Fixed some protocol comment errors in clientserver.h and elsewhere
[oweals/minetest.git] / src / client.cpp
2011-08-22 Perttu AholaFixed some protocol comment errors in clientserver...
2011-08-11 Giuseppe BilottaNotify other players of wielded item change
2011-08-11 Giuseppe BilottaClients inform server on wielded item
2011-08-11 Giuseppe BilottaKeep track of player item
2011-08-11 Giuseppe BilottaRefactor player's eye position coding
2011-08-05 Perttu Aholamerged delta and c55
2011-07-31 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-31 Perttu AholaFixed problem of server always receiving an empty passw...
2011-07-30 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-30 Perttu AholaAdded network protocol version number in protocol
2011-07-30 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-24 Perttu Aholamerged fix to decapitated trees; other bugs now exists
2011-07-23 Perttu Aholamerged jungle and bluish shadows
2011-07-23 Perttu Aholamerged the content type extension and delta
2011-07-23 Perttu Aholauh, i guess this now merges the new delta stuff?
2011-07-23 Perttu Aholamerged some stuff from upstream while merging delta
2011-07-22 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-22 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-21 Perttu AholaMerged minetest-delta a624fe549bc75855a170
2011-07-20 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-20 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-16 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-16 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholamap unloading is now a whole lot better
2011-06-26 Perttu Aholafixed block unloading from memory (a better fix coming...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Perttu Aholaadded and commented out some debug output
2011-06-25 Perttu Aholaeven more code refactoring
2011-06-25 Perttu Aholacleaned map stuff
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-18 Perttu AholaModified the mesh update thread's sleep time to speed...
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-06-01 Perttu AholaFixed the password crash on Windows
2011-05-29 Perttu Aholaplayer passwords and privileges in world/auth.txt
2011-05-22 Perttu Aholamerged password change menu
2011-05-22 Ciaran GultnieksAdded the ability to change your password (via pause...
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-20 Ciaran GultnieksPasswords - password entry at main menu, stored and...
2011-05-09 Perttu Aholamerged CiaranG's changes: the glass block
2011-05-09 Perttu AholaRemoved a single outdated comment in client.cpp
2011-04-23 Perttu AholaCode refactoring; split half of main.cpp to game.cpp.
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-11 Perttu Aholafixed warnings reported by cppcheck
2011-04-10 Perttu Aholanew object system
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-04-06 Perttu AholaMade mesh update on node removal asynchronous on client...
2011-04-06 Perttu AholaMade mesh update on node addition asynchronous on clien...
2011-04-04 Perttu AholaChests work now!
2011-04-04 Perttu Aholafully implemented the sign with the new framework
2011-04-04 Perttu AholaNode metadata framework
2011-04-03 Perttu AholaMade a proper queued thread to client for handling...
2011-04-03 Perttu AholaModified block mesh generation to have clearer input...
2011-04-03 Perttu Aholacommit before some more radical changes
2011-04-03 Perttu AholaRemoved lua stuff
2011-04-02 Perttu Aholacommit before some radical changes
2011-03-02 Perttu Aholamapgen work-in-progress
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-23 Perttu Aholamodified the build system of lua to a more minimal one
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-11 Perttu Aholanow it works nicely
2011-02-07 Perttu Aholabug-fixin'
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-25 Perttu AholaTweaking around
2011-01-23 Perttu AholaOMG! Main Menu!
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2011-01-07 Perttu Aholaremoved Client::isFetchingBlocks
2010-12-29 Perttu Aholatuned expired mesh updating while drawing a bit
2010-12-29 Perttu AholaA bit longer day and a bit shorter night. Client-side.
2010-12-27 Perttu Aholabetter debug output in segfaults and stack overflows...
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-24 Perttu Aholadisconnect method to connection to be used instead...
2010-12-24 Perttu Aholabase stuff for item->object conversion
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-23 Perttu Aholafixed crack animation timing in client
2010-12-22 Perttu Aholacrafting system!
2010-12-22 Perttu Aholasome work-in-progress
2010-12-21 Perttu Aholaorganizing stuff.
2010-12-21 Perttu AholaCracking blocks while digging
2010-12-20 Perttu Aholaworking time-of-day sending from server to client
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-12-18 Perttu Aholabefore adding day/night lighting
2010-12-14 Perttu Aholatinkering around
2010-12-13 Perttu Aholain before messing with face drawing orientation
2010-12-13 Perttu Aholaworking nicely
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu Aholafixed face updating slowness bug
2010-11-29 Perttu Ahola- added map generating script
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