C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (...
[oweals/minetest.git] / src / camera.cpp
2017-06-16 Loïc BlotC++11 patchset 9: move hardcoded init parameters to...
2017-05-31 red-001Nametag: remove colour codes before calculating alignme...
2017-05-05 bigfoot547[CSM] Add camera API (#5609)
2017-04-25 Louis PearsonFootsteps without view bobbing (#5645)
2017-04-09 Dániel JuhászHardware coloring for itemstacks
2017-03-31 kilbithWieldmesh: Natural orientation depending on pitch ...
2017-01-23 paramatZoom FOV: Reduce minimum zoom FOV to 7 degrees
2017-01-20 red-001Remove `mathconstants.h` and use the correct way to...
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2016-11-30 lhofhanslOptimize/adjust blocks/ActiveObjects sent at the server...
2016-10-06 SmallJokerUse relative position for nametags
2016-08-26 paramatCamera: Higher frequency limit for view/hand bobbing...
2016-08-10 Ben DeutschZooming the camera requires the 'zoom' privilege
2016-08-10 Esteban I. Ruiz... Add zoom, tweakable with zoom_fov, default key: Z ...
2016-04-02 est31Fix nametag hiding
2016-02-21 RealBadAngelCamera: remove auto tune FPS, single view range setting
2016-02-19 RealBadAngelCamera: Don't count camera offset twice for Nametagged...
2016-02-18 RealBadAngelMove object nametags to camera
2016-01-18 RealBadAngelFix wield item glitch
2015-10-31 ShadowNinjaFix clang warning
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-07-21 RealBadAngelAdd wielded (and CAOs) shader
2015-07-21 Loic BlotRemove profiler.h include where it's not needed. Remove...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-28 ShadowNinjaMake camera clear error message if there's no error
2015-03-28 ShadowNinjaChange error_message from wstring to string
2015-01-08 paramatReturn step smoothing value to 23
2014-12-12 MirceaKitsuneAllow footstep sounds to play for liquid and ladder...
2014-12-07 CalinouIncrease third person view distance
2014-12-07 Craig RobbinsFix regression (increase/decrease viewing range with...
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-11-26 CalinouIncrease step smoothing to fit 1:1 stairs (works well...
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-05-17 sapierAdd support for interlaced polarized 3d screens 1269/head
2014-04-27 sapierAdd support for dpi based HUD scaling 1198/head
2014-04-15 Sfan5Fix all warnings reported by clang
2014-04-12 BlockMenAdd player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 BlockMenAdd third person view
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2013-08-03 Perttu AholaFix and improve view range tuner
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-21 PilzAdamFix disappearing of wielditem
2013-05-20 PilzAdamDont animate changing wielditem from hand to hand
2013-05-19 PilzAdamAdd a little animation when changing the wielded item
2013-05-17 Aaron SuenFix math for isBlockInSight. Fixes #718 (client-side).
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-23 Perttu AholaDisable fall bobbing by default; enable using fall_bobb...
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-11 MirceaKitsuneSwing the camera down when the player lands on the...
2013-04-08 sapierfix mesh leak in camera class
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-03 Zeg9Fix camera "jumping" when attached and the parent goes...
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-01-03 JeijaTilt camera on player damage (tweaked by PilzAdam)
2012-12-02 Perttu AholaSmooth day-night transitions
2012-12-02 Perttu AholaGet rid of jordan4ibanez's insane digging animation...
2012-12-01 Perttu AholaOn-demand item meshes and textures
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-22 xyzzMerge pull request #268 from khonkhortisan/image_button
2012-11-12 xyzzMerge pull request #284 from RealBadAngel/master
2012-11-10 PilzAdamMerge pull request #286 from PilzAdam/digging_animation
2012-11-10 PilzAdamAdd jordan4ibanez' better digging animation 286/head
2012-07-21 Perttu AholaDefine M_PI on MSVC
2012-06-17 KahrlCustom boxy nodes (stairs, slabs) and collision changes
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-27 Perttu AholaIncrease vertical FOV on lower aspect ratios (<16:10)
2012-03-24 Perttu AholaDigging and placing sounds
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-24 Perttu Aholac55sound continued
2012-03-18 Perttu AholaAttempt to fix build for MSVC
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-10 KahrlSet fixed FOV for the wielded item
2012-03-10 Perttu AholaMake Camera::updateViewingRange more snappy in followin...
2012-03-10 Perttu AholaFix and tune things, add tool "recharge" animation...
2012-02-28 celeron55Merge pull request #46 from garrosh/master
2012-02-02 Perttu AholaMerge remote-tracking branch 'kahrl/hidehud'
2012-02-01 KahrlPage up and down change the minimum viewing range
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-03 Kahrlinventorycube: use all three specified textures; also...
2011-12-02 Perttu AholaShow bare hand when no item is selected
2011-12-01 KahrlMake camera.cpp Irrlicht 1.8-compatible by calling...
2011-11-29 Perttu AholaFix camera MaterialItem draw logic
2011-11-29 Perttu AholaClean InventoryItem interface a bit
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaMove ContentFeatures to mapnode_contentfeatures.{h...
2011-10-18 Perttu AholaTry to tune fog to work well on high-end machines also
2011-10-18 Perttu AholaTune map rendering and related diagnostics
2011-10-15 Perttu AholaMake view bobbing amount configurable
2011-10-12 Perttu AholaHeader file tweaking; mainly for speed
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaRotate wielded tool the right way and modify axe graphi...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
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