From: Loic Blot Date: Tue, 9 Feb 2016 22:46:20 +0000 (+0100) Subject: Fix inverted conditions in shader.cpp X-Git-Tag: 0.4.14~277 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=ba8fa9e889b399d67f4e2172e7dbf7717fdc2b86;p=oweals%2Fminetest.git Fix inverted conditions in shader.cpp --- diff --git a/src/shader.cpp b/src/shader.cpp index 138ad2aac..d39a8307c 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -772,11 +772,11 @@ ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype, const c8* pixel_program_ptr = 0; const c8* geometry_program_ptr = 0; if (!vertex_program.empty()) { - pixel_program = shaders_header + pixel_program; + vertex_program = shaders_header + vertex_program; vertex_program_ptr = vertex_program.c_str(); } if (!pixel_program.empty()) { - vertex_program = shaders_header + vertex_program; + pixel_program = shaders_header + pixel_program; pixel_program_ptr = pixel_program.c_str(); } if (!geometry_program.empty()) {