From: Paramat Date: Tue, 20 Aug 2019 20:09:44 +0000 (+0100) Subject: Add player sprite textures back into the engine as a fallback (#8823) X-Git-Tag: 5.1.0~88 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=b52a79076d2e209686fca678fc574fab71b67359;p=oweals%2Fminetest.git Add player sprite textures back into the engine as a fallback (#8823) 'player.png' and 'player_back.png' are hardcoded into the engine as the default appearence of the player object, so the textures should be present in the engine. This results in a functional fallback sprite player for when a game has no player appearence related code. --- diff --git a/textures/base/pack/player.png b/textures/base/pack/player.png new file mode 100644 index 000000000..6d61c4342 Binary files /dev/null and b/textures/base/pack/player.png differ diff --git a/textures/base/pack/player_back.png b/textures/base/pack/player_back.png new file mode 100644 index 000000000..5e9ef0542 Binary files /dev/null and b/textures/base/pack/player_back.png differ