Properly and efficiently use split utility headers
[oweals/minetest.git] / src / connection.h
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-11 Perttu AholaProper handling of failing to bind server socket
2011-11-07 KahrlMake Connection::Receive return the data via a SharedBu...
2011-11-07 Kahrlutility.h: Change Buffer's interface to be more compati...
2011-10-20 Perttu AholaImprove Connection with threading and some kind of...
2011-06-01 Perttu Aholamerged an old head into main branch
2011-05-21 Perttu AholaCleaned networking code a bit (had this one on the...
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2010-12-25 Perttu Aholatinkering around
2010-12-24 Perttu Aholadisconnect method to connection to be used instead...
2010-11-29 Perttu Aholalicense stuff
2010-11-26 Perttu AholaInitial files