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Fix alpha for liquid nodes (#5494)
[oweals/minetest.git]
/
src
/
camera.cpp
2011-09-21
Kahrl
reduce view bobbing slightly
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2011-09-20
Kahrl
Create a separate scene manager for the wielded tool...
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2011-09-20
Kahrl
fix a numerical problem, but tool is still jittery
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2011-09-20
Kahrl
Fix jittery view bobbing at large map coordinates again...
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2011-09-20
Kahrl
Digging animation
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2011-09-19
Kahrl
fix some normals
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2011-09-19
Kahrl
Wielded tool updates, leaves and glass work now
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2011-09-19
Kahrl
Convert any inventory item into a mesh, bring back...
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2011-09-19
Kahrl
Added sprite extruder
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2011-09-18
Kahrl
trying some view bobbing changes
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2011-09-18
Kahrl
Oops, up vector is needed.
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2011-09-18
Kahrl
This looks more like MC view bobbing, but still not...
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2011-09-14
Kahrl
Made wielded tool move slightly (and smoothly) during...
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2011-09-14
Kahrl
View bobbing is slower in the water.
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2011-09-08
Kahrl
trying something else... also replaced M_PI by PI every...
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2011-09-08
Kahrl
attempting to merge Queatz/the-wielded-tool and kahrl...
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2011-09-08
Kahrl
minor view bobbing improvements
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2011-09-08
Kahrl
make it slightly less annoying :o)
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2011-09-08
Kahrl
Implemented view bobbing (testing simple lemniscate...
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2011-09-07
Kahrl
Commented out debug statements again
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2011-09-07
Kahrl
Collected and moved existing camera infrastructure...
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