From: tenplus1 Date: Fri, 1 Apr 2016 10:34:28 +0000 (+0100) Subject: Fix doors disappearing while underwater X-Git-Tag: 0.4.14~60 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=e38f69d5494c7da73104a10d239c47d8b28913bc;p=oweals%2Fminetest_game.git Fix doors disappearing while underwater Currently any doors viewed from underwater will disappear but removing the line 'use_texture_alpha = true,' seems to fix this. Thanks to Thomas-S for finding this glitch. --- diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 2b129aa2..9e099939 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -394,7 +394,6 @@ function doors.register(name, def) paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - use_texture_alpha = true, walkable = true, is_ground_content = false, buildable_to = false, @@ -427,7 +426,6 @@ function doors.register(name, def) paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, - use_texture_alpha = true, walkable = true, is_ground_content = false, buildable_to = false,