From: Paramat Date: Mon, 1 Jul 2019 20:58:47 +0000 (+0100) Subject: Define dungeon nodes in biome definitions (#2400) X-Git-Tag: 5.1.0~57 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=e7be81242b04ff410b06ac1cc562c7b1eb758510;p=oweals%2Fminetest_game.git Define dungeon nodes in biome definitions (#2400) Icesheet ice dungeons now have ice stairs. Remove some now-unnecessary sandstone mapgen aliases, one remains as it is required by the dungeon loot mod. Re-arrange mapgen aliases to separate those needed for mgv6. --- diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index 29233c32..2816efce 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -2,13 +2,18 @@ -- Aliases for map generators -- +-- All mapgens + minetest.register_alias("mapgen_stone", "default:stone") -minetest.register_alias("mapgen_dirt", "default:dirt") -minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") -minetest.register_alias("mapgen_sand", "default:sand") minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_river_water_source", "default:river_water_source") + +-- Additional aliases needed for mapgen v6 + minetest.register_alias("mapgen_lava_source", "default:lava_source") +minetest.register_alias("mapgen_dirt", "default:dirt") +minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") +minetest.register_alias("mapgen_sand", "default:sand") minetest.register_alias("mapgen_gravel", "default:gravel") minetest.register_alias("mapgen_desert_stone", "default:desert_stone") minetest.register_alias("mapgen_desert_sand", "default:desert_sand") @@ -16,9 +21,6 @@ minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") minetest.register_alias("mapgen_snowblock", "default:snowblock") minetest.register_alias("mapgen_snow", "default:snow") minetest.register_alias("mapgen_ice", "default:ice") -minetest.register_alias("mapgen_sandstone", "default:sandstone") - --- Flora minetest.register_alias("mapgen_tree", "default:tree") minetest.register_alias("mapgen_leaves", "default:leaves") @@ -29,14 +31,11 @@ minetest.register_alias("mapgen_junglegrass", "default:junglegrass") minetest.register_alias("mapgen_pine_tree", "default:pine_tree") minetest.register_alias("mapgen_pine_needles", "default:pine_needles") --- Dungeons - minetest.register_alias("mapgen_cobble", "default:cobble") minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") minetest.register_alias("mapgen_mossycobble", "default:mossycobble") minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone") minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") -minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block") -- @@ -909,6 +908,8 @@ function default.register_biomes(upper_limit) node_river_water = "default:ice", node_riverbed = "default:gravel", depth_riverbed = 2, + node_dungeon = "default:ice", + node_dungeon_stair = "stairs:stair_ice", y_max = upper_limit, y_min = -8, heat_point = 0, @@ -925,6 +926,9 @@ function default.register_biomes(upper_limit) node_water_top = "default:ice", depth_water_top = 10, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -9, y_min = -255, heat_point = 0, @@ -934,6 +938,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "icesheet_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 0, @@ -947,6 +954,9 @@ function default.register_biomes(upper_limit) node_dust = "default:snow", node_riverbed = "default:gravel", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 47, heat_point = 0, @@ -961,6 +971,9 @@ function default.register_biomes(upper_limit) depth_filler = 1, node_riverbed = "default:gravel", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 4, y_max = 46, y_min = 2, @@ -976,6 +989,9 @@ function default.register_biomes(upper_limit) depth_filler = 2, node_riverbed = "default:gravel", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 1, y_min = -3, @@ -992,6 +1008,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:gravel", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = -4, y_min = -255, @@ -1002,6 +1021,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "tundra_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 0, @@ -1019,6 +1041,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 4, heat_point = 25, @@ -1035,6 +1060,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 3, y_min = -255, @@ -1045,6 +1073,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "taiga_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 25, @@ -1062,6 +1093,9 @@ function default.register_biomes(upper_limit) depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 4, heat_point = 20, @@ -1078,6 +1112,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 3, y_min = -255, @@ -1088,6 +1125,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "snowy_grassland_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 20, @@ -1104,6 +1144,9 @@ function default.register_biomes(upper_limit) depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 6, heat_point = 50, @@ -1118,6 +1161,9 @@ function default.register_biomes(upper_limit) depth_filler = 2, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 5, y_min = 4, @@ -1134,6 +1180,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 3, y_min = -255, heat_point = 50, @@ -1143,6 +1192,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "grassland_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 50, @@ -1159,6 +1211,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 6, heat_point = 45, @@ -1173,6 +1228,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 5, y_min = 4, @@ -1189,6 +1247,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 3, y_min = -255, heat_point = 45, @@ -1198,6 +1259,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "coniferous_forest_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 45, @@ -1214,6 +1278,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 1, heat_point = 60, @@ -1228,6 +1295,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 0, y_min = -1, heat_point = 60, @@ -1243,6 +1313,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = -2, y_min = -255, @@ -1253,6 +1326,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "deciduous_forest_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 60, @@ -1270,6 +1346,8 @@ function default.register_biomes(upper_limit) node_stone = "default:desert_stone", node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:desert_stone", + node_dungeon_stair = "stairs:stair_desert_stone", y_max = upper_limit, y_min = 4, heat_point = 92, @@ -1286,6 +1364,8 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:desert_stone", + node_dungeon_stair = "stairs:stair_desert_stone", vertical_blend = 1, y_max = 3, y_min = -255, @@ -1296,6 +1376,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "desert_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 92, @@ -1313,6 +1396,8 @@ function default.register_biomes(upper_limit) node_stone = "default:sandstone", node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:sandstonebrick", + node_dungeon_stair = "stairs:stair_sandstone_block", y_max = upper_limit, y_min = 4, heat_point = 60, @@ -1329,6 +1414,8 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:sandstonebrick", + node_dungeon_stair = "stairs:stair_sandstone_block", y_max = 3, y_min = -255, heat_point = 60, @@ -1338,6 +1425,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "sandstone_desert_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 60, @@ -1354,6 +1444,9 @@ function default.register_biomes(upper_limit) depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 4, heat_point = 40, @@ -1369,6 +1462,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 3, y_min = -255, @@ -1379,6 +1475,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "cold_desert_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 40, @@ -1395,6 +1494,9 @@ function default.register_biomes(upper_limit) depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 1, heat_point = 89, @@ -1409,6 +1511,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 0, y_min = -1, heat_point = 89, @@ -1424,6 +1529,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = -2, y_min = -255, @@ -1434,6 +1542,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "savanna_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 89, @@ -1450,6 +1561,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = upper_limit, y_min = 1, heat_point = 86, @@ -1464,6 +1578,9 @@ function default.register_biomes(upper_limit) depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 0, y_min = -1, heat_point = 86, @@ -1479,6 +1596,9 @@ function default.register_biomes(upper_limit) node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = -2, y_min = -255, @@ -1489,6 +1609,9 @@ function default.register_biomes(upper_limit) minetest.register_biome({ name = "rainforest_under", node_cave_liquid = {"default:water_source", "default:lava_source"}, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 86, @@ -1509,6 +1632,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit) depth_top = 1, node_filler = "default:dirt", depth_filler = 1, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = floatland_level + 2, heat_point = 50, @@ -1521,6 +1647,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit) depth_top = 1, node_filler = "default:dirt", depth_filler = 3, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = floatland_level + 2, heat_point = 50, @@ -1533,6 +1662,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit) depth_top = 1, node_filler = "default:sand", depth_filler = 3, + node_dungeon = "default:cobble", + node_dungeon_alt = "default:mossycobble", + node_dungeon_stair = "stairs:stair_cobble", y_max = floatland_level + 1, y_min = shadow_limit, heat_point = 50,