From: PilzAdam Date: Thu, 1 Nov 2012 17:49:12 +0000 (+0100) Subject: Add functions to the default mod of minimal game to support old code X-Git-Tag: 0.4.4~97^2 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=refs%2Fpull%2F270%2Fhead;p=oweals%2Fminetest.git Add functions to the default mod of minimal game to support old code --- diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua index cf2805843..5f4d8e063 100644 --- a/games/minimal/mods/default/init.lua +++ b/games/minimal/mods/default/init.lua @@ -1586,6 +1586,22 @@ minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal") minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron") minetest.register_alias("mapgen_mese", "default:mese") +-- Support old code +function default.spawn_falling_node(p, nodename) + spawn_falling_node(p, nodename) +end + +-- Horrible crap to support old code +-- Don't use this and never do what this does, it's completely wrong! +-- (More specifically, the client and the C++ code doesn't get the group) +function default.register_falling_node(nodename, texture) + minetest.log("error", debug.traceback()) + minetest.log('error', "WARNING: default.register_falling_node is deprecated") + if minetest.registered_nodes[nodename] then + minetest.registered_nodes[nodename].groups.falling_node = 1 + end +end + -- -- Global callbacks --