2015-07-23 |
RealBadAngel | Fix issues with light of attached CAOs |
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2015-07-08 |
est31 | Use UTF-8 instead of narrow |
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2015-06-21 |
MirceaKitsune | Fix some issues with animations, and allow non-looped... |
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2015-06-20 |
est31 | Small CAO improvements |
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2015-06-20 |
est31 | Generic CAO cleanups and renames for clarification |
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2015-06-20 |
est31 | Make attached objects visible in 3rd person view |
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2015-05-21 |
est31 | Don't ignore nametag attribute change message for newer... |
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2015-05-18 |
est31 | Enforce hiding nametag |
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2015-05-18 |
est31 | Make nametags white again |
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2015-05-17 |
kwolekr | Add -Wsign-compare for Clang builds and fix some signed... |
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2015-05-15 |
TeTpaAka | Generalize core.get/set_nametag_color into core.get... |
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2015-05-15 |
TeTpaAka | Add get and set functions for the nametag color |
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2015-04-01 |
Craig Robbins | Move globals from main.cpp to more sane locations |
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2015-03-31 |
Aaron Suen | Move texture_min_size even further down the pipe. Now... |
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2015-03-07 |
Craig Robbins | For usages of assert() that are meant to persist in... |
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2015-03-05 |
Loic Blot | Replace std::list to std::vector into tile.cpp (m_textu... |
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2015-02-21 |
BlockMen | Use skin font for usernames (fixes #2363) 2367/head |
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2015-02-17 |
Loic Blot | SAO work: ActiveObject types & SAO cleanup * Replace... |
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2015-01-17 |
gregorycu | Fix entitiy WieldMeshSceneNode not freed due to additio... |
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2014-12-12 |
Anton | Use std::string::empty() instead of size() where applicable |
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2014-11-08 |
Kahrl | Implement WieldMeshSceneNode which improves wield mesh... |
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2014-09-21 |
ShadowNinja | Split settings into seperate source and header files |
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2014-07-06 |
sapier | Fix client crash on deletion of an object the clients... |
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2014-07-02 |
sapier | Fix memory leaks in GenericCAO, ShaderSource and Player... |
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2014-06-29 |
sapier | Make sure none of the irrlicht member objects of Generi... |
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2014-06-27 |
sapier | Fix GenericCAO fails to grabing member animated mesh... |
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2014-06-22 |
sapier | Speedup attachement handling by replacing vector search... |
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2014-05-17 |
sapier | Add support for interlaced polarized 3d screens 1269/head |
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2014-05-17 |
sapier | Split declaration of GenericCAO from implementation |
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2014-05-03 |
BlockMen | Fix player:set_animation() in third person view |
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2014-04-15 |
Sfan5 | Fix all warnings reported by clang |
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2014-04-12 |
BlockMen | Use integers instead of float values 1114/head |
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2014-04-12 |
BlockMen | Add player:set_eye_offset() by @MirceaKitsune and clean up |
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2014-04-12 |
BlockMen | Add third person view |
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2014-03-04 |
Novatux | Fix rendering glitches when far from the center of... |
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2014-01-06 |
Perttu Ahola | Create new instance of mesh every time it's required... |
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2013-12-13 |
Ilya Zhuravlev | Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION... |
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2013-12-03 |
PilzAdam | Add sneak and sneak_glitch to set_physics_override() |
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2013-09-10 |
PilzAdam | Add offset to automatic_face_movement_dir |
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2013-08-16 |
PilzAdam | Send player damage to all clients and apply [brighten 871/head |
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2013-08-13 |
sapier | Add support for entities to automatic face movement... |
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2013-07-30 |
sapier | Add support for setting stepheight for entities |
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2013-07-20 |
PilzAdam | Add an option to disable object <-> object collision... |
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2013-07-09 |
stujones11 | Fix multiple texture support for animated meshnodes |
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2013-07-02 |
Kahrl | Remove texture atlas / AtlasPointer, rename getTextureR... |
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2013-06-06 |
PilzAdam | Revert "Fix multiple texture support for animated meshn... |
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2013-06-03 |
stujones11 | Fix multiple texture support for animated meshnodes. |
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2013-04-18 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-09 |
sapier | fix objects colliding with its own collision boxes 637/head |
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2013-04-07 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-05 |
khonkhortisan | unkn own block -> unkn own node |
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2013-04-05 |
PilzAdam | Fix nick completion |
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2013-04-05 |
MirceaKitsune | Allow modifying movement speed, jump height and gravity... |
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2013-04-03 |
Zeg9 | Fix camera "jumping" when attached and the parent goes... |
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2013-03-30 |
Weblate | Merge remote branch 'origin/master' |
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2013-03-27 |
sapier | Closed add object <-> object collision handling |
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2013-03-11 |
Ilya Zhuravlev | Migrate to STL containers/algorithms. |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2012-12-01 |
Perttu Ahola | On-demand item meshes and textures |
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2012-12-01 |
PilzAdam | Merge support for anaglyph stereo |
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2012-11-27 |
MirceaKitsune | Fix forgotten material properties for meshes (also... |
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2012-11-26 |
Perttu Ahola | Proper versioning of new network-serialized stuff |
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2012-11-26 |
Perttu Ahola | Fix LuaEntitySAO::getClientInitializationData() and... |
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2012-11-25 |
MirceaKitsune | RealBadAngel's patch which allows the lua api to read... |
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2012-11-25 |
MirceaKitsune | A bunch of fixes |
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2012-11-25 |
MirceaKitsune | Allow Vanessa's texture filtering / mipmap patch to... |
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2012-11-25 |
MirceaKitsune | Fix more things I forgot for attached players. Such... |
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2012-11-25 |
MirceaKitsune | Update attachments at the ending of the addToScene... |
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2012-11-25 |
MirceaKitsune | Send animations, bone overrides and attachments in... |
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2012-11-25 |
MirceaKitsune | Enable client-side attachments, add detachment code |
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2012-11-25 |
MirceaKitsune | Fix some remaining issues with attachments, now they... |
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2012-11-25 |
MirceaKitsune | Complete the attachment framework. |
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2012-11-25 |
MirceaKitsune | Framework for the attachment system, new object propert... |
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2012-11-25 |
MirceaKitsune | Get the new animation framework properly working |
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2012-11-25 |
MirceaKitsune | Joint positioning and rotation code, and fix a problem... |
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2012-11-25 |
MirceaKitsune | Allow the LUA API to set animations to meshes as well... |
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2012-11-25 |
MirceaKitsune | Get the mesh working through the memory cache properly... |
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2012-11-25 |
MirceaKitsune | Add a subfolder for models and transfer models from... |
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2012-11-25 |
MirceaKitsune | Fix material properties and allow lighting. Models... |
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2012-11-25 |
MirceaKitsune | Properly read the mesh from LUA. |
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2012-11-25 |
MirceaKitsune | 3D model support for players using Irrlicht. Also ready... |
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2012-11-03 |
PilzAdam | Merge pull request #243 from xyzz/liquid_renewable |
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2012-09-09 |
Perttu Ahola | Fix wielditem entity drawtype brightness control |
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2012-07-26 |
Perttu Ahola | Experimental-ish rollback functionality |
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2012-07-21 |
Perttu Ahola | Define M_PI on MSVC |
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2012-06-17 |
Kahrl | Custom boxy nodes (stairs, slabs) and collision changes |
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2012-06-16 |
Perttu Ahola | Properly and efficiently use split utility headers |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-04-07 |
Perttu Ahola | Fix fabs() brainfart |
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2012-04-07 |
Perttu Ahola | Fix MSVC ambiguous fabs() call errors |
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2012-04-04 |
Perttu Ahola | Fix visual='cube' size |
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2012-04-04 |
Perttu Ahola | Fix dropped nodeitem visuals |
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2012-04-01 |
Perttu Ahola | Implement dropped items as LuaEntities; leave the old... |
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2012-03-31 |
Perttu Ahola | Add 'fly' and 'fast' privileges and the underlying... |
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2012-03-30 |
Perttu Ahola | Fix object visuals flashing brightly or disappearing... |
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2012-03-30 |
Perttu Ahola | Fix walking sound of other players (and other objects) |
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2012-03-30 |
Perttu Ahola | ObjectProperties |
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