From: ShadowNinja <shadowninja@minetest.net>
Date: Mon, 28 Apr 2014 01:02:48 +0000 (-0400)
Subject: Use "core" namespace internally
X-Git-Tag: 0.4.10~134
X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=c4359ff65cd8e4e754442b9f2ef7051a8eaa4241;p=oweals%2Fminetest.git

Use "core" namespace internally
---

diff --git a/builtin/async/init.lua b/builtin/async/init.lua
index 79b1a0a6c..1b2549685 100644
--- a/builtin/async/init.lua
+++ b/builtin/async/init.lua
@@ -1,6 +1,5 @@
-engine.log("info", "Initializing Asynchronous environment")
 
-local core = engine or minetest
+core.log("info", "Initializing Asynchronous environment")
 
 function core.job_processor(serialized_func, serialized_param)
 	local func = loadstring(serialized_func)
diff --git a/builtin/common/async_event.lua b/builtin/common/async_event.lua
index ef4bf4354..988af79b9 100644
--- a/builtin/common/async_event.lua
+++ b/builtin/common/async_event.lua
@@ -1,6 +1,4 @@
 
-local core = engine or minetest
-
 core.async_jobs = {}
 
 local function handle_job(jobid, serialized_retval)
@@ -10,14 +8,14 @@ local function handle_job(jobid, serialized_retval)
 	core.async_jobs[jobid] = nil
 end
 
-if engine ~= nil then
-	core.async_event_handler = handle_job
-else
-	minetest.register_globalstep(function(dtime)
+if core.register_globalstep then
+	core.register_globalstep(function(dtime)
 		for i, job in ipairs(core.get_finished_jobs()) do
 			handle_job(job.jobid, job.retval)
 		end
 	end)
+else
+	core.async_event_handler = handle_job
 end
 
 function core.handle_async(func, parameter, callback)
diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua
index 9c7349726..38a7b1879 100644
--- a/builtin/common/misc_helpers.lua
+++ b/builtin/common/misc_helpers.lua
@@ -173,8 +173,7 @@ function cleanup_path(temppath)
 	return temppath
 end
 
-local tbl = engine or minetest
-function tbl.formspec_escape(text)
+function core.formspec_escape(text)
 	if text ~= nil then
 		text = string.gsub(text,"\\","\\\\")
 		text = string.gsub(text,"%]","\\]")
@@ -186,7 +185,7 @@ function tbl.formspec_escape(text)
 end
 
 
-function tbl.splittext(text,charlimit)
+function core.splittext(text,charlimit)
 	local retval = {}
 
 	local current_idx = 1
@@ -243,33 +242,33 @@ end
 
 --------------------------------------------------------------------------------
 
-if minetest then
+if INIT == "game" then
 	local dirs1 = {9, 18, 7, 12}
 	local dirs2 = {20, 23, 22, 21}
 
-	function minetest.rotate_and_place(itemstack, placer, pointed_thing,
+	function core.rotate_and_place(itemstack, placer, pointed_thing,
 				infinitestacks, orient_flags)
 		orient_flags = orient_flags or {}
 
-		local unode = minetest.get_node_or_nil(pointed_thing.under)
+		local unode = core.get_node_or_nil(pointed_thing.under)
 		if not unode then
 			return
 		end
-		local undef = minetest.registered_nodes[unode.name]
+		local undef = core.registered_nodes[unode.name]
 		if undef and undef.on_rightclick then
 			undef.on_rightclick(pointed_thing.under, unode, placer,
 					itemstack, pointed_thing)
 			return
 		end
 		local pitch = placer:get_look_pitch()
-		local fdir = minetest.dir_to_facedir(placer:get_look_dir())
+		local fdir = core.dir_to_facedir(placer:get_look_dir())
 		local wield_name = itemstack:get_name()
 
 		local above = pointed_thing.above
 		local under = pointed_thing.under
 		local iswall = (above.y == under.y)
 		local isceiling = not iswall and (above.y < under.y)
-		local anode = minetest.get_node_or_nil(above)
+		local anode = core.get_node_or_nil(above)
 		if not anode then
 			return
 		end
@@ -282,13 +281,13 @@ if minetest then
 			iswall = false
 		end
 
-		if minetest.is_protected(pos, placer:get_player_name()) then
-			minetest.record_protection_violation(pos,
+		if core.is_protected(pos, placer:get_player_name()) then
+			core.record_protection_violation(pos,
 					placer:get_player_name())
 			return
 		end
 
-		local ndef = minetest.registered_nodes[node.name]
+		local ndef = core.registered_nodes[node.name]
 		if not ndef or not ndef.buildable_to then
 			return
 		end
@@ -307,22 +306,22 @@ if minetest then
 		end
 
 		if iswall then
-			minetest.set_node(pos, {name = wield_name,
+			core.set_node(pos, {name = wield_name,
 					param2 = dirs1[fdir+1]})
 		elseif isceiling then
 			if orient_flags.force_facedir then
-				minetest.set_node(pos, {name = wield_name,
+				core.set_node(pos, {name = wield_name,
 						param2 = 20})
 			else
-				minetest.set_node(pos, {name = wield_name,
+				core.set_node(pos, {name = wield_name,
 						param2 = dirs2[fdir+1]})
 			end
 		else -- place right side up
 			if orient_flags.force_facedir then
-				minetest.set_node(pos, {name = wield_name,
+				core.set_node(pos, {name = wield_name,
 						param2 = 0})
 			else
-				minetest.set_node(pos, {name = wield_name,
+				core.set_node(pos, {name = wield_name,
 						param2 = fdir})
 			end
 		end
@@ -340,16 +339,16 @@ if minetest then
 --------------------------------------------------------------------------------
 
 
-	minetest.rotate_node = function(itemstack, placer, pointed_thing)
-		minetest.rotate_and_place(itemstack, placer, pointed_thing,
-				minetest.setting_getbool("creative_mode"),
+	core.rotate_node = function(itemstack, placer, pointed_thing)
+		core.rotate_and_place(itemstack, placer, pointed_thing,
+				core.setting_getbool("creative_mode"),
 				{invert_wall = placer:get_player_control().sneak})
 		return itemstack
 	end
 end
 
 --------------------------------------------------------------------------------
-function tbl.explode_table_event(evt)
+function core.explode_table_event(evt)
 	if evt ~= nil then
 		local parts = evt:split(":")
 		if #parts == 3 then
@@ -365,7 +364,7 @@ function tbl.explode_table_event(evt)
 end
 
 --------------------------------------------------------------------------------
-function tbl.explode_textlist_event(evt)
+function core.explode_textlist_event(evt)
 	if evt ~= nil then
 		local parts = evt:split(":")
 		if #parts == 2 then
@@ -379,11 +378,15 @@ function tbl.explode_textlist_event(evt)
 	return {type="INV", index=0}
 end
 
+function core.pos_to_string(pos)
+	return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
+end
+
 --------------------------------------------------------------------------------
 -- mainmenu only functions
 --------------------------------------------------------------------------------
-if engine ~= nil then
-	engine.get_game = function(index)
+if INIT == "mainmenu" then
+	function core.get_game(index)
 		local games = game.get_games()
 		
 		if index > 0 and index <= #games then
@@ -394,7 +397,7 @@ if engine ~= nil then
 	end
 	
 	function fgettext(text, ...)
-		text = engine.gettext(text)
+		text = core.gettext(text)
 		local arg = {n=select('#', ...), ...}
 		if arg.n >= 1 then
 			-- Insert positional parameters ($1, $2, ...)
@@ -413,16 +416,7 @@ if engine ~= nil then
 			end
 			text = result
 		end
-		return engine.formspec_escape(text)
-	end
-end
---------------------------------------------------------------------------------
--- core only fct
---------------------------------------------------------------------------------
-if minetest ~= nil then
-	--------------------------------------------------------------------------------
-	function minetest.pos_to_string(pos)
-		return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
+		return core.formspec_escape(text)
 	end
 end
 
diff --git a/builtin/common/serialize.lua b/builtin/common/serialize.lua
index 93fffe80d..6cb94709c 100644
--- a/builtin/common/serialize.lua
+++ b/builtin/common/serialize.lua
@@ -14,7 +14,7 @@
 
 local no_identity = { number=1, boolean=1, string=1, ['nil']=1 }
 
-function minetest.serialize(x)
+function core.serialize(x)
 
 	local gensym_max   =  0  -- index of the gensym() symbol generator
 	local seen_once    = { } -- element->true set of elements seen exactly once in the table
@@ -188,13 +188,13 @@ local function stringtotable(sdata, safe)
 	return f()
 end
 
-function minetest.deserialize(sdata, safe)
+function core.deserialize(sdata, safe)
 	local table = {}
 	local okay, results = pcall(stringtotable, sdata, safe)
 	if okay then
 		return results
 	end
-	minetest.log('error', 'minetest.deserialize(): '.. results)
+	core.log('error', 'core.deserialize(): '.. results)
 	return nil
 end
 
@@ -207,14 +207,14 @@ local function unit_test()
 	end
 
 	unittest_input = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
-	unittest_output = minetest.deserialize(minetest.serialize(unittest_input))
+	unittest_output = core.deserialize(core.serialize(unittest_input))
 
 	unitTest("test 1a", unittest_input.cat.sound == unittest_output.cat.sound)
 	unitTest("test 1b", unittest_input.cat.speed == unittest_output.cat.speed)
 	unitTest("test 1c", unittest_input.dog.sound == unittest_output.dog.sound)
 
 	unittest_input = {escapechars="\n\r\t\v\\\"\'", noneuropean="θשׁ٩∂"}
-	unittest_output = minetest.deserialize(minetest.serialize(unittest_input))
+	unittest_output = core.deserialize(core.serialize(unittest_input))
 	unitTest("test 3a", unittest_input.escapechars == unittest_output.escapechars)
 	unitTest("test 3b", unittest_input.noneuropean == unittest_output.noneuropean)
 end
diff --git a/builtin/game/auth.lua b/builtin/game/auth.lua
index b6cca609c..5c62dbf28 100644
--- a/builtin/game/auth.lua
+++ b/builtin/game/auth.lua
@@ -4,7 +4,7 @@
 -- Authentication handler
 --
 
-function minetest.string_to_privs(str, delim)
+function core.string_to_privs(str, delim)
 	assert(type(str) == "string")
 	delim = delim or ','
 	privs = {}
@@ -14,7 +14,7 @@ function minetest.string_to_privs(str, delim)
 	return privs
 end
 
-function minetest.privs_to_string(privs, delim)
+function core.privs_to_string(privs, delim)
 	assert(type(privs) == "table")
 	delim = delim or ','
 	list = {}
@@ -26,17 +26,17 @@ function minetest.privs_to_string(privs, delim)
 	return table.concat(list, delim)
 end
 
-assert(minetest.string_to_privs("a,b").b == true)
-assert(minetest.privs_to_string({a=true,b=true}) == "a,b")
+assert(core.string_to_privs("a,b").b == true)
+assert(core.privs_to_string({a=true,b=true}) == "a,b")
 
-minetest.auth_file_path = minetest.get_worldpath().."/auth.txt"
-minetest.auth_table = {}
+core.auth_file_path = core.get_worldpath().."/auth.txt"
+core.auth_table = {}
 
 local function read_auth_file()
 	local newtable = {}
-	local file, errmsg = io.open(minetest.auth_file_path, 'rb')
+	local file, errmsg = io.open(core.auth_file_path, 'rb')
 	if not file then
-		minetest.log("info", minetest.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
+		core.log("info", core.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
 		return
 	end
 	for line in file:lines() do
@@ -45,31 +45,31 @@ local function read_auth_file()
 			if not name or not password or not privilegestring then
 				error("Invalid line in auth.txt: "..dump(line))
 			end
-			local privileges = minetest.string_to_privs(privilegestring)
+			local privileges = core.string_to_privs(privilegestring)
 			newtable[name] = {password=password, privileges=privileges}
 		end
 	end
 	io.close(file)
-	minetest.auth_table = newtable
-	minetest.notify_authentication_modified()
+	core.auth_table = newtable
+	core.notify_authentication_modified()
 end
 
 local function save_auth_file()
 	local newtable = {}
 	-- Check table for validness before attempting to save
-	for name, stuff in pairs(minetest.auth_table) do
+	for name, stuff in pairs(core.auth_table) do
 		assert(type(name) == "string")
 		assert(name ~= "")
 		assert(type(stuff) == "table")
 		assert(type(stuff.password) == "string")
 		assert(type(stuff.privileges) == "table")
 	end
-	local file, errmsg = io.open(minetest.auth_file_path, 'w+b')
+	local file, errmsg = io.open(core.auth_file_path, 'w+b')
 	if not file then
-		error(minetest.auth_file_path.." could not be opened for writing: "..errmsg)
+		error(core.auth_file_path.." could not be opened for writing: "..errmsg)
 	end
-	for name, stuff in pairs(minetest.auth_table) do
-		local privstring = minetest.privs_to_string(stuff.privileges)
+	for name, stuff in pairs(core.auth_table) do
+		local privstring = core.privs_to_string(stuff.privileges)
 		file:write(name..":"..stuff.password..":"..privstring..'\n')
 	end
 	io.close(file)
@@ -77,7 +77,7 @@ end
 
 read_auth_file()
 
-minetest.builtin_auth_handler = {
+core.builtin_auth_handler = {
 	get_auth = function(name)
 		assert(type(name) == "string")
 		-- Figure out what password to use for a new player (singleplayer
@@ -85,52 +85,52 @@ minetest.builtin_auth_handler = {
 		-- usually empty too)
 		local new_password_hash = ""
 		-- If not in authentication table, return nil
-		if not minetest.auth_table[name] then
+		if not core.auth_table[name] then
 			return nil
 		end
 		-- Figure out what privileges the player should have.
 		-- Take a copy of the privilege table
 		local privileges = {}
-		for priv, _ in pairs(minetest.auth_table[name].privileges) do
+		for priv, _ in pairs(core.auth_table[name].privileges) do
 			privileges[priv] = true
 		end
 		-- If singleplayer, give all privileges except those marked as give_to_singleplayer = false
-		if minetest.is_singleplayer() then
-			for priv, def in pairs(minetest.registered_privileges) do
+		if core.is_singleplayer() then
+			for priv, def in pairs(core.registered_privileges) do
 				if def.give_to_singleplayer then
 					privileges[priv] = true
 				end
 			end
 		-- For the admin, give everything
-		elseif name == minetest.setting_get("name") then
-			for priv, def in pairs(minetest.registered_privileges) do
+		elseif name == core.setting_get("name") then
+			for priv, def in pairs(core.registered_privileges) do
 				privileges[priv] = true
 			end
 		end
 		-- All done
 		return {
-			password = minetest.auth_table[name].password,
+			password = core.auth_table[name].password,
 			privileges = privileges,
 		}
 	end,
 	create_auth = function(name, password)
 		assert(type(name) == "string")
 		assert(type(password) == "string")
-		minetest.log('info', "Built-in authentication handler adding player '"..name.."'")
-		minetest.auth_table[name] = {
+		core.log('info', "Built-in authentication handler adding player '"..name.."'")
+		core.auth_table[name] = {
 			password = password,
-			privileges = minetest.string_to_privs(minetest.setting_get("default_privs")),
+			privileges = core.string_to_privs(core.setting_get("default_privs")),
 		}
 		save_auth_file()
 	end,
 	set_password = function(name, password)
 		assert(type(name) == "string")
 		assert(type(password) == "string")
-		if not minetest.auth_table[name] then
-			minetest.builtin_auth_handler.create_auth(name, password)
+		if not core.auth_table[name] then
+			core.builtin_auth_handler.create_auth(name, password)
 		else
-			minetest.log('info', "Built-in authentication handler setting password of player '"..name.."'")
-			minetest.auth_table[name].password = password
+			core.log('info', "Built-in authentication handler setting password of player '"..name.."'")
+			core.auth_table[name].password = password
 			save_auth_file()
 		end
 		return true
@@ -138,11 +138,11 @@ minetest.builtin_auth_handler = {
 	set_privileges = function(name, privileges)
 		assert(type(name) == "string")
 		assert(type(privileges) == "table")
-		if not minetest.auth_table[name] then
-			minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password")))
+		if not core.auth_table[name] then
+			core.builtin_auth_handler.create_auth(name, core.get_password_hash(name, core.setting_get("default_password")))
 		end
-		minetest.auth_table[name].privileges = privileges
-		minetest.notify_authentication_modified(name)
+		core.auth_table[name].privileges = privileges
+		core.notify_authentication_modified(name)
 		save_auth_file()
 	end,
 	reload = function()
@@ -151,36 +151,36 @@ minetest.builtin_auth_handler = {
 	end,
 }
 
-function minetest.register_authentication_handler(handler)
-	if minetest.registered_auth_handler then
-		error("Add-on authentication handler already registered by "..minetest.registered_auth_handler_modname)
+function core.register_authentication_handler(handler)
+	if core.registered_auth_handler then
+		error("Add-on authentication handler already registered by "..core.registered_auth_handler_modname)
 	end
-	minetest.registered_auth_handler = handler
-	minetest.registered_auth_handler_modname = minetest.get_current_modname()
+	core.registered_auth_handler = handler
+	core.registered_auth_handler_modname = core.get_current_modname()
 end
 
-function minetest.get_auth_handler()
-	if minetest.registered_auth_handler then
-		return minetest.registered_auth_handler
+function core.get_auth_handler()
+	if core.registered_auth_handler then
+		return core.registered_auth_handler
 	end
-	return minetest.builtin_auth_handler
+	return core.builtin_auth_handler
 end
 
-function minetest.set_player_password(name, password)
-	if minetest.get_auth_handler().set_password then
-		minetest.get_auth_handler().set_password(name, password)
+function core.set_player_password(name, password)
+	if core.get_auth_handler().set_password then
+		core.get_auth_handler().set_password(name, password)
 	end
 end
 
-function minetest.set_player_privs(name, privs)
-	if minetest.get_auth_handler().set_privileges then
-		minetest.get_auth_handler().set_privileges(name, privs)
+function core.set_player_privs(name, privs)
+	if core.get_auth_handler().set_privileges then
+		core.get_auth_handler().set_privileges(name, privs)
 	end
 end
 
-function minetest.auth_reload()
-	if minetest.get_auth_handler().reload then
-		return minetest.get_auth_handler().reload()
+function core.auth_reload()
+	if core.get_auth_handler().reload then
+		return core.get_auth_handler().reload()
 	end
 	return false
 end
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index f8df83d8e..6c5fea693 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -4,27 +4,27 @@
 -- Chat command handler
 --
 
-minetest.chatcommands = {}
-function minetest.register_chatcommand(cmd, def)
+core.chatcommands = {}
+function core.register_chatcommand(cmd, def)
 	def = def or {}
 	def.params = def.params or ""
 	def.description = def.description or ""
 	def.privs = def.privs or {}
-	minetest.chatcommands[cmd] = def
+	core.chatcommands[cmd] = def
 end
 
-minetest.register_on_chat_message(function(name, message)
+core.register_on_chat_message(function(name, message)
 	local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
 	if not param then
 		param = ""
 	end
-	local cmd_def = minetest.chatcommands[cmd]
+	local cmd_def = core.chatcommands[cmd]
 	if cmd_def then
-		local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
+		local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
 		if has_privs then
 			cmd_def.func(name, param)
 		else
-			minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
+			core.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
 		end
 		return true -- handled chat message
 	end
@@ -34,16 +34,16 @@ end)
 --
 -- Chat commands
 --
-minetest.register_chatcommand("me", {
+core.register_chatcommand("me", {
 	params = "<action>",
 	description = "chat action (eg. /me orders a pizza)",
 	privs = {shout=true},
 	func = function(name, param)
-		minetest.chat_send_all("* " .. name .. " " .. param)
+		core.chat_send_all("* " .. name .. " " .. param)
 	end,
 })
 
-minetest.register_chatcommand("help", {
+core.register_chatcommand("help", {
 	privs = {},
 	params = "(nothing)/all/privs/<cmd>",
 	description = "Get help for commands or list privileges",
@@ -57,82 +57,82 @@ minetest.register_chatcommand("help", {
 		if param == "" then
 			local msg = ""
 			cmds = {}
-			for cmd, def in pairs(minetest.chatcommands) do
-				if minetest.check_player_privs(name, def.privs) then
+			for cmd, def in pairs(core.chatcommands) do
+				if core.check_player_privs(name, def.privs) then
 					table.insert(cmds, cmd)
 				end
 			end
-			minetest.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
-			minetest.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
+			core.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
+			core.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
 		elseif param == "all" then
-			minetest.chat_send_player(name, "Available commands:")
-			for cmd, def in pairs(minetest.chatcommands) do
-				if minetest.check_player_privs(name, def.privs) then
-					minetest.chat_send_player(name, format_help_line(cmd, def))
+			core.chat_send_player(name, "Available commands:")
+			for cmd, def in pairs(core.chatcommands) do
+				if core.check_player_privs(name, def.privs) then
+					core.chat_send_player(name, format_help_line(cmd, def))
 				end
 			end
 		elseif param == "privs" then
-			minetest.chat_send_player(name, "Available privileges:")
-			for priv, def in pairs(minetest.registered_privileges) do
-				minetest.chat_send_player(name, priv..": "..def.description)
+			core.chat_send_player(name, "Available privileges:")
+			for priv, def in pairs(core.registered_privileges) do
+				core.chat_send_player(name, priv..": "..def.description)
 			end
 		else
 			local cmd = param
-			def = minetest.chatcommands[cmd]
+			def = core.chatcommands[cmd]
 			if not def then
-				minetest.chat_send_player(name, "Command not available: "..cmd)
+				core.chat_send_player(name, "Command not available: "..cmd)
 			else
-				minetest.chat_send_player(name, format_help_line(cmd, def))
+				core.chat_send_player(name, format_help_line(cmd, def))
 			end
 		end
 	end,
 })
-minetest.register_chatcommand("privs", {
+core.register_chatcommand("privs", {
 	params = "<name>",
 	description = "print out privileges of player",
 	func = function(name, param)
 		if param == "" then
 			param = name
 		else
-			--[[if not minetest.check_player_privs(name, {privs=true}) then
-				minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
+			--[[if not core.check_player_privs(name, {privs=true}) then
+				core.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
 				return
 			end]]
 		end
-		minetest.chat_send_player(name, "Privileges of "..param..": "..minetest.privs_to_string(minetest.get_player_privs(param), ' '))
+		core.chat_send_player(name, "Privileges of "..param..": "..core.privs_to_string(core.get_player_privs(param), ' '))
 	end,
 })
-minetest.register_chatcommand("grant", {
+core.register_chatcommand("grant", {
 	params = "<name> <privilege>|all",
 	description = "Give privilege to player",
 	privs = {},
 	func = function(name, param)
-		if not minetest.check_player_privs(name, {privs=true}) and
-				not minetest.check_player_privs(name, {basic_privs=true}) then
-			minetest.chat_send_player(name, "Your privileges are insufficient.")
+		if not core.check_player_privs(name, {privs=true}) and
+				not core.check_player_privs(name, {basic_privs=true}) then
+			core.chat_send_player(name, "Your privileges are insufficient.")
 			return
 		end
 		local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
 		if not grantname or not grantprivstr then
-			minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
+			core.chat_send_player(name, "Invalid parameters (see /help grant)")
 			return
-		elseif not minetest.auth_table[grantname] then
-			minetest.chat_send_player(name, "Player "..grantname.." does not exist.")
+		elseif not core.auth_table[grantname] then
+			core.chat_send_player(name, "Player "..grantname.." does not exist.")
 			return
 		end
-		local grantprivs = minetest.string_to_privs(grantprivstr)
+		local grantprivs = core.string_to_privs(grantprivstr)
 		if grantprivstr == "all" then
-			grantprivs = minetest.registered_privileges
+			grantprivs = core.registered_privileges
 		end
-		local privs = minetest.get_player_privs(grantname)
+		local privs = core.get_player_privs(grantname)
 		local privs_known = true
 		for priv, _ in pairs(grantprivs) do
-			if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
-				minetest.chat_send_player(name, "Your privileges are insufficient.")
+			if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not core.check_player_privs(name, {privs=true}) then
+				core.chat_send_player(name, "Your privileges are insufficient.")
 				return
 			end
-			if not minetest.registered_privileges[priv] then
-				minetest.chat_send_player(name, "Unknown privilege: "..priv)
+			if not core.registered_privileges[priv] then
+				core.chat_send_player(name, "Unknown privilege: "..priv)
 				privs_known = false
 			end
 			privs[priv] = true
@@ -140,37 +140,37 @@ minetest.register_chatcommand("grant", {
 		if not privs_known then
 			return
 		end
-		minetest.set_player_privs(grantname, privs)
-		minetest.log(name..' granted ('..minetest.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
-		minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
+		core.set_player_privs(grantname, privs)
+		core.log(name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
+		core.chat_send_player(name, "Privileges of "..grantname..": "..core.privs_to_string(core.get_player_privs(grantname), ' '))
 		if grantname ~= name then
-			minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
+			core.chat_send_player(grantname, name.." granted you privileges: "..core.privs_to_string(grantprivs, ' '))
 		end
 	end,
 })
-minetest.register_chatcommand("revoke", {
+core.register_chatcommand("revoke", {
 	params = "<name> <privilege>|all",
 	description = "Remove privilege from player",
 	privs = {},
 	func = function(name, param)
-		if not minetest.check_player_privs(name, {privs=true}) and
-				not minetest.check_player_privs(name, {basic_privs=true}) then
-			minetest.chat_send_player(name, "Your privileges are insufficient.")
+		if not core.check_player_privs(name, {privs=true}) and
+				not core.check_player_privs(name, {basic_privs=true}) then
+			core.chat_send_player(name, "Your privileges are insufficient.")
 			return
 		end
 		local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
 		if not revokename or not revokeprivstr then
-			minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
+			core.chat_send_player(name, "Invalid parameters (see /help revoke)")
 			return
-		elseif not minetest.auth_table[revokename] then
-			minetest.chat_send_player(name, "Player "..revokename.." does not exist.")
+		elseif not core.auth_table[revokename] then
+			core.chat_send_player(name, "Player "..revokename.." does not exist.")
 			return
 		end
-		local revokeprivs = minetest.string_to_privs(revokeprivstr)
-		local privs = minetest.get_player_privs(revokename)
+		local revokeprivs = core.string_to_privs(revokeprivstr)
+		local privs = core.get_player_privs(revokename)
 		for priv, _ in pairs(revokeprivs) do
-			if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
-				minetest.chat_send_player(name, "Your privileges are insufficient.")
+			if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not core.check_player_privs(name, {privs=true}) then
+				core.chat_send_player(name, "Your privileges are insufficient.")
 				return
 			end
 		end
@@ -181,15 +181,15 @@ minetest.register_chatcommand("revoke", {
 				privs[priv] = nil
 			end
 		end
-		minetest.set_player_privs(revokename, privs)
-		minetest.log(name..' revoked ('..minetest.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
-		minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
+		core.set_player_privs(revokename, privs)
+		core.log(name..' revoked ('..core.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
+		core.chat_send_player(name, "Privileges of "..revokename..": "..core.privs_to_string(core.get_player_privs(revokename), ' '))
 		if revokename ~= name then
-			minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
+			core.chat_send_player(revokename, name.." revoked privileges from you: "..core.privs_to_string(revokeprivs, ' '))
 		end
 	end,
 })
-minetest.register_chatcommand("setpassword", {
+core.register_chatcommand("setpassword", {
 	params = "<name> <password>",
 	description = "set given password",
 	privs = {password=true},
@@ -200,53 +200,53 @@ minetest.register_chatcommand("setpassword", {
 			raw_password = nil
 		end
 		if not toname then
-			minetest.chat_send_player(name, "Name field required")
+			core.chat_send_player(name, "Name field required")
 			return
 		end
 		local actstr = "?"
 		if not raw_password then
-			minetest.set_player_password(toname, "")
+			core.set_player_password(toname, "")
 			actstr = "cleared"
 		else
-			minetest.set_player_password(toname, minetest.get_password_hash(toname, raw_password))
+			core.set_player_password(toname, core.get_password_hash(toname, raw_password))
 			actstr = "set"
 		end
-		minetest.chat_send_player(name, "Password of player \""..toname.."\" "..actstr)
+		core.chat_send_player(name, "Password of player \""..toname.."\" "..actstr)
 		if toname ~= name then
-			minetest.chat_send_player(toname, "Your password was "..actstr.." by "..name)
+			core.chat_send_player(toname, "Your password was "..actstr.." by "..name)
 		end
 	end,
 })
-minetest.register_chatcommand("clearpassword", {
+core.register_chatcommand("clearpassword", {
 	params = "<name>",
 	description = "set empty password",
 	privs = {password=true},
 	func = function(name, param)
 		toname = param
 		if toname == "" then
-			minetest.chat_send_player(name, "Name field required")
+			core.chat_send_player(name, "Name field required")
 			return
 		end
-		minetest.set_player_password(toname, '')
-		minetest.chat_send_player(name, "Password of player \""..toname.."\" cleared")
+		core.set_player_password(toname, '')
+		core.chat_send_player(name, "Password of player \""..toname.."\" cleared")
 	end,
 })
 
-minetest.register_chatcommand("auth_reload", {
+core.register_chatcommand("auth_reload", {
 	params = "",
 	description = "reload authentication data",
 	privs = {server=true},
 	func = function(name, param)
-		local done = minetest.auth_reload()
+		local done = core.auth_reload()
 		if done then
-			minetest.chat_send_player(name, "Done.")
+			core.chat_send_player(name, "Done.")
 		else
-			minetest.chat_send_player(name, "Failed.")
+			core.chat_send_player(name, "Failed.")
 		end
 	end,
 })
 
-minetest.register_chatcommand("teleport", {
+core.register_chatcommand("teleport", {
 	params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
 	description = "teleport to given position",
 	privs = {teleport=true},
@@ -261,9 +261,9 @@ minetest.register_chatcommand("teleport", {
 			}
 			for _, d in ipairs(tries) do
 				local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
-				local n = minetest.get_node_or_nil(p)
+				local n = core.get_node_or_nil(p)
 				if n and n.name then
-					local def = minetest.registered_nodes[n.name]
+					local def = core.registered_nodes[n.name]
 					if def and not def.walkable then
 						return p, true
 					end
@@ -278,9 +278,9 @@ minetest.register_chatcommand("teleport", {
 		p.x = tonumber(p.x)
 		p.y = tonumber(p.y)
 		p.z = tonumber(p.z)
-		teleportee = minetest.get_player_by_name(name)
+		teleportee = core.get_player_by_name(name)
 		if teleportee and p.x and p.y and p.z then
-			minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
+			core.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
 			teleportee:setpos(p)
 			return
 		end
@@ -289,21 +289,21 @@ minetest.register_chatcommand("teleport", {
 		local p = nil
 		local target_name = nil
 		target_name = string.match(param, "^([^ ]+)$")
-		teleportee = minetest.get_player_by_name(name)
+		teleportee = core.get_player_by_name(name)
 		if target_name then
-			local target = minetest.get_player_by_name(target_name)
+			local target = core.get_player_by_name(target_name)
 			if target then
 				p = target:getpos()
 			end
 		end
 		if teleportee and p then
 			p = find_free_position_near(p)
-			minetest.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
+			core.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
 			teleportee:setpos(p)
 			return
 		end
 		
-		if minetest.check_player_privs(name, {bring=true}) then
+		if core.check_player_privs(name, {bring=true}) then
 			local teleportee = nil
 			local p = {}
 			local teleportee_name = nil
@@ -312,10 +312,10 @@ minetest.register_chatcommand("teleport", {
 			p.y = tonumber(p.y)
 			p.z = tonumber(p.z)
 			if teleportee_name then
-				teleportee = minetest.get_player_by_name(teleportee_name)
+				teleportee = core.get_player_by_name(teleportee_name)
 			end
 			if teleportee and p.x and p.y and p.z then
-				minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
+				core.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
 				teleportee:setpos(p)
 				return
 			end
@@ -326,68 +326,68 @@ minetest.register_chatcommand("teleport", {
 			local target_name = nil
 			teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
 			if teleportee_name then
-				teleportee = minetest.get_player_by_name(teleportee_name)
+				teleportee = core.get_player_by_name(teleportee_name)
 			end
 			if target_name then
-				local target = minetest.get_player_by_name(target_name)
+				local target = core.get_player_by_name(target_name)
 				if target then
 					p = target:getpos()
 				end
 			end
 			if teleportee and p then
 				p = find_free_position_near(p)
-				minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
+				core.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
 				teleportee:setpos(p)
 				return
 			end
 		end
 
-		minetest.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
+		core.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
 		return
 	end,
 })
 
-minetest.register_chatcommand("set", {
+core.register_chatcommand("set", {
 	params = "[-n] <name> <value> | <name>",
 	description = "set or read server configuration setting",
 	privs = {server=true},
 	func = function(name, param)
 		local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
 		if arg and arg == "-n" and setname and setvalue then
-			minetest.setting_set(setname, setvalue)
-			minetest.chat_send_player(name, setname.." = "..setvalue)
+			core.setting_set(setname, setvalue)
+			core.chat_send_player(name, setname.." = "..setvalue)
 			return
 		end
 		local setname, setvalue = string.match(param, "([^ ]+) (.+)")
 		if setname and setvalue then
-			if not minetest.setting_get(setname) then
-				minetest.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
+			if not core.setting_get(setname) then
+				core.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
 				return
 			end
-			minetest.setting_set(setname, setvalue)
-			minetest.chat_send_player(name, setname.." = "..setvalue)
+			core.setting_set(setname, setvalue)
+			core.chat_send_player(name, setname.." = "..setvalue)
 			return
 		end
 		local setname = string.match(param, "([^ ]+)")
 		if setname then
-			local setvalue = minetest.setting_get(setname)
+			local setvalue = core.setting_get(setname)
 			if not setvalue then
 				setvalue = "<not set>"
 			end
-			minetest.chat_send_player(name, setname.." = "..setvalue)
+			core.chat_send_player(name, setname.." = "..setvalue)
 			return
 		end
-		minetest.chat_send_player(name, "Invalid parameters (see /help set)")
+		core.chat_send_player(name, "Invalid parameters (see /help set)")
 	end,
 })
 
-minetest.register_chatcommand("mods", {
+core.register_chatcommand("mods", {
 	params = "",
 	description = "lists mods installed on the server",
 	privs = {},
 	func = function(name, param)
 		local response = ""
-		local modnames = minetest.get_modnames()
+		local modnames = core.get_modnames()
 		for i, mod in ipairs(modnames) do
 			response = response .. mod
 			-- Add space if not at the end
@@ -395,25 +395,25 @@ minetest.register_chatcommand("mods", {
 				response = response .. " "
 			end
 		end
-		minetest.chat_send_player(name, response)
+		core.chat_send_player(name, response)
 	end,
 })
 
 local function handle_give_command(cmd, giver, receiver, stackstring)
-	minetest.log("action", giver.." invoked "..cmd..', stackstring="'
+	core.log("action", giver.." invoked "..cmd..', stackstring="'
 			..stackstring..'"')
-	minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+	core.log(cmd..' invoked, stackstring="'..stackstring..'"')
 	local itemstack = ItemStack(stackstring)
 	if itemstack:is_empty() then
-		minetest.chat_send_player(giver, 'error: cannot give an empty item')
+		core.chat_send_player(giver, 'error: cannot give an empty item')
 		return
 	elseif not itemstack:is_known() then
-		minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+		core.chat_send_player(giver, 'error: cannot give an unknown item')
 		return
 	end
-	local receiverref = minetest.get_player_by_name(receiver)
+	local receiverref = core.get_player_by_name(receiver)
 	if receiverref == nil then
-		minetest.chat_send_player(giver, receiver..' is not a known player')
+		core.chat_send_player(giver, receiver..' is not a known player')
 		return
 	end
 	local leftover = receiverref:get_inventory():add_item("main", itemstack)
@@ -428,96 +428,96 @@ local function handle_give_command(cmd, giver, receiver, stackstring)
 	-- entered (e.g. big numbers are always interpreted as 2^16-1).
 	stackstring = itemstack:to_string()
 	if giver == receiver then
-		minetest.chat_send_player(giver, '"'..stackstring
+		core.chat_send_player(giver, '"'..stackstring
 			..'" '..partiality..'added to inventory.');
 	else
-		minetest.chat_send_player(giver, '"'..stackstring
+		core.chat_send_player(giver, '"'..stackstring
 			..'" '..partiality..'added to '..receiver..'\'s inventory.');
-		minetest.chat_send_player(receiver, '"'..stackstring
+		core.chat_send_player(receiver, '"'..stackstring
 			..'" '..partiality..'added to inventory.');
 	end
 end
 
-minetest.register_chatcommand("give", {
+core.register_chatcommand("give", {
 	params = "<name> <itemstring>",
 	description = "give item to player",
 	privs = {give=true},
 	func = function(name, param)
 		local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
 		if not toname or not itemstring then
-			minetest.chat_send_player(name, "name and itemstring required")
+			core.chat_send_player(name, "name and itemstring required")
 			return
 		end
 		handle_give_command("/give", name, toname, itemstring)
 	end,
 })
-minetest.register_chatcommand("giveme", {
+core.register_chatcommand("giveme", {
 	params = "<itemstring>",
 	description = "give item to yourself",
 	privs = {give=true},
 	func = function(name, param)
 		local itemstring = string.match(param, "(.+)$")
 		if not itemstring then
-			minetest.chat_send_player(name, "itemstring required")
+			core.chat_send_player(name, "itemstring required")
 			return
 		end
 		handle_give_command("/giveme", name, name, itemstring)
 	end,
 })
-minetest.register_chatcommand("spawnentity", {
+core.register_chatcommand("spawnentity", {
 	params = "<entityname>",
 	description = "spawn entity at your position",
 	privs = {give=true, interact=true},
 	func = function(name, param)
 		local entityname = string.match(param, "(.+)$")
 		if not entityname then
-			minetest.chat_send_player(name, "entityname required")
+			core.chat_send_player(name, "entityname required")
 			return
 		end
-		minetest.log("action", '/spawnentity invoked, entityname="'..entityname..'"')
-		local player = minetest.get_player_by_name(name)
+		core.log("action", '/spawnentity invoked, entityname="'..entityname..'"')
+		local player = core.get_player_by_name(name)
 		if player == nil then
-			minetest.log("error", "Unable to spawn entity, player is nil")
+			core.log("error", "Unable to spawn entity, player is nil")
 			return true -- Handled chat message
 		end
 		local p = player:getpos()
 		p.y = p.y + 1
-		minetest.add_entity(p, entityname)
-		minetest.chat_send_player(name, '"'..entityname
+		core.add_entity(p, entityname)
+		core.chat_send_player(name, '"'..entityname
 				..'" spawned.');
 	end,
 })
-minetest.register_chatcommand("pulverize", {
+core.register_chatcommand("pulverize", {
 	params = "",
 	description = "delete item in hand",
 	privs = {},
 	func = function(name, param)
-		local player = minetest.get_player_by_name(name)
+		local player = core.get_player_by_name(name)
 		if player == nil then
-			minetest.log("error", "Unable to pulverize, player is nil")
+			core.log("error", "Unable to pulverize, player is nil")
 			return true -- Handled chat message
 		end
 		if player:get_wielded_item():is_empty() then
-			minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+			core.chat_send_player(name, 'Unable to pulverize, no item in hand.')
 		else
 			player:set_wielded_item(nil)
-			minetest.chat_send_player(name, 'An item was pulverized.')
+			core.chat_send_player(name, 'An item was pulverized.')
 		end
 	end,
 })
 
 -- Key = player name
-minetest.rollback_punch_callbacks = {}
+core.rollback_punch_callbacks = {}
 
-minetest.register_on_punchnode(function(pos, node, puncher)
+core.register_on_punchnode(function(pos, node, puncher)
 	local name = puncher:get_player_name()
-	if minetest.rollback_punch_callbacks[name] then
-		minetest.rollback_punch_callbacks[name](pos, node, puncher)
-		minetest.rollback_punch_callbacks[name] = nil
+	if core.rollback_punch_callbacks[name] then
+		core.rollback_punch_callbacks[name](pos, node, puncher)
+		core.rollback_punch_callbacks[name] = nil
 	end
 end)
 
-minetest.register_chatcommand("rollback_check", {
+core.register_chatcommand("rollback_check", {
 	params = "[<range>] [<seconds>] [limit]",
 	description = "check who has last touched a node or near it, "..
 			"max. <seconds> ago (default range=0, seconds=86400=24h, limit=5)",
@@ -529,29 +529,29 @@ minetest.register_chatcommand("rollback_check", {
 		seconds = tonumber(seconds) or 86400
 		limit = tonumber(limit) or 5
 		if limit > 100 then
-			minetest.chat_send_player(name, "That limit is too high!")
+			core.chat_send_player(name, "That limit is too high!")
 			return
 		end
-		minetest.chat_send_player(name, "Punch a node (range="..
+		core.chat_send_player(name, "Punch a node (range="..
 				range..", seconds="..seconds.."s, limit="..limit..")")
 
-		minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
+		core.rollback_punch_callbacks[name] = function(pos, node, puncher)
 			local name = puncher:get_player_name()
-			minetest.chat_send_player(name, "Checking "..minetest.pos_to_string(pos).."...")
-			local actions = minetest.rollback_get_node_actions(pos, range, seconds, limit)
+			core.chat_send_player(name, "Checking "..core.pos_to_string(pos).."...")
+			local actions = core.rollback_get_node_actions(pos, range, seconds, limit)
 			local num_actions = #actions
 			if num_actions == 0 then
-				minetest.chat_send_player(name, "Nobody has touched the "..
+				core.chat_send_player(name, "Nobody has touched the "..
 						"specified location in "..seconds.." seconds")
 				return
 			end
 			local time = os.time()
 			for i = num_actions, 1, -1 do
 				local action = actions[i]
-				minetest.chat_send_player(name,
+				core.chat_send_player(name,
 					("%s %s %s -> %s %d seconds ago.")
 						:format(
-							minetest.pos_to_string(action.pos),
+							core.pos_to_string(action.pos),
 							action.actor,
 							action.oldnode.name,
 							action.newnode.name,
@@ -561,7 +561,7 @@ minetest.register_chatcommand("rollback_check", {
 	end,
 })
 
-minetest.register_chatcommand("rollback", {
+core.register_chatcommand("rollback", {
 	params = "<player name> [<seconds>] | :<actor> [<seconds>]",
 	description = "revert actions of a player; default for <seconds> is 60",
 	privs = {rollback=true},
@@ -571,109 +571,109 @@ minetest.register_chatcommand("rollback", {
 			local player_name = nil
 			player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
 			if not player_name then
-				minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
+				core.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
 				return
 			end
 			target_name = "player:"..player_name
 		end
 		seconds = tonumber(seconds) or 60
-		minetest.chat_send_player(name, "Reverting actions of "..
+		core.chat_send_player(name, "Reverting actions of "..
 				target_name.." since "..seconds.." seconds.")
-		local success, log = minetest.rollback_revert_actions_by(
+		local success, log = core.rollback_revert_actions_by(
 				target_name, seconds)
 		if #log > 100 then
-			minetest.chat_send_player(name, "(log is too long to show)")
+			core.chat_send_player(name, "(log is too long to show)")
 		else
 			for _, line in pairs(log) do
-				minetest.chat_send_player(name, line)
+				core.chat_send_player(name, line)
 			end
 		end
 		if success then
-			minetest.chat_send_player(name, "Reverting actions succeeded.")
+			core.chat_send_player(name, "Reverting actions succeeded.")
 		else
-			minetest.chat_send_player(name, "Reverting actions FAILED.")
+			core.chat_send_player(name, "Reverting actions FAILED.")
 		end
 	end,
 })
 
-minetest.register_chatcommand("status", {
+core.register_chatcommand("status", {
 	params = "",
 	description = "print server status line",
 	privs = {},
 	func = function(name, param)
-		minetest.chat_send_player(name, minetest.get_server_status())
+		core.chat_send_player(name, core.get_server_status())
 	end,
 })
 
-minetest.register_chatcommand("time", {
+core.register_chatcommand("time", {
 	params = "<0...24000>",
 	description = "set time of day",
 	privs = {settime=true},
 	func = function(name, param)
 		if param == "" then
-			minetest.chat_send_player(name, "Missing parameter")
+			core.chat_send_player(name, "Missing parameter")
 			return
 		end
 		local newtime = tonumber(param)
 		if newtime == nil then
-			minetest.chat_send_player(name, "Invalid time")
+			core.chat_send_player(name, "Invalid time")
 		else
-			minetest.set_timeofday((newtime % 24000) / 24000)
-			minetest.chat_send_player(name, "Time of day changed.")
-			minetest.log("action", name .. " sets time " .. newtime)
+			core.set_timeofday((newtime % 24000) / 24000)
+			core.chat_send_player(name, "Time of day changed.")
+			core.log("action", name .. " sets time " .. newtime)
 		end
 	end,
 })
 
-minetest.register_chatcommand("shutdown", {
+core.register_chatcommand("shutdown", {
 	params = "",
 	description = "shutdown server",
 	privs = {server=true},
 	func = function(name, param)
-		minetest.log("action", name .. " shuts down server")
-		minetest.request_shutdown()
-		minetest.chat_send_all("*** Server shutting down (operator request).")
+		core.log("action", name .. " shuts down server")
+		core.request_shutdown()
+		core.chat_send_all("*** Server shutting down (operator request).")
 	end,
 })
 
-minetest.register_chatcommand("ban", {
+core.register_chatcommand("ban", {
 	params = "<name>",
 	description = "ban IP of player",
 	privs = {ban=true},
 	func = function(name, param)
 		if param == "" then
-			minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list())
+			core.chat_send_player(name, "Ban list: " .. core.get_ban_list())
 			return
 		end
-		if not minetest.get_player_by_name(param) then
-			minetest.chat_send_player(name, "No such player")
+		if not core.get_player_by_name(param) then
+			core.chat_send_player(name, "No such player")
 			return
 		end
-		if not minetest.ban_player(param) then
-			minetest.chat_send_player(name, "Failed to ban player")
+		if not core.ban_player(param) then
+			core.chat_send_player(name, "Failed to ban player")
 		else
-			local desc = minetest.get_ban_description(param)
-			minetest.chat_send_player(name, "Banned " .. desc .. ".")
-			minetest.log("action", name .. " bans " .. desc .. ".")
+			local desc = core.get_ban_description(param)
+			core.chat_send_player(name, "Banned " .. desc .. ".")
+			core.log("action", name .. " bans " .. desc .. ".")
 		end
 	end,
 })
 
-minetest.register_chatcommand("unban", {
+core.register_chatcommand("unban", {
 	params = "<name/ip>",
 	description = "remove IP ban",
 	privs = {ban=true},
 	func = function(name, param)
-		if not minetest.unban_player_or_ip(param) then
-			minetest.chat_send_player(name, "Failed to unban player/IP")
+		if not core.unban_player_or_ip(param) then
+			core.chat_send_player(name, "Failed to unban player/IP")
 		else
-			minetest.chat_send_player(name, "Unbanned " .. param)
-			minetest.log("action", name .. " unbans " .. param)
+			core.chat_send_player(name, "Unbanned " .. param)
+			core.log("action", name .. " unbans " .. param)
 		end
 	end,
 })
 
-minetest.register_chatcommand("kick", {
+core.register_chatcommand("kick", {
 	params = "<name> [reason]",
 	description = "kick a player",
 	privs = {kick=true},
@@ -682,44 +682,44 @@ minetest.register_chatcommand("kick", {
 		if not tokick then
 			tokick = param
 		end
-		if not minetest.kick_player(tokick, reason) then
-			minetest.chat_send_player(name, "Failed to kick player " .. tokick)
+		if not core.kick_player(tokick, reason) then
+			core.chat_send_player(name, "Failed to kick player " .. tokick)
 		else
-			minetest.chat_send_player(name, "kicked " .. tokick)
-			minetest.log("action", name .. " kicked " .. tokick)
+			core.chat_send_player(name, "kicked " .. tokick)
+			core.log("action", name .. " kicked " .. tokick)
 		end
 	end,
 })
 
-minetest.register_chatcommand("clearobjects", {
+core.register_chatcommand("clearobjects", {
 	params = "",
 	description = "clear all objects in world",
 	privs = {server=true},
 	func = function(name, param)
-		minetest.log("action", name .. " clears all objects")
-		minetest.chat_send_all("Clearing all objects.  This may take long.  You may experience a timeout.  (by " .. name .. ")")
-		minetest.clear_objects()
-		minetest.log("action", "object clearing done")
-		minetest.chat_send_all("*** Cleared all objects.")
+		core.log("action", name .. " clears all objects")
+		core.chat_send_all("Clearing all objects.  This may take long.  You may experience a timeout.  (by " .. name .. ")")
+		core.clear_objects()
+		core.log("action", "object clearing done")
+		core.chat_send_all("*** Cleared all objects.")
 	end,
 })
 
-minetest.register_chatcommand("msg", {
+core.register_chatcommand("msg", {
 	params = "<name> <message>",
 	description = "Send a private message",
 	privs = {shout=true},
 	func = function(name, param)
 		local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$")
 		if found then
-			if minetest.get_player_by_name(sendto) then
-				minetest.log("action", "PM from "..name.." to "..sendto..": "..message)
-				minetest.chat_send_player(sendto, "PM from "..name..": "..message)
-				minetest.chat_send_player(name, "Message sent")
+			if core.get_player_by_name(sendto) then
+				core.log("action", "PM from "..name.." to "..sendto..": "..message)
+				core.chat_send_player(sendto, "PM from "..name..": "..message)
+				core.chat_send_player(name, "Message sent")
 			else
-				minetest.chat_send_player(name, "The player "..sendto.." is not online")
+				core.chat_send_player(name, "The player "..sendto.." is not online")
 			end
 		else
-			minetest.chat_send_player(name, "Invalid usage, see /help msg")
+			core.chat_send_player(name, "Invalid usage, see /help msg")
 		end
 	end,
 })
diff --git a/builtin/game/deprecated.lua b/builtin/game/deprecated.lua
index d8b578d48..bbe68be3e 100644
--- a/builtin/game/deprecated.lua
+++ b/builtin/game/deprecated.lua
@@ -4,38 +4,38 @@
 -- Default material types
 --
 function digprop_err()
-	minetest.log("info", debug.traceback())
-	minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.")
+	core.log("info", debug.traceback())
+	core.log("info", "WARNING: The core.digprop_* functions are obsolete and need to be replaced by item groups.")
 end
 
-minetest.digprop_constanttime = digprop_err
-minetest.digprop_stonelike = digprop_err
-minetest.digprop_dirtlike = digprop_err
-minetest.digprop_gravellike = digprop_err
-minetest.digprop_woodlike = digprop_err
-minetest.digprop_leaveslike = digprop_err
-minetest.digprop_glasslike = digprop_err
+core.digprop_constanttime = digprop_err
+core.digprop_stonelike = digprop_err
+core.digprop_dirtlike = digprop_err
+core.digprop_gravellike = digprop_err
+core.digprop_woodlike = digprop_err
+core.digprop_leaveslike = digprop_err
+core.digprop_glasslike = digprop_err
 
-minetest.node_metadata_inventory_move_allow_all = function()
-	minetest.log("info", "WARNING: minetest.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
+core.node_metadata_inventory_move_allow_all = function()
+	core.log("info", "WARNING: core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
 end
 
-minetest.add_to_creative_inventory = function(itemstring)
-	minetest.log('info', "WARNING: minetest.add_to_creative_inventory: This function is deprecated and does nothing.")
+core.add_to_creative_inventory = function(itemstring)
+	core.log('info', "WARNING: core.add_to_creative_inventory: This function is deprecated and does nothing.")
 end
 
 --
 -- EnvRef
 --
-minetest.env = {}
+core.env = {}
 local envref_deprecation_message_printed = false
-setmetatable(minetest.env, {
+setmetatable(core.env, {
 	__index = function(table, key)
 		if not envref_deprecation_message_printed then
-			minetest.log("info", "WARNING: minetest.env:[...] is deprecated and should be replaced with minetest.[...]")
+			core.log("info", "WARNING: core.env:[...] is deprecated and should be replaced with core.[...]")
 			envref_deprecation_message_printed = true
 		end
-		local func = minetest[key]
+		local func = core[key]
 		if type(func) == "function" then
 			rawset(table, key, function(self, ...)
 				return func(...)
@@ -47,7 +47,7 @@ setmetatable(minetest.env, {
 	end
 })
 
-function minetest.rollback_get_last_node_actor(pos, range, seconds)
-	return minetest.rollback_get_node_actions(pos, range, seconds, 1)[1]
+function core.rollback_get_last_node_actor(pos, range, seconds)
+	return core.rollback_get_node_actions(pos, range, seconds, 1)[1]
 end
 
diff --git a/builtin/game/detached_inventory.lua b/builtin/game/detached_inventory.lua
index 3757f1387..e8f03b56c 100644
--- a/builtin/game/detached_inventory.lua
+++ b/builtin/game/detached_inventory.lua
@@ -1,8 +1,8 @@
 -- Minetest: builtin/detached_inventory.lua
 
-minetest.detached_inventories = {}
+core.detached_inventories = {}
 
-function minetest.create_detached_inventory(name, callbacks)
+function core.create_detached_inventory(name, callbacks)
 	local stuff = {}
 	stuff.name = name
 	if callbacks then
@@ -13,7 +13,7 @@ function minetest.create_detached_inventory(name, callbacks)
 		stuff.on_put = callbacks.on_put
 		stuff.on_take = callbacks.on_take
 	end
-	minetest.detached_inventories[name] = stuff
-	return minetest.create_detached_inventory_raw(name)
+	core.detached_inventories[name] = stuff
+	return core.create_detached_inventory_raw(name)
 end
 
diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua
index 93d17221a..1a81916ae 100644
--- a/builtin/game/falling.lua
+++ b/builtin/game/falling.lua
@@ -4,7 +4,7 @@
 -- Falling stuff
 --
 
-minetest.register_entity(":__builtin:falling_node", {
+core.register_entity(":__builtin:falling_node", {
 	initial_properties = {
 		physical = true,
 		collide_with_objects = false,
@@ -26,9 +26,9 @@ minetest.register_entity(":__builtin:falling_node", {
 		end
 		local item_texture = nil
 		local item_type = ""
-		if minetest.registered_items[itemname] then
-			item_texture = minetest.registered_items[itemname].inventory_image
-			item_type = minetest.registered_items[itemname].type
+		if core.registered_items[itemname] then
+			item_texture = core.registered_items[itemname].inventory_image
+			item_type = core.registered_items[itemname].type
 		end
 		prop = {
 			is_visible = true,
@@ -53,12 +53,12 @@ minetest.register_entity(":__builtin:falling_node", {
 		-- Turn to actual sand when collides to ground or just move
 		local pos = self.object:getpos()
 		local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
-		local bcn = minetest.get_node(bcp)
-		local bcd = minetest.registered_nodes[bcn.name]
+		local bcn = core.get_node(bcp)
+		local bcd = core.registered_nodes[bcn.name]
 		-- Note: walkable is in the node definition, not in item groups
 		if not bcd or
 				(bcd.walkable or
-				(minetest.get_item_group(self.node.name, "float") ~= 0 and
+				(core.get_item_group(self.node.name, "float") ~= 0 and
 				bcd.liquidtype ~= "none")) then
 			if bcd and bcd.leveled and
 					bcn.name == self.node.name then
@@ -66,38 +66,38 @@ minetest.register_entity(":__builtin:falling_node", {
 				if addlevel == nil or addlevel <= 0 then
 					addlevel = bcd.leveled
 				end
-				if minetest.add_node_level(bcp, addlevel) == 0 then
+				if core.add_node_level(bcp, addlevel) == 0 then
 					self.object:remove()
 					return
 				end
 			elseif bcd and bcd.buildable_to and
-					(minetest.get_item_group(self.node.name, "float") == 0 or
+					(core.get_item_group(self.node.name, "float") == 0 or
 					bcd.liquidtype == "none") then
-				minetest.remove_node(bcp)
+				core.remove_node(bcp)
 				return
 			end
 			local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
 			-- Check what's here
-			local n2 = minetest.get_node(np)
+			local n2 = core.get_node(np)
 			-- If it's not air or liquid, remove node and replace it with
 			-- it's drops
-			if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
-					minetest.registered_nodes[n2.name].liquidtype == "none") then
-				local drops = minetest.get_node_drops(n2.name, "")
-				minetest.remove_node(np)
+			if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
+					core.registered_nodes[n2.name].liquidtype == "none") then
+				local drops = core.get_node_drops(n2.name, "")
+				core.remove_node(np)
 				-- Add dropped items
 				local _, dropped_item
 				for _, dropped_item in ipairs(drops) do
-					minetest.add_item(np, dropped_item)
+					core.add_item(np, dropped_item)
 				end
 				-- Run script hook
 				local _, callback
-				for _, callback in ipairs(minetest.registered_on_dignodes) do
+				for _, callback in ipairs(core.registered_on_dignodes) do
 					callback(np, n2, nil)
 				end
 			end
 			-- Create node and remove entity
-			minetest.add_node(np, self.node)
+			core.add_node(np, self.node)
 			self.object:remove()
 			nodeupdate(np)
 		else
@@ -107,25 +107,25 @@ minetest.register_entity(":__builtin:falling_node", {
 })
 
 function spawn_falling_node(p, node)
-	obj = minetest.add_entity(p, "__builtin:falling_node")
+	obj = core.add_entity(p, "__builtin:falling_node")
 	obj:get_luaentity():set_node(node)
 end
 
 function drop_attached_node(p)
-	local nn = minetest.get_node(p).name
-	minetest.remove_node(p)
-	for _,item in ipairs(minetest.get_node_drops(nn, "")) do
+	local nn = core.get_node(p).name
+	core.remove_node(p)
+	for _,item in ipairs(core.get_node_drops(nn, "")) do
 		local pos = {
 			x = p.x + math.random()/2 - 0.25,
 			y = p.y + math.random()/2 - 0.25,
 			z = p.z + math.random()/2 - 0.25,
 		}
-		minetest.add_item(pos, item)
+		core.add_item(pos, item)
 	end
 end
 
 function check_attached_node(p, n)
-	local def = minetest.registered_nodes[n.name]
+	local def = core.registered_nodes[n.name]
 	local d = {x=0, y=0, z=0}
 	if def.paramtype2 == "wallmounted" then
 		if n.param2 == 0 then
@@ -145,8 +145,8 @@ function check_attached_node(p, n)
 		d.y = -1
 	end
 	local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
-	local nn = minetest.get_node(p2).name
-	local def2 = minetest.registered_nodes[nn]
+	local nn = core.get_node(p2).name
+	local def2 = core.registered_nodes[nn]
 	if def2 and not def2.walkable then
 		return false
 	end
@@ -158,28 +158,30 @@ end
 --
 
 function nodeupdate_single(p, delay)
-	n = minetest.get_node(p)
-	if minetest.get_item_group(n.name, "falling_node") ~= 0 then
+	n = core.get_node(p)
+	if core.get_item_group(n.name, "falling_node") ~= 0 then
 		p_bottom = {x=p.x, y=p.y-1, z=p.z}
-		n_bottom = minetest.get_node(p_bottom)
+		n_bottom = core.get_node(p_bottom)
 		-- Note: walkable is in the node definition, not in item groups
-		if minetest.registered_nodes[n_bottom.name] and
-				(minetest.get_item_group(n.name, "float") == 0 or minetest.registered_nodes[n_bottom.name].liquidtype == "none") and
-				(n.name ~= n_bottom.name or (minetest.registered_nodes[n_bottom.name].leveled and minetest.env:get_node_level(p_bottom) < minetest.env:get_node_max_level(p_bottom))) and
-				(not minetest.registered_nodes[n_bottom.name].walkable or
-					minetest.registered_nodes[n_bottom.name].buildable_to) then
+		if core.registered_nodes[n_bottom.name] and
+				(core.get_item_group(n.name, "float") == 0 or
+					core.registered_nodes[n_bottom.name].liquidtype == "none") and
+				(n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
+					core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
+				(not core.registered_nodes[n_bottom.name].walkable or 
+					core.registered_nodes[n_bottom.name].buildable_to) then
 			if delay then
-				minetest.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
+				core.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
 			else
-				n.level = minetest.env:get_node_level(p)
-				minetest.remove_node(p)
+				n.level = core.env:get_node_level(p)
+				core.remove_node(p)
 				spawn_falling_node(p, n)
 				nodeupdate(p)
 			end
 		end
 	end
 	
-	if minetest.get_item_group(n.name, "attached_node") ~= 0 then
+	if core.get_item_group(n.name, "attached_node") ~= 0 then
 		if not check_attached_node(p, n) then
 			drop_attached_node(p)
 			nodeupdate(p)
@@ -209,9 +211,9 @@ end
 function on_placenode(p, node)
 	nodeupdate(p)
 end
-minetest.register_on_placenode(on_placenode)
+core.register_on_placenode(on_placenode)
 
 function on_dignode(p, node)
 	nodeupdate(p)
 end
-minetest.register_on_dignode(on_dignode)
+core.register_on_dignode(on_dignode)
diff --git a/builtin/game/features.lua b/builtin/game/features.lua
index f3de3ba21..2abfe5278 100644
--- a/builtin/game/features.lua
+++ b/builtin/game/features.lua
@@ -1,6 +1,6 @@
 -- Minetest: builtin/features.lua
 
-minetest.features = {
+core.features = {
 	glasslike_framed = true,
 	nodebox_as_selectionbox = true,
 	chat_send_player_param3 = true,
@@ -9,19 +9,19 @@ minetest.features = {
 	no_legacy_abms = true,
 }
 
-function minetest.has_feature(arg)
+function core.has_feature(arg)
 	if type(arg) == "table" then
 		missing_features = {}
 		result = true
 		for ft, _ in pairs(arg) do
-			if not minetest.features[ftr] then
+			if not core.features[ftr] then
 				missing_features[ftr] = true
 				result = false
 			end
 		end
 		return result, missing_features
 	elseif type(arg) == "string" then
-		if not minetest.features[arg] then
+		if not core.features[arg] then
 			return false, {[arg]=true}
 		end
 		return true, {}
diff --git a/builtin/game/forceloading.lua b/builtin/game/forceloading.lua
index 84895792b..147f12fa0 100644
--- a/builtin/game/forceloading.lua
+++ b/builtin/game/forceloading.lua
@@ -1,8 +1,8 @@
 -- Prevent anyone else accessing those functions
-local forceload_block = minetest.forceload_block
-local forceload_free_block = minetest.forceload_free_block
-minetest.forceload_block = nil
-minetest.forceload_free_block = nil
+local forceload_block = core.forceload_block
+local forceload_free_block = core.forceload_free_block
+core.forceload_block = nil
+core.forceload_free_block = nil
 
 local blocks_forceloaded
 local total_forceloaded = 0
@@ -15,14 +15,14 @@ local function get_blockpos(pos)
 		z = math.floor(pos.z/BLOCKSIZE)}
 end
 
-function minetest.forceload_block(pos)
+function core.forceload_block(pos)
 	local blockpos = get_blockpos(pos)
-	local hash = minetest.hash_node_position(blockpos)
+	local hash = core.hash_node_position(blockpos)
 	if blocks_forceloaded[hash] ~= nil then
 		blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
 		return true
 	else
-		if total_forceloaded >= (tonumber(minetest.setting_get("max_forceloaded_blocks")) or 16) then
+		if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
 			return false
 		end
 		total_forceloaded = total_forceloaded+1
@@ -32,9 +32,9 @@ function minetest.forceload_block(pos)
 	end
 end
 
-function minetest.forceload_free_block(pos)
+function core.forceload_free_block(pos)
 	local blockpos = get_blockpos(pos)
-	local hash = minetest.hash_node_position(blockpos)
+	local hash = core.hash_node_position(blockpos)
 	if blocks_forceloaded[hash] == nil then return end
 	if blocks_forceloaded[hash] > 1 then
 		blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
@@ -46,19 +46,19 @@ function minetest.forceload_free_block(pos)
 end
 
 -- Keep the forceloaded areas after restart
-local wpath = minetest.get_worldpath()
+local wpath = core.get_worldpath()
 local function read_file(filename)
 	local f = io.open(filename, "r")
 	if f==nil then return {} end
 	local t = f:read("*all")
 	f:close()
 	if t=="" or t==nil then return {} end
-	return minetest.deserialize(t)
+	return core.deserialize(t)
 end
 
 local function write_file(filename, table)
 	local f = io.open(filename, "w")
-	f:write(minetest.serialize(table))
+	f:write(core.serialize(table))
 	f:close()
 end
 
@@ -67,13 +67,13 @@ for _, __ in pairs(blocks_forceloaded) do
 	total_forceloaded = total_forceloaded + 1
 end
 
-minetest.after(5, function()
+core.after(5, function()
 	for hash, _ in pairs(blocks_forceloaded) do
-		local blockpos = minetest.get_position_from_hash(hash)
+		local blockpos = core.get_position_from_hash(hash)
 		forceload_block(blockpos)
 	end
 end)
 
-minetest.register_on_shutdown(function()
+core.register_on_shutdown(function()
 	write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
 end)
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 002c14f5e..8fd172aab 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -13,7 +13,7 @@ end
 -- Item definition helpers
 --
 
-function minetest.inventorycube(img1, img2, img3)
+function core.inventorycube(img1, img2, img3)
 	img2 = img2 or img1
 	img3 = img3 or img1
 	return "[inventorycube"
@@ -22,7 +22,7 @@ function minetest.inventorycube(img1, img2, img3)
 			.. "{" .. img3:gsub("%^", "&")
 end
 
-function minetest.get_pointed_thing_position(pointed_thing, above)
+function core.get_pointed_thing_position(pointed_thing, above)
 	if pointed_thing.type == "node" then
 		if above then
 			-- The position where a node would be placed
@@ -43,7 +43,7 @@ function minetest.get_pointed_thing_position(pointed_thing, above)
 	end
 end
 
-function minetest.dir_to_facedir(dir, is6d)
+function core.dir_to_facedir(dir, is6d)
 	--account for y if requested
 	if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
 
@@ -96,7 +96,7 @@ function minetest.dir_to_facedir(dir, is6d)
 	end
 end
 
-function minetest.facedir_to_dir(facedir)
+function core.facedir_to_dir(facedir)
 	--a table of possible dirs
 	return ({{x=0, y=0, z=1},
 					{x=1, y=0, z=0},
@@ -117,7 +117,7 @@ function minetest.facedir_to_dir(facedir)
 						[facedir]]
 end
 
-function minetest.dir_to_wallmounted(dir)
+function core.dir_to_wallmounted(dir)
 	if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
 		if dir.y < 0 then
 			return 1
@@ -139,7 +139,7 @@ function minetest.dir_to_wallmounted(dir)
 	end
 end
 
-function minetest.get_node_drops(nodename, toolname)
+function core.get_node_drops(nodename, toolname)
 	local drop = ItemStack({name=nodename}):get_definition().drop
 	if drop == nil then
 		-- default drop
@@ -188,7 +188,7 @@ function minetest.get_node_drops(nodename, toolname)
 	return got_items
 end
 
-function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+function core.item_place_node(itemstack, placer, pointed_thing, param2)
 	local item = itemstack:peek_item()
 	local def = itemstack:get_definition()
 	if def.type ~= "node" or pointed_thing.type ~= "node" then
@@ -196,24 +196,24 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 	end
 
 	local under = pointed_thing.under
-	local oldnode_under = minetest.get_node_or_nil(under)
+	local oldnode_under = core.get_node_or_nil(under)
 	local above = pointed_thing.above
-	local oldnode_above = minetest.get_node_or_nil(above)
+	local oldnode_above = core.get_node_or_nil(above)
 
 	if not oldnode_under or not oldnode_above then
-		minetest.log("info", placer:get_player_name() .. " tried to place"
-			.. " node in unloaded position " .. minetest.pos_to_string(above))
+		core.log("info", placer:get_player_name() .. " tried to place"
+			.. " node in unloaded position " .. core.pos_to_string(above))
 		return itemstack, false
 	end
 
 	local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
-	olddef_under = olddef_under or minetest.nodedef_default
+	olddef_under = olddef_under or core.nodedef_default
 	local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
-	olddef_above = olddef_above or minetest.nodedef_default
+	olddef_above = olddef_above or core.nodedef_default
 
 	if not olddef_above.buildable_to and not olddef_under.buildable_to then
-		minetest.log("info", placer:get_player_name() .. " tried to place"
-			.. " node in invalid position " .. minetest.pos_to_string(above)
+		core.log("info", placer:get_player_name() .. " tried to place"
+			.. " node in invalid position " .. core.pos_to_string(above)
 			.. ", replacing " .. oldnode_above.name)
 		return itemstack, false
 	end
@@ -223,23 +223,23 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 
 	-- If node under is buildable_to, place into it instead (eg. snow)
 	if olddef_under.buildable_to then
-		minetest.log("info", "node under is buildable to")
+		core.log("info", "node under is buildable to")
 		place_to = {x = under.x, y = under.y, z = under.z}
 	end
 
-	if minetest.is_protected(place_to, placer:get_player_name()) then
-		minetest.log("action", placer:get_player_name()
+	if core.is_protected(place_to, placer:get_player_name()) then
+		core.log("action", placer:get_player_name()
 				.. " tried to place " .. def.name
 				.. " at protected position "
-				.. minetest.pos_to_string(place_to))
-		minetest.record_protection_violation(place_to, placer:get_player_name())
+				.. core.pos_to_string(place_to))
+		core.record_protection_violation(place_to, placer:get_player_name())
 		return itemstack
 	end
 
-	minetest.log("action", placer:get_player_name() .. " places node "
-		.. def.name .. " at " .. minetest.pos_to_string(place_to))
+	core.log("action", placer:get_player_name() .. " places node "
+		.. def.name .. " at " .. core.pos_to_string(place_to))
 	
-	local oldnode = minetest.get_node(place_to)
+	local oldnode = core.get_node(place_to)
 	local newnode = {name = def.name, param1 = 0, param2 = param2}
 
 	-- Calculate direction for wall mounted stuff like torches and signs
@@ -249,7 +249,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 			y = under.y - above.y,
 			z = under.z - above.z
 		}
-		newnode.param2 = minetest.dir_to_wallmounted(dir)
+		newnode.param2 = core.dir_to_wallmounted(dir)
 	-- Calculate the direction for furnaces and chests and stuff
 	elseif def.paramtype2 == 'facedir' and not param2 then
 		local placer_pos = placer:getpos()
@@ -259,21 +259,21 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 				y = above.y - placer_pos.y,
 				z = above.z - placer_pos.z
 			}
-			newnode.param2 = minetest.dir_to_facedir(dir)
-			minetest.log("action", "facedir: " .. newnode.param2)
+			newnode.param2 = core.dir_to_facedir(dir)
+			core.log("action", "facedir: " .. newnode.param2)
 		end
 	end
 
 	-- Check if the node is attached and if it can be placed there
-	if minetest.get_item_group(def.name, "attached_node") ~= 0 and
+	if core.get_item_group(def.name, "attached_node") ~= 0 and
 		not check_attached_node(place_to, newnode) then
-		minetest.log("action", "attached node " .. def.name ..
-			" can not be placed at " .. minetest.pos_to_string(place_to))
+		core.log("action", "attached node " .. def.name ..
+			" can not be placed at " .. core.pos_to_string(place_to))
 		return itemstack, false
 	end
 
 	-- Add node and update
-	minetest.add_node(place_to, newnode)
+	core.add_node(place_to, newnode)
 
 	local take_item = true
 
@@ -290,7 +290,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 
 	-- Run script hook
 	local _, callback
-	for _, callback in ipairs(minetest.registered_on_placenodes) do
+	for _, callback in ipairs(core.registered_on_placenodes) do
 		-- Deepcopy pos, node and pointed_thing because callback can modify them
 		local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
 		local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
@@ -307,38 +307,38 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 	return itemstack, true
 end
 
-function minetest.item_place_object(itemstack, placer, pointed_thing)
-	local pos = minetest.get_pointed_thing_position(pointed_thing, true)
+function core.item_place_object(itemstack, placer, pointed_thing)
+	local pos = core.get_pointed_thing_position(pointed_thing, true)
 	if pos ~= nil then
 		local item = itemstack:take_item()
-		minetest.add_item(pos, item)
+		core.add_item(pos, item)
 	end
 	return itemstack
 end
 
-function minetest.item_place(itemstack, placer, pointed_thing, param2)
+function core.item_place(itemstack, placer, pointed_thing, param2)
 	-- Call on_rightclick if the pointed node defines it
 	if pointed_thing.type == "node" and placer and
 			not placer:get_player_control().sneak then
-		local n = minetest.get_node(pointed_thing.under)
+		local n = core.get_node(pointed_thing.under)
 		local nn = n.name
-		if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
-			return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
+		if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
+			return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
 					placer, itemstack, pointed_thing) or itemstack, false
 		end
 	end
 
 	if itemstack:get_definition().type == "node" then
-		return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+		return core.item_place_node(itemstack, placer, pointed_thing, param2)
 	end
 	return itemstack
 end
 
-function minetest.item_drop(itemstack, dropper, pos)
+function core.item_drop(itemstack, dropper, pos)
 	if dropper.get_player_name then
 		local v = dropper:get_look_dir()
 		local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
-		local obj = minetest.add_item(p, itemstack)
+		local obj = core.add_item(p, itemstack)
 		if obj then
 			v.x = v.x*2
 			v.y = v.y*2 + 1
@@ -346,12 +346,12 @@ function minetest.item_drop(itemstack, dropper, pos)
 			obj:setvelocity(v)
 		end
 	else
-		minetest.add_item(pos, itemstack)
+		core.add_item(pos, itemstack)
 	end
 	return ItemStack("")
 end
 
-function minetest.item_eat(hp_change, replace_with_item)
+function core.item_eat(hp_change, replace_with_item)
 	return function(itemstack, user, pointed_thing)  -- closure
 		if itemstack:take_item() ~= nil then
 			user:set_hp(user:get_hp() + hp_change)
@@ -361,9 +361,9 @@ function minetest.item_eat(hp_change, replace_with_item)
 	end
 end
 
-function minetest.node_punch(pos, node, puncher, pointed_thing)
+function core.node_punch(pos, node, puncher, pointed_thing)
 	-- Run script hook
-	for _, callback in ipairs(minetest.registered_on_punchnodes) do
+	for _, callback in ipairs(core.registered_on_punchnodes) do
 		-- Copy pos and node because callback can modify them
 		local pos_copy = vector.new(pos)
 		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -372,7 +372,7 @@ function minetest.node_punch(pos, node, puncher, pointed_thing)
 	end
 end
 
-function minetest.handle_node_drops(pos, drops, digger)
+function core.handle_node_drops(pos, drops, digger)
 	-- Add dropped items to object's inventory
 	if digger:get_inventory() then
 		local _, dropped_item
@@ -384,59 +384,59 @@ function minetest.handle_node_drops(pos, drops, digger)
 					y = pos.y + math.random()/2-0.25,
 					z = pos.z + math.random()/2-0.25,
 				}
-				minetest.add_item(p, left)
+				core.add_item(p, left)
 			end
 		end
 	end
 end
 
-function minetest.node_dig(pos, node, digger)
+function core.node_dig(pos, node, digger)
 	local def = ItemStack({name=node.name}):get_definition()
 	if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
-		minetest.log("info", digger:get_player_name() .. " tried to dig "
+		core.log("info", digger:get_player_name() .. " tried to dig "
 			.. node.name .. " which is not diggable "
-			.. minetest.pos_to_string(pos))
+			.. core.pos_to_string(pos))
 		return
 	end
 
-	if minetest.is_protected(pos, digger:get_player_name()) then
-		minetest.log("action", digger:get_player_name()
+	if core.is_protected(pos, digger:get_player_name()) then
+		core.log("action", digger:get_player_name()
 				.. " tried to dig " .. node.name
 				.. " at protected position "
-				.. minetest.pos_to_string(pos))
-		minetest.record_protection_violation(pos, digger:get_player_name())
+				.. core.pos_to_string(pos))
+		core.record_protection_violation(pos, digger:get_player_name())
 		return
 	end
 
-	minetest.log('action', digger:get_player_name() .. " digs "
-		.. node.name .. " at " .. minetest.pos_to_string(pos))
+	core.log('action', digger:get_player_name() .. " digs "
+		.. node.name .. " at " .. core.pos_to_string(pos))
 
 	local wielded = digger:get_wielded_item()
-	local drops = minetest.get_node_drops(node.name, wielded:get_name())
+	local drops = core.get_node_drops(node.name, wielded:get_name())
 	
 	local wdef = wielded:get_definition()
 	local tp = wielded:get_tool_capabilities()
-	local dp = minetest.get_dig_params(def.groups, tp)
+	local dp = core.get_dig_params(def.groups, tp)
 	if wdef and wdef.after_use then
 		wielded = wdef.after_use(wielded, digger, node, dp) or wielded
 	else
 		-- Wear out tool
-		if not minetest.setting_getbool("creative_mode") then
+		if not core.setting_getbool("creative_mode") then
 			wielded:add_wear(dp.wear)
 		end
 	end
 	digger:set_wielded_item(wielded)
 	
 	-- Handle drops
-	minetest.handle_node_drops(pos, drops, digger)
+	core.handle_node_drops(pos, drops, digger)
 
 	local oldmetadata = nil
 	if def.after_dig_node then
-		oldmetadata = minetest.get_meta(pos):to_table()
+		oldmetadata = core.get_meta(pos):to_table()
 	end
 
 	-- Remove node and update
-	minetest.remove_node(pos)
+	core.remove_node(pos)
 	
 	-- Run callback
 	if def.after_dig_node then
@@ -448,7 +448,7 @@ function minetest.node_dig(pos, node, digger)
 
 	-- Run script hook
 	local _, callback
-	for _, callback in ipairs(minetest.registered_on_dignodes) do
+	for _, callback in ipairs(core.registered_on_dignodes) do
 		-- Copy pos and node because callback can modify them
 		local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
 		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -456,7 +456,7 @@ function minetest.node_dig(pos, node, digger)
 	end
 end
 
--- This is used to allow mods to redefine minetest.item_place and so on
+-- This is used to allow mods to redefine core.item_place and so on
 -- NOTE: This is not the preferred way. Preferred way is to provide enough
 --       callbacks to not require redefining global functions. -celeron55
 local function redef_wrapper(table, name)
@@ -469,7 +469,7 @@ end
 -- Item definition defaults
 --
 
-minetest.nodedef_default = {
+core.nodedef_default = {
 	-- Item properties
 	type="node",
 	-- name intentionally not defined here
@@ -485,20 +485,20 @@ minetest.nodedef_default = {
 	node_placement_prediction = nil,
 
 	-- Interaction callbacks
-	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+	on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
 	on_use = nil,
 	can_dig = nil,
 
-	on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
+	on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
 	on_rightclick = nil,
-	on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
+	on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
 
 	on_receive_fields = nil,
 	
-	on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
-	on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
-	on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
+	on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
+	on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
+	on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
 
 	-- Node properties
 	drawtype = "normal",
@@ -533,7 +533,7 @@ minetest.nodedef_default = {
 	legacy_wallmounted = false,
 }
 
-minetest.craftitemdef_default = {
+core.craftitemdef_default = {
 	type="craft",
 	-- name intentionally not defined here
 	description = "",
@@ -546,12 +546,12 @@ minetest.craftitemdef_default = {
 	tool_capabilities = nil,
 
 	-- Interaction callbacks
-	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+	on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
 	on_use = nil,
 }
 
-minetest.tooldef_default = {
+core.tooldef_default = {
 	type="tool",
 	-- name intentionally not defined here
 	description = "",
@@ -564,12 +564,12 @@ minetest.tooldef_default = {
 	tool_capabilities = nil,
 
 	-- Interaction callbacks
-	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+	on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
 	on_use = nil,
 }
 
-minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
+core.noneitemdef_default = {  -- This is used for the hand and unknown items
 	type="none",
 	-- name intentionally not defined here
 	description = "",
@@ -582,7 +582,7 @@ minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
 	tool_capabilities = nil,
 
 	-- Interaction callbacks
-	on_place = redef_wrapper(minetest, 'item_place'),
+	on_place = redef_wrapper(core, 'item_place'),
 	on_drop = nil,
 	on_use = nil,
 }
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua
index 8150e6da1..4f6988c00 100644
--- a/builtin/game/item_entity.lua
+++ b/builtin/game/item_entity.lua
@@ -1,14 +1,14 @@
 -- Minetest: builtin/item_entity.lua
 
-function minetest.spawn_item(pos, item)
+function core.spawn_item(pos, item)
 	-- Take item in any format
 	local stack = ItemStack(item)
-	local obj = minetest.add_entity(pos, "__builtin:item")
+	local obj = core.add_entity(pos, "__builtin:item")
 	obj:get_luaentity():set_item(stack:to_string())
 	return obj
 end
 
-minetest.register_entity(":__builtin:item", {
+core.register_entity(":__builtin:item", {
 	initial_properties = {
 		hp_max = 1,
 		physical = true,
@@ -35,9 +35,9 @@ minetest.register_entity(":__builtin:item", {
 		end
 		local item_texture = nil
 		local item_type = ""
-		if minetest.registered_items[itemname] then
-			item_texture = minetest.registered_items[itemname].inventory_image
-			item_type = minetest.registered_items[itemname].type
+		if core.registered_items[itemname] then
+			item_texture = core.registered_items[itemname].inventory_image
+			item_type = core.registered_items[itemname].type
 		end
 		prop = {
 			is_visible = true,
@@ -59,7 +59,7 @@ minetest.register_entity(":__builtin:item", {
 
 	get_staticdata = function(self)
 		--return self.itemstring
-		return minetest.serialize({
+		return core.serialize({
 			itemstring = self.itemstring,
 			always_collect = self.always_collect,
 		})
@@ -67,7 +67,7 @@ minetest.register_entity(":__builtin:item", {
 
 	on_activate = function(self, staticdata)
 		if string.sub(staticdata, 1, string.len("return")) == "return" then
-			local data = minetest.deserialize(staticdata)
+			local data = core.deserialize(staticdata)
 			if data and type(data) == "table" then
 				self.itemstring = data.itemstring
 				self.always_collect = data.always_collect
@@ -84,10 +84,10 @@ minetest.register_entity(":__builtin:item", {
 	on_step = function(self, dtime)
 		local p = self.object:getpos()
 		p.y = p.y - 0.3
-		local nn = minetest.get_node(p).name
+		local nn = core.get_node(p).name
 		-- If node is not registered or node is walkably solid and resting on nodebox
 		local v = self.object:getvelocity()
-		if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then
+		if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then
 			if self.physical_state then
 				self.object:setvelocity({x=0,y=0,z=0})
 				self.object:setacceleration({x=0, y=0, z=0})
diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua
index 82cc527cd..4afcdb99e 100644
--- a/builtin/game/misc.lua
+++ b/builtin/game/misc.lua
@@ -4,30 +4,30 @@
 -- Misc. API functions
 --
 
-minetest.timers_to_add = {}
-minetest.timers = {}
-minetest.register_globalstep(function(dtime)
-	for _, timer in ipairs(minetest.timers_to_add) do
-		table.insert(minetest.timers, timer)
+core.timers_to_add = {}
+core.timers = {}
+core.register_globalstep(function(dtime)
+	for _, timer in ipairs(core.timers_to_add) do
+		table.insert(core.timers, timer)
 	end
-	minetest.timers_to_add = {}
-	for index, timer in ipairs(minetest.timers) do
+	core.timers_to_add = {}
+	for index, timer in ipairs(core.timers) do
 		timer.time = timer.time - dtime
 		if timer.time <= 0 then
 			timer.func(unpack(timer.args or {}))
-			table.remove(minetest.timers,index)
+			table.remove(core.timers,index)
 		end
 	end
 end)
 
-function minetest.after(time, func, ...)
+function core.after(time, func, ...)
 	assert(tonumber(time) and type(func) == "function",
-			"Invalid minetest.after invocation")
-	table.insert(minetest.timers_to_add, {time=time, func=func, args={...}})
+			"Invalid core.after invocation")
+	table.insert(core.timers_to_add, {time=time, func=func, args={...}})
 end
 
-function minetest.check_player_privs(name, privs)
-	local player_privs = minetest.get_player_privs(name)
+function core.check_player_privs(name, privs)
+	local player_privs = core.get_player_privs(name)
 	local missing_privileges = {}
 	for priv, val in pairs(privs) do
 		if val then
@@ -44,15 +44,15 @@ end
 
 local player_list = {}
 
-minetest.register_on_joinplayer(function(player)
+core.register_on_joinplayer(function(player)
 	player_list[player:get_player_name()] = player
 end)
 
-minetest.register_on_leaveplayer(function(player)
+core.register_on_leaveplayer(function(player)
 	player_list[player:get_player_name()] = nil
 end)
 
-function minetest.get_connected_players()
+function core.get_connected_players()
 	local temp_table = {}
 	for index, value in pairs(player_list) do
 		if value:is_player_connected() then
@@ -62,11 +62,11 @@ function minetest.get_connected_players()
 	return temp_table
 end
 
-function minetest.hash_node_position(pos)
+function core.hash_node_position(pos)
 	return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
 end
 
-function minetest.get_position_from_hash(hash)
+function core.get_position_from_hash(hash)
 	local pos = {}
 	pos.x = (hash%65536) - 32768
 	hash = math.floor(hash/65536)
@@ -76,20 +76,20 @@ function minetest.get_position_from_hash(hash)
 	return pos
 end
 
-function minetest.get_item_group(name, group)
-	if not minetest.registered_items[name] or not
-			minetest.registered_items[name].groups[group] then
+function core.get_item_group(name, group)
+	if not core.registered_items[name] or not
+			core.registered_items[name].groups[group] then
 		return 0
 	end
-	return minetest.registered_items[name].groups[group]
+	return core.registered_items[name].groups[group]
 end
 
-function minetest.get_node_group(name, group)
-	minetest.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
-	return minetest.get_item_group(name, group)
+function core.get_node_group(name, group)
+	core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
+	return core.get_item_group(name, group)
 end
 
-function minetest.string_to_pos(value)
+function core.string_to_pos(value)
 	local p = {}
 	p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
 	if p.x and p.y and p.z then
@@ -109,25 +109,25 @@ function minetest.string_to_pos(value)
 	return nil
 end
 
-assert(minetest.string_to_pos("10.0, 5, -2").x == 10)
-assert(minetest.string_to_pos("( 10.0, 5, -2)").z == -2)
-assert(minetest.string_to_pos("asd, 5, -2)") == nil)
+assert(core.string_to_pos("10.0, 5, -2").x == 10)
+assert(core.string_to_pos("( 10.0, 5, -2)").z == -2)
+assert(core.string_to_pos("asd, 5, -2)") == nil)
 
-function minetest.setting_get_pos(name)
-	local value = minetest.setting_get(name)
+function core.setting_get_pos(name)
+	local value = core.setting_get(name)
 	if not value then
 		return nil
 	end
-	return minetest.string_to_pos(value)
+	return core.string_to_pos(value)
 end
 
 -- To be overriden by protection mods
-function minetest.is_protected(pos, name)
+function core.is_protected(pos, name)
 	return false
 end
 
-function minetest.record_protection_violation(pos, name)
-	for _, func in pairs(minetest.registered_on_protection_violation) do
+function core.record_protection_violation(pos, name)
+	for _, func in pairs(core.registered_on_protection_violation) do
 		func(pos, name)
 	end
 end
diff --git a/builtin/game/privileges.lua b/builtin/game/privileges.lua
index 244aa453c..7e6387c72 100644
--- a/builtin/game/privileges.lua
+++ b/builtin/game/privileges.lua
@@ -4,9 +4,9 @@
 -- Privileges
 --
 
-minetest.registered_privileges = {}
+core.registered_privileges = {}
 
-function minetest.register_privilege(name, param)
+function core.register_privilege(name, param)
 	local function fill_defaults(def)
 		if def.give_to_singleplayer == nil then
 			def.give_to_singleplayer = true
@@ -22,32 +22,32 @@ function minetest.register_privilege(name, param)
 		def = {description = param}
 	end
 	fill_defaults(def)
-	minetest.registered_privileges[name] = def
+	core.registered_privileges[name] = def
 end
 
-minetest.register_privilege("interact", "Can interact with things and modify the world")
-minetest.register_privilege("teleport", "Can use /teleport command")
-minetest.register_privilege("bring", "Can teleport other players")
-minetest.register_privilege("settime", "Can use /time")
-minetest.register_privilege("privs", "Can modify privileges")
-minetest.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
-minetest.register_privilege("server", "Can do server maintenance stuff")
-minetest.register_privilege("shout", "Can speak in chat")
-minetest.register_privilege("ban", "Can ban and unban players")
-minetest.register_privilege("kick", "Can kick players")
-minetest.register_privilege("give", "Can use /give and /giveme")
-minetest.register_privilege("password", "Can use /setpassword and /clearpassword")
-minetest.register_privilege("fly", {
+core.register_privilege("interact", "Can interact with things and modify the world")
+core.register_privilege("teleport", "Can use /teleport command")
+core.register_privilege("bring", "Can teleport other players")
+core.register_privilege("settime", "Can use /time")
+core.register_privilege("privs", "Can modify privileges")
+core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
+core.register_privilege("server", "Can do server maintenance stuff")
+core.register_privilege("shout", "Can speak in chat")
+core.register_privilege("ban", "Can ban and unban players")
+core.register_privilege("kick", "Can kick players")
+core.register_privilege("give", "Can use /give and /giveme")
+core.register_privilege("password", "Can use /setpassword and /clearpassword")
+core.register_privilege("fly", {
 	description = "Can fly using the free_move mode",
 	give_to_singleplayer = false,
 })
-minetest.register_privilege("fast", {
+core.register_privilege("fast", {
 	description = "Can walk fast using the fast_move mode",
 	give_to_singleplayer = false,
 })
-minetest.register_privilege("noclip", {
+core.register_privilege("noclip", {
 	description = "Can fly through walls",
 	give_to_singleplayer = false,
 })
-minetest.register_privilege("rollback", "Can use the rollback functionality")
+core.register_privilege("rollback", "Can use the rollback functionality")
 
diff --git a/builtin/game/register.lua b/builtin/game/register.lua
index 99c5115c4..8908f51f6 100644
--- a/builtin/game/register.lua
+++ b/builtin/game/register.lua
@@ -4,35 +4,35 @@
 -- Make raw registration functions inaccessible to anyone except this file
 --
 
-local register_item_raw = minetest.register_item_raw
-minetest.register_item_raw = nil
+local register_item_raw = core.register_item_raw
+core.register_item_raw = nil
 
-local register_alias_raw = minetest.register_alias_raw
-minetest.register_item_raw = nil
+local register_alias_raw = core.register_alias_raw
+core.register_item_raw = nil
 
 --
 -- Item / entity / ABM registration functions
 --
 
-minetest.registered_abms = {}
-minetest.registered_entities = {}
-minetest.registered_items = {}
-minetest.registered_nodes = {}
-minetest.registered_craftitems = {}
-minetest.registered_tools = {}
-minetest.registered_aliases = {}
+core.registered_abms = {}
+core.registered_entities = {}
+core.registered_items = {}
+core.registered_nodes = {}
+core.registered_craftitems = {}
+core.registered_tools = {}
+core.registered_aliases = {}
 
 -- For tables that are indexed by item name:
--- If table[X] does not exist, default to table[minetest.registered_aliases[X]]
+-- If table[X] does not exist, default to table[core.registered_aliases[X]]
 local alias_metatable = {
 	__index = function(t, name)
-		return rawget(t, minetest.registered_aliases[name])
+		return rawget(t, core.registered_aliases[name])
 	end
 }
-setmetatable(minetest.registered_items, alias_metatable)
-setmetatable(minetest.registered_nodes, alias_metatable)
-setmetatable(minetest.registered_craftitems, alias_metatable)
-setmetatable(minetest.registered_tools, alias_metatable)
+setmetatable(core.registered_items, alias_metatable)
+setmetatable(core.registered_nodes, alias_metatable)
+setmetatable(core.registered_craftitems, alias_metatable)
+setmetatable(core.registered_tools, alias_metatable)
 
 -- These item names may not be used because they would interfere
 -- with legacy itemstrings
@@ -55,7 +55,7 @@ local function check_modname_prefix(name)
 		return name:sub(2)
 	else
 		-- Modname prefix enforcement
-		local expected_prefix = minetest.get_current_modname() .. ":"
+		local expected_prefix = core.get_current_modname() .. ":"
 		if name:sub(1, #expected_prefix) ~= expected_prefix then
 			error("Name " .. name .. " does not follow naming conventions: " ..
 				"\"modname:\" or \":\" prefix required")
@@ -69,12 +69,12 @@ local function check_modname_prefix(name)
 	end
 end
 
-function minetest.register_abm(spec)
-	-- Add to minetest.registered_abms
-	minetest.registered_abms[#minetest.registered_abms+1] = spec
+function core.register_abm(spec)
+	-- Add to core.registered_abms
+	core.registered_abms[#core.registered_abms+1] = spec
 end
 
-function minetest.register_entity(name, prototype)
+function core.register_entity(name, prototype)
 	-- Check name
 	if name == nil then
 		error("Unable to register entity: Name is nil")
@@ -84,11 +84,11 @@ function minetest.register_entity(name, prototype)
 	prototype.name = name
 	prototype.__index = prototype  -- so that it can be used as a metatable
 
-	-- Add to minetest.registered_entities
-	minetest.registered_entities[name] = prototype
+	-- Add to core.registered_entities
+	core.registered_entities[name] = prototype
 end
 
-function minetest.register_item(name, itemdef)
+function core.register_item(name, itemdef)
 	-- Check name
 	if name == nil then
 		error("Unable to register item: Name is nil")
@@ -110,16 +110,16 @@ function minetest.register_item(name, itemdef)
 				fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
 			}
 		end
-		setmetatable(itemdef, {__index = minetest.nodedef_default})
-		minetest.registered_nodes[itemdef.name] = itemdef
+		setmetatable(itemdef, {__index = core.nodedef_default})
+		core.registered_nodes[itemdef.name] = itemdef
 	elseif itemdef.type == "craft" then
-		setmetatable(itemdef, {__index = minetest.craftitemdef_default})
-		minetest.registered_craftitems[itemdef.name] = itemdef
+		setmetatable(itemdef, {__index = core.craftitemdef_default})
+		core.registered_craftitems[itemdef.name] = itemdef
 	elseif itemdef.type == "tool" then
-		setmetatable(itemdef, {__index = minetest.tooldef_default})
-		minetest.registered_tools[itemdef.name] = itemdef
+		setmetatable(itemdef, {__index = core.tooldef_default})
+		core.registered_tools[itemdef.name] = itemdef
 	elseif itemdef.type == "none" then
-		setmetatable(itemdef, {__index = minetest.noneitemdef_default})
+		setmetatable(itemdef, {__index = core.noneitemdef_default})
 	else
 		error("Unable to register item: Type is invalid: " .. dump(itemdef))
 	end
@@ -131,7 +131,7 @@ function minetest.register_item(name, itemdef)
 
 	-- BEGIN Legacy stuff
 	if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
-		minetest.register_craft({
+		core.register_craft({
 			type="cooking",
 			output=itemdef.cookresult_itemstring,
 			recipe=itemdef.name,
@@ -139,7 +139,7 @@ function minetest.register_item(name, itemdef)
 		})
 	end
 	if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
-		minetest.register_craft({
+		core.register_craft({
 			type="fuel",
 			recipe=itemdef.name,
 			burntime=itemdef.furnace_burntime
@@ -150,18 +150,18 @@ function minetest.register_item(name, itemdef)
 	-- Disable all further modifications
 	getmetatable(itemdef).__newindex = {}
 
-	--minetest.log("Registering item: " .. itemdef.name)
-	minetest.registered_items[itemdef.name] = itemdef
-	minetest.registered_aliases[itemdef.name] = nil
+	--core.log("Registering item: " .. itemdef.name)
+	core.registered_items[itemdef.name] = itemdef
+	core.registered_aliases[itemdef.name] = nil
 	register_item_raw(itemdef)
 end
 
-function minetest.register_node(name, nodedef)
+function core.register_node(name, nodedef)
 	nodedef.type = "node"
-	minetest.register_item(name, nodedef)
+	core.register_item(name, nodedef)
 end
 
-function minetest.register_craftitem(name, craftitemdef)
+function core.register_craftitem(name, craftitemdef)
 	craftitemdef.type = "craft"
 
 	-- BEGIN Legacy stuff
@@ -170,10 +170,10 @@ function minetest.register_craftitem(name, craftitemdef)
 	end
 	-- END Legacy stuff
 
-	minetest.register_item(name, craftitemdef)
+	core.register_item(name, craftitemdef)
 end
 
-function minetest.register_tool(name, tooldef)
+function core.register_tool(name, tooldef)
 	tooldef.type = "tool"
 	tooldef.stack_max = 1
 
@@ -209,39 +209,39 @@ function minetest.register_tool(name, tooldef)
 	end
 	-- END Legacy stuff
 
-	minetest.register_item(name, tooldef)
+	core.register_item(name, tooldef)
 end
 
-function minetest.register_alias(name, convert_to)
+function core.register_alias(name, convert_to)
 	if forbidden_item_names[name] then
 		error("Unable to register alias: Name is forbidden: " .. name)
 	end
-	if minetest.registered_items[name] ~= nil then
-		minetest.log("WARNING: Not registering alias, item with same name" ..
+	if core.registered_items[name] ~= nil then
+		core.log("WARNING: Not registering alias, item with same name" ..
 			" is already defined: " .. name .. " -> " .. convert_to)
 	else
-		--minetest.log("Registering alias: " .. name .. " -> " .. convert_to)
-		minetest.registered_aliases[name] = convert_to
+		--core.log("Registering alias: " .. name .. " -> " .. convert_to)
+		core.registered_aliases[name] = convert_to
 		register_alias_raw(name, convert_to)
 	end
 end
 
-local register_biome_raw = minetest.register_biome
-minetest.registered_biomes = {}
-function minetest.register_biome(biome)
-	minetest.registered_biomes[biome.name] = biome
+local register_biome_raw = core.register_biome
+core.registered_biomes = {}
+function core.register_biome(biome)
+	core.registered_biomes[biome.name] = biome
 	register_biome_raw(biome)
 end
 
-function minetest.on_craft(itemstack, player, old_craft_list, craft_inv)
-	for _, func in ipairs(minetest.registered_on_crafts) do
+function core.on_craft(itemstack, player, old_craft_list, craft_inv)
+	for _, func in ipairs(core.registered_on_crafts) do
 		itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
 	end
 	return itemstack
 end
 
-function minetest.craft_predict(itemstack, player, old_craft_list, craft_inv)
-	for _, func in ipairs(minetest.registered_craft_predicts) do
+function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
+	for _, func in ipairs(core.registered_craft_predicts) do
 		itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
 	end
 	return itemstack
@@ -251,32 +251,32 @@ end
 -- created via itemstrings (e.g. /give)
 local name
 for name in pairs(forbidden_item_names) do
-	minetest.registered_aliases[name] = ""
+	core.registered_aliases[name] = ""
 	register_alias_raw(name, "")
 end
 
 
 -- Deprecated:
--- Aliases for minetest.register_alias (how ironic...)
---minetest.alias_node = minetest.register_alias
---minetest.alias_tool = minetest.register_alias
---minetest.alias_craftitem = minetest.register_alias
+-- Aliases for core.register_alias (how ironic...)
+--core.alias_node = core.register_alias
+--core.alias_tool = core.register_alias
+--core.alias_craftitem = core.register_alias
 
 --
 -- Built-in node definitions. Also defined in C.
 --
 
-minetest.register_item(":unknown", {
+core.register_item(":unknown", {
 	type = "none",
 	description = "Unknown Item",
 	inventory_image = "unknown_item.png",
-	on_place = minetest.item_place,
-	on_drop = minetest.item_drop,
+	on_place = core.item_place,
+	on_drop = core.item_drop,
 	groups = {not_in_creative_inventory=1},
 	diggable = true,
 })
 
-minetest.register_node(":air", {
+core.register_node(":air", {
 	description = "Air (you hacker you!)",
 	inventory_image = "unknown_node.png",
 	wield_image = "unknown_node.png",
@@ -292,7 +292,7 @@ minetest.register_node(":air", {
 	groups = {not_in_creative_inventory=1},
 })
 
-minetest.register_node(":ignore", {
+core.register_node(":ignore", {
 	description = "Ignore (you hacker you!)",
 	inventory_image = "unknown_node.png",
 	wield_image = "unknown_node.png",
@@ -309,20 +309,20 @@ minetest.register_node(":ignore", {
 })
 
 -- The hand (bare definition)
-minetest.register_item(":", {
+core.register_item(":", {
 	type = "none",
 	groups = {not_in_creative_inventory=1},
 })
 
 
-function minetest.override_item(name, redefinition)
+function core.override_item(name, redefinition)
 	if redefinition.name ~= nil then
 		error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
 	end
 	if redefinition.type ~= nil then
 		error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
 	end
-	local item = minetest.registered_items[name]
+	local item = core.registered_items[name]
 	if not item then
 		error("Attempt to override non-existent item "..name, 2)
 	end
@@ -333,7 +333,7 @@ function minetest.override_item(name, redefinition)
 end
 
 
-function minetest.run_callbacks(callbacks, mode, ...)
+function core.run_callbacks(callbacks, mode, ...)
 	assert(type(callbacks) == "table")
 	local cb_len = #callbacks
 	if cb_len == 0 then
@@ -387,24 +387,24 @@ local function make_registration_reverse()
 	return t, registerfunc
 end
 
-minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
-minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
-minetest.registered_playerevents, minetest.register_playerevent = make_registration()
-minetest.registered_on_mapgen_inits, minetest.register_on_mapgen_init = make_registration()
-minetest.registered_on_shutdown, minetest.register_on_shutdown = make_registration()
-minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
-minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
-minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
-minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
-minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
-minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
-minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
-minetest.registered_on_prejoinplayers, minetest.register_on_prejoinplayer = make_registration()
-minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration()
-minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration()
-minetest.registered_on_player_receive_fields, minetest.register_on_player_receive_fields = make_registration_reverse()
-minetest.registered_on_cheats, minetest.register_on_cheat = make_registration()
-minetest.registered_on_crafts, minetest.register_on_craft = make_registration()
-minetest.registered_craft_predicts, minetest.register_craft_predict = make_registration()
-minetest.registered_on_protection_violation, minetest.register_on_protection_violation = make_registration()
+core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
+core.registered_globalsteps, core.register_globalstep = make_registration()
+core.registered_playerevents, core.register_playerevent = make_registration()
+core.registered_on_mapgen_inits, core.register_on_mapgen_init = make_registration()
+core.registered_on_shutdown, core.register_on_shutdown = make_registration()
+core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
+core.registered_on_placenodes, core.register_on_placenode = make_registration()
+core.registered_on_dignodes, core.register_on_dignode = make_registration()
+core.registered_on_generateds, core.register_on_generated = make_registration()
+core.registered_on_newplayers, core.register_on_newplayer = make_registration()
+core.registered_on_dieplayers, core.register_on_dieplayer = make_registration()
+core.registered_on_respawnplayers, core.register_on_respawnplayer = make_registration()
+core.registered_on_prejoinplayers, core.register_on_prejoinplayer = make_registration()
+core.registered_on_joinplayers, core.register_on_joinplayer = make_registration()
+core.registered_on_leaveplayers, core.register_on_leaveplayer = make_registration()
+core.registered_on_player_receive_fields, core.register_on_player_receive_fields = make_registration_reverse()
+core.registered_on_cheats, core.register_on_cheat = make_registration()
+core.registered_on_crafts, core.register_on_craft = make_registration()
+core.registered_craft_predicts, core.register_craft_predict = make_registration()
+core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
 
diff --git a/builtin/game/statbars.lua b/builtin/game/statbars.lua
index ca656a974..9e5699314 100644
--- a/builtin/game/statbars.lua
+++ b/builtin/game/statbars.lua
@@ -118,7 +118,7 @@ local function player_event_handler(player,eventname)
 	return false
 end
 
-function minetest.hud_replace_builtin(name, definition)
+function core.hud_replace_builtin(name, definition)
 
 	if definition == nil or
 		type(definition) ~= "table" or
@@ -130,7 +130,7 @@ function minetest.hud_replace_builtin(name, definition)
 		health_bar_definition = definition
 
 		for name,ids in pairs(hud_ids) do
-			local player = minetest.get_player_by_name(name)
+			local player = core.get_player_by_name(name)
 			if  player and hud_ids[name].id_healthbar then
 				player:hud_remove(hud_ids[name].id_healthbar)
 				initialize_builtin_statbars(player)
@@ -143,7 +143,7 @@ function minetest.hud_replace_builtin(name, definition)
 		breath_bar_definition = definition
 
 		for name,ids in pairs(hud_ids) do
-			local player = minetest.get_player_by_name(name)
+			local player = core.get_player_by_name(name)
 			if  player and hud_ids[name].id_breathbar then
 				player:hud_remove(hud_ids[name].id_breathbar)
 				initialize_builtin_statbars(player)
@@ -155,6 +155,6 @@ function minetest.hud_replace_builtin(name, definition)
 	return false
 end
 
-minetest.register_on_joinplayer(initialize_builtin_statbars)
-minetest.register_on_leaveplayer(cleanup_builtin_statbars)
-minetest.register_playerevent(player_event_handler)
+core.register_on_joinplayer(initialize_builtin_statbars)
+core.register_on_leaveplayer(cleanup_builtin_statbars)
+core.register_playerevent(player_event_handler)
diff --git a/builtin/game/static_spawn.lua b/builtin/game/static_spawn.lua
index e8c107d86..492ab6ca6 100644
--- a/builtin/game/static_spawn.lua
+++ b/builtin/game/static_spawn.lua
@@ -1,10 +1,10 @@
 -- Minetest: builtin/static_spawn.lua
 
 local function warn_invalid_static_spawnpoint()
-	if minetest.setting_get("static_spawnpoint") and
-			not minetest.setting_get_pos("static_spawnpoint") then
-		minetest.log('error', "The static_spawnpoint setting is invalid: \""..
-				minetest.setting_get("static_spawnpoint").."\"")
+	if core.setting_get("static_spawnpoint") and
+			not core.setting_get_pos("static_spawnpoint") then
+		core.log('error', "The static_spawnpoint setting is invalid: \""..
+				core.setting_get("static_spawnpoint").."\"")
 	end
 end
 
@@ -12,22 +12,22 @@ warn_invalid_static_spawnpoint()
 
 local function put_player_in_spawn(obj)
 	warn_invalid_static_spawnpoint()
-	local static_spawnpoint = minetest.setting_get_pos("static_spawnpoint")
+	local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
 	if not static_spawnpoint then
 		return false
 	end
-	minetest.log('action', "Moving "..obj:get_player_name()..
+	core.log('action', "Moving "..obj:get_player_name()..
 			" to static spawnpoint at "..
-			minetest.pos_to_string(static_spawnpoint))
+			core.pos_to_string(static_spawnpoint))
 	obj:setpos(static_spawnpoint)
 	return true
 end
 
-minetest.register_on_newplayer(function(obj)
+core.register_on_newplayer(function(obj)
 	put_player_in_spawn(obj)
 end)
 
-minetest.register_on_respawnplayer(function(obj)
+core.register_on_respawnplayer(function(obj)
 	return put_player_in_spawn(obj)
 end)
 
diff --git a/builtin/init.lua b/builtin/init.lua
index 9969111b8..4f55e8034 100644
--- a/builtin/init.lua
+++ b/builtin/init.lua
@@ -5,13 +5,11 @@
 -- before loading and running any mods.
 --
 
-local core = minetest or engine
-minetest = core
-
 -- Initialize some very basic things
 print = core.debug
 math.randomseed(os.time())
 os.setlocale("C", "numeric")
+minetest = core
 
 -- Load other files
 local scriptdir = core.get_builtin_path()..DIR_DELIM
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index d78a668c5..58e9ab949 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -1,6 +1,7 @@
 
-local menupath = engine.get_mainmenu_path()..DIR_DELIM
-local commonpath = engine.get_builtin_path()..DIR_DELIM.."common"..DIR_DELIM
+engine = core
+local menupath = core.get_mainmenu_path()..DIR_DELIM
+local commonpath = core.get_builtin_path()..DIR_DELIM.."common"..DIR_DELIM
 
 dofile(menupath.."filterlist.lua")
 dofile(menupath.."modmgr.lua")
@@ -217,7 +218,7 @@ function menu.asyncOnlineFavourites()
 	menu.favorites = {}
 	engine.handle_async(
 		function(param)
-			return engine.get_favorites("online")
+			--return core.get_favorites("online")
 		end,
 		nil,
 		function(result)
diff --git a/builtin/mainmenu/modmgr.lua b/builtin/mainmenu/modmgr.lua
index eeb65add1..baf61d2a5 100644
--- a/builtin/mainmenu/modmgr.lua
+++ b/builtin/mainmenu/modmgr.lua
@@ -193,16 +193,9 @@ function modmgr.identify_modname(modpath,filename)
 		while line~= nil do
 			local modname = nil
 
-			if line:find("minetest.register_tool") then
-				modname = modmgr.parse_register_line(line)
-			end
-
-			if line:find("minetest.register_craftitem") then
-				modname = modmgr.parse_register_line(line)
-			end
-
-
-			if line:find("minetest.register_node") then
+			if line:find("register_tool") or
+			   line:find("register_craftitem") or
+			   line:find("register_node") then
 				modname = modmgr.parse_register_line(line)
 			end
 
@@ -225,7 +218,6 @@ end
 
 --------------------------------------------------------------------------------
 function modmgr.tab()
-
 	if modmgr.global_mods == nil then
 		modmgr.refresh_globals()
 	end
diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt
index 321f74a8c..109aededa 100644
--- a/doc/menu_lua_api.txt
+++ b/doc/menu_lua_api.txt
@@ -3,7 +3,7 @@ Minetest Lua Mainmenu API Reference 0.4.9
 
 Introduction
 -------------
-The main menu is defined as a formspec by Lua in builtin/mainmenu.lua
+The main menu is defined as a formspec by Lua in builtin/mainmenu/
 Description of formspec language to show your menu is in lua_api.txt
 
 Callbacks
@@ -83,7 +83,7 @@ engine.download_file(url,target) (possible in async calls)
 ^ target to store to
 ^ returns true/false
 engine.get_version() (possible in async calls)
-^ returns current minetest version
+^ returns current core version
 engine.sound_play(spec, looped) -> handle
 ^ spec = SimpleSoundSpec (see lua-api.txt)
 ^ looped = bool
@@ -191,14 +191,14 @@ fgettext(string, ...) -> string
 ^ call engine.gettext(string), replace "$1"..."$9" with the given
 ^ extra arguments, call engine.formspec_escape and return the result
 engine.parse_json(string[, nullvalue]) -> something (possible in async calls)
-^ see minetest.parse_json (lua_api.txt)
+^ see core.parse_json (lua_api.txt)
 dump(obj, dumped={})
 ^ Return object serialized as a string
 string:split(separator)
 ^ eg. string:split("a,b", ",") == {"a","b"}
 string:trim()
 ^ eg. string.trim("\n \t\tfoo bar\t ") == "foo bar"
-minetest.is_yes(arg) (possible in async calls)
+core.is_yes(arg) (possible in async calls)
 ^ returns whether arg can be interpreted as yes
 
 Async:
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 2898d28ae..2f749043e 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -955,14 +955,14 @@ std::vector<ItemStack> read_items(lua_State *L, int index, Server *srv)
 /******************************************************************************/
 void luaentity_get(lua_State *L, u16 id)
 {
-	// Get minetest.luaentities[i]
-	lua_getglobal(L, "minetest");
+	// Get luaentities[i]
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "luaentities");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_pushnumber(L, id);
 	lua_gettable(L, -2);
-	lua_remove(L, -2); // luaentities
-	lua_remove(L, -2); // minetest
+	lua_remove(L, -2); // Remove luaentities
+	lua_remove(L, -2); // Remove core
 }
 
 /******************************************************************************/
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index 4c6604f65..4c098f8d5 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -92,8 +92,8 @@ void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode)
 	int errorhandler = lua_gettop(L) - nargs - 1;
 	lua_insert(L, errorhandler);
 
-	// Insert minetest.run_callbacks between error handler and table
-	lua_getglobal(L, "minetest");
+	// Insert run_callbacks between error handler and table
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "run_callbacks");
 	lua_remove(L, -2);
 	lua_insert(L, errorhandler + 1);
diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp
index 64260fb3a..0b19572c2 100644
--- a/src/script/cpp_api/s_async.cpp
+++ b/src/script/cpp_api/s_async.cpp
@@ -146,7 +146,7 @@ void AsyncEngine::putJobResult(LuaJobInfo result)
 /******************************************************************************/
 void AsyncEngine::step(lua_State *L, int errorhandler)
 {
-	lua_getglobal(L, "engine");
+	lua_getglobal(L, "core");
 	resultQueueMutex.Lock();
 	while (!resultQueue.empty()) {
 		LuaJobInfo jobDone = resultQueue.front();
@@ -169,7 +169,7 @@ void AsyncEngine::step(lua_State *L, int errorhandler)
 		}
 	}
 	resultQueueMutex.Unlock();
-	lua_pop(L, 1); // Pop engine
+	lua_pop(L, 1); // Pop core
 }
 
 /******************************************************************************/
@@ -223,17 +223,10 @@ AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher,
 {
 	lua_State *L = getStack();
 
-	luaL_openlibs(L);
-
 	// Prepare job lua environment
-	lua_newtable(L);
-	lua_setglobal(L, "engine");
-	lua_getglobal(L, "engine");
+	lua_getglobal(L, "core");
 	int top = lua_gettop(L);
 
-	lua_pushstring(L, DIR_DELIM);
-	lua_setglobal(L, "DIR_DELIM");
-
 	// Push builtin initialization type
 	lua_pushstring(L, "async");
 	lua_setglobal(L, "INIT");
@@ -278,9 +271,9 @@ void* AsyncWorkerThread::Thread()
 			continue;
 		}
 
-		lua_getglobal(L, "engine");
+		lua_getglobal(L, "core");
 		if (lua_isnil(L, -1)) {
-			errorstream << "Unable to find engine within async environment!";
+			errorstream << "Unable to find core within async environment!";
 			abort();
 		}
 
@@ -310,7 +303,7 @@ void* AsyncWorkerThread::Thread()
 			toProcess.serializedResult = std::string(retval, length);
 		}
 
-		// Pop engine, job_processor, and retval
+		// Pop core, job_processor, and retval
 		lua_pop(L, 3);
 
 		// Put job result
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index 1a172fd31..d27506fbe 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "lua_api/l_object.h"
 #include "serverobject.h"
 #include "debug.h"
+#include "filesys.h"
 #include "log.h"
 #include "mods.h"
 #include "util/string.h"
@@ -48,13 +49,13 @@ public:
 	{
 		// Store current modname in registry
 		lua_pushstring(L, modname.c_str());
-		lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+		lua_setfield(L, LUA_REGISTRYINDEX, "current_modname");
 	}
 	~ModNameStorer()
 	{
 		// Clear current modname in registry
 		lua_pushnil(L);
-		lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+		lua_setfield(L, LUA_REGISTRYINDEX, "current_modname");
 	}
 };
 
@@ -72,6 +73,8 @@ ScriptApiBase::ScriptApiBase()
 	m_luastack = luaL_newstate();
 	assert(m_luastack);
 
+	luaL_openlibs(m_luastack);
+
 	// Add and save an error handler
 	lua_pushcfunction(m_luastack, script_error_handler);
 	m_errorhandler = lua_gettop(m_luastack);
@@ -88,6 +91,13 @@ ScriptApiBase::ScriptApiBase()
 	lua_pop(m_luastack, 1);
 #endif
 
+	// Add basic globals
+	lua_newtable(m_luastack);
+	lua_setglobal(m_luastack, "core");
+
+	lua_pushstring(m_luastack, DIR_DELIM);
+	lua_setglobal(m_luastack, "DIR_DELIM");
+
 	m_server = NULL;
 	m_environment = NULL;
 	m_guiengine = NULL;
@@ -191,8 +201,8 @@ void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
 	ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
 	int object = lua_gettop(L);
 
-	// Get minetest.object_refs table
-	lua_getglobal(L, "minetest");
+	// Get core.object_refs table
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "object_refs");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	int objectstable = lua_gettop(L);
@@ -208,8 +218,8 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
 	SCRIPTAPI_PRECHECKHEADER
 	//infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
 
-	// Get minetest.object_refs table
-	lua_getglobal(L, "minetest");
+	// Get core.object_refs table
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "object_refs");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	int objectstable = lua_gettop(L);
@@ -244,12 +254,12 @@ void ScriptApiBase::objectrefGet(u16 id)
 {
 	lua_State *L = getStack();
 
-	// Get minetest.object_refs[i]
-	lua_getglobal(L, "minetest");
+	// Get core.object_refs[i]
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "object_refs");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_pushnumber(L, id);
 	lua_gettable(L, -2);
 	lua_remove(L, -2); // object_refs
-	lua_remove(L, -2); // minetest
+	lua_remove(L, -2); // core
 }
diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp
index 8e79f8838..ab8c6ee95 100644
--- a/src/script/cpp_api/s_entity.cpp
+++ b/src/script/cpp_api/s_entity.cpp
@@ -31,8 +31,8 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
 	verbosestream<<"scriptapi_luaentity_add: id="<<id<<" name=\""
 			<<name<<"\""<<std::endl;
 
-	// Get minetest.registered_entities[name]
-	lua_getglobal(L, "minetest");
+	// Get core.registered_entities[name]
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_entities");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_pushstring(L, name);
@@ -62,8 +62,8 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
 		luaL_typerror(L, -1, "ObjectRef");
 	lua_setfield(L, -2, "object");
 
-	// minetest.luaentities[id] = object
-	lua_getglobal(L, "minetest");
+	// core.luaentities[id] = object
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "luaentities");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_pushnumber(L, id); // Push id
@@ -80,7 +80,7 @@ void ScriptApiEntity::luaentity_Activate(u16 id,
 
 	verbosestream << "scriptapi_luaentity_activate: id=" << id << std::endl;
 
-	// Get minetest.luaentities[id]
+	// Get core.luaentities[id]
 	luaentity_get(L, id);
 	int object = lua_gettop(L);
 
@@ -106,8 +106,8 @@ void ScriptApiEntity::luaentity_Remove(u16 id)
 
 	verbosestream << "scriptapi_luaentity_rm: id=" << id << std::endl;
 
-	// Get minetest.luaentities table
-	lua_getglobal(L, "minetest");
+	// Get core.luaentities table
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "luaentities");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	int objectstable = lua_gettop(L);
@@ -117,7 +117,7 @@ void ScriptApiEntity::luaentity_Remove(u16 id)
 	lua_pushnil(L);
 	lua_settable(L, objectstable);
 
-	lua_pop(L, 2); // pop luaentities, minetest
+	lua_pop(L, 2); // pop luaentities, core
 }
 
 std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
@@ -126,7 +126,7 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
 
 	//infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
 
-	// Get minetest.luaentities[id]
+	// Get core.luaentities[id]
 	luaentity_get(L, id);
 	int object = lua_gettop(L);
 
@@ -157,7 +157,7 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id,
 
 	//infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
 
-	// Get minetest.luaentities[id]
+	// Get core.luaentities[id]
 	luaentity_get(L, id);
 
 	// Set default values that differ from ObjectProperties defaults
@@ -196,7 +196,7 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
 
 	//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
 
-	// Get minetest.luaentities[id]
+	// Get core.luaentities[id]
 	luaentity_get(L, id);
 	int object = lua_gettop(L);
 	// State: object is at top of stack
@@ -225,7 +225,7 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
 
 	//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
 
-	// Get minetest.luaentities[id]
+	// Get core.luaentities[id]
 	luaentity_get(L,id);
 	int object = lua_gettop(L);
 	// State: object is at top of stack
@@ -255,7 +255,7 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
 
 	//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
 
-	// Get minetest.luaentities[id]
+	// Get core.luaentities[id]
 	luaentity_get(L, id);
 	int object = lua_gettop(L);
 	// State: object is at top of stack
diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp
index ee3783bb9..9ac9302ac 100644
--- a/src/script/cpp_api/s_env.cpp
+++ b/src/script/cpp_api/s_env.cpp
@@ -31,8 +31,8 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_generateds
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_generateds
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_generateds");
 	// Call callbacks
 	push_v3s16(L, minp);
@@ -46,8 +46,8 @@ void ScriptApiEnv::environment_Step(float dtime)
 	SCRIPTAPI_PRECHECKHEADER
 	//infostream<<"scriptapi_environment_step"<<std::endl;
 
-	// Get minetest.registered_globalsteps
-	lua_getglobal(L, "minetest");
+	// Get core.registered_globalsteps
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_globalsteps");
 	// Call callbacks
 	lua_pushnumber(L, dtime);
@@ -80,8 +80,8 @@ void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
 {
 	SCRIPTAPI_PRECHECKHEADER
 	
-	// Get minetest.registered_on_mapgen_inits
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_mapgen_inits
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_mapgen_inits");
 
 	// Call callbacks
@@ -114,8 +114,8 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
 		Add ActiveBlockModifiers to environment
 	*/
 
-	// Get minetest.registered_abms
-	lua_getglobal(L, "minetest");
+	// Get core.registered_abms
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_abms");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	int registered_abms = lua_gettop(L);
diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp
index a2d186d00..f423a9f33 100644
--- a/src/script/cpp_api/s_inventory.cpp
+++ b/src/script/cpp_api/s_inventory.cpp
@@ -193,7 +193,7 @@ void ScriptApiDetached::detached_inventory_OnTake(
 		scriptError();
 }
 
-// Retrieves minetest.detached_inventories[name][callbackname]
+// Retrieves core.detached_inventories[name][callbackname]
 // If that is nil or on error, return false and stack is unchanged
 // If that is a function, returns true and pushes the
 // function onto the stack
@@ -202,7 +202,7 @@ bool ScriptApiDetached::getDetachedInventoryCallback(
 {
 	lua_State *L = getStack();
 
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "detached_inventories");
 	lua_remove(L, -2);
 	luaL_checktype(L, -1, LUA_TTABLE);
diff --git a/src/script/cpp_api/s_item.cpp b/src/script/cpp_api/s_item.cpp
index cb5b1e775..ab82b6b47 100644
--- a/src/script/cpp_api/s_item.cpp
+++ b/src/script/cpp_api/s_item.cpp
@@ -112,7 +112,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "on_craft");
 	LuaItemStack::create(L, item);
 	objectrefGetOrCreate(user);
@@ -143,7 +143,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "craft_predict");
 	LuaItemStack::create(L, item);
 	objectrefGetOrCreate(user);
@@ -169,19 +169,19 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
 	return true;
 }
 
-// Retrieves minetest.registered_items[name][callbackname]
+// Retrieves core.registered_items[name][callbackname]
 // If that is nil or on error, return false and stack is unchanged
 // If that is a function, returns true and pushes the
 // function onto the stack
-// If minetest.registered_items[name] doesn't exist, minetest.nodedef_default
+// If core.registered_items[name] doesn't exist, core.nodedef_default
 // is tried instead so unknown items can still be manipulated to some degree
 bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
 {
 	lua_State* L = getStack();
 
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_items");
-	lua_remove(L, -2); // Remove minetest
+	lua_remove(L, -2); // Remove core
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_getfield(L, -1, name);
 	lua_remove(L, -2); // Remove registered_items
@@ -192,8 +192,8 @@ bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
 		errorstream << "Item \"" << name << "\" not defined" << std::endl;
 		lua_pop(L, 1);
 
-		// Try minetest.nodedef_default instead
-		lua_getglobal(L, "minetest");
+		// Try core.nodedef_default instead
+		lua_getglobal(L, "core");
 		lua_getfield(L, -1, "nodedef_default");
 		lua_remove(L, -2);
 		luaL_checktype(L, -1, LUA_TTABLE);
diff --git a/src/script/cpp_api/s_mainmenu.cpp b/src/script/cpp_api/s_mainmenu.cpp
index 62baeb406..ef8cea6c9 100644
--- a/src/script/cpp_api/s_mainmenu.cpp
+++ b/src/script/cpp_api/s_mainmenu.cpp
@@ -38,9 +38,9 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
 	SCRIPTAPI_PRECHECKHEADER
 
 	// Get handler function
-	lua_getglobal(L, "engine");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "event_handler");
-	lua_remove(L, -2); // Remove engine
+	lua_remove(L, -2); // Remove core
 	if (lua_isnil(L, -1)) {
 		lua_pop(L, 1); // Pop event_handler
 		return;
@@ -58,9 +58,9 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
 	SCRIPTAPI_PRECHECKHEADER
 
 	// Get handler function
-	lua_getglobal(L, "engine");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "button_handler");
-	lua_remove(L, -2); // Remove engine
+	lua_remove(L, -2); // Remove core
 	if (lua_isnil(L, -1)) {
 		lua_pop(L, 1); // Pop button handler
 		return;
diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp
index d357689f2..d7375082a 100644
--- a/src/script/cpp_api/s_player.cpp
+++ b/src/script/cpp_api/s_player.cpp
@@ -25,8 +25,8 @@ void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_newplayers
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_newplayers
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_newplayers");
 	// Call callbacks
 	objectrefGetOrCreate(player);
@@ -37,8 +37,8 @@ void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_dieplayers
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_dieplayers
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_dieplayers");
 	// Call callbacks
 	objectrefGetOrCreate(player);
@@ -49,8 +49,8 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_respawnplayers
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_respawnplayers
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_respawnplayers");
 	// Call callbacks
 	objectrefGetOrCreate(player);
@@ -63,8 +63,8 @@ bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::st
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_prejoinplayers
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_prejoinplayers
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_prejoinplayers");
 	lua_pushstring(L, name.c_str());
 	lua_pushstring(L, ip.c_str());
@@ -80,8 +80,8 @@ void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_joinplayers
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_joinplayers
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_joinplayers");
 	// Call callbacks
 	objectrefGetOrCreate(player);
@@ -92,8 +92,8 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_leaveplayers
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_leaveplayers
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_leaveplayers");
 	// Call callbacks
 	objectrefGetOrCreate(player);
@@ -105,8 +105,8 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_cheats
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_cheats
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_cheats");
 	// Call callbacks
 	objectrefGetOrCreate(player);
@@ -122,8 +122,8 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_chat_messages
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_chat_messages
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_player_receive_fields");
 	// Call callbacks
 	// param 1
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 7d21f968b..21fe164aa 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -62,13 +62,13 @@ void ScriptApiServer::getAuthHandler()
 {
 	lua_State *L = getStack();
 
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_auth_handler");
 	if (lua_isnil(L, -1)){
 		lua_pop(L, 1);
 		lua_getfield(L, -1, "builtin_auth_handler");
 	}
-	lua_remove(L, -2); // Remove minetest
+	lua_remove(L, -2); // Remove core
 	if (lua_type(L, -1) != LUA_TTABLE)
 		throw LuaError("Authentication handler table not valid");
 }
@@ -130,8 +130,8 @@ bool ScriptApiServer::on_chat_message(const std::string &name,
 {
 	SCRIPTAPI_PRECHECKHEADER
 
-	// Get minetest.registered_on_chat_messages
-	lua_getglobal(L, "minetest");
+	// Get core.registered_on_chat_messages
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_chat_messages");
 	// Call callbacks
 	lua_pushstring(L, name.c_str());
@@ -146,7 +146,7 @@ void ScriptApiServer::on_shutdown()
 	SCRIPTAPI_PRECHECKHEADER
 
 	// Get registered shutdown hooks
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_on_shutdown");
 	// Call callbacks
 	script_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 37fa167e6..42bfc4beb 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -56,24 +56,24 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
 	lua_pushcfunction(L, script_error_handler);
 	int errorhandler = lua_gettop(L);
 
-	// Get minetest.registered_abms
-	lua_getglobal(L, "minetest");
+	// Get registered_abms
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_abms");
 	luaL_checktype(L, -1, LUA_TTABLE);
-	lua_remove(L, -2); // Remove "minetest"
+	lua_remove(L, -2); // Remove core
 
-	// Get minetest.registered_abms[m_id]
+	// Get registered_abms[m_id]
 	lua_pushnumber(L, m_id);
 	lua_gettable(L, -2);
 	if(lua_isnil(L, -1))
 		assert(0);
-	lua_remove(L, -2); // Remove "registered_abms"
+	lua_remove(L, -2); // Remove registered_abms
 
 	// Call action
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_getfield(L, -1, "action");
 	luaL_checktype(L, -1, LUA_TFUNCTION);
-	lua_remove(L, -2); // Remove "registered_abms[m_id]"
+	lua_remove(L, -2); // Remove registered_abms[m_id]
 	push_v3s16(L, p);
 	pushnode(L, n, env->getGameDef()->ndef());
 	lua_pushnumber(L, active_object_count);
@@ -85,7 +85,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
 
 // Exported functions
 
-// minetest.set_node(pos, node)
+// set_node(pos, node)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_set_node(lua_State *L)
 {
@@ -106,7 +106,7 @@ int ModApiEnvMod::l_add_node(lua_State *L)
 	return l_set_node(L);
 }
 
-// minetest.remove_node(pos)
+// remove_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_remove_node(lua_State *L)
 {
@@ -120,7 +120,7 @@ int ModApiEnvMod::l_remove_node(lua_State *L)
 	return 1;
 }
 
-// minetest.swap_node(pos, node)
+// swap_node(pos, node)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_swap_node(lua_State *L)
 {
@@ -136,7 +136,7 @@ int ModApiEnvMod::l_swap_node(lua_State *L)
 	return 1;
 }
 
-// minetest.get_node(pos)
+// get_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node(lua_State *L)
 {
@@ -151,7 +151,7 @@ int ModApiEnvMod::l_get_node(lua_State *L)
 	return 1;
 }
 
-// minetest.get_node_or_nil(pos)
+// get_node_or_nil(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
 {
@@ -172,7 +172,7 @@ int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
 	}
 }
 
-// minetest.get_node_light(pos, timeofday)
+// get_node_light(pos, timeofday)
 // pos = {x=num, y=num, z=num}
 // timeofday: nil = current time, 0 = night, 0.5 = day
 int ModApiEnvMod::l_get_node_light(lua_State *L)
@@ -198,7 +198,7 @@ int ModApiEnvMod::l_get_node_light(lua_State *L)
 	}
 }
 
-// minetest.place_node(pos, node)
+// place_node(pos, node)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_place_node(lua_State *L)
 {
@@ -232,7 +232,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
 	return 1;
 }
 
-// minetest.dig_node(pos)
+// dig_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_dig_node(lua_State *L)
 {
@@ -255,7 +255,7 @@ int ModApiEnvMod::l_dig_node(lua_State *L)
 	return 1;
 }
 
-// minetest.punch_node(pos)
+// punch_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_punch_node(lua_State *L)
 {
@@ -278,7 +278,7 @@ int ModApiEnvMod::l_punch_node(lua_State *L)
 	return 1;
 }
 
-// minetest.get_node_max_level(pos)
+// get_node_max_level(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node_max_level(lua_State *L)
 {
@@ -290,7 +290,7 @@ int ModApiEnvMod::l_get_node_max_level(lua_State *L)
 	return 1;
 }
 
-// minetest.get_node_level(pos)
+// get_node_level(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node_level(lua_State *L)
 {
@@ -302,7 +302,7 @@ int ModApiEnvMod::l_get_node_level(lua_State *L)
 	return 1;
 }
 
-// minetest.set_node_level(pos, level)
+// set_node_level(pos, level)
 // pos = {x=num, y=num, z=num}
 // level: 0..63
 int ModApiEnvMod::l_set_node_level(lua_State *L)
@@ -319,7 +319,7 @@ int ModApiEnvMod::l_set_node_level(lua_State *L)
 	return 1;
 }
 
-// minetest.add_node_level(pos, level)
+// add_node_level(pos, level)
 // pos = {x=num, y=num, z=num}
 // level: 0..63
 int ModApiEnvMod::l_add_node_level(lua_State *L)
@@ -337,7 +337,7 @@ int ModApiEnvMod::l_add_node_level(lua_State *L)
 }
 
 
-// minetest.get_meta(pos)
+// get_meta(pos)
 int ModApiEnvMod::l_get_meta(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -348,7 +348,7 @@ int ModApiEnvMod::l_get_meta(lua_State *L)
 	return 1;
 }
 
-// minetest.get_node_timer(pos)
+// get_node_timer(pos)
 int ModApiEnvMod::l_get_node_timer(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -359,7 +359,7 @@ int ModApiEnvMod::l_get_node_timer(lua_State *L)
 	return 1;
 }
 
-// minetest.add_entity(pos, entityname) -> ObjectRef or nil
+// add_entity(pos, entityname) -> ObjectRef or nil
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_add_entity(lua_State *L)
 {
@@ -380,7 +380,7 @@ int ModApiEnvMod::l_add_entity(lua_State *L)
 	return 1;
 }
 
-// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
+// add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_add_item(lua_State *L)
 {
@@ -396,10 +396,10 @@ int ModApiEnvMod::l_add_item(lua_State *L)
 	lua_pushcfunction(L, script_error_handler);
 	int errorhandler = lua_gettop(L);
 
-	// Use minetest.spawn_item to spawn a __builtin:item
-	lua_getglobal(L, "minetest");
+	// Use spawn_item to spawn a __builtin:item
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "spawn_item");
-	lua_remove(L, -2); // Remove minetest
+	lua_remove(L, -2); // Remove core
 	if(lua_isnil(L, -1))
 		return 0;
 	lua_pushvalue(L, 1);
@@ -423,7 +423,7 @@ int ModApiEnvMod::l_add_item(lua_State *L)
 	return 1;*/
 }
 
-// minetest.get_player_by_name(name)
+// get_player_by_name(name)
 int ModApiEnvMod::l_get_player_by_name(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -445,7 +445,7 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
 	return 1;
 }
 
-// minetest.get_objects_inside_radius(pos, radius)
+// get_objects_inside_radius(pos, radius)
 int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -466,7 +466,7 @@ int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
 	return 1;
 }
 
-// minetest.set_timeofday(val)
+// set_timeofday(val)
 // val = 0...1
 int ModApiEnvMod::l_set_timeofday(lua_State *L)
 {
@@ -484,7 +484,7 @@ int ModApiEnvMod::l_set_timeofday(lua_State *L)
 	return 0;
 }
 
-// minetest.get_timeofday() -> 0...1
+// get_timeofday() -> 0...1
 int ModApiEnvMod::l_get_timeofday(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -496,7 +496,7 @@ int ModApiEnvMod::l_get_timeofday(lua_State *L)
 	return 1;
 }
 
-// minetest.get_gametime()
+// get_gametime()
 int ModApiEnvMod::l_get_gametime(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -507,7 +507,7 @@ int ModApiEnvMod::l_get_gametime(lua_State *L)
 }
 
 
-// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
+// find_node_near(pos, radius, nodenames) -> pos or nil
 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
 int ModApiEnvMod::l_find_node_near(lua_State *L)
 {
@@ -547,7 +547,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
 	return 0;
 }
 
-// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
+// find_nodes_in_area(minp, maxp, nodenames) -> list of positions
 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
 int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
 {
@@ -586,7 +586,7 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
 	return 1;
 }
 
-// minetest.get_perlin(seeddiff, octaves, persistence, scale)
+// get_perlin(seeddiff, octaves, persistence, scale)
 // returns world-specific PerlinNoise
 int ModApiEnvMod::l_get_perlin(lua_State *L)
 {
@@ -604,7 +604,7 @@ int ModApiEnvMod::l_get_perlin(lua_State *L)
 	return 1;
 }
 
-// minetest.get_perlin_map(noiseparams, size)
+// get_perlin_map(noiseparams, size)
 // returns world-specific PerlinNoiseMap
 int ModApiEnvMod::l_get_perlin_map(lua_State *L)
 {
@@ -623,7 +623,7 @@ int ModApiEnvMod::l_get_perlin_map(lua_State *L)
 	return 1;
 }
 
-// minetest.get_voxel_manip()
+// get_voxel_manip()
 // returns voxel manipulator
 int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
 {
@@ -638,7 +638,7 @@ int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
 	return 1;
 }
 
-// minetest.clear_objects()
+// clear_objects()
 // clear all objects in the environment
 int ModApiEnvMod::l_clear_objects(lua_State *L)
 {
@@ -648,7 +648,7 @@ int ModApiEnvMod::l_clear_objects(lua_State *L)
 	return 0;
 }
 
-// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false, pos
+// line_of_sight(pos1, pos2, stepsize) -> true/false, pos
 int ModApiEnvMod::l_line_of_sight(lua_State *L) {
 	float stepsize = 1.0;
 
@@ -673,7 +673,7 @@ int ModApiEnvMod::l_line_of_sight(lua_State *L) {
 	return 1;
 }
 
-// minetest.find_path(pos1, pos2, searchdistance,
+// find_path(pos1, pos2, searchdistance,
 //     max_jump, max_drop, algorithm) -> table containing path
 int ModApiEnvMod::l_find_path(lua_State *L)
 {
@@ -716,7 +716,7 @@ int ModApiEnvMod::l_find_path(lua_State *L)
 	return 0;
 }
 
-// minetest.spawn_tree(pos, treedef)
+// spawn_tree(pos, treedef)
 int ModApiEnvMod::l_spawn_tree(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -765,7 +765,7 @@ int ModApiEnvMod::l_spawn_tree(lua_State *L)
 	return 1;
 }
 
-// minetest.transforming_liquid_add(pos)
+// transforming_liquid_add(pos)
 int ModApiEnvMod::l_transforming_liquid_add(lua_State *L)
 {
 	GET_ENV_PTR;
@@ -775,7 +775,7 @@ int ModApiEnvMod::l_transforming_liquid_add(lua_State *L)
 	return 1;
 }
 
-// minetest.forceload_block(blockpos)
+// forceload_block(blockpos)
 // blockpos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_forceload_block(lua_State *L)
 {
@@ -786,7 +786,7 @@ int ModApiEnvMod::l_forceload_block(lua_State *L)
 	return 0;
 }
 
-// minetest.forceload_free_block(blockpos)
+// forceload_free_block(blockpos)
 // blockpos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_forceload_free_block(lua_State *L)
 {
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index 8bf599b0c..420866d5d 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -25,134 +25,134 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class ModApiEnvMod : public ModApiBase {
 private:
-	// minetest.set_node(pos, node)
+	// set_node(pos, node)
 	// pos = {x=num, y=num, z=num}
 	static int l_set_node(lua_State *L);
 
 	static int l_add_node(lua_State *L);
 
-	// minetest.remove_node(pos)
+	// remove_node(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_remove_node(lua_State *L);
 	
-	// minetest.swap_node(pos, node)
+	// swap_node(pos, node)
 	// pos = {x=num, y=num, z=num}
 	static int l_swap_node(lua_State *L);
 
-	// minetest.get_node(pos)
+	// get_node(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_get_node(lua_State *L);
 
-	// minetest.get_node_or_nil(pos)
+	// get_node_or_nil(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_get_node_or_nil(lua_State *L);
 
-	// minetest.get_node_light(pos, timeofday)
+	// get_node_light(pos, timeofday)
 	// pos = {x=num, y=num, z=num}
 	// timeofday: nil = current time, 0 = night, 0.5 = day
 	static int l_get_node_light(lua_State *L);
 
-	// minetest.place_node(pos, node)
+	// place_node(pos, node)
 	// pos = {x=num, y=num, z=num}
 	static int l_place_node(lua_State *L);
 
-	// minetest.dig_node(pos)
+	// dig_node(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_dig_node(lua_State *L);
 
-	// minetest.punch_node(pos)
+	// punch_node(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_punch_node(lua_State *L);
 
 
-	// minetest.get_node_max_level(pos)
+	// get_node_max_level(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_get_node_max_level(lua_State *L);
 
-	// minetest.get_node_level(pos)
+	// get_node_level(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_get_node_level(lua_State *L);
 
-	// minetest.set_node_level(pos)
+	// set_node_level(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_set_node_level(lua_State *L);
 
-	// minetest.add_node_level(pos)
+	// add_node_level(pos)
 	// pos = {x=num, y=num, z=num}
 	static int l_add_node_level(lua_State *L);
 
-	// minetest.get_meta(pos)
+	// get_meta(pos)
 	static int l_get_meta(lua_State *L);
 
-	// minetest.get_node_timer(pos)
+	// get_node_timer(pos)
 	static int l_get_node_timer(lua_State *L);
 
-	// minetest.add_entity(pos, entityname) -> ObjectRef or nil
+	// add_entity(pos, entityname) -> ObjectRef or nil
 	// pos = {x=num, y=num, z=num}
 	static int l_add_entity(lua_State *L);
 
-	// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
+	// add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
 	// pos = {x=num, y=num, z=num}
 	static int l_add_item(lua_State *L);
 
-	// minetest.get_player_by_name(name)
+	// get_player_by_name(name)
 	static int l_get_player_by_name(lua_State *L);
 
-	// minetest.get_objects_inside_radius(pos, radius)
+	// get_objects_inside_radius(pos, radius)
 	static int l_get_objects_inside_radius(lua_State *L);
 
-	// minetest.set_timeofday(val)
+	// set_timeofday(val)
 	// val = 0...1
 	static int l_set_timeofday(lua_State *L);
 
-	// minetest.get_timeofday() -> 0...1
+	// get_timeofday() -> 0...1
 	static int l_get_timeofday(lua_State *L);
 
-	// minetest.get_gametime()
+	// get_gametime()
 	static int l_get_gametime(lua_State *L);
 
-	// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
+	// find_node_near(pos, radius, nodenames) -> pos or nil
 	// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
 	static int l_find_node_near(lua_State *L);
 
-	// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
+	// find_nodes_in_area(minp, maxp, nodenames) -> list of positions
 	// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
 	static int l_find_nodes_in_area(lua_State *L);
 
-	// minetest.get_perlin(seeddiff, octaves, persistence, scale)
+	// get_perlin(seeddiff, octaves, persistence, scale)
 	// returns world-specific PerlinNoise
 	static int l_get_perlin(lua_State *L);
 
-	// minetest.get_perlin_map(noiseparams, size)
+	// get_perlin_map(noiseparams, size)
 	// returns world-specific PerlinNoiseMap
 	static int l_get_perlin_map(lua_State *L);
 	
-	// minetest.get_voxel_manip()
+	// get_voxel_manip()
 	// returns world-specific voxel manipulator
 	static int l_get_voxel_manip(lua_State *L);
 	
-	// minetest.clear_objects()
+	// clear_objects()
 	// clear all objects in the environment
 	static int l_clear_objects(lua_State *L);
 
-	// minetest.spawn_tree(pos, treedef)
+	// spawn_tree(pos, treedef)
 	static int l_spawn_tree(lua_State *L);
 
-	// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
+	// line_of_sight(pos1, pos2, stepsize) -> true/false
 	static int l_line_of_sight(lua_State *L);
 
-	// minetest.find_path(pos1, pos2, searchdistance,
+	// find_path(pos1, pos2, searchdistance,
 	//     max_jump, max_drop, algorithm) -> table containing path
 	static int l_find_path(lua_State *L);
 
-	// minetest.transforming_liquid_add(pos)
+	// transforming_liquid_add(pos)
 	static int l_transforming_liquid_add(lua_State *L);
 
-	// minetest.forceload_block(blockpos)
+	// forceload_block(blockpos)
 	// forceloads a block
 	static int l_forceload_block(lua_State *L);
 	
-	// minetest.forceload_free_block(blockpos)
+	// forceload_free_block(blockpos)
 	// stops forceloading a position
 	static int l_forceload_free_block(lua_State *L);
 	
diff --git a/src/script/lua_api/l_inventory.cpp b/src/script/lua_api/l_inventory.cpp
index aef011da3..a45ae5168 100644
--- a/src/script/lua_api/l_inventory.cpp
+++ b/src/script/lua_api/l_inventory.cpp
@@ -361,7 +361,7 @@ int InvRef::l_remove_item(lua_State *L)
 	return 1;
 }
 
-// get_location() -> location (like minetest.get_inventory(location))
+// get_location() -> location (like get_inventory(location))
 int InvRef::l_get_location(lua_State *L)
 {
 	NO_MAP_LOCK_REQUIRED;
diff --git a/src/script/lua_api/l_inventory.h b/src/script/lua_api/l_inventory.h
index 03b241034..2d4b29d0c 100644
--- a/src/script/lua_api/l_inventory.h
+++ b/src/script/lua_api/l_inventory.h
@@ -101,7 +101,7 @@ private:
 	// Returns the items that were actually removed
 	static int l_remove_item(lua_State *L);
 
-	// get_location() -> location (like minetest.get_inventory(location))
+	// get_location() -> location (like get_inventory(location))
 	static int l_get_location(lua_State *L);
 
 public:
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp
index 094d0bb25..bc6a8ecde 100644
--- a/src/script/lua_api/l_item.cpp
+++ b/src/script/lua_api/l_item.cpp
@@ -234,7 +234,7 @@ int LuaItemStack::l_is_known(lua_State *L)
 }
 
 // get_definition(self) -> table
-// Returns the item definition table from minetest.registered_items,
+// Returns the item definition table from registered_items,
 // or a fallback one (name="unknown")
 int LuaItemStack::l_get_definition(lua_State *L)
 {
@@ -242,8 +242,8 @@ int LuaItemStack::l_get_definition(lua_State *L)
 	LuaItemStack *o = checkobject(L, 1);
 	ItemStack &item = o->m_stack;
 
-	// Get minetest.registered_items[name]
-	lua_getglobal(L, "minetest");
+	// Get registered_items[name]
+	lua_getglobal(L, "core");
 	lua_getfield(L, -1, "registered_items");
 	luaL_checktype(L, -1, LUA_TTABLE);
 	lua_getfield(L, -1, item.name.c_str());
diff --git a/src/script/lua_api/l_item.h b/src/script/lua_api/l_item.h
index 7f5a1130d..0f9e4ba9b 100644
--- a/src/script/lua_api/l_item.h
+++ b/src/script/lua_api/l_item.h
@@ -85,7 +85,7 @@ private:
 	static int l_is_known(lua_State *L);
 
 	// get_definition(self) -> table
-	// Returns the item definition table from minetest.registered_items,
+	// Returns the item definition table from core.registered_items,
 	// or a fallback one (name="unknown")
 	static int l_get_definition(lua_State *L);
 
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 9fbb46ee1..287faade9 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -78,7 +78,7 @@ struct EnumString ModApiMapgen::es_Rotation[] =
 };
 
 
-// minetest.get_mapgen_object(objectname)
+// get_mapgen_object(objectname)
 // returns the requested object used during map generation
 int ModApiMapgen::l_get_mapgen_object(lua_State *L)
 {
@@ -181,7 +181,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
 	return 0;
 }
 
-// minetest.set_mapgen_params(params)
+// set_mapgen_params(params)
 // set mapgen parameters
 int ModApiMapgen::l_set_mapgen_params(lua_State *L)
 {
@@ -225,7 +225,7 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
 	return 0;
 }
 
-// minetest.set_noiseparam_defaults({np1={noise params}, ...})
+// set_noiseparam_defaults({np1={noise params}, ...})
 // set default values for noise parameters if not present in global settings
 int ModApiMapgen::l_set_noiseparam_defaults(lua_State *L)
 {
diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h
index 8624f9775..8ffe32893 100644
--- a/src/script/lua_api/l_mapgen.h
+++ b/src/script/lua_api/l_mapgen.h
@@ -24,15 +24,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class ModApiMapgen : public ModApiBase {
 private:
-	// minetest.get_mapgen_object(objectname)
+	// get_mapgen_object(objectname)
 	// returns the requested object used during map generation
 	static int l_get_mapgen_object(lua_State *L);
 
-	// minetest.set_mapgen_params(params)
+	// set_mapgen_params(params)
 	// set mapgen parameters
 	static int l_set_mapgen_params(lua_State *L);
 
-	// minetest.set_noiseparam_defaults({np1={noise params}, ...})
+	// set_noiseparam_defaults({np1={noise params}, ...})
 	static int l_set_noiseparam_defaults(lua_State *L);
 
 	// set_gen_notify(flagstring)
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index 7770a5ff4..76fe439eb 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -341,7 +341,7 @@ int ModApiServer::l_show_formspec(lua_State *L)
 int ModApiServer::l_get_current_modname(lua_State *L)
 {
 	NO_MAP_LOCK_REQUIRED;
-	lua_getfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+	lua_getfield(L, LUA_REGISTRYINDEX, "current_modname");
 	return 1;
 }
 
diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h
index d72978dc6..cfdeea1e8 100644
--- a/src/script/lua_api/l_util.h
+++ b/src/script/lua_api/l_util.h
@@ -28,9 +28,8 @@ class ModApiUtil : public ModApiBase {
 private:
 	/*
 		NOTE:
-		The functions in this module are available through
-		minetest.<function> in the in-game API as well as
-		engine.<function> in the mainmenu API
+		The functions in this module are available in the in-game API
+		as well as in the mainmenu API.
 
 		All functions that don't require either a Server or
 		GUIEngine instance should be in here.
diff --git a/src/script/scripting_game.cpp b/src/script/scripting_game.cpp
index fccd10722..e716bc979 100644
--- a/src/script/scripting_game.cpp
+++ b/src/script/scripting_game.cpp
@@ -19,7 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "scripting_game.h"
 #include "server.h"
-#include "filesys.h"
 #include "log.h"
 #include "cpp_api/s_internal.h"
 #include "lua_api/l_base.h"
@@ -52,17 +51,9 @@ GameScripting::GameScripting(Server* server)
 
 	//TODO add security
 
-	luaL_openlibs(getStack());
-
 	SCRIPTAPI_PRECHECKHEADER
 
-	lua_pushstring(L, DIR_DELIM);
-	lua_setglobal(L, "DIR_DELIM");
-
-	// Create the main minetest table
-	lua_newtable(L);
-	lua_setglobal(L, "minetest");
-	lua_getglobal(L, "minetest");
+	lua_getglobal(L, "core");
 	int top = lua_gettop(L);
 
 	lua_newtable(L);
diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp
index 9afddd156..54b3133c5 100644
--- a/src/script/scripting_mainmenu.cpp
+++ b/src/script/scripting_mainmenu.cpp
@@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mods.h"
 #include "porting.h"
 #include "log.h"
-#include "filesys.h"
 #include "cpp_api/s_internal.h"
 #include "lua_api/l_base.h"
 #include "lua_api/l_mainmenu.h"
@@ -41,18 +40,11 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
 
 	//TODO add security
 
-	luaL_openlibs(getStack());
-
 	SCRIPTAPI_PRECHECKHEADER
 
-	lua_newtable(L);
-	lua_setglobal(L, "engine");
-	lua_getglobal(L, "engine");
+	lua_getglobal(L, "core");
 	int top = lua_gettop(L);
 
-	lua_pushstring(L, DIR_DELIM);
-	lua_setglobal(L, "DIR_DELIM");
-
 	lua_newtable(L);
 	lua_setglobal(L, "gamedata");