From: PilzAdam Date: Sun, 19 May 2013 16:43:04 +0000 (+0200) Subject: Split init.lua into several files X-Git-Tag: 0.4.7~13 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=ea6d504b01c3f48486cdea8f1b204a0d984c5808;p=oweals%2Fminetest_game.git Split init.lua into several files --- diff --git a/mods/default/crafting.lua b/mods/default/crafting.lua new file mode 100644 index 00000000..868623f7 --- /dev/null +++ b/mods/default/crafting.lua @@ -0,0 +1,742 @@ +-- mods/default/crafting.lua + +minetest.register_craft({ + output = 'default:wood 4', + recipe = { + {'default:tree'}, + } +}) + +minetest.register_craft({ + output = 'default:junglewood 4', + recipe = { + {'default:jungletree'}, + } +}) + +minetest.register_craft({ + output = 'default:stick 4', + recipe = { + {'group:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood 2', + recipe = { + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sign_wall', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:torch 4', + recipe = { + {'default:coal_lump'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:pick_wood', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_stone', + recipe = { + {'group:stone', 'group:stone', 'group:stone'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_bronze', + recipe = { + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_mese', + recipe = { + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_diamond', + recipe = { + {'default:diamond', 'default:diamond', 'default:diamond'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_wood', + recipe = { + {'group:wood'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_stone', + recipe = { + {'group:stone'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_steel', + recipe = { + {'default:steel_ingot'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_bronze', + recipe = { + {'default:bronze_ingot'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_mese', + recipe = { + {'default:mese_crystal'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_diamond', + recipe = { + {'default:diamond'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_wood', + recipe = { + {'group:wood', 'group:wood'}, + {'group:wood', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_stone', + recipe = { + {'group:stone', 'group:stone'}, + {'group:stone', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_bronze', + recipe = { + {'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_mese', + recipe = { + {'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_diamond', + recipe = { + {'default:diamond', 'default:diamond'}, + {'default:diamond', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_wood', + recipe = { + {'group:wood'}, + {'group:wood'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_stone', + recipe = { + {'group:stone'}, + {'group:stone'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_steel', + recipe = { + {'default:steel_ingot'}, + {'default:steel_ingot'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_bronze', + recipe = { + {'default:bronze_ingot'}, + {'default:bronze_ingot'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_mese', + recipe = { + {'default:mese_crystal'}, + {'default:mese_crystal'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_diamond', + recipe = { + {'default:diamond'}, + {'default:diamond'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:rail 15', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:chest', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', '', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:chest_locked', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', 'default:steel_ingot', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:furnace', + recipe = { + {'group:stone', 'group:stone', 'group:stone'}, + {'group:stone', '', 'group:stone'}, + {'group:stone', 'group:stone', 'group:stone'}, + } +}) + +minetest.register_craft({ + type = "shapeless", + output = "default:bronze_ingot", + recipe = {"default:steel_ingot", "default:copper_ingot"}, +}) + +minetest.register_craft({ + output = 'default:coalblock', + recipe = { + {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, + {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, + {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, + } +}) + +minetest.register_craft({ + output = 'default:coal_lump 9', + recipe = { + {'default:coalblock'}, + } +}) + +minetest.register_craft({ + output = 'default:steelblock', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:steel_ingot 9', + recipe = { + {'default:steelblock'}, + } +}) + +minetest.register_craft({ + output = 'default:copperblock', + recipe = { + {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:copper_ingot 9', + recipe = { + {'default:copperblock'}, + } +}) + +minetest.register_craft({ + output = 'default:bronzeblock', + recipe = { + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:bronze_ingot 9', + recipe = { + {'default:bronzeblock'}, + } +}) + +minetest.register_craft({ + output = 'default:goldblock', + recipe = { + {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:gold_ingot 9', + recipe = { + {'default:goldblock'}, + } +}) + +minetest.register_craft({ + output = 'default:diamondblock', + recipe = { + {'default:diamond', 'default:diamond', 'default:diamond'}, + {'default:diamond', 'default:diamond', 'default:diamond'}, + {'default:diamond', 'default:diamond', 'default:diamond'}, + } +}) + +minetest.register_craft({ + output = 'default:diamond 9', + recipe = { + {'default:diamondblock'}, + } +}) + +minetest.register_craft({ + output = 'default:sandstone', + recipe = { + {'group:sand', 'group:sand'}, + {'group:sand', 'group:sand'}, + } +}) + +minetest.register_craft({ + output = 'default:sand 4', + recipe = { + {'default:sandstone'}, + } +}) + +minetest.register_craft({ + output = 'default:sandstonebrick', + recipe = { + {'default:sandstone', 'default:sandstone'}, + {'default:sandstone', 'default:sandstone'}, + } +}) + +minetest.register_craft({ + output = 'default:clay', + recipe = { + {'default:clay_lump', 'default:clay_lump'}, + {'default:clay_lump', 'default:clay_lump'}, + } +}) + +minetest.register_craft({ + output = 'default:brick', + recipe = { + {'default:clay_brick', 'default:clay_brick'}, + {'default:clay_brick', 'default:clay_brick'}, + } +}) + +minetest.register_craft({ + output = 'default:clay_brick 4', + recipe = { + {'default:brick'}, + } +}) + +minetest.register_craft({ + output = 'default:paper', + recipe = { + {'default:papyrus', 'default:papyrus', 'default:papyrus'}, + } +}) + +minetest.register_craft({ + output = 'default:book', + recipe = { + {'default:paper'}, + {'default:paper'}, + {'default:paper'}, + } +}) + +minetest.register_craft({ + output = 'default:bookshelf', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'default:book', 'default:book', 'default:book'}, + {'group:wood', 'group:wood', 'group:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:ladder', + recipe = { + {'default:stick', '', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', '', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:mese', + recipe = { + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + } +}) + +minetest.register_craft({ + output = 'default:mese_crystal 9', + recipe = { + {'default:mese'}, + } +}) + +minetest.register_craft({ + output = 'default:mese_crystal_fragment 9', + recipe = { + {'default:mese_crystal'}, + } +}) + +minetest.register_craft({ + output = 'default:obsidian_shard 9', + recipe = { + {'default:obsidian'} + } +}) + +minetest.register_craft({ + output = 'default:obsidian', + recipe = { + {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, + {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, + {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, + } +}) + +minetest.register_craft({ + output = 'default:stonebrick', + recipe = { + {'default:stone', 'default:stone'}, + {'default:stone', 'default:stone'}, + } +}) + +minetest.register_craft({ + output = 'default:desert_stonebrick', + recipe = { + {'default:desert_stone', 'default:desert_stone'}, + {'default:desert_stone', 'default:desert_stone'}, + } +}) + +minetest.register_craft({ + output = 'default:snowblock', + recipe = { + {'default:snow', 'default:snow', 'default:snow'}, + {'default:snow', 'default:snow', 'default:snow'}, + {'default:snow', 'default:snow', 'default:snow'}, + } +}) + +minetest.register_craft({ + output = 'default:snow 9', + recipe = { + {'default:snowblock'}, + } +}) + +-- +-- Crafting (tool repair) +-- +minetest.register_craft({ + type = "toolrepair", + additional_wear = -0.02, +}) + +-- +-- Cooking recipes +-- + +minetest.register_craft({ + type = "cooking", + output = "default:glass", + recipe = "group:sand", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:obsidian_glass", + recipe = "default:obsidian_shard", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:stone", + recipe = "default:cobble", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:steel_ingot", + recipe = "default:iron_lump", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:copper_ingot", + recipe = "default:copper_lump", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:gold_ingot", + recipe = "default:gold_lump", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:clay_brick", + recipe = "default:clay_lump", +}) + +-- +-- Fuels +-- + +minetest.register_craft({ + type = "fuel", + recipe = "group:tree", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:junglegrass", + burntime = 2, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "group:leaves", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:cactus", + burntime = 15, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:papyrus", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:bookshelf", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:fence_wood", + burntime = 15, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:ladder", + burntime = 5, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "group:wood", + burntime = 7, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:lava_source", + burntime = 60, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:torch", + burntime = 4, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:sign_wall", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest_locked", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat_rainbow", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:sapling", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:apple", + burntime = 3, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:coal_lump", + burntime = 40, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:coalblock", + burntime = 370, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:junglesapling", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:grass_1", + burntime = 2, +}) diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua new file mode 100644 index 00000000..5826d669 --- /dev/null +++ b/mods/default/craftitems.lua @@ -0,0 +1,91 @@ +-- mods/default/craftitems.lua + +minetest.register_craftitem("default:stick", { + description = "Stick", + inventory_image = "default_stick.png", +}) + +minetest.register_craftitem("default:paper", { + description = "Paper", + inventory_image = "default_paper.png", +}) + +minetest.register_craftitem("default:book", { + description = "Book", + inventory_image = "default_book.png", +}) + +minetest.register_craftitem("default:coal_lump", { + description = "Coal Lump", + inventory_image = "default_coal_lump.png", +}) + +minetest.register_craftitem("default:iron_lump", { + description = "Iron Lump", + inventory_image = "default_iron_lump.png", +}) + +minetest.register_craftitem("default:copper_lump", { + description = "Copper Lump", + inventory_image = "default_copper_lump.png", +}) + +minetest.register_craftitem("default:mese_crystal", { + description = "Mese Crystal", + inventory_image = "default_mese_crystal.png", +}) + +minetest.register_craftitem("default:gold_lump", { + description = "Gold Lump", + inventory_image = "default_gold_lump.png", +}) + +minetest.register_craftitem("default:diamond", { + description = "Diamond", + inventory_image = "default_diamond.png", +}) + +minetest.register_craftitem("default:clay_lump", { + description = "Clay Lump", + inventory_image = "default_clay_lump.png", +}) + +minetest.register_craftitem("default:steel_ingot", { + description = "Steel Ingot", + inventory_image = "default_steel_ingot.png", +}) + +minetest.register_craftitem("default:copper_ingot", { + description = "Copper Ingot", + inventory_image = "default_copper_ingot.png", +}) + +minetest.register_craftitem("default:bronze_ingot", { + description = "Bronze Ingot", + inventory_image = "default_bronze_ingot.png", +}) + +minetest.register_craftitem("default:gold_ingot", { + description = "Gold Ingot", + inventory_image = "default_gold_ingot.png" +}) + +minetest.register_craftitem("default:mese_crystal_fragment", { + description = "Mese Crystal Fragment", + inventory_image = "default_mese_crystal_fragment.png", +}) + +minetest.register_craftitem("default:clay_brick", { + description = "Clay Brick", + inventory_image = "default_clay_brick.png", +}) + +minetest.register_craftitem("default:scorched_stuff", { + description = "Scorched Stuff", + inventory_image = "default_scorched_stuff.png", +}) + +minetest.register_craftitem("default:obsidian_shard", { + description = "Obsidian Shard", + inventory_image = "default_obsidian_shard.png", +}) diff --git a/mods/default/functions.lua b/mods/default/functions.lua new file mode 100644 index 00000000..c5245f76 --- /dev/null +++ b/mods/default/functions.lua @@ -0,0 +1,301 @@ +-- mods/default/functions.lua + +-- +-- Sounds +-- + +function default.node_sound_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="", gain=1.0} + table.dug = table.dug or + {name="default_dug_node", gain=1.0} + table.place = table.place or + {name="default_place_node", gain=0.5} + return table +end + +function default.node_sound_stone_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_hard_footstep", gain=0.2} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_dirt_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="", gain=0.5} + --table.dug = table.dug or + -- {name="default_dirt_break", gain=0.5} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_sand_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_grass_footstep", gain=0.25} + --table.dug = table.dug or + -- {name="default_dirt_break", gain=0.25} + table.dug = table.dug or + {name="", gain=0.25} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_wood_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_hard_footstep", gain=0.3} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_leaves_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_grass_footstep", gain=0.25} + table.dig = table.dig or + {name="default_dig_crumbly", gain=0.4} + table.dug = table.dug or + {name="", gain=1.0} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_glass_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_hard_footstep", gain=0.25} + table.dug = table.dug or + {name="default_break_glass", gain=1.0} + default.node_sound_defaults(table) + return table +end + +-- +-- Legacy +-- + +function default.spawn_falling_node(p, nodename) + spawn_falling_node(p, nodename) +end + +-- Horrible crap to support old code +-- Don't use this and never do what this does, it's completely wrong! +-- (More specifically, the client and the C++ code doesn't get the group) +function default.register_falling_node(nodename, texture) + minetest.log("error", debug.traceback()) + minetest.log('error', "WARNING: default.register_falling_node is deprecated") + if minetest.registered_nodes[nodename] then + minetest.registered_nodes[nodename].groups.falling_node = 1 + end +end + +-- +-- Global callbacks +-- + +-- Global environment step function +function on_step(dtime) + -- print("on_step") +end +minetest.register_globalstep(on_step) + +function on_placenode(p, node) + --print("on_placenode") +end +minetest.register_on_placenode(on_placenode) + +function on_dignode(p, node) + --print("on_dignode") +end +minetest.register_on_dignode(on_dignode) + +function on_punchnode(p, node) +end +minetest.register_on_punchnode(on_punchnode) + +-- +-- Lavacooling +-- + +default.cool_lava_source = function(pos) + minetest.env:set_node(pos, {name="default:obsidian"}) +end + +default.cool_lava_flowing = function(pos) + minetest.env:set_node(pos, {name="default:stone"}) +end + +minetest.register_abm({ + nodenames = {"default:lava_flowing"}, + neighbors = {"group:water"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider) + end, +}) + +minetest.register_abm({ + nodenames = {"default:lava_source"}, + neighbors = {"group:water"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + default.cool_lava_source(pos, node, active_object_count, active_object_count_wider) + end, +}) + +-- +-- Papyrus and cactus growing +-- + +minetest.register_abm({ + nodenames = {"default:cactus"}, + neighbors = {"group:sand"}, + interval = 50, + chance = 20, + action = function(pos, node) + pos.y = pos.y-1 + local name = minetest.env:get_node(pos).name + if minetest.get_item_group(name, "sand") ~= 0 then + pos.y = pos.y+1 + local height = 0 + while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do + height = height+1 + pos.y = pos.y+1 + end + if height < 4 then + if minetest.env:get_node(pos).name == "air" then + minetest.env:set_node(pos, {name="default:cactus"}) + end + end + end + end, +}) + +minetest.register_abm({ + nodenames = {"default:papyrus"}, + neighbors = {"default:dirt", "default:dirt_with_grass"}, + interval = 50, + chance = 20, + action = function(pos, node) + pos.y = pos.y-1 + local name = minetest.env:get_node(pos).name + if name == "default:dirt" or name == "default:dirt_with_grass" then + if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then + return + end + pos.y = pos.y+1 + local height = 0 + while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do + height = height+1 + pos.y = pos.y+1 + end + if height < 4 then + if minetest.env:get_node(pos).name == "air" then + minetest.env:set_node(pos, {name="default:papyrus"}) + end + end + end + end, +}) + +-- +-- Leafdecay +-- + +-- To enable leaf decay for a node, add it to the "leafdecay" group. +-- +-- The rating of the group determines how far from a node in the group "tree" +-- the node can be without decaying. +-- +-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if +-- the player places a node of that kind, you will want to set param2=1 or so. + +default.leafdecay_trunk_cache = {} +default.leafdecay_enable_cache = true +-- Spread the load of finding trunks +default.leafdecay_trunk_find_allow_accumulator = 0 + +minetest.register_globalstep(function(dtime) + local finds_per_second = 5000 + default.leafdecay_trunk_find_allow_accumulator = + math.floor(dtime * finds_per_second) +end) + +minetest.register_abm({ + nodenames = {"group:leafdecay"}, + neighbors = {"air", "group:liquid"}, + -- A low interval and a high inverse chance spreads the load + interval = 2, + chance = 5, + + action = function(p0, node, _, _) + --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") + local do_preserve = false + local d = minetest.registered_nodes[node.name].groups.leafdecay + if not d or d == 0 then + --print("not groups.leafdecay") + return + end + local n0 = minetest.env:get_node(p0) + if n0.param2 ~= 0 then + --print("param2 ~= 0") + return + end + local p0_hash = nil + if default.leafdecay_enable_cache then + p0_hash = minetest.hash_node_position(p0) + local trunkp = default.leafdecay_trunk_cache[p0_hash] + if trunkp then + local n = minetest.env:get_node(trunkp) + local reg = minetest.registered_nodes[n.name] + -- Assume ignore is a trunk, to make the thing work at the border of the active area + if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then + --print("cached trunk still exists") + return + end + --print("cached trunk is invalid") + -- Cache is invalid + table.remove(default.leafdecay_trunk_cache, p0_hash) + end + end + if default.leafdecay_trunk_find_allow_accumulator <= 0 then + return + end + default.leafdecay_trunk_find_allow_accumulator = + default.leafdecay_trunk_find_allow_accumulator - 1 + -- Assume ignore is a trunk, to make the thing work at the border of the active area + local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"}) + if p1 then + do_preserve = true + if default.leafdecay_enable_cache then + --print("caching trunk") + -- Cache the trunk + default.leafdecay_trunk_cache[p0_hash] = p1 + end + end + if not do_preserve then + -- Drop stuff other than the node itself + itemstacks = minetest.get_node_drops(n0.name) + for _, itemname in ipairs(itemstacks) do + if itemname ~= n0.name then + local p_drop = { + x = p0.x - 0.5 + math.random(), + y = p0.y - 0.5 + math.random(), + z = p0.z - 0.5 + math.random(), + } + minetest.env:add_item(p_drop, itemname) + end + end + -- Remove node + minetest.env:remove_node(p0) + nodeupdate(p0) + end + end +}) diff --git a/mods/default/init.lua b/mods/default/init.lua index dcdafb7c..61d5e1f3 100644 --- a/mods/default/init.lua +++ b/mods/default/init.lua @@ -11,2669 +11,11 @@ LIGHT_MAX = 14 -- Definitions made by this mod that other mods can use too default = {} --- Load other files -dofile(minetest.get_modpath("default").."/player.lua") +-- Load files +dofile(minetest.get_modpath("default").."/functions.lua") +dofile(minetest.get_modpath("default").."/nodes.lua") +dofile(minetest.get_modpath("default").."/tools.lua") +dofile(minetest.get_modpath("default").."/craftitems.lua") +dofile(minetest.get_modpath("default").."/crafting.lua") dofile(minetest.get_modpath("default").."/mapgen.lua") -dofile(minetest.get_modpath("default").."/leafdecay.lua") - --- --- Tool definition --- - --- The hand -minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level = 0, - groupcaps = { - crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, - snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, - oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3} - }, - damage_groups = {fleshy=1}, - } -}) - --- Picks -minetest.register_tool("default:pick_wood", { - description = "Wooden Pickaxe", - inventory_image = "default_tool_woodpick.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:pick_stone", { - description = "Stone Pickaxe", - inventory_image = "default_tool_stonepick.png", - tool_capabilities = { - full_punch_interval = 1.3, - max_drop_level=0, - groupcaps={ - cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:pick_steel", { - description = "Steel Pickaxe", - inventory_image = "default_tool_steelpick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:pick_bronze", { - description = "Bronze Pickaxe", - inventory_image = "default_tool_bronzepick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:pick_mese", { - description = "Mese Pickaxe", - inventory_image = "default_tool_mesepick.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=3, - groupcaps={ - cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=5}, - }, -}) -minetest.register_tool("default:pick_diamond", { - description = "Diamond Pickaxe", - inventory_image = "default_tool_diamondpick.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=3, - groupcaps={ - cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=5}, - }, -}) - --- Shovels -minetest.register_tool("default:shovel_wood", { - description = "Wooden Shovel", - inventory_image = "default_tool_woodshovel.png", - wield_image = "default_tool_woodshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:shovel_stone", { - description = "Stone Shovel", - inventory_image = "default_tool_stoneshovel.png", - wield_image = "default_tool_stoneshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.4, - max_drop_level=0, - groupcaps={ - crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:shovel_steel", { - description = "Steel Shovel", - inventory_image = "default_tool_steelshovel.png", - wield_image = "default_tool_steelshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.1, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:shovel_bronze", { - description = "Bronze Shovel", - inventory_image = "default_tool_bronzeshovel.png", - wield_image = "default_tool_bronzeshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.1, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:shovel_mese", { - description = "Mese Shovel", - inventory_image = "default_tool_meseshovel.png", - wield_image = "default_tool_meseshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=3, - groupcaps={ - crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:shovel_diamond", { - description = "Diamond Shovel", - inventory_image = "default_tool_diamondshovel.png", - wield_image = "default_tool_diamondshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=4}, - }, -}) - --- Axes -minetest.register_tool("default:axe_wood", { - description = "Wooden Axe", - inventory_image = "default_tool_woodaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, -}) -minetest.register_tool("default:axe_stone", { - description = "Stone Axe", - inventory_image = "default_tool_stoneaxe.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - }, -}) -minetest.register_tool("default:axe_steel", { - description = "Steel Axe", - inventory_image = "default_tool_steelaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:axe_bronze", { - description = "Bronze Axe", - inventory_image = "default_tool_bronzeaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, -}) -minetest.register_tool("default:axe_mese", { - description = "Mese Axe", - inventory_image = "default_tool_meseaxe.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=6}, - }, -}) -minetest.register_tool("default:axe_diamond", { - description = "Diamond Axe", - inventory_image = "default_tool_diamondaxe.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=7}, - }, -}) - --- Swords -minetest.register_tool("default:sword_wood", { - description = "Wooden Sword", - inventory_image = "default_tool_woodsword.png", - tool_capabilities = { - full_punch_interval = 1, - max_drop_level=0, - groupcaps={ - snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - } -}) -minetest.register_tool("default:sword_stone", { - description = "Stone Sword", - inventory_image = "default_tool_stonesword.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=4}, - } -}) -minetest.register_tool("default:sword_steel", { - description = "Steel Sword", - inventory_image = "default_tool_steelsword.png", - tool_capabilities = { - full_punch_interval = 0.8, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=6}, - } -}) -minetest.register_tool("default:sword_bronze", { - description = "Bronze Sword", - inventory_image = "default_tool_bronzesword.png", - tool_capabilities = { - full_punch_interval = 0.8, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2}, - }, - damage_groups = {fleshy=6}, - } -}) -minetest.register_tool("default:sword_mese", { - description = "Mese Sword", - inventory_image = "default_tool_mesesword.png", - tool_capabilities = { - full_punch_interval = 0.7, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=7}, - } -}) -minetest.register_tool("default:sword_diamond", { - description = "Diamond Sword", - inventory_image = "default_tool_diamondsword.png", - tool_capabilities = { - full_punch_interval = 0.7, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3}, - }, - damage_groups = {fleshy=8}, - } -}) - --- --- Crafting definition --- - -minetest.register_craft({ - output = 'default:wood 4', - recipe = { - {'default:tree'}, - } -}) - -minetest.register_craft({ - output = 'default:junglewood 4', - recipe = { - {'default:jungletree'}, - } -}) - -minetest.register_craft({ - output = 'default:stick 4', - recipe = { - {'group:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:fence_wood 2', - recipe = { - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sign_wall', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:torch 4', - recipe = { - {'default:coal_lump'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:pick_wood', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_stone', - recipe = { - {'group:stone', 'group:stone', 'group:stone'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_bronze', - recipe = { - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_mese', - recipe = { - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:pick_diamond', - recipe = { - {'default:diamond', 'default:diamond', 'default:diamond'}, - {'', 'default:stick', ''}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_wood', - recipe = { - {'group:wood'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_stone', - recipe = { - {'group:stone'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_steel', - recipe = { - {'default:steel_ingot'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_bronze', - recipe = { - {'default:bronze_ingot'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_mese', - recipe = { - {'default:mese_crystal'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:shovel_diamond', - recipe = { - {'default:diamond'}, - {'default:stick'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_wood', - recipe = { - {'group:wood', 'group:wood'}, - {'group:wood', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_stone', - recipe = { - {'group:stone', 'group:stone'}, - {'group:stone', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_steel', - recipe = { - {'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_bronze', - recipe = { - {'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_mese', - recipe = { - {'default:mese_crystal', 'default:mese_crystal'}, - {'default:mese_crystal', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:axe_diamond', - recipe = { - {'default:diamond', 'default:diamond'}, - {'default:diamond', 'default:stick'}, - {'', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_wood', - recipe = { - {'group:wood'}, - {'group:wood'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_stone', - recipe = { - {'group:stone'}, - {'group:stone'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_steel', - recipe = { - {'default:steel_ingot'}, - {'default:steel_ingot'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_bronze', - recipe = { - {'default:bronze_ingot'}, - {'default:bronze_ingot'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_mese', - recipe = { - {'default:mese_crystal'}, - {'default:mese_crystal'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:sword_diamond', - recipe = { - {'default:diamond'}, - {'default:diamond'}, - {'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:rail 15', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, - {'default:steel_ingot', '', 'default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:chest', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'group:wood', '', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:chest_locked', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'group:wood', 'default:steel_ingot', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:furnace', - recipe = { - {'group:stone', 'group:stone', 'group:stone'}, - {'group:stone', '', 'group:stone'}, - {'group:stone', 'group:stone', 'group:stone'}, - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "default:bronze_ingot", - recipe = {"default:steel_ingot", "default:copper_ingot"}, -}) - -minetest.register_craft({ - output = 'default:coalblock', - recipe = { - {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, - {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, - {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, - } -}) - -minetest.register_craft({ - output = 'default:coal_lump 9', - recipe = { - {'default:coalblock'}, - } -}) - -minetest.register_craft({ - output = 'default:steelblock', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:steel_ingot 9', - recipe = { - {'default:steelblock'}, - } -}) - -minetest.register_craft({ - output = 'default:copperblock', - recipe = { - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:copper_ingot 9', - recipe = { - {'default:copperblock'}, - } -}) - -minetest.register_craft({ - output = 'default:bronzeblock', - recipe = { - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:bronze_ingot 9', - recipe = { - {'default:bronzeblock'}, - } -}) - -minetest.register_craft({ - output = 'default:goldblock', - recipe = { - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - } -}) - -minetest.register_craft({ - output = 'default:gold_ingot 9', - recipe = { - {'default:goldblock'}, - } -}) - -minetest.register_craft({ - output = 'default:diamondblock', - recipe = { - {'default:diamond', 'default:diamond', 'default:diamond'}, - {'default:diamond', 'default:diamond', 'default:diamond'}, - {'default:diamond', 'default:diamond', 'default:diamond'}, - } -}) - -minetest.register_craft({ - output = 'default:diamond 9', - recipe = { - {'default:diamondblock'}, - } -}) - -minetest.register_craft({ - output = 'default:sandstone', - recipe = { - {'group:sand', 'group:sand'}, - {'group:sand', 'group:sand'}, - } -}) - -minetest.register_craft({ - output = 'default:sand 4', - recipe = { - {'default:sandstone'}, - } -}) - -minetest.register_craft({ - output = 'default:sandstonebrick', - recipe = { - {'default:sandstone', 'default:sandstone'}, - {'default:sandstone', 'default:sandstone'}, - } -}) - -minetest.register_craft({ - output = 'default:clay', - recipe = { - {'default:clay_lump', 'default:clay_lump'}, - {'default:clay_lump', 'default:clay_lump'}, - } -}) - -minetest.register_craft({ - output = 'default:brick', - recipe = { - {'default:clay_brick', 'default:clay_brick'}, - {'default:clay_brick', 'default:clay_brick'}, - } -}) - -minetest.register_craft({ - output = 'default:clay_brick 4', - recipe = { - {'default:brick'}, - } -}) - -minetest.register_craft({ - output = 'default:paper', - recipe = { - {'default:papyrus', 'default:papyrus', 'default:papyrus'}, - } -}) - -minetest.register_craft({ - output = 'default:book', - recipe = { - {'default:paper'}, - {'default:paper'}, - {'default:paper'}, - } -}) - -minetest.register_craft({ - output = 'default:bookshelf', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'default:book', 'default:book', 'default:book'}, - {'group:wood', 'group:wood', 'group:wood'}, - } -}) - -minetest.register_craft({ - output = 'default:ladder', - recipe = { - {'default:stick', '', 'default:stick'}, - {'default:stick', 'default:stick', 'default:stick'}, - {'default:stick', '', 'default:stick'}, - } -}) - -minetest.register_craft({ - output = 'default:mese', - recipe = { - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, - } -}) - -minetest.register_craft({ - output = 'default:mese_crystal 9', - recipe = { - {'default:mese'}, - } -}) - -minetest.register_craft({ - output = 'default:mese_crystal_fragment 9', - recipe = { - {'default:mese_crystal'}, - } -}) - -minetest.register_craft({ - output = 'default:obsidian_shard 9', - recipe = { - {'default:obsidian'} - } -}) - -minetest.register_craft({ - output = 'default:obsidian', - recipe = { - {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, - {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, - {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, - } -}) - -minetest.register_craft({ - output = 'default:stonebrick', - recipe = { - {'default:stone', 'default:stone'}, - {'default:stone', 'default:stone'}, - } -}) - -minetest.register_craft({ - output = 'default:desert_stonebrick', - recipe = { - {'default:desert_stone', 'default:desert_stone'}, - {'default:desert_stone', 'default:desert_stone'}, - } -}) - -minetest.register_craft({ - output = 'default:snowblock', - recipe = { - {'default:snow', 'default:snow', 'default:snow'}, - {'default:snow', 'default:snow', 'default:snow'}, - {'default:snow', 'default:snow', 'default:snow'}, - } -}) - -minetest.register_craft({ - output = 'default:snow 9', - recipe = { - {'default:snowblock'}, - } -}) - --- --- Crafting (tool repair) --- -minetest.register_craft({ - type = "toolrepair", - additional_wear = -0.02, -}) - --- --- Cooking recipes --- - -minetest.register_craft({ - type = "cooking", - output = "default:glass", - recipe = "group:sand", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:obsidian_glass", - recipe = "default:obsidian_shard", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:stone", - recipe = "default:cobble", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:steel_ingot", - recipe = "default:iron_lump", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:copper_ingot", - recipe = "default:copper_lump", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:gold_ingot", - recipe = "default:gold_lump", -}) - -minetest.register_craft({ - type = "cooking", - output = "default:clay_brick", - recipe = "default:clay_lump", -}) - --- --- Fuels --- - -minetest.register_craft({ - type = "fuel", - recipe = "group:tree", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:junglegrass", - burntime = 2, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "group:leaves", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:cactus", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:papyrus", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:bookshelf", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:fence_wood", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:ladder", - burntime = 5, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "group:wood", - burntime = 7, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:lava_source", - burntime = 60, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:torch", - burntime = 4, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:sign_wall", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:chest_locked", - burntime = 30, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:nyancat_rainbow", - burntime = 1, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:sapling", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:apple", - burntime = 3, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:coal_lump", - burntime = 40, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:coalblock", - burntime = 370, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:junglesapling", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "default:grass_1", - burntime = 2, -}) - --- --- Node definitions --- - --- Default node sounds - -function default.node_sound_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="", gain=1.0} - table.dug = table.dug or - {name="default_dug_node", gain=1.0} - table.place = table.place or - {name="default_place_node", gain=0.5} - return table -end - -function default.node_sound_stone_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.2} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_dirt_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="", gain=0.5} - --table.dug = table.dug or - -- {name="default_dirt_break", gain=0.5} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_sand_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.25} - --table.dug = table.dug or - -- {name="default_dirt_break", gain=0.25} - table.dug = table.dug or - {name="", gain=0.25} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_wood_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.3} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_leaves_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.25} - table.dig = table.dig or - {name="default_dig_crumbly", gain=0.4} - table.dug = table.dug or - {name="", gain=1.0} - default.node_sound_defaults(table) - return table -end - -function default.node_sound_glass_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.25} - table.dug = table.dug or - {name="default_break_glass", gain=1.0} - default.node_sound_defaults(table) - return table -end - --- - -minetest.register_node("default:stone", { - description = "Stone", - tiles = {"default_stone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:cobble', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:desert_stone", { - description = "Desert Stone", - tiles = {"default_desert_stone.png"}, - is_ground_content = true, - groups = {cracky=3, stone=1}, - drop = 'default:desert_stone', - legacy_mineral = true, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_coal", { - description = "Coal Ore", - tiles = {"default_stone.png^default_mineral_coal.png"}, - is_ground_content = true, - groups = {cracky=3}, - drop = 'default:coal_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_iron", { - description = "Iron Ore", - tiles = {"default_stone.png^default_mineral_iron.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = 'default:iron_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_copper", { - description = "Copper Ore", - tiles = {"default_stone.png^default_mineral_copper.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = 'default:copper_lump', - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_mese", { - description = "Mese Crystals in Stone", - tiles = {"default_stone.png^default_mineral_mese.png"}, - is_ground_content = true, - groups = {cracky=1}, - drop = "default:mese_crystal", - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_gold", { - description = "Gold Ore", - tiles = {"default_stone.png^default_mineral_gold.png"}, - is_ground_content = true, - groups = {cracky=2}, - drop = "default:gold_lump", - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stone_with_diamond", { - description = "Diamonds in Stone", - tiles = {"default_stone.png^default_mineral_diamond.png"}, - is_ground_content = true, - groups = {cracky=1}, - drop = "default:diamond", - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:stonebrick", { - description = "Stone Brick", - tiles = {"default_stone_brick.png"}, - groups = {cracky=2, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:desert_stonebrick", { - description = "Desert Stone Brick", - tiles = {"default_desert_stone_brick.png"}, - groups = {cracky=2, stone=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:dirt_with_grass", { - description = "Dirt with Grass", - tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - -minetest.register_node("default:dirt_with_grass_footsteps", { - description = "Dirt with Grass and Footsteps", - tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, - is_ground_content = true, - groups = {crumbly=3, not_in_creative_inventory=1}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - -minetest.register_node("default:dirt_with_snow", { - description = "Dirt with Snow", - tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) -minetest.register_alias("dirt_with_snow", "default:dirt_with_snow") - -minetest.register_node("default:dirt", { - description = "Dirt", - tiles = {"default_dirt.png"}, - is_ground_content = true, - groups = {crumbly=3}, - sounds = default.node_sound_dirt_defaults(), -}) - -minetest.register_node("default:sand", { - description = "Sand", - tiles = {"default_sand.png"}, - is_ground_content = true, - groups = {crumbly=3, falling_node=1, sand=1}, - sounds = default.node_sound_sand_defaults(), -}) - -minetest.register_node("default:desert_sand", { - description = "Desert Sand", - tiles = {"default_desert_sand.png"}, - is_ground_content = true, - groups = {crumbly=3, falling_node=1, sand=1}, - sounds = default.node_sound_sand_defaults(), -}) - -minetest.register_node("default:gravel", { - description = "Gravel", - tiles = {"default_gravel.png"}, - is_ground_content = true, - groups = {crumbly=2, falling_node=1}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.45}, - }), -}) - -minetest.register_node("default:sandstone", { - description = "Sandstone", - tiles = {"default_sandstone.png"}, - is_ground_content = true, - groups = {crumbly=2,cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:sandstonebrick", { - description = "Sandstone Brick", - tiles = {"default_sandstone_brick.png"}, - is_ground_content = true, - groups = {cracky=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:clay", { - description = "Clay", - tiles = {"default_clay.png"}, - is_ground_content = true, - groups = {crumbly=3}, - drop = 'default:clay_lump 4', - sounds = default.node_sound_dirt_defaults({ - footstep = "", - }), -}) - -minetest.register_node("default:brick", { - description = "Brick Block", - tiles = {"default_brick.png"}, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:tree", { - description = "Tree", - tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:jungletree", { - description = "Jungle Tree", - tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:junglewood", { - description = "Junglewood Planks", - tiles = {"default_junglewood.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:jungleleaves", { - description = "Jungle Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_jungleleaves.png"}, - paramtype = "light", - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:junglesapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:jungleleaves'}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - -minetest.register_node("default:junglesapling", { - description = "Jungle Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_junglesapling.png"}, - inventory_image = "default_junglesapling.png", - wield_image = "default_junglesapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1}, - sounds = default.node_sound_defaults(), -}) --- aliases for tree growing abm in content_abm.cpp -minetest.register_alias("sapling", "default:sapling") -minetest.register_alias("junglesapling", "default:junglesapling") - -minetest.register_node("default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tiles = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:leaves", { - description = "Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_leaves.png"}, - paramtype = "light", - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:leaves'}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - -minetest.register_node("default:cactus", { - description = "Cactus", - tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, - is_ground_content = true, - groups = {snappy=1,choppy=3,flammable=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:papyrus", { - description = "Papyrus", - drawtype = "plantlike", - tiles = {"default_papyrus.png"}, - inventory_image = "default_papyrus.png", - wield_image = "default_papyrus.png", - paramtype = "light", - walkable = false, - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} - }, - groups = {snappy=3,flammable=2}, - sounds = default.node_sound_leaves_defaults(), -}) - -minetest.register_node("default:bookshelf", { - description = "Bookshelf", - tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, - groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:glass", { - description = "Glass", - drawtype = "glasslike", - tiles = {"default_glass.png"}, - inventory_image = minetest.inventorycube("default_glass.png"), - paramtype = "light", - sunlight_propagates = true, - groups = {cracky=3,oddly_breakable_by_hand=3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:fence_wood", { - description = "Wooden Fence", - drawtype = "fencelike", - tiles = {"default_wood.png"}, - inventory_image = "default_fence.png", - wield_image = "default_fence.png", - paramtype = "light", - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:rail", { - description = "Rail", - drawtype = "raillike", - tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, - inventory_image = "default_rail.png", - wield_image = "default_rail.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - -- but how to specify the dimensions for curved and sideways rails? - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, - }, - groups = {bendy=2,dig_immediate=2,attached_node=1}, -}) - -minetest.register_node("default:ladder", { - description = "Ladder", - drawtype = "signlike", - tiles = {"default_ladder.png"}, - inventory_image = "default_ladder.png", - wield_image = "default_ladder.png", - paramtype = "light", - paramtype2 = "wallmounted", - walkable = false, - climbable = true, - selection_box = { - type = "wallmounted", - --wall_top = = - --wall_bottom = = - --wall_side = = - }, - groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2}, - legacy_wallmounted = true, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:wood", { - description = "Wooden Planks", - tiles = {"default_wood.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("default:cloud", { - description = "Cloud", - tiles = {"default_cloud.png"}, - sounds = default.node_sound_defaults(), - groups = {not_in_creative_inventory=1}, -}) - -minetest.register_node("default:water_flowing", { - description = "Flowing Water", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "flowingliquid", - tiles = {"default_water.png"}, - special_tiles = { - { - image="default_water_flowing_animated.png", - backface_culling=false, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} - }, - { - image="default_water_flowing_animated.png", - backface_culling=true, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} - }, - }, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - liquidtype = "flowing", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - post_effect_color = {a=64, r=100, g=100, b=200}, - groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, -}) - -minetest.register_node("default:water_source", { - description = "Water Source", - inventory_image = minetest.inventorycube("default_water.png"), - drawtype = "liquid", - tiles = { - {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} - }, - special_tiles = { - -- New-style water source material (mostly unused) - { - name="default_water_source_animated.png", - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, - backface_culling = false, - } - }, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - liquidtype = "source", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - post_effect_color = {a=64, r=100, g=100, b=200}, - groups = {water=3, liquid=3, puts_out_fire=1}, -}) - -minetest.register_node("default:lava_flowing", { - description = "Flowing Lava", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "flowingliquid", - tiles = {"default_lava.png"}, - special_tiles = { - { - image="default_lava_flowing_animated.png", - backface_culling=false, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} - }, - { - image="default_lava_flowing_animated.png", - backface_culling=true, - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} - }, - }, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - liquidtype = "flowing", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, -}) - -minetest.register_node("default:lava_source", { - description = "Lava Source", - inventory_image = minetest.inventorycube("default_lava.png"), - drawtype = "liquid", - tiles = { - {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} - }, - special_tiles = { - -- New-style lava source material (mostly unused) - { - name="default_lava_source_animated.png", - animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}, - backface_culling = false, - } - }, - paramtype = "light", - light_source = LIGHT_MAX - 1, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - liquidtype = "source", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1}, -}) - -minetest.register_node("default:torch", { - description = "Torch", - drawtype = "torchlike", - --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, - tiles = { - {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, - {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, - {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} - }, - inventory_image = "default_torch_on_floor.png", - wield_image = "default_torch_on_floor.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - light_source = LIGHT_MAX-1, - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, - }, - groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:sign_wall", { - description = "Sign", - drawtype = "signlike", - tiles = {"default_sign_wall.png"}, - inventory_image = "default_sign_wall.png", - wield_image = "default_sign_wall.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - selection_box = { - type = "wallmounted", - --wall_top = - --wall_bottom = - --wall_side = - }, - groups = {choppy=2,dig_immediate=2,attached_node=1}, - legacy_wallmounted = true, - sounds = default.node_sound_defaults(), - on_construct = function(pos) - --local n = minetest.env:get_node(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", "field[text;;${text}]") - meta:set_string("infotext", "\"\"") - end, - on_receive_fields = function(pos, formname, fields, sender) - --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields)) - local meta = minetest.env:get_meta(pos) - fields.text = fields.text or "" - print((sender:get_player_name() or "").." wrote \""..fields.text.. - "\" to sign at "..minetest.pos_to_string(pos)) - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - end, -}) - -minetest.register_node("default:chest", { - description = "Chest", - tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, - paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", - "size[8,9]".. - "list[current_name;main;0,0;8,4;]".. - "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Chest") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") - end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from chest at "..minetest.pos_to_string(pos)) - end, -}) - -local function has_locked_chest_privilege(meta, player) - if player:get_player_name() ~= meta:get_string("owner") then - return false - end - return true -end - -minetest.register_node("default:chest_locked", { - description = "Locked Chest", - tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, - paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - after_place_node = function(pos, placer) - local meta = minetest.env:get_meta(pos) - meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Locked Chest (owned by ".. - meta:get_string("owner")..")") - end, - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("infotext", "Locked Chest") - meta:set_string("owner", "") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") and has_locked_chest_privilege(meta, player) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.env:get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.env:get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.env:get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in locked chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to locked chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from locked chest at "..minetest.pos_to_string(pos)) - end, - on_rightclick = function(pos, node, clicker) - local meta = minetest.env:get_meta(pos) - if has_locked_chest_privilege(meta, clicker) then - local pos = pos.x .. "," .. pos.y .. "," ..pos.z - minetest.show_formspec(clicker:get_player_name(), "default:chest_locked", - "size[8,9]".. - "list[nodemeta:".. pos .. ";main;0,0;8,4;]".. - "list[current_player;main;0,5;8,4;]") - end - end, -}) - -default.furnace_inactive_formspec = - "size[8,9]".. - "image[2,2;1,1;default_furnace_fire_bg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]" - -minetest.register_node("default:furnace", { - description = "Furnace", - tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", default.furnace_inactive_formspec) - meta:set_string("infotext", "Furnace") - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("fuel") then - return false - elseif not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - if to_list == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return count - else - return 0 - end - elseif to_list == "src" then - return count - elseif to_list == "dst" then - return 0 - end - end, -}) - -minetest.register_node("default:furnace_active", { - description = "Furnace", - tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"}, - paramtype2 = "facedir", - light_source = 8, - drop = "default:furnace", - groups = {cracky=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", default.furnace_inactive_formspec) - meta:set_string("infotext", "Furnace"); - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("fuel") then - return false - elseif not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - if to_list == "fuel" then - if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return count - else - return 0 - end - elseif to_list == "src" then - return count - elseif to_list == "dst" then - return 0 - end - end, -}) - -function hacky_swap_node(pos,name) - local node = minetest.env:get_node(pos) - local meta = minetest.env:get_meta(pos) - local meta0 = meta:to_table() - if node.name == name then - return - end - node.name = name - local meta0 = meta:to_table() - minetest.env:set_node(pos,node) - meta = minetest.env:get_meta(pos) - meta:from_table(meta0) -end - -minetest.register_abm({ - nodenames = {"default:furnace","default:furnace_active"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.env:get_meta(pos) - for i, name in ipairs({ - "fuel_totaltime", - "fuel_time", - "src_totaltime", - "src_time" - }) do - if meta:get_string(name) == "" then - meta:set_float(name, 0.0) - end - end - - local inv = meta:get_inventory() - - local srclist = inv:get_list("src") - local cooked = nil - local aftercooked - - if srclist then - cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) - end - - local was_active = false - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - was_active = true - meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) - meta:set_float("src_time", meta:get_float("src_time") + 1) - if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then - -- check if there's room for output in "dst" list - if inv:room_for_item("dst",cooked.item) then - -- Put result in "dst" list - inv:add_item("dst", cooked.item) - -- take stuff from "src" list - inv:set_stack("src", 1, aftercooked.items[1]) - else - print("Could not insert '"..cooked.item:to_string().."'") - end - meta:set_string("src_time", 0) - end - end - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - local percent = math.floor(meta:get_float("fuel_time") / - meta:get_float("fuel_totaltime") * 100) - meta:set_string("infotext","Furnace active: "..percent.."%") - hacky_swap_node(pos,"default:furnace_active") - meta:set_string("formspec", - "size[8,9]".. - "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. - (100-percent)..":default_furnace_fire_fg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]") - return - end - - local fuel = nil - local afterfuel - local cooked = nil - local fuellist = inv:get_list("fuel") - local srclist = inv:get_list("src") - - if srclist then - cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) - end - if fuellist then - fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) - end - - if fuel.time <= 0 then - meta:set_string("infotext","Furnace out of fuel") - hacky_swap_node(pos,"default:furnace") - meta:set_string("formspec", default.furnace_inactive_formspec) - return - end - - if cooked.item:is_empty() then - if was_active then - meta:set_string("infotext","Furnace is empty") - hacky_swap_node(pos,"default:furnace") - meta:set_string("formspec", default.furnace_inactive_formspec) - end - return - end - - meta:set_string("fuel_totaltime", fuel.time) - meta:set_string("fuel_time", 0) - - inv:set_stack("fuel", 1, afterfuel.items[1]) - end, -}) - -minetest.register_node("default:cobble", { - description = "Cobblestone", - tiles = {"default_cobble.png"}, - is_ground_content = true, - groups = {cracky=3, stone=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:mossycobble", { - description = "Mossy Cobblestone", - tiles = {"default_mossycobble.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:coalblock", { - description = "Coal Block", - tiles = {"default_coal_block.png"}, - is_ground_content = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:steelblock", { - description = "Steel Block", - tiles = {"default_steel_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:copperblock", { - description = "Copper Block", - tiles = {"default_copper_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:bronzeblock", { - description = "Bronze Block", - tiles = {"default_bronze_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:mese", { - description = "Mese Block", - tiles = {"default_mese_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=2}, - sounds = default.node_sound_stone_defaults(), -}) -minetest.register_alias("default:mese_block", "default:mese") - -minetest.register_node("default:goldblock", { - description = "Gold Block", - tiles = {"default_gold_block.png"}, - is_ground_content = true, - groups = {cracky=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:diamondblock", { - description = "Diamond Block", - tiles = {"default_diamond_block.png"}, - is_ground_content = true, - groups = {cracky=1,level=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("default:obsidian_glass", { - description = "Obsidian Glass", - drawtype = "glasslike", - tiles = {"default_obsidian_glass.png"}, - paramtype = "light", - sunlight_propagates = true, - sounds = default.node_sound_glass_defaults(), - groups = {cracky=3,oddly_breakable_by_hand=3}, -}) - -minetest.register_node("default:obsidian", { - description = "Obsidian", - tiles = {"default_obsidian.png"}, - is_ground_content = true, - sounds = default.node_sound_stone_defaults(), - groups = {cracky=1,level=2}, -}) - -minetest.register_node("default:nyancat", { - description = "Nyan Cat", - tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", - "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:nyancat_rainbow", { - description = "Nyan Cat Rainbow", - tiles = {"default_nc_rb.png"}, - groups = {cracky=2}, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:sapling", { - description = "Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_sapling.png"}, - inventory_image = "default_sapling.png", - wield_image = "default_sapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1}, - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:apple", { - description = "Apple", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_apple.png"}, - inventory_image = "default_apple.png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} - }, - groups = {fleshy=3,dig_immediate=3,flammable=2}, - on_use = minetest.item_eat(4), - sounds = default.node_sound_defaults(), -}) - -minetest.register_node("default:dry_shrub", { - description = "Dry Shrub", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_dry_shrub.png"}, - inventory_image = "default_dry_shrub.png", - wield_image = "default_dry_shrub.png", - paramtype = "light", - walkable = false, - groups = {snappy=3,flammable=3,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:grass_1", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_1.png"}, - -- use a bigger inventory image - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - walkable = false, - buildable_to = true, - groups = {snappy=3,flammable=3,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, - on_place = function(itemstack, placer, pointed_thing) - -- place a random grass node - local stack = ItemStack("default:grass_"..math.random(1,5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) - end, -}) - -minetest.register_node("default:grass_2", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_2.png"}, - inventory_image = "default_grass_2.png", - wield_image = "default_grass_2.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) -minetest.register_node("default:grass_3", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_3.png"}, - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:grass_4", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_4.png"}, - inventory_image = "default_grass_4.png", - wield_image = "default_grass_4.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:grass_5", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_5.png"}, - inventory_image = "default_grass_5.png", - wield_image = "default_grass_5.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:ice", { - description = "Ice", - tiles = {"default_ice.png"}, - is_ground_content = true, - paramtype = "light", - groups = {cracky=3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("default:snow", { - description = "Snow", - tiles = {"default_snow.png"}, - inventory_image = "default_snowball.png", - wield_image = "default_snowball.png", - is_ground_content = true, - paramtype = "light", - buildable_to = true, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, - }, - }, - groups = {crumbly=3,falling_node=1}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), - on_construct = function(pos) - pos.y = pos.y - 1 - if minetest.env:get_node(pos).name == "default:dirt_with_grass" then - minetest.env:set_node(pos, {name="default:dirt_with_snow"}) - end - end, -}) -minetest.register_alias("snow", "default:snow") - -minetest.register_node("default:snowblock", { - description = "Snow Block", - tiles = {"default_snow.png"}, - is_ground_content = true, - groups = {crumbly=3}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - --- --- Crafting items --- - -minetest.register_craftitem("default:stick", { - description = "Stick", - inventory_image = "default_stick.png", -}) - -minetest.register_craftitem("default:paper", { - description = "Paper", - inventory_image = "default_paper.png", -}) - -minetest.register_craftitem("default:book", { - description = "Book", - inventory_image = "default_book.png", -}) - -minetest.register_craftitem("default:coal_lump", { - description = "Coal Lump", - inventory_image = "default_coal_lump.png", -}) - -minetest.register_craftitem("default:iron_lump", { - description = "Iron Lump", - inventory_image = "default_iron_lump.png", -}) - -minetest.register_craftitem("default:copper_lump", { - description = "Copper Lump", - inventory_image = "default_copper_lump.png", -}) - -minetest.register_craftitem("default:mese_crystal", { - description = "Mese Crystal", - inventory_image = "default_mese_crystal.png", -}) - -minetest.register_craftitem("default:gold_lump", { - description = "Gold Lump", - inventory_image = "default_gold_lump.png", -}) - -minetest.register_craftitem("default:diamond", { - description = "Diamond", - inventory_image = "default_diamond.png", -}) - -minetest.register_craftitem("default:clay_lump", { - description = "Clay Lump", - inventory_image = "default_clay_lump.png", -}) - -minetest.register_craftitem("default:steel_ingot", { - description = "Steel Ingot", - inventory_image = "default_steel_ingot.png", -}) - -minetest.register_craftitem("default:copper_ingot", { - description = "Copper Ingot", - inventory_image = "default_copper_ingot.png", -}) - -minetest.register_craftitem("default:bronze_ingot", { - description = "Bronze Ingot", - inventory_image = "default_bronze_ingot.png", -}) - -minetest.register_craftitem("default:gold_ingot", { - description = "Gold Ingot", - inventory_image = "default_gold_ingot.png" -}) - -minetest.register_craftitem("default:mese_crystal_fragment", { - description = "Mese Crystal Fragment", - inventory_image = "default_mese_crystal_fragment.png", -}) - -minetest.register_craftitem("default:clay_brick", { - description = "Clay Brick", - inventory_image = "default_clay_brick.png", -}) - -minetest.register_craftitem("default:scorched_stuff", { - description = "Scorched Stuff", - inventory_image = "default_scorched_stuff.png", -}) - -minetest.register_craftitem("default:obsidian_shard", { - description = "Obsidian Shard", - inventory_image = "default_obsidian_shard.png", -}) - --- Support old code -function default.spawn_falling_node(p, nodename) - spawn_falling_node(p, nodename) -end - --- Horrible crap to support old code --- Don't use this and never do what this does, it's completely wrong! --- (More specifically, the client and the C++ code doesn't get the group) -function default.register_falling_node(nodename, texture) - minetest.log("error", debug.traceback()) - minetest.log('error', "WARNING: default.register_falling_node is deprecated") - if minetest.registered_nodes[nodename] then - minetest.registered_nodes[nodename].groups.falling_node = 1 - end -end - --- --- Global callbacks --- - --- Global environment step function -function on_step(dtime) - -- print("on_step") -end -minetest.register_globalstep(on_step) - -function on_placenode(p, node) - --print("on_placenode") -end -minetest.register_on_placenode(on_placenode) - -function on_dignode(p, node) - --print("on_dignode") -end -minetest.register_on_dignode(on_dignode) - -function on_punchnode(p, node) -end -minetest.register_on_punchnode(on_punchnode) - --- --- Lavacooling --- - -default.cool_lava_source = function(pos) - minetest.env:set_node(pos, {name="default:obsidian"}) -end - -default.cool_lava_flowing = function(pos) - minetest.env:set_node(pos, {name="default:stone"}) -end - -minetest.register_abm({ - nodenames = {"default:lava_flowing"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider) - end, -}) - -minetest.register_abm({ - nodenames = {"default:lava_source"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - default.cool_lava_source(pos, node, active_object_count, active_object_count_wider) - end, -}) - --- --- Papyrus and cactus growing --- - -minetest.register_abm({ - nodenames = {"default:cactus"}, - neighbors = {"group:sand"}, - interval = 50, - chance = 20, - action = function(pos, node) - pos.y = pos.y-1 - local name = minetest.env:get_node(pos).name - if minetest.get_item_group(name, "sand") ~= 0 then - pos.y = pos.y+1 - local height = 0 - while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do - height = height+1 - pos.y = pos.y+1 - end - if height < 4 then - if minetest.env:get_node(pos).name == "air" then - minetest.env:set_node(pos, {name="default:cactus"}) - end - end - end - end, -}) - -minetest.register_abm({ - nodenames = {"default:papyrus"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 50, - chance = 20, - action = function(pos, node) - pos.y = pos.y-1 - local name = minetest.env:get_node(pos).name - if name == "default:dirt" or name == "default:dirt_with_grass" then - if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then - return - end - pos.y = pos.y+1 - local height = 0 - while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do - height = height+1 - pos.y = pos.y+1 - end - if height < 4 then - if minetest.env:get_node(pos).name == "air" then - minetest.env:set_node(pos, {name="default:papyrus"}) - end - end - end - end, -}) - --- END +dofile(minetest.get_modpath("default").."/player.lua") diff --git a/mods/default/leafdecay.lua b/mods/default/leafdecay.lua deleted file mode 100644 index 330bb33b..00000000 --- a/mods/default/leafdecay.lua +++ /dev/null @@ -1,93 +0,0 @@ --- minetest/default/leafdecay.lua - --- To enable leaf decay for a node, add it to the "leafdecay" group. --- --- The rating of the group determines how far from a node in the group "tree" --- the node can be without decaying. --- --- If param2 of the node is ~= 0, the node will always be preserved. Thus, if --- the player places a node of that kind, you will want to set param2=1 or so. - -default.leafdecay_trunk_cache = {} -default.leafdecay_enable_cache = true --- Spread the load of finding trunks -default.leafdecay_trunk_find_allow_accumulator = 0 - -minetest.register_globalstep(function(dtime) - local finds_per_second = 5000 - default.leafdecay_trunk_find_allow_accumulator = - math.floor(dtime * finds_per_second) -end) - -minetest.register_abm({ - nodenames = {"group:leafdecay"}, - neighbors = {"air", "group:liquid"}, - -- A low interval and a high inverse chance spreads the load - interval = 2, - chance = 5, - - action = function(p0, node, _, _) - --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") - local do_preserve = false - local d = minetest.registered_nodes[node.name].groups.leafdecay - if not d or d == 0 then - --print("not groups.leafdecay") - return - end - local n0 = minetest.env:get_node(p0) - if n0.param2 ~= 0 then - --print("param2 ~= 0") - return - end - local p0_hash = nil - if default.leafdecay_enable_cache then - p0_hash = minetest.hash_node_position(p0) - local trunkp = default.leafdecay_trunk_cache[p0_hash] - if trunkp then - local n = minetest.env:get_node(trunkp) - local reg = minetest.registered_nodes[n.name] - -- Assume ignore is a trunk, to make the thing work at the border of the active area - if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then - --print("cached trunk still exists") - return - end - --print("cached trunk is invalid") - -- Cache is invalid - table.remove(default.leafdecay_trunk_cache, p0_hash) - end - end - if default.leafdecay_trunk_find_allow_accumulator <= 0 then - return - end - default.leafdecay_trunk_find_allow_accumulator = - default.leafdecay_trunk_find_allow_accumulator - 1 - -- Assume ignore is a trunk, to make the thing work at the border of the active area - local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"}) - if p1 then - do_preserve = true - if default.leafdecay_enable_cache then - --print("caching trunk") - -- Cache the trunk - default.leafdecay_trunk_cache[p0_hash] = p1 - end - end - if not do_preserve then - -- Drop stuff other than the node itself - itemstacks = minetest.get_node_drops(n0.name) - for _, itemname in ipairs(itemstacks) do - if itemname ~= n0.name then - local p_drop = { - x = p0.x - 0.5 + math.random(), - y = p0.y - 0.5 + math.random(), - z = p0.z - 0.5 + math.random(), - } - minetest.env:add_item(p_drop, itemname) - end - end - -- Remove node - minetest.env:remove_node(p0) - nodeupdate(p0) - end - end -}) - diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index 91054a62..f43a060b 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -1,4 +1,4 @@ --- minetest/default/mapgen.lua +-- mods/default/mapgen.lua -- -- Aliases for map generator outputs diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua new file mode 100644 index 00000000..f0e8f2da --- /dev/null +++ b/mods/default/nodes.lua @@ -0,0 +1,1293 @@ +-- mods/default/nodes.lua + +minetest.register_node("default:stone", { + description = "Stone", + tiles = {"default_stone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:cobble', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:desert_stone", { + description = "Desert Stone", + tiles = {"default_desert_stone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:desert_stone', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_coal", { + description = "Coal Ore", + tiles = {"default_stone.png^default_mineral_coal.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:coal_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_iron", { + description = "Iron Ore", + tiles = {"default_stone.png^default_mineral_iron.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = 'default:iron_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_copper", { + description = "Copper Ore", + tiles = {"default_stone.png^default_mineral_copper.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = 'default:copper_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_mese", { + description = "Mese Crystals in Stone", + tiles = {"default_stone.png^default_mineral_mese.png"}, + is_ground_content = true, + groups = {cracky=1}, + drop = "default:mese_crystal", + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_gold", { + description = "Gold Ore", + tiles = {"default_stone.png^default_mineral_gold.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = "default:gold_lump", + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_diamond", { + description = "Diamonds in Stone", + tiles = {"default_stone.png^default_mineral_diamond.png"}, + is_ground_content = true, + groups = {cracky=1}, + drop = "default:diamond", + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stonebrick", { + description = "Stone Brick", + tiles = {"default_stone_brick.png"}, + groups = {cracky=2, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:desert_stonebrick", { + description = "Desert Stone Brick", + tiles = {"default_desert_stone_brick.png"}, + groups = {cracky=2, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:dirt_with_grass", { + description = "Dirt with Grass", + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +minetest.register_node("default:dirt_with_grass_footsteps", { + description = "Dirt with Grass and Footsteps", + tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3, not_in_creative_inventory=1}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +minetest.register_node("default:dirt_with_snow", { + description = "Dirt with Snow", + tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) +minetest.register_alias("dirt_with_snow", "default:dirt_with_snow") + +minetest.register_node("default:dirt", { + description = "Dirt", + tiles = {"default_dirt.png"}, + is_ground_content = true, + groups = {crumbly=3}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("default:sand", { + description = "Sand", + tiles = {"default_sand.png"}, + is_ground_content = true, + groups = {crumbly=3, falling_node=1, sand=1}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("default:desert_sand", { + description = "Desert Sand", + tiles = {"default_desert_sand.png"}, + is_ground_content = true, + groups = {crumbly=3, falling_node=1, sand=1}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("default:gravel", { + description = "Gravel", + tiles = {"default_gravel.png"}, + is_ground_content = true, + groups = {crumbly=2, falling_node=1}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.45}, + }), +}) + +minetest.register_node("default:sandstone", { + description = "Sandstone", + tiles = {"default_sandstone.png"}, + is_ground_content = true, + groups = {crumbly=2,cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:sandstonebrick", { + description = "Sandstone Brick", + tiles = {"default_sandstone_brick.png"}, + is_ground_content = true, + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:clay", { + description = "Clay", + tiles = {"default_clay.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:clay_lump 4', + sounds = default.node_sound_dirt_defaults({ + footstep = "", + }), +}) + +minetest.register_node("default:brick", { + description = "Brick Block", + tiles = {"default_brick.png"}, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tree", { + description = "Tree", + tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:jungletree", { + description = "Jungle Tree", + tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:junglewood", { + description = "Junglewood Planks", + tiles = {"default_junglewood.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:jungleleaves", { + description = "Jungle Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_jungleleaves.png"}, + paramtype = "light", + groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:junglesapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:jungleleaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:junglesapling", { + description = "Jungle Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_junglesapling.png"}, + inventory_image = "default_junglesapling.png", + wield_image = "default_junglesapling.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1}, + sounds = default.node_sound_defaults(), +}) +-- aliases for tree growing abm in content_abm.cpp +minetest.register_alias("sapling", "default:sapling") +minetest.register_alias("junglesapling", "default:junglesapling") + +minetest.register_node("default:junglegrass", { + description = "Jungle Grass", + drawtype = "plantlike", + visual_scale = 1.3, + tiles = {"default_junglegrass.png"}, + inventory_image = "default_junglegrass.png", + wield_image = "default_junglegrass.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + groups = {snappy=3,flammable=2,flora=1,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +minetest.register_node("default:leaves", { + description = "Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_leaves.png"}, + paramtype = "light", + groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:cactus", { + description = "Cactus", + tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + is_ground_content = true, + groups = {snappy=1,choppy=3,flammable=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:papyrus", { + description = "Papyrus", + drawtype = "plantlike", + tiles = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + paramtype = "light", + walkable = false, + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, + groups = {snappy=3,flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:bookshelf", { + description = "Bookshelf", + tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, + groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:glass", { + description = "Glass", + drawtype = "glasslike", + tiles = {"default_glass.png"}, + inventory_image = minetest.inventorycube("default_glass.png"), + paramtype = "light", + sunlight_propagates = true, + groups = {cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:fence_wood", { + description = "Wooden Fence", + drawtype = "fencelike", + tiles = {"default_wood.png"}, + inventory_image = "default_fence.png", + wield_image = "default_fence.png", + paramtype = "light", + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:rail", { + description = "Rail", + drawtype = "raillike", + tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + inventory_image = "default_rail.png", + wield_image = "default_rail.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + -- but how to specify the dimensions for curved and sideways rails? + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {bendy=2,dig_immediate=2,attached_node=1}, +}) + +minetest.register_node("default:ladder", { + description = "Ladder", + drawtype = "signlike", + tiles = {"default_ladder.png"}, + inventory_image = "default_ladder.png", + wield_image = "default_ladder.png", + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + climbable = true, + selection_box = { + type = "wallmounted", + --wall_top = = + --wall_bottom = = + --wall_side = = + }, + groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2}, + legacy_wallmounted = true, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:wood", { + description = "Wooden Planks", + tiles = {"default_wood.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:cloud", { + description = "Cloud", + tiles = {"default_cloud.png"}, + sounds = default.node_sound_defaults(), + groups = {not_in_creative_inventory=1}, +}) + +minetest.register_node("default:water_flowing", { + description = "Flowing Water", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "flowingliquid", + tiles = {"default_water.png"}, + special_tiles = { + { + image="default_water_flowing_animated.png", + backface_culling=false, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} + }, + { + image="default_water_flowing_animated.png", + backface_culling=true, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} + }, + }, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + liquidtype = "flowing", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + post_effect_color = {a=64, r=100, g=100, b=200}, + groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, +}) + +minetest.register_node("default:water_source", { + description = "Water Source", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "liquid", + tiles = { + {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} + }, + special_tiles = { + -- New-style water source material (mostly unused) + { + name="default_water_source_animated.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, + backface_culling = false, + } + }, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + liquidtype = "source", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + post_effect_color = {a=64, r=100, g=100, b=200}, + groups = {water=3, liquid=3, puts_out_fire=1}, +}) + +minetest.register_node("default:lava_flowing", { + description = "Flowing Lava", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "flowingliquid", + tiles = {"default_lava.png"}, + special_tiles = { + { + image="default_lava_flowing_animated.png", + backface_culling=false, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} + }, + { + image="default_lava_flowing_animated.png", + backface_culling=true, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} + }, + }, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + liquidtype = "flowing", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + liquid_renewable = false, + damage_per_second = 4*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, +}) + +minetest.register_node("default:lava_source", { + description = "Lava Source", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "liquid", + tiles = { + {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} + }, + special_tiles = { + -- New-style lava source material (mostly unused) + { + name="default_lava_source_animated.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}, + backface_culling = false, + } + }, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + liquidtype = "source", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + liquid_renewable = false, + damage_per_second = 4*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + groups = {lava=3, liquid=2, hot=3, igniter=1}, +}) + +minetest.register_node("default:torch", { + description = "Torch", + drawtype = "torchlike", + --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, + tiles = { + {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} + }, + inventory_image = "default_torch_on_floor.png", + wield_image = "default_torch_on_floor.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + light_source = LIGHT_MAX-1, + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, + }, + groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:sign_wall", { + description = "Sign", + drawtype = "signlike", + tiles = {"default_sign_wall.png"}, + inventory_image = "default_sign_wall.png", + wield_image = "default_sign_wall.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "wallmounted", + --wall_top = + --wall_bottom = + --wall_side = + }, + groups = {choppy=2,dig_immediate=2,attached_node=1}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), + on_construct = function(pos) + --local n = minetest.env:get_node(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("formspec", "field[text;;${text}]") + meta:set_string("infotext", "\"\"") + end, + on_receive_fields = function(pos, formname, fields, sender) + --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields)) + local meta = minetest.env:get_meta(pos) + fields.text = fields.text or "" + print((sender:get_player_name() or "").." wrote \""..fields.text.. + "\" to sign at "..minetest.pos_to_string(pos)) + meta:set_string("text", fields.text) + meta:set_string("infotext", '"'..fields.text..'"') + end, +}) + +minetest.register_node("default:chest", { + description = "Chest", + tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, + paramtype2 = "facedir", + groups = {choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("formspec", + "size[8,9]".. + "list[current_name;main;0,0;8,4;]".. + "list[current_player;main;0,5;8,4;]") + meta:set_string("infotext", "Chest") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from chest at "..minetest.pos_to_string(pos)) + end, +}) + +local function has_locked_chest_privilege(meta, player) + if player:get_player_name() ~= meta:get_string("owner") then + return false + end + return true +end + +minetest.register_node("default:chest_locked", { + description = "Locked Chest", + tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, + paramtype2 = "facedir", + groups = {choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + after_place_node = function(pos, placer) + local meta = minetest.env:get_meta(pos) + meta:set_string("owner", placer:get_player_name() or "") + meta:set_string("infotext", "Locked Chest (owned by ".. + meta:get_string("owner")..")") + end, + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("infotext", "Locked Chest") + meta:set_string("owner", "") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") and has_locked_chest_privilege(meta, player) + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.env:get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.env:get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.env:get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in locked chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to locked chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from locked chest at "..minetest.pos_to_string(pos)) + end, + on_rightclick = function(pos, node, clicker) + local meta = minetest.env:get_meta(pos) + if has_locked_chest_privilege(meta, clicker) then + local pos = pos.x .. "," .. pos.y .. "," ..pos.z + minetest.show_formspec(clicker:get_player_name(), "default:chest_locked", + "size[8,9]".. + "list[nodemeta:".. pos .. ";main;0,0;8,4;]".. + "list[current_player;main;0,5;8,4;]") + end + end, +}) + +default.furnace_inactive_formspec = + "size[8,9]".. + "image[2,2;1,1;default_furnace_fire_bg.png]".. + "list[current_name;fuel;2,3;1,1;]".. + "list[current_name;src;2,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]" + +minetest.register_node("default:furnace", { + description = "Furnace", + tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("formspec", default.furnace_inactive_formspec) + meta:set_string("infotext", "Furnace") + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.env:get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.env:get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Furnace is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + +minetest.register_node("default:furnace_active", { + description = "Furnace", + tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"}, + paramtype2 = "facedir", + light_source = 8, + drop = "default:furnace", + groups = {cracky=2, not_in_creative_inventory=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("formspec", default.furnace_inactive_formspec) + meta:set_string("infotext", "Furnace"); + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.env:get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.env:get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Furnace is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + +function hacky_swap_node(pos,name) + local node = minetest.env:get_node(pos) + local meta = minetest.env:get_meta(pos) + local meta0 = meta:to_table() + if node.name == name then + return + end + node.name = name + local meta0 = meta:to_table() + minetest.env:set_node(pos,node) + meta = minetest.env:get_meta(pos) + meta:from_table(meta0) +end + +minetest.register_abm({ + nodenames = {"default:furnace","default:furnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.env:get_meta(pos) + for i, name in ipairs({ + "fuel_totaltime", + "fuel_time", + "src_totaltime", + "src_time" + }) do + if meta:get_string(name) == "" then + meta:set_float(name, 0.0) + end + end + + local inv = meta:get_inventory() + + local srclist = inv:get_list("src") + local cooked = nil + local aftercooked + + if srclist then + cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + + local was_active = false + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + was_active = true + meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) + meta:set_float("src_time", meta:get_float("src_time") + 1) + if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then + -- check if there's room for output in "dst" list + if inv:room_for_item("dst",cooked.item) then + -- Put result in "dst" list + inv:add_item("dst", cooked.item) + -- take stuff from "src" list + inv:set_stack("src", 1, aftercooked.items[1]) + else + print("Could not insert '"..cooked.item:to_string().."'") + end + meta:set_string("src_time", 0) + end + end + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + local percent = math.floor(meta:get_float("fuel_time") / + meta:get_float("fuel_totaltime") * 100) + meta:set_string("infotext","Furnace active: "..percent.."%") + hacky_swap_node(pos,"default:furnace_active") + meta:set_string("formspec", + "size[8,9]".. + "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. + (100-percent)..":default_furnace_fire_fg.png]".. + "list[current_name;fuel;2,3;1,1;]".. + "list[current_name;src;2,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]") + return + end + + local fuel = nil + local afterfuel + local cooked = nil + local fuellist = inv:get_list("fuel") + local srclist = inv:get_list("src") + + if srclist then + cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + if fuellist then + fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + end + + if fuel.time <= 0 then + meta:set_string("infotext","Furnace out of fuel") + hacky_swap_node(pos,"default:furnace") + meta:set_string("formspec", default.furnace_inactive_formspec) + return + end + + if cooked.item:is_empty() then + if was_active then + meta:set_string("infotext","Furnace is empty") + hacky_swap_node(pos,"default:furnace") + meta:set_string("formspec", default.furnace_inactive_formspec) + end + return + end + + meta:set_string("fuel_totaltime", fuel.time) + meta:set_string("fuel_time", 0) + + inv:set_stack("fuel", 1, afterfuel.items[1]) + end, +}) + +minetest.register_node("default:cobble", { + description = "Cobblestone", + tiles = {"default_cobble.png"}, + is_ground_content = true, + groups = {cracky=3, stone=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:mossycobble", { + description = "Mossy Cobblestone", + tiles = {"default_mossycobble.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:coalblock", { + description = "Coal Block", + tiles = {"default_coal_block.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:steelblock", { + description = "Steel Block", + tiles = {"default_steel_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:copperblock", { + description = "Copper Block", + tiles = {"default_copper_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:bronzeblock", { + description = "Bronze Block", + tiles = {"default_bronze_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:mese", { + description = "Mese Block", + tiles = {"default_mese_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) +minetest.register_alias("default:mese_block", "default:mese") + +minetest.register_node("default:goldblock", { + description = "Gold Block", + tiles = {"default_gold_block.png"}, + is_ground_content = true, + groups = {cracky=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:diamondblock", { + description = "Diamond Block", + tiles = {"default_diamond_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:obsidian_glass", { + description = "Obsidian Glass", + drawtype = "glasslike", + tiles = {"default_obsidian_glass.png"}, + paramtype = "light", + sunlight_propagates = true, + sounds = default.node_sound_glass_defaults(), + groups = {cracky=3,oddly_breakable_by_hand=3}, +}) + +minetest.register_node("default:obsidian", { + description = "Obsidian", + tiles = {"default_obsidian.png"}, + is_ground_content = true, + sounds = default.node_sound_stone_defaults(), + groups = {cracky=1,level=2}, +}) + +minetest.register_node("default:nyancat", { + description = "Nyan Cat", + tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", + "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:nyancat_rainbow", { + description = "Nyan Cat Rainbow", + tiles = {"default_nc_rb.png"}, + groups = {cracky=2}, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:sapling", { + description = "Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_sapling.png"}, + inventory_image = "default_sapling.png", + wield_image = "default_sapling.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1}, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:apple", { + description = "Apple", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_apple.png"}, + inventory_image = "default_apple.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} + }, + groups = {fleshy=3,dig_immediate=3,flammable=2}, + on_use = minetest.item_eat(4), + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:dry_shrub", { + description = "Dry Shrub", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_dry_shrub.png"}, + inventory_image = "default_dry_shrub.png", + wield_image = "default_dry_shrub.png", + paramtype = "light", + walkable = false, + groups = {snappy=3,flammable=3,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +minetest.register_node("default:grass_1", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_1.png"}, + -- use a bigger inventory image + inventory_image = "default_grass_3.png", + wield_image = "default_grass_3.png", + paramtype = "light", + walkable = false, + buildable_to = true, + groups = {snappy=3,flammable=3,flora=1,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, + on_place = function(itemstack, placer, pointed_thing) + -- place a random grass node + local stack = ItemStack("default:grass_"..math.random(1,5)) + local ret = minetest.item_place(stack, placer, pointed_thing) + return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) + end, +}) + +minetest.register_node("default:grass_2", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_2.png"}, + inventory_image = "default_grass_2.png", + wield_image = "default_grass_2.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) +minetest.register_node("default:grass_3", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_3.png"}, + inventory_image = "default_grass_3.png", + wield_image = "default_grass_3.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +minetest.register_node("default:grass_4", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_4.png"}, + inventory_image = "default_grass_4.png", + wield_image = "default_grass_4.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +minetest.register_node("default:grass_5", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_5.png"}, + inventory_image = "default_grass_5.png", + wield_image = "default_grass_5.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +minetest.register_node("default:ice", { + description = "Ice", + tiles = {"default_ice.png"}, + is_ground_content = true, + paramtype = "light", + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:snow", { + description = "Snow", + tiles = {"default_snow.png"}, + inventory_image = "default_snowball.png", + wield_image = "default_snowball.png", + is_ground_content = true, + paramtype = "light", + buildable_to = true, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, + }, + }, + groups = {crumbly=3,falling_node=1}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), + on_construct = function(pos) + pos.y = pos.y - 1 + if minetest.env:get_node(pos).name == "default:dirt_with_grass" then + minetest.env:set_node(pos, {name="default:dirt_with_snow"}) + end + end, +}) +minetest.register_alias("snow", "default:snow") + +minetest.register_node("default:snowblock", { + description = "Snow Block", + tiles = {"default_snow.png"}, + is_ground_content = true, + groups = {crumbly=3}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) diff --git a/mods/default/tools.lua b/mods/default/tools.lua new file mode 100644 index 00000000..480eed29 --- /dev/null +++ b/mods/default/tools.lua @@ -0,0 +1,332 @@ +-- mods/default/tools.lua + +-- The hand +minetest.register_item(":", { + type = "none", + wield_image = "wieldhand.png", + wield_scale = {x=1,y=1,z=2.5}, + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level = 0, + groupcaps = { + crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, + snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, + oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3} + }, + damage_groups = {fleshy=1}, + } +}) + +-- +-- Picks +-- + +minetest.register_tool("default:pick_wood", { + description = "Wooden Pickaxe", + inventory_image = "default_tool_woodpick.png", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:pick_stone", { + description = "Stone Pickaxe", + inventory_image = "default_tool_stonepick.png", + tool_capabilities = { + full_punch_interval = 1.3, + max_drop_level=0, + groupcaps={ + cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:pick_steel", { + description = "Steel Pickaxe", + inventory_image = "default_tool_steelpick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:pick_bronze", { + description = "Bronze Pickaxe", + inventory_image = "default_tool_bronzepick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:pick_mese", { + description = "Mese Pickaxe", + inventory_image = "default_tool_mesepick.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=3, + groupcaps={ + cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3}, + }, + damage_groups = {fleshy=5}, + }, +}) +minetest.register_tool("default:pick_diamond", { + description = "Diamond Pickaxe", + inventory_image = "default_tool_diamondpick.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=3, + groupcaps={ + cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3}, + }, + damage_groups = {fleshy=5}, + }, +}) + +-- +-- Shovels +-- + +minetest.register_tool("default:shovel_wood", { + description = "Wooden Shovel", + inventory_image = "default_tool_woodshovel.png", + wield_image = "default_tool_woodshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:shovel_stone", { + description = "Stone Shovel", + inventory_image = "default_tool_stoneshovel.png", + wield_image = "default_tool_stoneshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.4, + max_drop_level=0, + groupcaps={ + crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:shovel_steel", { + description = "Steel Shovel", + inventory_image = "default_tool_steelshovel.png", + wield_image = "default_tool_steelshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.1, + max_drop_level=1, + groupcaps={ + crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:shovel_bronze", { + description = "Bronze Shovel", + inventory_image = "default_tool_bronzeshovel.png", + wield_image = "default_tool_bronzeshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.1, + max_drop_level=1, + groupcaps={ + crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:shovel_mese", { + description = "Mese Shovel", + inventory_image = "default_tool_meseshovel.png", + wield_image = "default_tool_meseshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=3, + groupcaps={ + crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:shovel_diamond", { + description = "Diamond Shovel", + inventory_image = "default_tool_diamondshovel.png", + wield_image = "default_tool_diamondshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3}, + }, + damage_groups = {fleshy=4}, + }, +}) + +-- +-- Axes +-- + +minetest.register_tool("default:axe_wood", { + description = "Wooden Axe", + inventory_image = "default_tool_woodaxe.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:axe_stone", { + description = "Stone Axe", + inventory_image = "default_tool_stoneaxe.png", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:axe_steel", { + description = "Steel Axe", + inventory_image = "default_tool_steelaxe.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:axe_bronze", { + description = "Bronze Axe", + inventory_image = "default_tool_bronzeaxe.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:axe_mese", { + description = "Mese Axe", + inventory_image = "default_tool_meseaxe.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3}, + }, + damage_groups = {fleshy=6}, + }, +}) +minetest.register_tool("default:axe_diamond", { + description = "Diamond Axe", + inventory_image = "default_tool_diamondaxe.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=7}, + }, +}) + +-- +-- Swords +-- + +minetest.register_tool("default:sword_wood", { + description = "Wooden Sword", + inventory_image = "default_tool_woodsword.png", + tool_capabilities = { + full_punch_interval = 1, + max_drop_level=0, + groupcaps={ + snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + } +}) +minetest.register_tool("default:sword_stone", { + description = "Stone Sword", + inventory_image = "default_tool_stonesword.png", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, + }, + damage_groups = {fleshy=4}, + } +}) +minetest.register_tool("default:sword_steel", { + description = "Steel Sword", + inventory_image = "default_tool_steelsword.png", + tool_capabilities = { + full_punch_interval = 0.8, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=6}, + } +}) +minetest.register_tool("default:sword_bronze", { + description = "Bronze Sword", + inventory_image = "default_tool_bronzesword.png", + tool_capabilities = { + full_punch_interval = 0.8, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2}, + }, + damage_groups = {fleshy=6}, + } +}) +minetest.register_tool("default:sword_mese", { + description = "Mese Sword", + inventory_image = "default_tool_mesesword.png", + tool_capabilities = { + full_punch_interval = 0.7, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3}, + }, + damage_groups = {fleshy=7}, + } +}) +minetest.register_tool("default:sword_diamond", { + description = "Diamond Sword", + inventory_image = "default_tool_diamondsword.png", + tool_capabilities = { + full_punch_interval = 0.7, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3}, + }, + damage_groups = {fleshy=8}, + } +})