2012-03-24 |
Perttu Ahola | Digging and placing sounds |
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2012-03-24 |
Perttu Ahola | Add event manager and use it to trigger sounds |
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2012-03-24 |
Perttu Ahola | c55sound continued |
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2012-03-18 |
Perttu Ahola | Attempt to fix build for MSVC |
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2012-03-18 |
Perttu Ahola | Dynamic sky, fog and cloud colors; sun and moon |
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2012-03-15 |
Perttu Ahola | Move ClientMap to clientmap.{h,cpp} |
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2012-03-10 |
Kahrl | Set fixed FOV for the wielded item |
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2012-03-10 |
Perttu Ahola | Make Camera::updateViewingRange more snappy in followin... |
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2012-03-10 |
Perttu Ahola | Fix and tune things, add tool "recharge" animation... |
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2012-02-28 |
celeron55 | Merge pull request #46 from garrosh/master |
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2012-02-02 |
Perttu Ahola | Merge remote-tracking branch 'kahrl/hidehud' |
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2012-02-01 |
Kahrl | Page up and down change the minimum viewing range |
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2012-01-12 |
Kahrl | The huge item definition and item namespace unification... |
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2011-12-03 |
Kahrl | inventorycube: use all three specified textures; also... |
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2011-12-02 |
Perttu Ahola | Show bare hand when no item is selected |
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2011-12-01 |
Kahrl | Make camera.cpp Irrlicht 1.8-compatible by calling... |
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2011-11-29 |
Perttu Ahola | Fix camera MaterialItem draw logic |
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2011-11-29 |
Perttu Ahola | Clean InventoryItem interface a bit |
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2011-11-29 |
Perttu Ahola | GameDef compiles |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Move ContentFeatures to mapnode_contentfeatures.{h... |
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2011-10-18 |
Perttu Ahola | Try to tune fog to work well on high-end machines also |
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2011-10-18 |
Perttu Ahola | Tune map rendering and related diagnostics |
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2011-10-15 |
Perttu Ahola | Make view bobbing amount configurable |
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2011-10-12 |
Perttu Ahola | Header file tweaking; mainly for speed |
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2011-09-26 |
Perttu Ahola | Merge remote-tracking branch 'marktraceur/master' |
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2011-09-26 |
Perttu Ahola | Merge remote-tracking branch 'kahrl/sectors2sqlite... |
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2011-09-26 |
Perttu Ahola | Rotate wielded tool the right way and modify axe graphi... |
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2011-09-26 |
Perttu Ahola | Merge branch 'view_bobbing_and_vielded_tool' |
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2011-09-26 |
Perttu Ahola | Fix single-frame lag in camera yaw/pitch, tune view... |
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2011-09-21 |
Kahrl | Simplistic wielded tool lighting, added setMeshVertices... |
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2011-09-21 |
Kahrl | reduce view bobbing slightly |
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2011-09-20 |
Kahrl | Create a separate scene manager for the wielded tool... |
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2011-09-20 |
Kahrl | fix a numerical problem, but tool is still jittery |
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2011-09-20 |
Kahrl | Fix jittery view bobbing at large map coordinates again... |
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2011-09-20 |
Kahrl | Digging animation |
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2011-09-19 |
Kahrl | fix some normals |
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2011-09-19 |
Kahrl | Wielded tool updates, leaves and glass work now |
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2011-09-19 |
Kahrl | Convert any inventory item into a mesh, bring back... |
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2011-09-19 |
Kahrl | Added sprite extruder |
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2011-09-18 |
Kahrl | trying some view bobbing changes |
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2011-09-18 |
Kahrl | Oops, up vector is needed. |
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2011-09-18 |
Kahrl | This looks more like MC view bobbing, but still not... |
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2011-09-14 |
Kahrl | Made wielded tool move slightly (and smoothly) during... |
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2011-09-14 |
Kahrl | View bobbing is slower in the water. |
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2011-09-08 |
Kahrl | trying something else... also replaced M_PI by PI every... |
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2011-09-08 |
Kahrl | attempting to merge Queatz/the-wielded-tool and kahrl... |
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2011-09-08 |
Kahrl | minor view bobbing improvements |
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2011-09-08 |
Kahrl | make it slightly less annoying :o) |
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2011-09-08 |
Kahrl | Implemented view bobbing (testing simple lemniscate... |
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2011-09-07 |
Kahrl | Commented out debug statements again |
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2011-09-07 |
Kahrl | Collected and moved existing camera infrastructure... |
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