2016-02-21 |
RealBadAngel | Camera: remove auto tune FPS, single view range setting |
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2016-02-19 |
RealBadAngel | Camera: Don't count camera offset twice for Nametagged... |
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2016-02-18 |
RealBadAngel | Move object nametags to camera |
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2016-01-18 |
RealBadAngel | Fix wield item glitch |
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2015-10-31 |
ShadowNinja | Fix clang warning |
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2015-10-14 |
ShadowNinja | Rename macros with two leading underscores |
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2015-07-21 |
RealBadAngel | Add wielded (and CAOs) shader |
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2015-07-21 |
Loic Blot | Remove profiler.h include where it's not needed. Remove... |
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2015-04-01 |
Craig Robbins | Move globals from main.cpp to more sane locations |
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2015-03-28 |
ShadowNinja | Make camera clear error message if there's no error |
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2015-03-28 |
ShadowNinja | Change error_message from wstring to string |
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2015-01-08 |
paramat | Return step smoothing value to 23 |
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2014-12-12 |
MirceaKitsune | Allow footstep sounds to play for liquid and ladder... |
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2014-12-07 |
Calinou | Increase third person view distance |
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2014-12-07 |
Craig Robbins | Fix regression (increase/decrease viewing range with... |
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2014-12-06 |
Craig Robbins | Performance of main client loop up to 2x faster In... |
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2014-11-26 |
Calinou | Increase step smoothing to fit 1:1 stairs (works well... |
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2014-11-08 |
Kahrl | Implement WieldMeshSceneNode which improves wield mesh... |
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2014-05-17 |
sapier | Add support for interlaced polarized 3d screens 1269/head |
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2014-04-27 |
sapier | Add support for dpi based HUD scaling 1198/head |
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2014-04-15 |
Sfan5 | Fix all warnings reported by clang |
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2014-04-12 |
BlockMen | Add player:set_eye_offset() by @MirceaKitsune and clean up |
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2014-04-12 |
BlockMen | Add third person view |
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2014-03-04 |
Novatux | Fix rendering glitches when far from the center of... |
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2013-08-03 |
Perttu Ahola | Fix and improve view range tuner |
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2013-06-01 |
Weblate | Merge remote-tracking branch 'origin/master' |
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2013-05-21 |
PilzAdam | Fix disappearing of wielditem |
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2013-05-20 |
PilzAdam | Dont animate changing wielditem from hand to hand |
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2013-05-19 |
PilzAdam | Add a little animation when changing the wielded item |
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2013-05-17 |
Aaron Suen | Fix math for isBlockInSight. Fixes #718 (client-side). |
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2013-05-01 |
Weblate | Merge remote-tracking branch 'origin/master' |
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2013-04-23 |
Perttu Ahola | Disable fall bobbing by default; enable using fall_bobb... |
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2013-04-18 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-11 |
MirceaKitsune | Swing the camera down when the player lands on the... |
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2013-04-08 |
sapier | fix mesh leak in camera class |
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2013-04-07 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-03 |
Zeg9 | Fix camera "jumping" when attached and the parent goes... |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2013-01-03 |
Jeija | Tilt camera on player damage (tweaked by PilzAdam) |
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2012-12-02 |
Perttu Ahola | Smooth day-night transitions |
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2012-12-02 |
Perttu Ahola | Get rid of jordan4ibanez's insane digging animation... |
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2012-12-01 |
Perttu Ahola | On-demand item meshes and textures |
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2012-12-01 |
PilzAdam | Merge support for anaglyph stereo |
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2012-11-22 |
xyzz | Merge pull request #268 from khonkhortisan/image_button |
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2012-11-12 |
xyzz | Merge pull request #284 from RealBadAngel/master |
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2012-11-10 |
PilzAdam | Merge pull request #286 from PilzAdam/digging_animation |
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2012-11-10 |
PilzAdam | Add jordan4ibanez' better digging animation 286/head |
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2012-07-21 |
Perttu Ahola | Define M_PI on MSVC |
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2012-06-17 |
Kahrl | Custom boxy nodes (stairs, slabs) and collision changes |
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2012-06-16 |
Perttu Ahola | Properly and efficiently use split utility headers |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-03-31 |
Perttu Ahola | Add 'fly' and 'fast' privileges and the underlying... |
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2012-03-27 |
Perttu Ahola | Increase vertical FOV on lower aspect ratios (<16:10) |
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2012-03-24 |
Perttu Ahola | Digging and placing sounds |
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2012-03-24 |
Perttu Ahola | Add event manager and use it to trigger sounds |
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2012-03-24 |
Perttu Ahola | c55sound continued |
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2012-03-18 |
Perttu Ahola | Attempt to fix build for MSVC |
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2012-03-18 |
Perttu Ahola | Dynamic sky, fog and cloud colors; sun and moon |
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2012-03-15 |
Perttu Ahola | Move ClientMap to clientmap.{h,cpp} |
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2012-03-10 |
Kahrl | Set fixed FOV for the wielded item |
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2012-03-10 |
Perttu Ahola | Make Camera::updateViewingRange more snappy in followin... |
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2012-03-10 |
Perttu Ahola | Fix and tune things, add tool "recharge" animation... |
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2012-02-28 |
celeron55 | Merge pull request #46 from garrosh/master |
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2012-02-02 |
Perttu Ahola | Merge remote-tracking branch 'kahrl/hidehud' |
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2012-02-01 |
Kahrl | Page up and down change the minimum viewing range |
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2012-01-12 |
Kahrl | The huge item definition and item namespace unification... |
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2011-12-03 |
Kahrl | inventorycube: use all three specified textures; also... |
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2011-12-02 |
Perttu Ahola | Show bare hand when no item is selected |
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2011-12-01 |
Kahrl | Make camera.cpp Irrlicht 1.8-compatible by calling... |
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2011-11-29 |
Perttu Ahola | Fix camera MaterialItem draw logic |
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2011-11-29 |
Perttu Ahola | Clean InventoryItem interface a bit |
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2011-11-29 |
Perttu Ahola | GameDef compiles |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Move ContentFeatures to mapnode_contentfeatures.{h... |
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2011-10-18 |
Perttu Ahola | Try to tune fog to work well on high-end machines also |
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2011-10-18 |
Perttu Ahola | Tune map rendering and related diagnostics |
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2011-10-15 |
Perttu Ahola | Make view bobbing amount configurable |
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2011-10-12 |
Perttu Ahola | Header file tweaking; mainly for speed |
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2011-09-26 |
Perttu Ahola | Merge remote-tracking branch 'marktraceur/master' |
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2011-09-26 |
Perttu Ahola | Merge remote-tracking branch 'kahrl/sectors2sqlite... |
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2011-09-26 |
Perttu Ahola | Rotate wielded tool the right way and modify axe graphi... |
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2011-09-26 |
Perttu Ahola | Merge branch 'view_bobbing_and_vielded_tool' |
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2011-09-26 |
Perttu Ahola | Fix single-frame lag in camera yaw/pitch, tune view... |
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2011-09-21 |
Kahrl | Simplistic wielded tool lighting, added setMeshVertices... |
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2011-09-21 |
Kahrl | reduce view bobbing slightly |
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2011-09-20 |
Kahrl | Create a separate scene manager for the wielded tool... |
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2011-09-20 |
Kahrl | fix a numerical problem, but tool is still jittery |
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2011-09-20 |
Kahrl | Fix jittery view bobbing at large map coordinates again... |
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2011-09-20 |
Kahrl | Digging animation |
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2011-09-19 |
Kahrl | fix some normals |
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2011-09-19 |
Kahrl | Wielded tool updates, leaves and glass work now |
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2011-09-19 |
Kahrl | Convert any inventory item into a mesh, bring back... |
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2011-09-19 |
Kahrl | Added sprite extruder |
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2011-09-18 |
Kahrl | trying some view bobbing changes |
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2011-09-18 |
Kahrl | Oops, up vector is needed. |
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2011-09-18 |
Kahrl | This looks more like MC view bobbing, but still not... |
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2011-09-14 |
Kahrl | Made wielded tool move slightly (and smoothly) during... |
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