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Camera: Improve arm inertia
[oweals/minetest.git]
/
src
/
camera.h
2017-07-02
Jean-Patrick Guerrero
Camera: Improve arm inertia
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2017-06-26
Loic Blot
Fix Camera::add_arm_inertia -> addArmInertia
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2017-06-26
kilbith
Add Arm Inertia (#6050)
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2017-06-16
Loïc Blot
C++11 patchset 9: move hardcoded init parameters to...
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2017-05-20
Loïc Blot
Various code cleanup & little performance improvement...
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2017-05-05
bigfoot547
[CSM] Add camera API (#5609)
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2017-04-25
Louis Pearson
Footsteps without view bobbing (#5645)
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2017-03-22
Loïc Blot
Some performance optimizations (#5424)
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2016-08-10
Esteban I. Ruiz...
Add zoom, tweakable with zoom_fov, default key: Z ...
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2016-02-21
RealBadAngel
Camera: remove auto tune FPS, single view range setting
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2016-02-19
RealBadAngel
Minimap: show player markers
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2016-02-18
RealBadAngel
Move object nametags to camera
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2015-07-21
RealBadAngel
Add wielded (and CAOs) shader
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2015-03-28
ShadowNinja
Change error_message from wstring to string
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2015-03-05
Loic Blot
Replace std::list to std::vector into tile.cpp (m_textu...
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2014-12-07
Craig Robbins
Fix regression (increase/decrease viewing range with...
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-11-08
Kahrl
Implement WieldMeshSceneNode which improves wield mesh...
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2014-05-17
sapier
Add support for interlaced polarized 3d screens
1269/head
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2014-04-27
sapier
Add support for dpi based HUD scaling
1198/head
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2014-04-15
Sfan5
Fix all warnings reported by clang
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2014-04-12
BlockMen
Add player:set_eye_offset() by @MirceaKitsune and clean up
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2014-04-12
BlockMen
Add third person view
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2014-03-04
Novatux
Fix rendering glitches when far from the center of...
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2013-08-03
Perttu Ahola
Fix and improve view range tuner
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2013-06-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-05-19
PilzAdam
Add a little animation when changing the wielded item
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2013-04-18
Weblate
Merge remote branch 'origin/master'
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2013-04-11
MirceaKitsune
Swing the camera down when the player lands on the...
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2013-04-08
sapier
fix mesh leak in camera class
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2013-02-28
Weblate
Merge remote branch 'origin/master'
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2013-02-26
kwolekr
Merge pull request #482 from proller/liquid
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2013-02-24
Sfan5
Update Copyright Years
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2013-02-24
PilzAdam
Change Minetest-c55 to Minetest
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2012-06-17
Perttu Ahola
Optimize headers
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-03-24
Perttu Ahola
c55sound continued
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2012-03-10
Perttu Ahola
Fix and tune things, add tool "recharge" animation...
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-02
Perttu Ahola
Merge remote-tracking branch 'kahrl/hidehud'
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2012-02-01
Kahrl
Page up and down change the minimum viewing range
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2011-12-03
Kahrl
inventorycube: use all three specified textures; also...
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2011-12-01
Giuseppe Bilotta
Fix structs being declared as classes
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2011-11-29
Perttu Ahola
GameDef compiles
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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2011-10-12
Perttu Ahola
Header file tweaking; mainly for speed
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'marktraceur/master'
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'kahrl/sectors2sqlite...
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2011-09-26
Perttu Ahola
Merge branch 'view_bobbing_and_vielded_tool'
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2011-09-21
Kahrl
Simplistic wielded tool lighting, added setMeshVertices...
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2011-09-20
Kahrl
Create a separate scene manager for the wielded tool...
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2011-09-20
Kahrl
Digging animation
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2011-09-19
Kahrl
Wielded tool updates, leaves and glass work now
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2011-09-19
Kahrl
Convert any inventory item into a mesh, bring back...
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2011-09-19
Kahrl
Added sprite extruder
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2011-09-18
Kahrl
This looks more like MC view bobbing, but still not...
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2011-09-14
Kahrl
Made wielded tool move slightly (and smoothly) during...
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2011-09-14
Kahrl
View bobbing is slower in the water.
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2011-09-08
Kahrl
attempting to merge Queatz/the-wielded-tool and kahrl...
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2011-09-08
Kahrl
Implemented view bobbing (testing simple lemniscate...
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2011-09-07
Kahrl
Collected and moved existing camera infrastructure...
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