From: Peter Korsgaard Date: Mon, 17 Oct 2011 02:35:23 +0000 (+0200) Subject: fbsplash: limit progress bar flicker X-Git-Tag: 1_20_0~208 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=e4fa7b7;p=oweals%2Fbusybox.git fbsplash: limit progress bar flicker Progress bar updates flicker quite a bit on slow hw / high resolutions as the background is completely cleared before the new progress bar position is drawn on top. Improve it by first drawing the progress bar and then only fill the remaining rows with the background. function old new delta fb_drawprogressbar 444 429 -15 Signed-off-by: Peter Korsgaard Signed-off-by: Denys Vlasenko --- diff --git a/miscutils/fbsplash.c b/miscutils/fbsplash.c index 51ba4729e..bc9ac8fe1 100644 --- a/miscutils/fbsplash.c +++ b/miscutils/fbsplash.c @@ -213,14 +213,15 @@ static void fb_drawfullrectangle(int nx1pos, int ny1pos, int nx2pos, int ny2pos, */ static void fb_drawprogressbar(unsigned percent) { - int i, left_x, top_y, width, height; + int left_x, top_y, pos_x; + unsigned width, height; // outer box left_x = G.nbar_posx; top_y = G.nbar_posy; width = G.nbar_width - 1; height = G.nbar_height - 1; - if ((height | width) < 0) + if ((int)(height | width) < 0) return; // NB: "width" of 1 actually makes rect with width of 2! fb_drawrectangle(); @@ -230,30 +231,37 @@ static void fb_drawprogressbar(unsigned percent) top_y++; width -= 2; height -= 2; - if ((height | width) < 0) + if ((int)(height | width) < 0) return; - fb_drawfullrectangle( - left_x, top_y, - left_x + width, top_y + height, - G.nbar_colr, G.nbar_colg, G.nbar_colb); + pos_x = left_x; if (percent > 0) { + int y; + unsigned i; + // actual progress bar - width = width * percent / 100; + pos_x += (unsigned)(width * percent) / 100; + + y = top_y; i = height; if (height == 0) height++; // divide by 0 is bad while (i >= 0) { // draw one-line thick "rectangle" // top line will have gray lvl 200, bottom one 100 - unsigned gray_level = 100 + i*100/height; + unsigned gray_level = 100 + i*100 / height; fb_drawfullrectangle( - left_x, top_y, left_x + width, top_y, + left_x, y, pos_x, y, gray_level, gray_level, gray_level); - top_y++; + y++; i--; } } + + fb_drawfullrectangle( + pos_x, top_y, + left_x + width, top_y + height, + G.nbar_colr, G.nbar_colg, G.nbar_colb); }