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Fix bone-attached entities (#10015)
[oweals/minetest.git]
/
data
/
mods
/
default
/ init.lua
2012-03-10
Perttu Ahola
Initial directory structure rework
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2012-03-10
Perttu Ahola
Replace dig_immediate=1 with dig_immediate=3 in mods...
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2012-03-10
Perttu Ahola
Add a small bunch of notes about groups in mods/default...
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2012-03-10
Perttu Ahola
Update mini documentation in mods/default/init.lua...
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2012-03-10
Perttu Ahola
Fix and tune things, add tool "recharge" animation...
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2012-03-10
Perttu Ahola
LuaEntity armor groups
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2012-03-10
Perttu Ahola
Entity damage system WIP; Remove C++ mobs
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2012-03-10
Perttu Ahola
Digging time groups WIP
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2012-02-28
Perttu Ahola
Merge remote-tracking branch 'jn/random-fixes'
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-28
Perttu Ahola
Add minetest.get_worldpath() for getting location for...
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2012-02-24
Jonathan Neuschäfer
server: /give: show the actual stackstring
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2012-02-24
Jonathan Neuschäfer
creative inventory: update to use default:fence_wood
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2012-02-04
Perttu Ahola
Add groups = {} to item definition
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2012-01-24
Perttu Ahola
Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
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2012-01-22
Kahrl
Node placement / mineral / serialization / iron freq...
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2012-01-13
Kahrl
Inventory menu changes: Tooltips; dragging; drop from...
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2012-01-05
Perttu Ahola
Implement minetest.register_on_dieplayer()
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2012-01-02
Perttu Ahola
Mark ObjectRef::get_entity_name() deprecated
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2012-01-02
Perttu Ahola
Add name field to registered entities
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2012-01-02
Perttu Ahola
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and...
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2012-01-02
Perttu Ahola
Add ObjectRef:get_luaentity()
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2012-01-02
Perttu Ahola
ObjectRef:get_entity_name() and fixing of comments...
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2012-01-02
Perttu Ahola
Make add_entity return a reference to added entity...
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2012-01-02
Perttu Ahola
Clean up InvRef documentation in default/init.lua a bit
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2012-01-02
Perttu Ahola
Improve mini Lua reference
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2012-01-02
Perttu Ahola
Add ObjectRef:get_inventory() and add stuff to document...
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2012-01-01
Perttu Ahola
Add default: to everything in default/init.lua (.....
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2011-12-28
Perttu Ahola
Add wooden planks to creative inventory
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2011-12-28
Perttu Ahola
Add EnvRef:get_objects_inside_radius(pos, radius)
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2011-12-28
Perttu Ahola
Add get_look_dir(), get_look_pitch() and get_look_yaw...
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2011-12-11
Perttu Ahola
Add minetest.get_modpath(modname)
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2011-12-04
Perttu Ahola
Improve /spawnentity a bit
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2011-12-04
Perttu Ahola
Rename EnvRef:add_luaentity to EnvRef:add_entity
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2011-12-04
Perttu Ahola
Add EnvRef:get_node_light(pos, timeofday)
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2011-12-04
Kahrl
Use plain IBillboardSceneNode instead of MyBillboardSce...
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2011-12-04
Perttu Ahola
Determine light_propagates from paramtype
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2011-12-04
Perttu Ahola
Fix fence name
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2011-12-03
Perttu Ahola
Craftitem aliases
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2011-12-03
Perttu Ahola
Tool aliases
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2011-12-03
Perttu Ahola
Node definition aliases
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2011-12-03
Perttu Ahola
Rename lump_of_* to *_lump
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2011-12-03
Perttu Ahola
More texture naming fixes
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2011-12-03
Perttu Ahola
Rename textures of default mod
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2011-12-03
Perttu Ahola
Remove iron apple from default
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2011-12-03
Perttu Ahola
Make global names in default mod use good naming conven...
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2011-12-03
Perttu Ahola
Add ABM required neighbor check
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2011-12-03
Kahrl
inventorycube: use all three specified textures; also...
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2011-12-03
Perttu Ahola
Change naming convention to be modname:* instead of...
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2011-12-03
Perttu Ahola
Fix note about run-in-place mod search path in mods...
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2011-12-03
Perttu Ahola
Add usermods/ to mod search paths and print out the...
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2011-12-03
Perttu Ahola
Remove accidental stupid naming in craftitem example
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2011-12-03
Perttu Ahola
Enforced mod global naming convention and better error...
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2011-12-02
Perttu Ahola
Remove unnecessary debug output from mods/default/init.lua
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2011-12-02
Perttu Ahola
Script-defined creative inventory
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2011-12-02
Perttu Ahola
Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"...
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2011-12-02
Perttu Ahola
Add time_from_last_punch to Lua API
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2011-12-02
Perttu Ahola
Fix /give(me) commands a bit in default mod
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2011-12-01
Perttu Ahola
Players are more like objects + related stuff
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2011-12-01
Perttu Ahola
Note in init.lua the methods specific to the "generic...
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2011-12-01
Perttu Ahola
Fix sand to be cookable to glass
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2011-11-30
Perttu Ahola
Move craftitem_place_item as minetest.craftitem_place_i...
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2011-11-30
Perttu Ahola
ObjectRef:get_player_name, ObjectRef:inventory_set_list...
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2011-11-30
Perttu Ahola
Add ObjectRef:punch and ObjectRef:right_click to Lua API
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2011-11-30
Perttu Ahola
List added functions in default/init.lua
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2011-11-30
Perttu Ahola
Add get_wielded_itemstring, get_wielded_item, damage_wi...
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2011-11-29
Perttu Ahola
Create the necessary API for /giveme and /give and...
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2011-11-29
Perttu Ahola
Reorganize mods
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2011-11-29
Perttu Ahola
Add a note about the default mod not using the modname_...
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2011-11-29
Kahrl
CraftItem rework and Lua interface
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2011-11-29
Perttu Ahola
GenericNodeMetadata and an example furnace
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2011-11-29
Perttu Ahola
Initial NodeMetaRef stuff
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2011-11-29
Perttu Ahola
Lua interface for ActiveBlockModifier
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2011-11-29
Perttu Ahola
Add chat message callback and send functions
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2011-11-29
Perttu Ahola
Improve luaentity sprite functionality (and add some...
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2011-11-29
Perttu Ahola
Comment out print("on_generated: ...") in Lua
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2011-11-29
Perttu Ahola
Make map generator as much threaded as possible (not...
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2011-11-29
Perttu Ahola
Add on_generated hook
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2011-11-29
Perttu Ahola
Fix TNT script
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2011-11-29
Perttu Ahola
Reshape LuaEntityCAO implementation a bit and make...
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2011-11-29
Perttu Ahola
Exception handling in Lua setting get
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2011-11-29
Perttu Ahola
Lua setting getter
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2011-11-29
Perttu Ahola
on_newplayer and on_respawnplayer callbacks
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2011-11-29
Perttu Ahola
Make node definitions available to Lua
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2011-11-29
Kahrl
Add node definitions in Lua and do not use content_mapn...
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2011-11-29
Perttu Ahola
Fix random node definition stuff
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2011-11-29
Perttu Ahola
builtin.lua
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2011-11-29
Perttu Ahola
Add object reference to Lua on_place/dig/punchnode...
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2011-11-29
Perttu Ahola
Some node definitions in Lua
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2011-11-29
Perttu Ahola
Mode node definition loading from Lua (still not finish...
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2011-11-29
Perttu Ahola
Random Lua tweaks/fixes
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2011-11-29
Perttu Ahola
Relatively snappy object-ground collision detection
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2011-11-29
Perttu Ahola
Improve LuaEntity velocity/acceleration handling (by...
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2011-11-29
Perttu Ahola
Falling sand and gravel
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2011-11-29
Perttu Ahola
Node place/dig Lua callbacks
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2011-11-29
Perttu Ahola
Fix crafted tools being a very tiny bit worn in default...
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2011-11-29
Perttu Ahola
Add classic crafting recipes to default/init.lua
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2011-11-29
Perttu Ahola
Crafting definition in scripts
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2011-11-29
Perttu Ahola
Initial node definition stuff
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