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Hopefully fix 'dangling water'
[oweals/minetest.git]
/
src
/
client.cpp
2011-08-11
Giuseppe Bilotta
Notify other players of wielded item change
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2011-08-11
Giuseppe Bilotta
Clients inform server on wielded item
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2011-08-11
Giuseppe Bilotta
Keep track of player item
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2011-08-11
Giuseppe Bilotta
Refactor player's eye position coding
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2011-08-05
Perttu Ahola
merged delta and c55
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2011-07-31
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-31
Perttu Ahola
Fixed problem of server always receiving an empty passw...
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2011-07-30
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-30
Perttu Ahola
Added network protocol version number in protocol
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2011-07-30
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-24
Perttu Ahola
merged fix to decapitated trees; other bugs now exists
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2011-07-23
Perttu Ahola
merged jungle and bluish shadows
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2011-07-23
Perttu Ahola
merged the content type extension and delta
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2011-07-23
Perttu Ahola
uh, i guess this now merges the new delta stuff?
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2011-07-23
Perttu Ahola
merged some stuff from upstream while merging delta
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2011-07-22
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-22
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-21
Perttu Ahola
Merged minetest-delta a624fe549bc75855a170
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2011-07-20
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-20
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-16
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-16
Nils Dagsson Moskopp
Merge remote-tracking branch 'origin/upstream'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-26
Perttu Ahola
map unloading is now a whole lot better
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2011-06-26
Perttu Ahola
fixed block unloading from memory (a better fix coming...
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-26
Perttu Ahola
added and commented out some debug output
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2011-06-25
Perttu Ahola
even more code refactoring
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2011-06-25
Perttu Ahola
cleaned map stuff
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2011-06-25
Perttu Ahola
New map generator added (and SQLite, messed up the...
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2011-06-18
Perttu Ahola
Modified the mesh update thread's sleep time to speed...
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2011-06-01
Perttu Ahola
more merging - hopefully all spare heads are now gone
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2011-06-01
Perttu Ahola
merged an old head into main branch
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2011-06-01
Perttu Ahola
Merged CiaranG's fence graphic updates (ugh, well,...
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2011-06-01
Perttu Ahola
Fixed the password crash on Windows
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2011-05-29
Perttu Ahola
player passwords and privileges in world/auth.txt
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2011-05-22
Perttu Ahola
merged password change menu
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2011-05-22
Ciaran Gultnieks
Added the ability to change your password (via pause...
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2011-05-22
Perttu Ahola
Preliminary "active block" stuff + set up test code...
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2011-05-20
Perttu Ahola
Merge: New map directory structure and player passwords
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2011-05-20
Ciaran Gultnieks
Passwords - password entry at main menu, stored and...
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2011-05-09
Perttu Ahola
merged CiaranG's changes: the glass block
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2011-05-09
Perttu Ahola
Removed a single outdated comment in client.cpp
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2011-04-23
Perttu Ahola
Code refactoring; split half of main.cpp to game.cpp.
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2011-04-21
Perttu Ahola
Some work-in-progress in hp and mobs and a frightening...
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2011-04-11
Perttu Ahola
fixed warnings reported by cppcheck
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2011-04-10
Perttu Ahola
new object system
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2011-04-07
Perttu Ahola
Some progress on transitioning from MapBlockObject...
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2011-04-06
Perttu Ahola
Made mesh update on node removal asynchronous on client...
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2011-04-06
Perttu Ahola
Made mesh update on node addition asynchronous on clien...
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2011-04-04
Perttu Ahola
Chests work now!
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2011-04-04
Perttu Ahola
fully implemented the sign with the new framework
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2011-04-04
Perttu Ahola
Node metadata framework
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2011-04-03
Perttu Ahola
Made a proper queued thread to client for handling...
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2011-04-03
Perttu Ahola
Modified block mesh generation to have clearer input...
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2011-04-03
Perttu Ahola
commit before some more radical changes
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2011-04-03
Perttu Ahola
Removed lua stuff
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2011-04-02
Perttu Ahola
commit before some radical changes
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2011-03-02
Perttu Ahola
mapgen work-in-progress
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2011-02-28
Perttu Ahola
A third try on terrain generation. No trees yet.
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2011-02-23
Perttu Ahola
modified the build system of lua to a more minimal one
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2011-02-23
Perttu Ahola
mainly work on object scripting api
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2011-02-21
Perttu Ahola
preliminary lua scripting framework for objects
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2011-02-20
Perttu Ahola
Temporary commit; lots of test code and stuff
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2011-02-11
Perttu Ahola
now it works nicely
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2011-02-07
Perttu Ahola
bug-fixin'
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2011-01-25
Perttu Ahola
Reworked texture, material, mineral and whatever handling
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2011-01-25
Perttu Ahola
Tweaking around
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2011-01-23
Perttu Ahola
OMG! Main Menu!
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2011-01-15
Perttu Ahola
Players are left on server while server is running...
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2011-01-07
Perttu Ahola
removed Client::isFetchingBlocks
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2010-12-29
Perttu Ahola
tuned expired mesh updating while drawing a bit
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2010-12-29
Perttu Ahola
A bit longer day and a bit shorter night. Client-side.
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2010-12-27
Perttu Ahola
better debug output in segfaults and stack overflows...
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2010-12-26
Perttu Ahola
drawing range updater update and myrand() (but not...
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2010-12-26
Perttu Ahola
new viewing range updater algorithm
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2010-12-24
Perttu Ahola
disconnect method to connection to be used instead...
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2010-12-24
Perttu Ahola
base stuff for item->object conversion
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2010-12-23
Perttu Ahola
changes to handing of digging (non backwards-compatible...
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2010-12-23
Perttu Ahola
fixed crack animation timing in client
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2010-12-22
Perttu Ahola
crafting system!
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2010-12-22
Perttu Ahola
some work-in-progress
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2010-12-21
Perttu Ahola
organizing stuff.
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2010-12-21
Perttu Ahola
Cracking blocks while digging
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2010-12-20
Perttu Ahola
working time-of-day sending from server to client
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2010-12-19
Perttu Ahola
added dedicated server build without irrlicht
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2010-12-19
Perttu Ahola
day/night working client side
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2010-12-18
Perttu Ahola
before daynight mesh cache
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2010-12-18
Perttu Ahola
before adding day/night lighting
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2010-12-14
Perttu Ahola
tinkering around
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2010-12-13
Perttu Ahola
in before messing with face drawing orientation
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2010-12-13
Perttu Ahola
working nicely
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2010-11-29
Perttu Ahola
license stuff
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2010-11-29
Perttu Ahola
fixed face updating slowness bug
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2010-11-29
Perttu Ahola
- added map generating script
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2010-11-29
Perttu Ahola
sitä sun tätä tekeillä, toimii kivasti
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