From: Kahrl Date: Wed, 21 Sep 2011 13:54:06 +0000 (+0200) Subject: reduce view bobbing slightly X-Git-Tag: 0.3.dev-20111021~75^2~2 X-Git-Url: https://git.librecmc.org/?a=commitdiff_plain;h=a4a2c348318139ae9605cf0d7477fe93e8aa2651;p=oweals%2Fminetest.git reduce view bobbing slightly --- diff --git a/src/camera.cpp b/src/camera.cpp index 56028da40..c14d0e8bf 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -189,9 +189,9 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize) 0.8 * bobtmp * bobtmp, 0.); - rel_cam_pos += 0.03 * bobvec; - rel_cam_target += 0.045 * bobvec; - rel_cam_up.rotateXYBy(0.03 * bobdir * bobtmp * PI); + rel_cam_pos += 0.02 * bobvec; + rel_cam_target += 0.03 * bobvec; + rel_cam_up.rotateXYBy(0.02 * bobdir * bobtmp * PI); #else f32 angle_deg = 1 * bobdir * sin(bobfrac * PI); f32 angle_rad = angle_deg * PI / 180;