Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
[oweals/minetest.git] / data / mods / default / init.lua
2011-12-04 KahrlUse plain IBillboardSceneNode instead of MyBillboardSce...
2011-12-04 Perttu AholaDetermine light_propagates from paramtype
2011-12-04 Perttu AholaFix fence name
2011-12-03 Perttu AholaCraftitem aliases
2011-12-03 Perttu AholaTool aliases
2011-12-03 Perttu AholaNode definition aliases
2011-12-03 Perttu AholaRename lump_of_* to *_lump
2011-12-03 Perttu AholaMore texture naming fixes
2011-12-03 Perttu AholaRename textures of default mod
2011-12-03 Perttu AholaRemove iron apple from default
2011-12-03 Perttu AholaMake global names in default mod use good naming conven...
2011-12-03 Perttu AholaAdd ABM required neighbor check
2011-12-03 Kahrlinventorycube: use all three specified textures; also...
2011-12-03 Perttu AholaChange naming convention to be modname:* instead of...
2011-12-03 Perttu AholaFix note about run-in-place mod search path in mods...
2011-12-03 Perttu AholaAdd usermods/ to mod search paths and print out the...
2011-12-03 Perttu AholaRemove accidental stupid naming in craftitem example
2011-12-03 Perttu AholaEnforced mod global naming convention and better error...
2011-12-02 Perttu AholaRemove unnecessary debug output from mods/default/init.lua
2011-12-02 Perttu AholaScript-defined creative inventory
2011-12-02 Perttu AholaRename "NodeItem"/"ToolItem"/"CraftItem" to "node"...
2011-12-02 Perttu AholaAdd time_from_last_punch to Lua API
2011-12-02 Perttu AholaFix /give(me) commands a bit in default mod
2011-12-01 Perttu AholaPlayers are more like objects + related stuff
2011-12-01 Perttu AholaNote in init.lua the methods specific to the "generic...
2011-12-01 Perttu AholaFix sand to be cookable to glass
2011-11-30 Perttu AholaMove craftitem_place_item as minetest.craftitem_place_i...
2011-11-30 Perttu AholaObjectRef:get_player_name, ObjectRef:inventory_set_list...
2011-11-30 Perttu AholaAdd ObjectRef:punch and ObjectRef:right_click to Lua API
2011-11-30 Perttu AholaList added functions in default/init.lua
2011-11-30 Perttu AholaAdd get_wielded_itemstring, get_wielded_item, damage_wi...
2011-11-29 Perttu AholaCreate the necessary API for /giveme and /give and...
2011-11-29 Perttu AholaReorganize mods
2011-11-29 Perttu AholaAdd a note about the default mod not using the modname_...
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaGenericNodeMetadata and an example furnace
2011-11-29 Perttu AholaInitial NodeMetaRef stuff
2011-11-29 Perttu AholaLua interface for ActiveBlockModifier
2011-11-29 Perttu AholaAdd chat message callback and send functions
2011-11-29 Perttu AholaImprove luaentity sprite functionality (and add some...
2011-11-29 Perttu AholaComment out print("on_generated: ...") in Lua
2011-11-29 Perttu AholaMake map generator as much threaded as possible (not...
2011-11-29 Perttu AholaAdd on_generated hook
2011-11-29 Perttu AholaFix TNT script
2011-11-29 Perttu AholaReshape LuaEntityCAO implementation a bit and make...
2011-11-29 Perttu AholaException handling in Lua setting get
2011-11-29 Perttu AholaLua setting getter
2011-11-29 Perttu Aholaon_newplayer and on_respawnplayer callbacks
2011-11-29 Perttu AholaMake node definitions available to Lua
2011-11-29 KahrlAdd node definitions in Lua and do not use content_mapn...
2011-11-29 Perttu AholaFix random node definition stuff
2011-11-29 Perttu Aholabuiltin.lua
2011-11-29 Perttu AholaAdd object reference to Lua on_place/dig/punchnode...
2011-11-29 Perttu AholaSome node definitions in Lua
2011-11-29 Perttu AholaMode node definition loading from Lua (still not finish...
2011-11-29 Perttu AholaRandom Lua tweaks/fixes
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaFalling sand and gravel
2011-11-29 Perttu AholaNode place/dig Lua callbacks
2011-11-29 Perttu AholaFix crafted tools being a very tiny bit worn in default...
2011-11-29 Perttu AholaAdd classic crafting recipes to default/init.lua
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaInitial node definition stuff
2011-11-29 Perttu AholaModify mod and texture directory hierarchies