
2017-12-04
paramat
Zoom: Set zoom FOV per-player using a player object...
6080/head
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2017-12-01
SmallJoker
CAO/SAO: Nicer velocity-controlled, interpolated rotati...
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2017-11-14
paramat
PlayerSAO damage: Update to cope with variable player...
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2017-11-06
paramat
Player eye height: Make this a settable player object...
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2017-09-30
Loïc Blot
Make Player::peer_id server-side only and add getters...
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2017-09-27
Loïc Blot
Add session_t typedef + remove unused functions (#6470)
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2017-09-15
sfan5
ServerEnv: Clean up object lifecycle handling (#6414)
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2017-09-15
SmallJoker
Customizeable max breath for players (#6411)
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2017-09-01
sapier
Fix animation frame_speed and blend loosing precision...
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2017-08-30
paramat
Zoom: Move enabling zoom to a new player object property
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2017-08-24
stujones11
Make entity selection and collision boxes independently...
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2017-08-23
SmallJoker
Respect object property hp_max field for players (...
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2017-08-23
stujones11
Do not add base position to player selection box (...
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2017-08-20
Loïc Blot
Modernize code: very last fixes (#6290)
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2017-08-17
Loïc Blot
Modernize src/c* src/d* and src/e* files (#6263)
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2017-08-09
paramat
Step height: Add as a player object property
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2017-07-27
Loïc Blot
Add LuaEntity on_death callback (#6177)
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2017-07-21
TeTpaAka
Player collisionbox: Make settable
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2017-07-07
Dániel Juhász
Expose getPointedThing to Lua
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2017-06-16
Loïc Blot
C++11 patchset 9: move hardcoded init parameters to...
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2017-06-04
Loïc Blot
C++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
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2017-06-03
Loïc Blot
Properly remove SAO when worldedges are overtaken ...
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2017-05-09
paramat
Revert custom player collision box and step height...
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2017-05-07
paramat
Player properties: Set correct default collisionbox
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2017-05-06
TeTpaAka
Make the player collisionbox settable
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2017-05-06
Sapier
Use stepheight from CAO instead of hardcoded value
5710/head
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2017-04-25
ShadowNinja
Rename Scripting API files for consistency
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2017-04-23
Loïc Blot
Player data to Database (#5475)
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2017-04-22
paramat
Sneak glitch: Set default to false
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2017-04-17
paramat
Sneak: Add option for old move code
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2017-04-15
Loïc Blot
Partial damage cheat fix: node damages server side...
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2017-04-07
Ekdohibs
Fix problems when overriding the hand:
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2017-04-07
presstabstart
Fix multiple death messages (#5305)
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2017-03-19
Loïc Blot
Update server min protocol version to v24 (#5411)
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2017-03-13
Loic Blot
[CSM] Client side modding
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2017-03-12
Auke Kok
Do not increase breath if at full breath.
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2017-02-01
Ekdohibs
Fix anticheat resetting client position after the clien...
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2017-01-28
sapier
Make entity on_punch have same signature and behaviour...
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2017-01-27
Loïc Blot
Implement player attribute backend (#4155)
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2017-01-21
Loïc Blot
Revert "Detach the player from entities on death."...
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2017-01-21
sapier
Add Entity get_texture_mod() to Lua API
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2017-01-21
red-001
Detach the player from entities on death. (#5077)
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2017-01-20
red-001
Remove `mathconstants.h` and use the correct way to...
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2017-01-19
SmallJoker
Fix MSVC build Build broken by 98e36d7
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2017-01-13
Loic Blot
Optimize SAO getStaticData by using std::string pointer...
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2017-01-13
Rogier
Cleanup content_sao by factorizing similar code parts
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2017-01-11
Rogier
Performance fix + SAO factorization
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2017-01-01
Loic Blot
Breath cheat fix: server side
4978/head
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2016-11-30
lhofhansl
Optimize/adjust blocks/ActiveObjects sent at the server...
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2016-11-26
TeTpaAka
Wieldhand: Allow overriding the hand
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2016-11-10
Rogier-5
Fix mob deserialization errors in the client (#4743)
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2016-11-05
Ner'zhul
PlayerSAO saving fix (#4734)
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2016-10-30
Loic Blot
Fix overloading problems mentioned by clang
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2016-10-30
Ner'zhul
PlayerSAO/LocalPlayer refactor: (#4612)
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2016-10-13
raymoo
Attached particle spawners
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2016-10-08
Loic Blot
Move RemotePlayer code to its own cpp/header
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2016-10-08
Foghrye4
Prevent attached models from disappearing during parent...
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2016-10-08
Loic Blot
Player/LocalPlayer/RemotePlayer inheritance cleanup...
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2016-10-06
Loic Blot
use unordered containers where possible (patch 4 on X)
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2016-09-09
SmallJoker
Anticheat: Use the physics_override modifiers aswell
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2016-08-10
Rogier-5
Add infotext containing entity type (e.g. mobs:cow...
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2016-02-11
nerzhul
v2d & aabbox3d<f32> & sky cleanups
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2016-01-29
est31
Don't pass non-const references to collision methods
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2015-12-19
Sapier
Add support for limiting rotation of automatic face...
3457/head
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2015-12-15
BlockMen
Add option to give every object a nametag
3393/head
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2015-10-14
ShadowNinja
Rename macros with two leading underscores
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2015-09-23
Loic Blot
Save and remove player by pointer
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2015-07-21
Loic Blot
Remove profiler.h include where it's not needed. Remove...
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2015-07-18
TeTpaAka
Fix invisible player when the attached entity is removed
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2015-06-21
MirceaKitsune
Fix some issues with animations, and allow non-looped...
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2015-06-14
SmallJoker
Ignore punches with no damage in the actionstream
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2015-06-13
TeTpaAka
Add minetest.register_on_player_hpchange
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2015-05-28
TeTpaAka
Add some missing getter functions to the lua API
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2015-05-27
est31
Spare some string copies
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2015-05-15
TeTpaAka
Generalize core.get/set_nametag_color into core.get...
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2015-05-15
Brandon
Add minetest.register_on_punchplayer
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2015-05-15
TeTpaAka
Add get and set functions for the nametag color
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2015-04-01
Craig Robbins
Move globals from main.cpp to more sane locations
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2015-03-19
Loic Blot
Reset the old HP method on PlayerSAO::setHP
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2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
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2015-03-05
Loic Blot
Remove Queue class which uses std::list and use native...
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2015-03-04
Loic Blot
Send Position packet on event, don't check it at each...
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2015-03-04
Loic Blot
Send Inventory packet on event, don't check it at each...
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2015-03-03
Loic Blot
Remove unused m_wielded_item_not_sent
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2015-03-03
Loic Blot
Send Breath packet on event, don't check it at each...
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2015-03-03
Loic Blot
Send Player HP when setHP (or a setHP caller) is called...
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2015-02-17
Loic Blot
SAO work: ActiveObject types & SAO cleanup * Replace...
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2015-01-19
kwolekr
Fix all warnings and remove -Wno-unused-but-set cflag
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2014-11-08
SmallJoker
Replace setting unlimited_player_transfer_distance...
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2014-09-21
ShadowNinja
Split settings into seperate source and header files
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2014-06-23
ShadowNinja
Only keep players loaded while they're connected
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2014-03-12
Selat
Pass arguments by reference
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2013-12-03
PilzAdam
Add sneak and sneak_glitch to set_physics_override()
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2013-09-10
PilzAdam
Add offset to automatic_face_movement_dir
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2013-08-16
PilzAdam
Send player damage to all clients and apply [brighten
871/head
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2013-08-14
Kahrl
Omnicleanup: header cleanup, add ModApiUtil shared...
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2013-08-13
sapier
Add support for entities to automatic face movement...
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2013-08-07
Kahrl
Fix various memory access problems detected by valgrind
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2013-08-03
Perttu Ahola
Allow mods to listen to cheat detections using minetest...
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