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Cleanup in content_mapblock (#5746)
[oweals/minetest.git]
/
src
/
clientmap.h
2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2016-11-30
lhofhansl
Optimize/adjust blocks/ActiveObjects sent at the server...
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2016-11-04
lhofhansl
Add debug priv, and allow player to display the scene...
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2016-02-21
RealBadAngel
Camera: remove auto tune FPS, single view range setting
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2016-02-19
paramat
Clientmap: Define p_nodes_min/max as v3s32 instead...
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2016-02-11
nerzhul
v2d & aabbox3d<f32> & sky cleanups
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2016-02-09
Kahrl
Remove ClientMap::m_camera_mutex
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2015-08-24
ShadowNinja
Clean up threading
2613/head
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-05-17
sapier
Add support for interlaced polarized 3d screens
1269/head
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2014-03-04
Novatux
Fix rendering glitches when far from the center of...
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2013-08-03
Perttu Ahola
Fix and improve view range tuner
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2013-03-30
Weblate
Merge remote branch 'origin/master'
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2013-03-11
Ilya Zhuravlev
Migrate to STL containers/algorithms.
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2013-02-28
Weblate
Merge remote branch 'origin/master'
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2013-02-26
kwolekr
Merge pull request #482 from proller/liquid
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2013-02-24
Sfan5
Update Copyright Years
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2013-02-24
PilzAdam
Change Minetest-c55 to Minetest
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2012-09-04
Perttu Ahola
Reorganize ClientMap rendering code for a bit more...
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2012-06-17
Perttu Ahola
Optimize headers
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-03-18
Perttu Ahola
Dynamic sky, fog and cloud colors; sun and moon
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2012-03-15
Perttu Ahola
Move ClientMap to clientmap.{h,cpp}
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