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Tooltips: Unify the tooltip[] and list[] description tooltip display functions (...
[oweals/minetest.git]
/
src
/
camera.cpp
2017-05-31
red-001
Nametag: remove colour codes before calculating alignme...
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2017-05-05
bigfoot547
[CSM] Add camera API (#5609)
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2017-04-25
Louis Pearson
Footsteps without view bobbing (#5645)
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2017-04-09
Dániel Juhász
Hardware coloring for itemstacks
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2017-03-31
kilbith
Wieldmesh: Natural orientation depending on pitch ...
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2017-01-23
paramat
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
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2017-01-20
red-001
Remove `mathconstants.h` and use the correct way to...
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2016-11-30
lhofhansl
Optimize/adjust blocks/ActiveObjects sent at the server...
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2016-10-06
SmallJoker
Use relative position for nametags
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2016-08-26
paramat
Camera: Higher frequency limit for view/hand bobbing...
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2016-08-10
Ben Deutsch
Zooming the camera requires the 'zoom' privilege
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2016-08-10
Esteban I. Ruiz...
Add zoom, tweakable with zoom_fov, default key: Z ...
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2016-04-02
est31
Fix nametag hiding
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2016-02-21
RealBadAngel
Camera: remove auto tune FPS, single view range setting
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2016-02-19
RealBadAngel
Camera: Don't count camera offset twice for Nametagged...
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2016-02-18
RealBadAngel
Move object nametags to camera
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2016-01-18
RealBadAngel
Fix wield item glitch
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2015-10-31
ShadowNinja
Fix clang warning
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2015-10-14
ShadowNinja
Rename macros with two leading underscores
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2015-07-21
RealBadAngel
Add wielded (and CAOs) shader
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2015-07-21
Loic Blot
Remove profiler.h include where it's not needed. Remove...
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2015-04-01
Craig Robbins
Move globals from main.cpp to more sane locations
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2015-03-28
ShadowNinja
Make camera clear error message if there's no error
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2015-03-28
ShadowNinja
Change error_message from wstring to string
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2015-01-08
paramat
Return step smoothing value to 23
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2014-12-12
MirceaKitsune
Allow footstep sounds to play for liquid and ladder...
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2014-12-07
Calinou
Increase third person view distance
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2014-12-07
Craig Robbins
Fix regression (increase/decrease viewing range with...
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-11-26
Calinou
Increase step smoothing to fit 1:1 stairs (works well...
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2014-11-08
Kahrl
Implement WieldMeshSceneNode which improves wield mesh...
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2014-05-17
sapier
Add support for interlaced polarized 3d screens
1269/head
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2014-04-27
sapier
Add support for dpi based HUD scaling
1198/head
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2014-04-15
Sfan5
Fix all warnings reported by clang
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2014-04-12
BlockMen
Add player:set_eye_offset() by @MirceaKitsune and clean up
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2014-04-12
BlockMen
Add third person view
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2014-03-04
Novatux
Fix rendering glitches when far from the center of...
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2013-08-03
Perttu Ahola
Fix and improve view range tuner
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2013-06-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-05-21
PilzAdam
Fix disappearing of wielditem
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2013-05-20
PilzAdam
Dont animate changing wielditem from hand to hand
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2013-05-19
PilzAdam
Add a little animation when changing the wielded item
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2013-05-17
Aaron Suen
Fix math for isBlockInSight. Fixes #718 (client-side).
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2013-05-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-04-23
Perttu Ahola
Disable fall bobbing by default; enable using fall_bobb...
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2013-04-18
Weblate
Merge remote branch 'origin/master'
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2013-04-11
MirceaKitsune
Swing the camera down when the player lands on the...
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2013-04-08
sapier
fix mesh leak in camera class
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2013-04-07
Weblate
Merge remote branch 'origin/master'
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2013-04-03
Zeg9
Fix camera "jumping" when attached and the parent goes...
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2013-02-28
Weblate
Merge remote branch 'origin/master'
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2013-02-26
kwolekr
Merge pull request #482 from proller/liquid
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2013-02-24
Sfan5
Update Copyright Years
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2013-02-24
PilzAdam
Change Minetest-c55 to Minetest
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2013-01-03
Jeija
Tilt camera on player damage (tweaked by PilzAdam)
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2012-12-02
Perttu Ahola
Smooth day-night transitions
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2012-12-02
Perttu Ahola
Get rid of jordan4ibanez's insane digging animation...
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2012-12-01
Perttu Ahola
On-demand item meshes and textures
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2012-12-01
PilzAdam
Merge support for anaglyph stereo
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2012-11-22
xyzz
Merge pull request #268 from khonkhortisan/image_button
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2012-11-12
xyzz
Merge pull request #284 from RealBadAngel/master
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2012-11-10
PilzAdam
Merge pull request #286 from PilzAdam/digging_animation
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2012-11-10
PilzAdam
Add jordan4ibanez' better digging animation
286/head
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2012-07-21
Perttu Ahola
Define M_PI on MSVC
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2012-06-17
Kahrl
Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-03-31
Perttu Ahola
Add 'fly' and 'fast' privileges and the underlying...
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2012-03-27
Perttu Ahola
Increase vertical FOV on lower aspect ratios (<16:10)
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2012-03-24
Perttu Ahola
Digging and placing sounds
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2012-03-24
Perttu Ahola
Add event manager and use it to trigger sounds
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2012-03-24
Perttu Ahola
c55sound continued
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2012-03-18
Perttu Ahola
Attempt to fix build for MSVC
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2012-03-18
Perttu Ahola
Dynamic sky, fog and cloud colors; sun and moon
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2012-03-15
Perttu Ahola
Move ClientMap to clientmap.{h,cpp}
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2012-03-10
Kahrl
Set fixed FOV for the wielded item
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2012-03-10
Perttu Ahola
Make Camera::updateViewingRange more snappy in followin...
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2012-03-10
Perttu Ahola
Fix and tune things, add tool "recharge" animation...
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-02
Perttu Ahola
Merge remote-tracking branch 'kahrl/hidehud'
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2012-02-01
Kahrl
Page up and down change the minimum viewing range
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2011-12-03
Kahrl
inventorycube: use all three specified textures; also...
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2011-12-02
Perttu Ahola
Show bare hand when no item is selected
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2011-12-01
Kahrl
Make camera.cpp Irrlicht 1.8-compatible by calling...
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2011-11-29
Perttu Ahola
Fix camera MaterialItem draw logic
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2011-11-29
Perttu Ahola
Clean InventoryItem interface a bit
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2011-11-29
Perttu Ahola
GameDef compiles
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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2011-11-29
Perttu Ahola
Move ContentFeatures to mapnode_contentfeatures.{h...
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2011-10-18
Perttu Ahola
Try to tune fog to work well on high-end machines also
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2011-10-18
Perttu Ahola
Tune map rendering and related diagnostics
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2011-10-15
Perttu Ahola
Make view bobbing amount configurable
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2011-10-12
Perttu Ahola
Header file tweaking; mainly for speed
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'marktraceur/master'
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2011-09-26
Perttu Ahola
Merge remote-tracking branch 'kahrl/sectors2sqlite...
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2011-09-26
Perttu Ahola
Rotate wielded tool the right way and modify axe graphi...
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2011-09-26
Perttu Ahola
Merge branch 'view_bobbing_and_vielded_tool'
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2011-09-26
Perttu Ahola
Fix single-frame lag in camera yaw/pitch, tune view...
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