From: Xunto Date: Mon, 20 Jun 2016 15:05:07 +0000 (+0300) Subject: Default: Fix character model uv-mapping X-Git-Tag: 0.4.15~171 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=e77ef553ff7d518bf62a87cc6310c5dd0dd9f741;p=oweals%2Fminetest_game.git Default: Fix character model uv-mapping Arm and leg textures are now edge-consistent --- diff --git a/mods/default/models/character.b3d b/mods/default/models/character.b3d index 2699d65b..7558e6f8 100644 Binary files a/mods/default/models/character.b3d and b/mods/default/models/character.b3d differ diff --git a/mods/default/models/character.blend b/mods/default/models/character.blend index b5c7fc3a..7324325a 100644 Binary files a/mods/default/models/character.blend and b/mods/default/models/character.blend differ