From: jeanpatrick.guerrero@gmail.com Date: Sat, 4 Jul 2015 13:08:32 +0000 (+0200) Subject: Fix attempt to start a world when no world is selected/created X-Git-Tag: 0.4.13~147 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=c53520aa314960855fc57bf09045c3f977557bb5;p=oweals%2Fminetest.git Fix attempt to start a world when no world is selected/created --- diff --git a/builtin/mainmenu/tab_singleplayer.lua b/builtin/mainmenu/tab_singleplayer.lua index a7fa55666..4ae4dde35 100644 --- a/builtin/mainmenu/tab_singleplayer.lua +++ b/builtin/mainmenu/tab_singleplayer.lua @@ -152,12 +152,14 @@ local function main_button_handler(this, fields, name, tabdata) world_doubleclick or fields["key_enter"] then local selected = core.get_textlist_index("sp_worlds") + gamedata.selected_world = menudata.worldlist:get_raw_index(selected) - if selected ~= nil then - gamedata.selected_world = menudata.worldlist:get_raw_index(selected) - gamedata.singleplayer = true - + if selected ~= nil and gamedata.selected_world ~= 0 then + gamedata.singleplayer = true core.start() + else + gamedata.errormessage = + fgettext("No world created or selected!") end return true end