From: PilzAdam Date: Wed, 3 Dec 2014 15:59:36 +0000 (+0100) Subject: Fix various fire sound bugs X-Git-Tag: 0.4.11~26 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=refs%2Fpull%2F358%2Fhead;p=oweals%2Fminetest_game.git Fix various fire sound bugs --- diff --git a/mods/fire/init.lua b/mods/fire/init.lua index 4ce9f6a7..b56cb1ae 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -1,5 +1,7 @@ -- minetest/fire/init.lua +fire = {} + minetest.register_node("fire:basic_flame", { description = "Fire", drawtype = "firelike", @@ -14,17 +16,16 @@ minetest.register_node("fire:basic_flame", { walkable = false, buildable_to = true, damage_per_second = 4, - - after_place_node = function(pos, placer) - fire.on_flame_add_at(pos) + + on_construct = function(pos) + minetest.after(0, fire.on_flame_add_at, pos) end, - - after_dig_node = function(pos, oldnode, oldmetadata, digger) - fire.on_flame_remove_at(pos) + + on_destruct = function(pos) + minetest.after(0, fire.on_flame_remove_at, pos) end, }) -fire = {} fire.D = 6 -- key: position hash of low corner of area -- value: {handle=sound handle, name=sound name} @@ -81,12 +82,10 @@ function fire.update_sounds_around(pos) end function fire.on_flame_add_at(pos) - --print("flame added at "..minetest.pos_to_string(pos)) fire.update_sounds_around(pos) end function fire.on_flame_remove_at(pos) - --print("flame removed at "..minetest.pos_to_string(pos)) fire.update_sounds_around(pos) end @@ -117,7 +116,6 @@ minetest.register_abm({ local p = fire.find_pos_for_flame_around(p0) if p then minetest.set_node(p, {name="fire:basic_flame"}) - fire.on_flame_add_at(p) end end, }) @@ -143,7 +141,6 @@ minetest.register_abm({ local p2 = fire.find_pos_for_flame_around(p) if p2 then minetest.set_node(p2, {name="fire:basic_flame"}) - fire.on_flame_add_at(p2) end end end, @@ -158,7 +155,6 @@ minetest.register_abm({ -- If there is water or stuff like that around flame, remove flame if fire.flame_should_extinguish(p0) then minetest.remove_node(p0) - fire.on_flame_remove_at(p0) return end -- Make the following things rarer @@ -168,7 +164,6 @@ minetest.register_abm({ -- If there are no flammable nodes around flame, remove flame if not minetest.find_node_near(p0, 1, {"group:flammable"}) then minetest.remove_node(p0) - fire.on_flame_remove_at(p0) return end if math.random(1,4) == 1 then @@ -185,7 +180,6 @@ minetest.register_abm({ else -- remove flame minetest.remove_node(p0) - fire.on_flame_remove_at(p0) end end, })